Death Recap needs a Rework

Hello Ladies and Gentlemen, today I wanna talk about the Death Recap and why I think it needs a rework. - When you die in a teamfight and you wanna know what killed you and even more important HOW you died, the death recap is not the best tool to get the needed information. The Problem is that you get a maximum of THREE damage sources, which is 60% of information in a 5v5 teamfight. (Neutral damage like baron or drake is not included) And from those three champions, you only see a number of three spells that were used to kill you. - CLARITY! There is none. If you aren't getting oneshotted by the 12/0/3 Rengar, which doesn't even need a death recap, you are kinda clueless. Imagine being a 14k HP Cho'Gath and you die in a long teamfight. Since you can't remember everything you press the recap button, to see what the enemy team used on you, but it simply doesn't help. - I would like to have a recap system that gives me information I can learn from. That is why I think a short Replay might be helpful. Many of you might use or at least know the overwolf replay tool. I really love it since you can see what happened and even what keys you pressed (or not). That is something I can use to immediately improve my game. Let me know if you like the idea, or what you would like to be changed :) Have a nice day :) {{sticker:slayer-jinx-catface}}
Report as:
Offensive Spam Harassment Incorrect Board