Rioter Comments
: Glad i grew up with These and not Those - Urgot and Yorick
To be honest, I liked season 2 and season 3 akali. You actually had a choice how to play and how to setup your runes. You also had a choice of playstyle. until they started senslessly nerfing her to the ground. it was also pretty fun playing against her once you got to know her. You could really tell who was sick in the head and who was a sick good player. Next up katarina: So binary, her counterplay consisted of stunning him with basically anything and you were dead. You actually had counterplay. ANyone who could zone you out(and most fighters could do that, just people wanted balance instead of using their brain), and kata become one hit wonder where you either %%%% up so badly you lose the entire game or you do things close enough to effortlessly kill in the old katas level anyway. Just, now you rely on enemies being totally braindead instead of just morons. What was the point of her rework? She was annoying to play against, but that could have been easly fixed by removing wardjump. Boom, problem solved. Now, another guy who's rework I seriously hate is GP. He got more damage, more idendity, but became even less of a threat than he was before. Fiora.. LOl...let's just ever forget she had a rework. If her uld ultimate was a skillshot instead of point and click, it would have made all the difference in the world. But no, let's just rework because babies don't like to play against her ultimate. And what was the actual %%%%ing point of shen, shaco and ryze reworks? Shen is an awful mess with no idendity in his kit. Yes, they kept his ultimate and taunt, but those 2 are probably the only useful things in his kit. Thankfully his skillfloor is so stupidly high and he is so stupidly weak in current meta, people don't even play him that much for rest of his kit, but just for his ultimate, or lack of knowledge on how to play against a decent one. I mean instead of reverting shaco like they did with LeBlanck, they left him in a crippled state. They made him even MORE annoying to play against. And playing as shaco is not as fun anymore. You only have 2 options. You either jungle and snowball, or you play some bullshit tank that forces everybody to focus you just by being annoying. (Exeption being AP shaco) Ryze..Like.. oh my god... 3 reworks and all failed? And all had too much gunning for his kit? LMAO, I think ryze is sad inside asking "am I a joke to you" lol. And urgot...errm? just why? Visual Update would have been more than enough, he didn't need the gameplay update. I really liked his ultimate. And my most hated rework of all time is Sejuani. It was success, but I hate the fact that I lost someone who was very good at engaging, counterengaging and peeling. Sounds broken? well, that was all she had. her tankyness came ONLY from items. If you wanted some damage, you sacrificed tankiness. Now... I don't like who she is anymore. --- #Now that the bashing is over, let me mention some good reworks: Sion. I could have not asked for a better rework for anyone. His kit was a mess and all over the place. Now he has a clear idendity. Something some champions (ahem...katarina and akali) lost during theirs. He isn't exactly in popular playstyle group, but he is satisfying to play as and against. (exept when people go inting sion strat. that thing is broken, especially if you get sorcerer's elixir) Mordekaiser: THat guy had 2 reworks and the first one was a total %%%%ing mess. The second one tho, I love it. I don't play him that much(or close to at all, not my style), but now he has clear counterplay. Once people learn to use QSS against him(in low elo that is never aside from occasional smurf), it's actually satisfying to play against and as mordekaiser. Ashe. Now her rework is the one that I was very reluctant to accept. She used to be my go to girl for everything other than toplane. But after some adjusting period, I must say, it was a blazing success. She has more power early, more power late, and if played well, her midgame weakness can be easly mitigated. And playing against her is a bit more than just avoiding that permaslow. Warwick rework: ok I just love it. The only thing I don't like his w passive only working on low health and half health enemies. But other than that, it was a success in my book. Karma was another success for me. While I liked her low range q and her W increasing speed of melee champions, I didn't like that her kit was all over the place. She retained most of it and even got stronger. She only lost heal, in exchange she got damage, root, aoe speedup(albeit temporarily) and shield, which can be put into aoe heal just by using the athenes unholy grail. Even without that item she is awesome. And a pain in the butt to play against in duo lane while not overly overwhelming in solo lane. Something a support should be. ---- ---- #kit changes, not reworks. Reksai: I mean cmon? First ultimate was a global teleport that gave ALOT of map pressure. Second ultimate is basically a killswitch... Lol. Both versions are good. But while I do like the first one more, the second one does give more time to react to her crazyness. Sad that she is either trash tier in soloq and god tier in pro play, or trash tier in both plays. Twisted fates global gold giving passive was actually nice. it's one of the few reasons I picked him up in the first place. lost intrest in him after that, and now am slowly returning to the old card master. Nidalee: I HATE IT. AND ONLY REASON WHY IS THE ABOMINATION OF ZOE. WHY YOU REMOVE ONESHOTTING FROM NIDALEE, "Because she was too safe" WHILE JUST CREATING ANOTHER NIDA IN THE FORM OF ZOE. And thanks to resistance loss on ultimate, she is now pretty unplayable in toplane. However, those who onetrick nida and master her every aspect.. I do respect good nidalee players, because she likes alot more skill. And until ZOE came along, I actually liked it alot. Volibear kit change: This was just the thing he needed. To be honest, he only needs a visual update in my opinion. And something to change his q from running it down mid into a more of a CHARGEEEE!!!!! It's rewarding to play against him, but it's also rewarding to play as him. You don't feel useless after the intial flash q lol. Talon E change: Lol thank god that silence was gone. it made talon too binary. --- #Don't know where to put those guys --- Soraka rework... She is just all over the place. she is either a healbot that dies the moment wind blows in wrong direction, an annoying little tird, or extremly annoying and toxic to play against support no matter where she is played. She does require a bit more brain now and her heals can be amazing...but only reason I would pick soraka is if I saw karthus being picked lol... and even then, only if I can't exactly fit anyone else into teamcomp. The fact that right now people play burst heavy champions like crazy, males hard, but extremly satisfying to play her. But at the same time...she lacks idendity. She lacks something that makes her unique. But at the same time, she is not bad. Aurelions kit change: I haven't played that much to give my opinion on that. I do know he became alot easier to pick up now. Even then, he is not my style. But at the same time... the uniqueness he has...it's not there anymore. I mean...he was annoying as fck and I hated my guts seeing one, but atleast then i knew I got beaten by a good one. Now...anyone can beat anything that gets remotely close to aurelion without even breaking a sweat... but it's too early to discuss him. Nunu: On the one hand, i love it. On the other hand: Where the %%%% did my jolly annoying support go?`I didn't play him much, but the times I did play him, I learned more than with anyone else. Garen: That w change? LMAO... just adding more stats to already a stack of stats is not going to cut it. I like his visual update tho. Irelia: Her rework was awesome. Disarming was one really unique mechanic, and it also confined people into small space to work with, efectively softlocking them. Now. it's just another slow on an overly mobile champion. Also her shield shredding was toxic, i'm glad that's gone. I mean..if you don't know where you go with a champion, DONT %%%%ING TOUCH HIM/HER. She lost her idendity after the subsequent kitchanged. i didn't like the rework either. It gave her way more mobility than she used to have.... Now mind this. i play her quite a bit and I've finally picked her up, but again, she lacks that uniqueness aspect, she had before. She was a fighter you didn't cc and you didn't burst down, but if you chained her, she was done for. She was just...perfect. not too frustrating to play with and against. When they started messing with tenacity, they started changing her kit as well...in the end... they ruined her...again. made her generic, then reworked into something unique, then nerfed into a generic champion again.. just revert it god damn it. Leblacn: ok...what was the point of reworking him if you reverted it completely becuase she was as clumsy as katarina. and both were as clumsy as elephant in a chinese procelan store... fck this. Thank god they reverted her. it's easier to play against and easier to play with. she is annoying, but atleast she has the idendity now. Yorick: well...errm...yorick? like... i'm not even intrigues into learning him. I mean.. I don't see any sensible teamcomp where he fits to.... like... I don't see the point of him. They did get his idendity as gravedigger so that's a plus. Graves: Lmao... what the %%%% is that? The guy is "come cocksuck me please so I can blast your head off in 2 shots instead of dieing to 2 shots.".... only to become absolutely irrelevant, lack idendity, have his kit all over the %%%%ing place like before, and now also have 0 range. The reason you see him toplane and jungle is because rework pushed him out of the midlane. Caitlyn: Well... To be honest... she is weak. she isn't strong early, unless you get to abuse her range. She isn't strong mid unless she get's ahead. and she falls off late so hard that your only hope of winning the game is not letting anyone catch you. overall...A MESS...(Character limit, sry)
GLurch (EUW)
: About Eternals, there is already an update by Riot Games on it: https://nexus.leagueoflegends.com/en-us/2019/08/dev-changes-to-eternals/ Basically, there will be the cooler unique Eternals with special champion-specific effects that cost 590 RP and the common Eternals with nothing special to them that cost 220 RP, but will also be available twice a year in the Essence Emporium for 3500BE. It's better than it was before, but I do think that it's not really what the community asked for. I don't support it, since I mean, people were asking for it to be free and it really doesn't feel like something big. People play their champion to level 7 and I feel like that alone should give them access to... Literally some basic statistics that other 3rd party programs can already give you for free, but oh well, they need to get their money from somewhere I guess, they aren't working for free after all. About events, for me at least it seems like the events now are offering a lot more than in the past, when events maybe gave you a special icon and that was it. There was next to never any event that gave *free skins* or anything of the sort, skins used to be a kind of "special privilege" reserved for people who bought them. Whether that's good or bad is up to debate though. From my subjective point of view as a person who never really spent a lot of money on League, I like it, as it allows me more customization as well, even without having to spend a lot of money. I do feel like with these missions, events have become less special though. I really **loved** the Bilgewater event with the Gangplank rework, where the story affected the gameplay, there was a new mode with new items and new mechanics along with new skins and also missions that really felt like they followed a good cohesive story. They stopped doing those because of the work it was and it didn't really seem to pay off enough, kind of sad if you ask me. Battle Passes and Little Legends are something that I don't like either, it really feels like it's just a huge amount of money people spend on that stuff and it's available for what feels like every event, but then again, it's **optional**. Even if you don't buy it, you can still get some of the stuff for free, just not as much as the people who buy these passes can. Since I, as I said, don't like it, I just pretty much ignore it. No one is forcing me to buy it and I'm still happy to get some free stuff even without needing to pay. Little legends are also just cosmetics and you can still get some for free in missions, but then again I don't really play TFT, so you may have a different opinion on that. In general, I don't play a lot of League, I'm more of a casual player who plays every now and then, whenever I feel like it, as I believe that's how a game is supposed to be enjoyed.
people downvote you without even reading lol
Zee Zone (EUW)
: Odyssey was by far the best (and probably last because it took actual effort) event that felt new, challenging and yet rewarding. Still proud of the Odyssey Ziggs i got and more importantly the final icon of the gamemode. Yes it was flawed *play horrific afk's and horrors of convincing random people to take/not take augmentations flashback* but worth it. Star guardians was still amazng tho.
there was still the problem of toxic behaviour with those oddyssey challenges
Spearki (EUW)
: UNjustified baan riot won't remove it!!!!!!
Riot at it's finest. I get chat restricted for saying K Y S in it's purest meaning. This guy gets banned for saying nothing toxic at all... what the %%%%? Now can we actually RIOT???
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ApocThurmalite

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