Can we talk about diana for a bit

so i have 260k pts on her and i have a few thoughts plz hear me out so shes shit her kit is bs and unplayable not vs or with ,she has no escapes and her R is a way worse sylas w her and shes no an assassin but she one shots shes a fighter who can fight brusers so whats the deal so let me tell u want i think should be done (ps i love her but shes a %%%%ing miss u cant play vs her and shes shit to with her (not weak shit big diffrence ) so lets start with 1) BASE STATS : BASE MR increased to 39 from 32 BASE MANA increased from 372 to 420 MANA per level increased to from 20 to 35 ending in 1015 from 712 RANGE increased form 150 to 250 (do u see her sword thing its massive ) 2) passive : AP ratio decreased from 80% to 70% MANA refund changed to 10-30-60-90 at levels 1/6/11/18 +15% ap (from only 15% ap) 3) Q : ap ratio down to 60% damage increased form 60 / 95 / 130 / 165 / 200 to 60/100/140/180/210 NEW now revels the area that the q pass through rather than just when enemy hit (she throws moon light at u ) 4) W : damage decreased from 22 / 34 / 46 / 58 / 70 (+ 20% AP) to 20/ 30 /40 /50 /60 now grants double health at the first cast (rather than the three orbs hitting ) 5) E : range increased from 225 to 325 and the slow is now 55% at all ranks 6) R : u can use it like katas E (it will take more skill cuase its not a point and click but it will give her an escape ) IN THE END im suggesting a diana rework where u take damage from her but give her more utility this for the better i think , and if u disagree plz tell me down below and lets have a nice and healthy discussion{{sticker:slayer-jinx-wink}} P.S there is no need for a vgu just ability update
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