Blitzcrank's E is stupid. When you flash or escape from a regular meelee auto, it cancels the auto, why doesn't that happen on blitzcrank's E? it's too unfair to flash an ability just to be knocked up right in front of them with no chance of escaping. I remember this bug for as long as I've been playing (3 YEARS) and no one does anything to fix it.
And as if that wasn't enough, Blitzcrank's Q is also broken. I don't know if any changes were made to the hitbox but it's hitting a lot of stuff that wasn't supposed to be hit, I can't provide proof as my pc can't handle recordings but anyone can go on practice mode and try to hit a minion or a dummy slightly on the side and you'll see what I'm talking about. This is not a minor bug or something that can be ignored, it's not just 1 or 2 pixels, the hitbox has almost 2 times the size it should have and that makes it almost impossible to sidestep unless he's at max range.