Rioter Comments
: I love releporting :P But in all seriousness he isnt nearly mobile enough for an assassin, his e being very situational with a small window. The ult would be to good vs casters and to bad vs autoattackers. Silence and cd freeze a bit to much. Other than that its good! {{sticker:slayer-pantheon-thumbs}}
Hey, thanks for the feedback! If you play it right his E will make him dodge an ability and teleport to an opponent. This is really huge and really strong in my opinion and if Transcendence is full then he can teleport to another target for repositioning or to delete someone. And about the ultimate, that was the goal. Being too strong against casters and too bad against AA.
Rioter Comments
5shaked5 (EUNE)
: seems like a good idea for a champion but if you ask me the idea of the passive is too op.{{item:1055}}
Although LoL doesnt have a champion that builds entirely like an adc but deals magic damage. Corki maybe is one example but he doesnt build exactly like an adc. He is a hybrid. It might be op and it will probably need adjustments but thats a matter of champion balancing. Also, imagine having a battlefield filled with these bouncing arrows causing chaos into the enemy team. Seems pretty fun to me.
Rioter Comments
: > [{quoted}](name=30cmOfTrueDamage,realm=EUNE,application-id=Mpd1UjGe,discussion-id=ArAuiahQ,comment-id=00000000,timestamp=2017-08-09T13:57:25.968+0000) > > Alright that is your opinion and it is fine. But i would like you to give a more complete opinion why you dont like it. Is the gameplay dull? Does she feel uninteresting? Didnt you like the lore? Is she too complicated? Her kit doesnt make any sense? is the problem something else entirely? > > What im trying to say is, commenting just to make a review or to deride something doesnt compliment you. Instead try to give a a constructive review to help me or others to improve. Any feedback is welcome but a constructive feedback is way more than welcome. Look at the views and upvotes, I think that's all the feedback you need. And believe me, I definitely wasn't trying to compliment you...
Views and upvotes dont mean much. I have other concepts with a thousand views. And you didnt understand what i was trying to say. Speaking ill of other's work doesnt compliment you as a person. I knew you didnt try to compliment me .
: Uh, why do people like you think that Riot will consider or even take these fan-made concepts seriously? Or is it just for other players to see?
Alright that is your opinion and it is fine. But i would like you to give a more complete opinion why you dont like it. Is the gameplay dull? Does she feel uninteresting? Didnt you like the lore? Is she too complicated? Her kit doesnt make any sense? is the problem something else entirely? What im trying to say is, commenting just to make a review or to deride something doesnt compliment you. Instead try to give a a constructive review to help me or others to improve. Any feedback is welcome but a constructive feedback is way more than welcome.
Rioter Comments
Rioter Comments
: [Champion Idea] Isabella, The Rogue Archer
Changed a few things. _Invisibility on W (previously it was just stealth)_ _Lore added_
FMSonto (EUW)
: Wow, you put a lot of effort into this. Such a devotion to the dream! This really reminds me of *Vespiquen* from Pokemon Black for some reason. The amount of detail in the skill description is astonishing, though the numbers are probably a bit arbitrarily at such an early stage of development. **When designing a champion you really have to think about what core fantasy you're trying to hit.** For example Taliyah [my personal favourite champ] is an Earthmage. Whether you want to cast seismic sorceries, throw boulders or rockslide, Taliyah's strong thematic allows you to live that fantasy. Having said that we'd probably need to address that the bug-queen fantasy is already being held by a strong competitor. {{champion:60}} It was a fun skill-list to read, and maybe Riot will one time scroll over that Attack Order and use that extraordinary skill as an inspiration for future champion-sets. Much love and Good luck in the Fields of Justice!
Its really inspired from Vespiquen. Good job on that one!!!! Yes its true that we already have a bug queen but it would be pretty cool to be revealed that elise and nyx were sisters that got separated when they were younger for example. The first one (elise) was very beautiful,smart,patience and aspired to be young and immortal from a young age and the second one (nyx) competitive, headstrong with a habit to order everyone and always wanting to be 1s at everything. So elise, through the power of the spider god, she became a more beatiful woman, immortal and generally lives to kill and take the essence of people in order to keep her beauty and immortaly. Nyx,through certain circumstances, found herself somewhere in Ionia where she married the son of a rich lord and killed him with poison at his wedding. Her lust for power was strong so she took command of the lord's riches and convinced the lord's people to fight making a big army and waged war against the other noble lords in Ionia. Her strategic abilities where unmatched in the battlefield although her ruthless and cruel behavior was the reason the people hated her. After some years the people got tired of her meaningless wars and her dictatorship over them. So they organised a coup d' tat to overthrown her. Hours later Nyx was running away to save her life from peasants. Thinking that they, the fat and lazy supervisors caused all of this because they wanted her power. She stambled at the roots of an elderly tree where most of its roots had come out of the earth. She realized after a while that she stood in front of a huge entrance of an old temple. She entered without hesitation and as she was passing through the halls of the ruined temple she saw strange images of creatures that looked like bees and wasps. Nyx entered in a hall that looked like a main hall of the temple. It had the shape of a hive. At the center amongst the ruins, an altar stood there. The light of the moon bathed gently the altar. Nyx saw something shining over the altar. She came closer and saw a strange ceremonial dagger. Those who hunted her entered the main hall which she was. A voice,which only she heard, whispered to her _"Sacrifice your life to me, if you want unmatched power, power to rule and conquer"._ Corned and desperate, Nyx took the dagger and pierced herself, thus becoming the Wasp Queen. The fate of the peasants remain a mystery to the people of Ionia as no one is brave enough to enter the temple. Although their time has already come to an end. Years after the incident huge wasps has been seen tearing apart the farmers in the area. Beware the Queen. Anyway sorry for that long story, I got carried away. xD Thank you! I really appreciate it!
Xahutek (EUW)
: I loke the idea because bees and wasps are themes we do not have covered by any champ or skin. The abilitys are good designet and the Panic effect is interesting. Good job on that one
Thank you! I really appreciate it!
: Pretty cool, but I think it would be even cooler if her wings were on fire. http://i31.tinypic.com/66l0rd.jpg
Rioter Comments
: The love child of Darius, Rammus Lee Sin and Irelia gone wrong. This isn't going to be an assassin, this is going to be an off-tank with triforce absolutely smashing skulls left right and center.
Many champions have the same mechanics. Although what you are saying has no meaning. I mean the same thing you could tell about kindred ( love child of vayne,tryndamere), taliyah (taric,rek sai,ziggs), kalista (love child of yasuo and twitch), yorick (malzahar,annie,darius) or kled and gnar and many many many champios. The last 10 champions have a 3 hit passive and untargetability or some shit. And the idea that she is going to be an off tank is because tank items at the moment are just very powerful otherwise no one would play ekko,fizz,akali and other assassins as tanks.
Vistrall (EUW)
: Agreed, way too overloaded. Please why can't we just have more simple champs these days, Leona and Panth for example. Simple but can be strong and fun to play. Also balanced...
There are as many simple champions as there are complexed ones, maybe even more. But i dont get your thinking, the last complexed champion i remember was kalista but its more of different playstyle. Bard,Ekko,Tahm Kench,Kindred,Illaoi,Jhin,Taliyah,Kled,Ivern they all have a somewhat new mechanic but they are not complex. Aurelion sol has a different playstyle although his fairly simple. In the juggernaut rework the only champion who was somewhat complexed was skarner (gp apart from his barrels is a fairly easy and simple champion) In the marksman update all champion changes were simple changes and there wasnt enything difficult. At last, in the mage update they didnt change many things according to champions. The most significant change was that of malzahar.
XIC Wolf (EUW)
: Very nice concept! However, she seems a bit overloaded. The game is already filled with overloaded champs so you might wanna tone her down a bit.
Well she might look overloaded on paper (and maybe she is) but its just 3 upgrades like kha zix. Although she has more complexity than kha zix because it makes you think what you are gonna upgrade. Different build for a different adventure.
: i'm a pretty complexed man, I see a good champion concept, i up-vote.
kurnubego (EUNE)
: Nocturne going 3 different builds are really limited by his kit regardless. >EDIT: upgrading abilities means you change your playstyle and your itemization. You are exploring and adapting in each game (adventure) And that's a big problem balance wise. If all of a sudden one can turn from burst assassin to duelist like Fiora and make that decision mid game, that's an issue. While the idea of giving some leeway is fine, it should not define the role of a champion. Also, stacks of deceptive, that screams OP all over it. That pretty much removes fair counter-play, coupled burst. Have you thought through what is the bane of this champion? How other teams gonna interact it to kill it successfully? You should really share these thoughts too. What kind of interesting gameplay this champion offers for people who won't be playing this champion themselves.
She excels at small skirmishes and loses in fights that last very long. 3 stacks of Deceptive wont save you against a trist or a jinx that attack with 2 attack speed in late game. The bane as you called it is similar to champions like nasus or veigar, No matter how many times you shut them down, late game they will stomp you. Also against darius and garen you must kite them for years. To me these champions look like hell although i know how to play against them. Well in her case you must do long fights.
kurnubego (EUNE)
: Nocturne going 3 different builds are really limited by his kit regardless. >EDIT: upgrading abilities means you change your playstyle and your itemization. You are exploring and adapting in each game (adventure) And that's a big problem balance wise. If all of a sudden one can turn from burst assassin to duelist like Fiora and make that decision mid game, that's an issue. While the idea of giving some leeway is fine, it should not define the role of a champion. Also, stacks of deceptive, that screams OP all over it. That pretty much removes fair counter-play, coupled burst. Have you thought through what is the bane of this champion? How other teams gonna interact it to kill it successfully? You should really share these thoughts too. What kind of interesting gameplay this champion offers for people who won't be playing this champion themselves.
i still think she is a jack of all trades although she doesn't excel at something specific. Her ultimate deals damage according to her stacks which sometimes it is very hard to do because you cant keep them stacked. She needs preparetion. Finally using her E offensively consumes one of her stacks to make her dodge AA for a short duration and that gives her a little time to prepare in order to use her ultimate. Meanwhile the opponent has plenty of time to react and counter her. I understand your point, building around her W (strong duelist) or building for her Q (assassin spellcaster) or building for her Passive (More Marks and Stacks) or finally building for her E (evasive and hard to kill by sacrificing damage) She can do all these things according to what she upgrades but none of these fully abilities are stronger than the specialists of their roles.
kurnubego (EUNE)
: That might be actually a severe balancing problem. If champions role can change depending on circumstance. This alone can take away big chunck of champions "power bank"... so that devs would have it to make significantly weaker, just to accommodate the possibility of choice.
you can explore different builds according to her abilities. For example you have a champion like nocturne who is listed as an assassin but he is more like a diver. Nocturne has 3 builds or should i say that these 3 are the most popular. The 1st is building like a tank. The second is attack speed and the 3rd is like an assassin according to your team's needs. It almost the same thing here. You can upgrade abilities that favor her W to make her be more of a duelist and more attack speed reliant (botrk,trinity) or upgrade abilities that favor her Q in order to be more of an assassin spellcaster (ghostblade,black cleaver,deaths dance) Every game you ll need a different build because of the different circumstances that you are gonna face in each game EDIT: upgrading abilities means you change your playstyle and your itemization. You are exploring and adapting in each game (adventure)
Xahutek (EUW)
: I think that your concept is really nice. I especally like the adventerous feeling you get by "exploring" new ways to upgrade your abilitys.
yup thats the main theme of this concept! I was hoping that someone will understand it! thank you!! :D
: ok thats what i thought. Thanks
: Lol im used to the spanish forum xDD my bad. Basically I really like all you described but I don't understand one thing. If for example at level 6 i upgrade my passive, then at level 11 do i have to upgrade the passive again or can i chose to upgrade something different?
you can choose to upgrade something else. For example at level 6 you upgrade your passive, then at level 11 you upgrade your Q and finally at level 16 you upgrade your W. Also when you are at level 11,for example, you cant upgrade a passive that is meant to be upgraded at 6. The same goes when you are level 16.
: Me gusta, bastante y todo bien explicado, pero hay algo que no entiendo. Lo de las mejoras si yo por ejemplo al nivel 6 mejoro la pasiva me da la mejora de nivel 6, y si despues quiero mejorar la Q me da la mejora de nivel 11, la de nivel 6 o sencillamente cuando decido mejorar la pasiva tengo que mejorarla siempre?
um im sorry but i do not understand. Could you ask me in english?
Rioter Comments
Rioter Comments
: Nice concept, I'd totally play her just because I can kill my enemies while I'm invisible and laugh my ass off at their hopelessness xD Only thing I didn't understand is the critical strike thing... You mean every AA will add 4% / 8% Critical Chance and when you have 100% your next AA will Critically Strike or what? Please explain.
First thanks for reading this post!!! She starts at 0% crit chance. Every AA will add 4% / 8%. Lets say, for example, she has fired 5 Autos while she was Frenzied, meaning she has now: 40 % chance She crits with the 40% chance she has. The chain goes to 0% again and every AA will add to her crit chance until she crits again. It doesnt need to reach to 100 % to crit. Hope i explained it well.
: .1. It is kinda a problem as no one would ever know what it is without a tooltip. .2. It sound kinda good but something like a full team fear might be better. Also notice her range is relay small, Ashe has another 100+ range to her and her attack speed is way too high has the highest base dam in game is 0.665(+3.2% per lv) (Irelia) and she is melee, should probably increase her dam and lower her attack speed and just a little more pick on base movespeeds most range adc champs have 325 movespeed.
Her Auto Attack range is that of lucian and sivir. Yeah her range is short but she makes up for that with her mobility, stealth and cc. Her base movement speed is pretty normal on adcs that have low auto attack range like lucian,vayne,sivir,quinn.She also has movement speed buffs from her passive and her abilities. Dont forget that she is not meant for the role of the adc, she is more of a mid laner. Finally the base attack damage is really low, the base on her spells are pretty low again, although the scalings on her abilites are pretty high. Her attack speed is high because it synergizes nicely with her passive (Dance of the Rogue which means the more attack speed you have the more chains you do)
: That's actually one of the more decent champs I have seen posted on the boards but of cause has some problems. 1. The Frenzy needs to be in the passive. 2. The ult cc, while a good idea, wouldn't work has a champ that clicked to auto attack you would still go to auto attack and I'm assuming you don't want that as is doesn't seem like a confusion. This might be better as a blind + silence ability. http://boards.euw.leagueoflegends.com/en/c/community-creations-en/hhQJalwf-champion-idea http://boards.euw.leagueoflegends.com/en/c/community-creations-en/n2QUTJ65-new-champion-idea http://boards.euw.leagueoflegends.com/en/c/community-creations-en/87wdAPla-champion-creation (Still think I'm better XD).
1. I dont think this is a problem. 2. I wasnt very clearly. So I added this in order to be more precise: if enemies try to Auto Attack you they will travel to the opposite direction from you for the duration of the confusion.
TheLizord (EUW)
: Actually a Nice Champ but The cooldown on R might be 110/93.8/87.6 because in late game all champions have a kinda low CD on Ult so yeah... In whole i like it {{sticker:zombie-nunu-hearts}}
Thanks for taking the time to read this post. The cooldown on R is fairly long because it offers her a lot of things. Also if you build cdr (lets say 20 cooldown reduction), her ultimate's cooldown goes down to 88 seconds at lvl 3 ultimate.
Rioter Comments
haonbrine (EUNE)
: wow, i really like this consept of a single target marksmen/assasin i think it definitely could be a real champion some day. great work, very detailed, very well worked. I like it very much and best of luck in the furture. :)
Thank you so much for taking your time to read this post !!
Rioter Comments

30cmOfTrueDamage

Level 93 (EUNE)
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