Soraka Rework to great AoE Support (Personal Ideea and numbers)

As a Soraka main, I really think she would be better as an AoE healer, instead of burst healer (W -> R -> W, 1.5 seconds and 1000 heal). Here is how I would like her to be: **Passive:** Every 10 seconds, heal all nearby enemy champions for 10xcurrLVL (+30% AP). As a range, I think about Nunu's ulti range, but a bit bigger though. **Q:** After a channeling of 2 seconds, donates 10% of maximum health and 10% of maximum mana to create a heal fountain near Soraka. Ally champions can right click it to get the health and mana donated by Soraka. Enemy champions can attack and destroy the fountain. The fountain has 25% of Soraka's maximum health as health, 50 (+ 20% AP) as Attack Damage, 1.00 attack speed and attack range as a basic adc. The fountain attacks only champions. ***Mana cost:** No cost (except the donations of health and mana) ***Cooldown:** 12/11/10/9/8 seconds **W:** Create a divide circle in a near location for 5 seconds (range: 75% of Nunu's ulti range). It heals all the units in the area for 10/20/30/40/50 (+20% AP) each second. After 5 seconds, all the ally champions in the area gain a shield equal to 50% of the healing done TO THEM for 4 seconds. (to explain: if someone was in the area only for the first 2 seconds, but come back again at the last one, he gain a shield equal to the heal done in these 2(or 3) seconds) ***Mana cost:** 60/65/80/100/120 ***Cooldown:** 16/15/14/13/12 seconds **E: ** _1. Ally usage:_ Channels for 2 seconds to heal an ally target for 10/20/40/80/160 (+40% AP) _2. Enemy usage:_ Instantly silence an enemy champion for 1.5 seconds. (gives no damage and apply no effect [such slow from Rylai]) _3. Ground usage:_ After channeling for 2 seconds, create a dark circle for 3 seconds, silencing all units in the area. When the circle is created, deals 25/50/80/150/200 (+60% AP) to all units, and when it ends, deals 50/100/160/300/400 (+120% AP) to all units (this damage applies only to enemies who stayed all 3 seconds in the circle. Those who came at last will take half the damage) (the range is equal to W's circle range). ***Mana cost:** 20/30/40/50/60 ***Cooldown:** 8/7.5/7/6.5/6 seconds R: Heals all ally champion on the map for 100/200/300 (+100% AP) instantly. Also, the allies are healed for 100/200/300 (+100% AP) over 5 seconds. The other allies near the healed ones are healed for 50% of the per-second healing. (Let me explain how this is OP: in a teamfight of 5, Soraka would heal with ultimate. Then, every single ally champion in the teamfight is healed for 100%+50%+50%+50%+50% = 300% of the per-second heal, which is equal to 300/600/900 (+300% AP) over 5 seconds). ***Mana cost:** 100/100/100 ***Cooldown:** 150/125/100 seconds As a build, I would buy these: {{item:3279}} {{item:3504}} {{item:2045}} {{item:3027}} {{item:3083}} {{item:3089}} :) That's it. Thank you for reading this (if you did) and please up-vote it to let Riot stuff read it as well. I would extremely like to hear your additional information about this rework or some advices, nerfs/bursts to it. Waiting :)
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