Azir - The "Fake" Mage

I think its funny how Riot even dares to call {{champion:268}} a "mage" when he suffers from the same problems of an overloaded, easy to use kit that {{champion:245}} {{champion:157}} {{champion:103}} {{champion:412}} {{champion:114}} all have, some since their "rework". Is this really the way that League is going to go in the future because if so, I do not want to play. Riot has obviously started running out of ideas because traditional mages all share the same traits... {{champion:34}} {{champion:1}} {{champion:63}} {{champion:34}} {{champion:45}} {{champion:143}} - But ONE thing that they all DON'T have as a balancing feature to their high damage potential and high burst is... yes.. MOBILITY But Azir has this built into his kit which is exactly why he isn't a mage. He doesn't suffer in any way for his mobility as {{champion:127}} does with her low damage and the nerf she got to her Q. Azir practically has it all, he is just another cancerous lovechild of a design team that are burnt out and cannot design champions with reasonable weaknesses as well as strengths in certain areas. You only have to look at some of the champs released and their popularity to show how overloaded kits have begun to infest the game. The mixture of mobility/CC AND high damage is just bad for the game. {{champion:245}} {{champion:114}} (post rework){{champion:157}} {{champion:412}} {{champion:72}} {{champion:64}} Infact the most recent "fairly" designed champs are all supports and all have low damage to counter their massive CC - {{champion:432}} {{champion:223}} {{champion:201}}. Riot's design philosophy has changed since they released {{champion:92}} and learnt that they could combine these traits and start to sell the perception of power. Basically Riot are selling power with their more modern champs.
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