A throwback to better times, when "toxicity"/"toxic" wasn't so completely...mainstream...in language

https://www.youtube.com/watch?v=GS0sMzdVVs4 Riot apparently doesn't like Richard Lewis... probably because he sees through their PR stunts and exposes their BS. It's really interesting how the use of the word toxic or toxicity has developed. TOXIC It's basically a legalized insult now. people are just more likely to call each others toxic and report each other because they lost the game, when it used to be just a bit of chat flame, so it completely failed to solve negativity ingame... but it was never actually intended to do that. A few interesting points from this video: "Toxic" is completely meaningless and divorced from the original intended meaning of "toxicity". It makes no sense to call actions, players, abilities, champions, items, pretty much anything.... toxic. Riot having an obsession with controlling players and a business philosophy like some cult or sect planted the term "toxic" on purpose and they pushed really hard to make it popular in gaming. -> neuro-linguistic programming The planted term "toxic" shuts down critical thinking. When language is too vague you can no longer formulate your thoughts and arguments precisely, also communicating them is equally hard and if you start THINKING in such vague terms... well then you are complete brain f'ed. If "this is toxic" is the only thought and argument and thesis you can come up with... well. It's all about having the narrative and the answers. Riot took the opportunity of sjw hype to both get nice press and increasing their control over players. In a verge article it says: this could be the start to make the whole internet a better place, a happier, healthier community... sounds creepy. Riot claims to have a "fix" for "toxicity" yet everybody who does play the game knows perfectly well that the negative behavior never stopped, some even say it has increased. Riot just uses framed statistics as argument to prove that they can "reform" players, such as toxic behavior has gone down a certain percentage when it is actually just players being chat restricted and talking less, because they can't talk more, they still didn't change, they will just find different vents, there are many other ways to be an asshole, if you can't use chat. If you play bad, you will get called out for playing bad, period. If anyone says something bad to you COULD just use the mute button if you don't wanna see it, because you think you can't handle it. The punishment system and reports are just a massive placebo. Even people that get perma banned just create new accounts and come back probably more negative than they were before. People who get banned just stop caring, they just get used to it. Reports are mostly used as a substitute to blaming/flaming and by butthurt losers. Players are especially likely to report somebody if they lost the match. If they win they are more likely to not report anybody, no matter how much they flamed or fed in the beginning. You lose, you are angry, you report them, it's just a vent, it doesn't improve the game or the "community" at all. In the time where the old tribunal was down and before the new algorithm based system was implemented, "toxicity" actually went down, according to Riot themselves, but they still wanted frame it like they needed this new system to "empower the community", pretending that it works. Riot is mining this data on behavior and then selling it to schools other business, maybe even governments(?), collaborating with them to implement networks to "reform" and control people and change their behavior. A few probably **completely coincidental** side notes I'd like to add: In February 2011, Tencent paid $400 million for a 93 percent stake in Riot Games. The Tribunal was a system introduced in May 2011 by Riot Games Inc. to help discipline players and "keep the community in check" with the help of their peers. However, it has been disabled since early 2014, with replacement systems being slowly rolled out in the time since then. Tencent bought the remaining 7 percent in December 16, 2015. Also in 2015 the People's Bank of China licensed eight companies to begin a trial of social credit systems. Among these eight firms is Tencent. In general, multiple firms are collaborating with the government to develop the system of software and algorithms used to calculate credit. Also 2015 "New player reform system heads into testing. The system delivers reform cards (notifications that link evidence of negative behavior with the appropriate punishment) that help players address their negative behavior. Your reports help the instant feedback system understand and punish the kind of verbal harassment the community actively rejects" The next time you want to report a player, think about what it does, if it really helps and what Riot is actually doing with the data. The next time you think something is "toxic", think about what you actually mean and use words that are more... precise. LMAO Also here is an interesting read about how tyrants use subversive language https://fee.org/articles/would-be-tyrants-capture-language-to-control-thought/
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