Really Rito? (Bounty System) This image is from the game FNC - Schalke. Look at bounties. Upset (Kaisa) is 2-0-1 and has zero bounty, while Rekkles (Xayah) is 0-0-2 and has 750 gold bounty. They have just a little CS difference. And it is because Memento (Lee Sin) has less CS than Broxah (Karthus). Like really Rito? Is this how you punish opponent team players for someone's mistake or a game strategy? Yes, everyone must have a chance to comeback, but this is ridiculous.

We're testing a new feature that gives the option to view discussion comments in chronological order. Some testers have pointed out situations in which they feel a linear view could be helpful, so we'd like see how you guys make use of it.

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