Kayle rework idea or Maybe a new hero concept

Kayle-The Archon Vanguard Magical Ranged Support/Mage Passive: The Collaborator: Decrease the damage taken from abilities and auto attacks by 2.5% for each ally present near him to the maximum of 10%.This affects nearby allies as well. This is not applicable when playing solo lane Q –Dominion: Affects a target area (trundle’s freeze zone) increasing Mana and health regen by 3/6/9/12/15(+10% of AP) for 7 seconds allied units and at the same time stunning enemy units for .5 sec. This in turn deals 20/25/30/40/45(+50% of AP) damage per second for 7 seconds W –Archon Power: Increase the movement speed of an ally hero by 5/7/9/11/13 %( + 10% of AP) and increase their AP or AD (whichever is greater) by 5/7/14/21/28(+ 30% of AP) and debuff the nearest enemy hero by double the amount.(jumps like Nami) E – Last Resort. Blesses an allied unit to restore 10/20/30/40/50 %( + 80% of AP) of their missing health. It can be used on self. Every time this ability is used on an ally, cooldowns of the ally hero’s abilities is reduced by 7/10/13/19/25 secs(+ 20% AP) R. Wheel of Judgement. Kayle throws his cogwheel towards area to deal 100/150/200/250/300(+ 50% AP) and silencing for .5 sec It will affect every enemy unit in the vicinity At the same time it will increase the Magic Resist and Armor of the allied heroes have by 10/20/30/40/50(+10% of AP) each globally for 5 secs.
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