Your "Win Conditions" do not have anything with how you play (or do very little).

While looking into various games I have I noticed that at least 50% of games are total stomp and that stomp could not be prevented in any way. I started to dig how did that happen. For example this game. [link to picture]( I rolled it to kinda pre-game situation, where we don't know the outcome of that definite game. But we see winrates of players on the left are in 30s, so it's basically a pre-determined loss. How does that happen that Matchmaker decides that your should lose DEFINITELY, or you should win DEFINITELY? Why does matchmaking code decides that?
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