Hexakill levelling is frustratingly slow.

Hey, Just a quick note but after playing Hexakill last night I found actually levelling in the game to be so needlessly slow, which made a lot of the game feel dull. Taking almost 10 mins to hit level 6 is a bit unnecessary imo, and I think the XP gained should be buffed, or go up passively like it does in Aram, Hey, this is only a featured game mode, I understand, but its just a thought. Hexakill should (in my opinion) feel fast paced and chaotic, and its a shame that the first minuets in the game feel so drawn out. thoughts?
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