Èclair (EUNE)
: > [{quoted}](name=Darkagio,realm=EUNE,application-id=39gqIYVI,discussion-id=En6RBceV,comment-id=00070000,timestamp=2018-12-05T04:23:32.611+0000) > > I understand that some of junglers, midlaners are not able to see the point of that, but the point is, if you remember games - (season 5,6) ye the oneshot was still able, but look at one thing, what you needed for it ? a space, chance, position. And you still need those to perform good engage. You still need to position yourself as an assassin before going in. You still need a chance that enemy ADC isn't protected or that another squishy champion is on the wrong side of their team. Nothing changed that would allow assassins to go basically free for all. Not to mention that you say season 5-6 was a-okay and then on the same breath you complain about champions such as Veigar, Darius or Rengar. You know, champions that had their kit reworked during either season 5 or 6. Juggernaut update, which was cancer, was done in 2015. Season 5 had loads of toxic champions running around with pure burst potential, such as basically any hypercarry jungler with Devourer. Not to mention that tanks used to have damage output equal to many squishes just because of another hydra variant that was added to the game and was scaling with HP. This was basically assassin meta but with tanks. No, t[h]anks. Season 6 was the time Rito decided Duskblade of Draktharr or that AP casters desperately need downgraded Mejai available as a starting item. > nidale had to jump in to finish the target or her team had to follow up Or, you know, a second spear since it had like, 6 seconds CD? But no, sometimes one spear was more than enough to finish a squishy even above 80%. By default old Nidalee was rarely using her double form. https://youtu.be/yXUcUSlwzVM?t=44 > I just mean, that in this meta, you will get oneshot almost by everything, Draven with darkharvest Funny because power-level wise current Draven is way weaker than season 5 or 6 Draven. He has less than 50%WR and has very low pick rate. If a Draven in your game is able to one-shot you, it's your own fault for letting him get to that point. > Zoe with simple q Zoe doesn't go well against assassins. Current meta isn't for her. She's not even that strong since they nerfed her early game. > Just by rengars R and he can awade cuz he can use his W, I mean those milisecs may seem to you as nothing, but the difference is big dude. All fed assassins will to exactly the same. Rengar's ultimate is probably the easiest to counter since it's telegraphed from the first second he activates it. It even shows you who from your team is the closest to him. Something that was added in not so long ago so he could just pop out of nowhere. > The difference is big, so ye you honestly just agreed with my content. Even tho, the game is still playable, but the game is no longer about strategy. No, I did not agree with you on a single thing you wrote. I stated that you don't know the strategy or just ignore it for the sake of braindead gameplay. That doesn't mean the game favours braindead gameplay though. > Baron, do you get the point ? Team needed, what is fun about watching heime, yi etc. killing baron at 25 min while your team is focusing on bot and mid destroyed by others, ye wards can save that, but since mid and top lose, it's so hard to go there and die just for warding. I mean, the dmg, should be increased a lot if you are alone. If you hard lost two lanes then obviously enemy team will take free objectives. How is that a new thing? It was like this since they reworked jungle back in season 4. And I rarely see people even building a team comp for early barons. This doesn't happen that often considering there are two early game objectives that give you better rewards than rushing baron as soon as it spawns. In season 5 there were no elemental drakes, meaning one of current early objectives was useless epic monster that gave you some global gold and XP so people would group for Baron even faster and considering lack of Void Herald, toplane was basically a brawl oriented lane that couldn't care less about objectives. How was that a good thing in comparison to current state? Not to mention solo/duo Barons are much rare than they used to be. At some point I remember people running Udyr just to solo the Baron for a free buff. > The thing with kindred means that the story about champions let you feel the game, you actually find your hero in their stories, but in the game that hero that should able to kill one teemo is actually weak as hell in fight with him - shoudln't the wolf catch the teemo when she is poisoned. The champ is fine ofc, but look what happened to stories of them. That's kinda the point of that. Story-wise if you put literal incarnation of death next to some furry midget, the former would always win, no? So it's obvious a champion needs to be balanced game-wise and their power-level has to be disconnected from the story for the sake of gameplay. Wolf isn't a separate entity because League doesn't go well with micromanaging heroes like Dota. And believe me, this is for good because micromanaging is tedious as hell. > if you agree with this meta, you can't actually dissagree with what I wrote. I'm fine with current meta and I just disagreed with you. Did that blow your mind? > Also bursting them early, ye I know, it helps, but till 30 mins till she stacks her Darkharvest just by flowers hitting low targets. DH is getting more and more nerfs. By the new patch it'll be completely useless. Even now you can easily get the same amount of damage from Electrocute/Aery/Comet even if you compare fully stacked DH.
My mind is still the same, I just understood your opinion. Got it wrong then. But even tho I need to disagree with you with oneshot. It's rly different, it comes from every side now. That's all. You saw that kinda rarely before. And with stories… man you won't understand me, that's hard to explain, mainly cuz of my english or your focus on the gameplay. Dunno. But I just want to say thanks for being more specific.
: > Look at quake who remembers this game I loved Quake, and Unreal Tournament. Happy days :)
kiwishrew (EUW)
: Nah, Fortnite's just Minecraft; only kids and streamers play it. League will easily outlive it the moment the next hot battle royale rears its ugly head, or the day people finally get sick of the genre entirely.
Absolutely agree, the league is not going to die, how many times we heard of that. If the game is once known, it never dies. Look at quake who remembers this game, guess what we all do, since the new version came up for those who wants graphic. It will just be set in shelf with other games.
Èclair (EUNE)
: > [{quoted}](name=Darkagio,realm=EUNE,application-id=39gqIYVI,discussion-id=En6RBceV,comment-id=,timestamp=2018-12-04T00:42:17.431+0000) > > I just want to say that I have spent a lot of time on that game and it was fun. Define _long time_. If you're going to say that League was better before and then proceed to list one-shot mechanic as a problem we face today in contrary to before then I gotta ask whether we played the same game. Because champions being able to one-shot were in League since times immemorial. Hell, current Zoe is basically season 3 Nidalee but with a stun. People don't remember that champions like Kassadin, Elise, LB or Zed are in game for a long time already and some of them, believe me or not, were at some point way too strong with their overtuned burst. In League, burst was always viable. > The problem is not in buffing, creating new champs, the problem is in the game where you spend 30 mins of farming, outplaying enemies, just for being killed by rengar's R, zyra's E, veigar's R, talon's jump, garen's spin, lee's q All it takes is to shut down Rengar early, stop him from snowballing by not risking at early levels. Zyra thrives on passive botlane where she can poke with no repercussion. She's useless against heavy engage support that can squish her at ease. If you don't have one, just camp botlane. If you manage to avoid her root it's guaranteed kill. If you can't sidestep her E just wait till she burn it and then engage. Veigar will burst you in a second if you let him farm. Solution? Shut him down early so he won't get enough stack for late. Who's Talon again? Oh, the assassin boy with 48% WR that's basically irrelevant in current meta. Garen is annoying to play against if the match up doesn't favour your toplaner. But toplane is all about matchups so I don't see the point. Lee Sin was nerfed multiple times already and with no SS nor green machete he's a shadow of his former self. > People want to play kindred that is harvesting souls strayed in the forest She's already a bounty hunter archetype. Kindred's fine the way she is. Maybe except that they didn't make Wolf bigger part of her kit but it happens. No execution is perfect but if her kit actually works then why fix something that ain't broken? > you want to kill the monster called baron that is able to kill you all if you don't give it enough attention No. Increasing Baron's risk factor will only make people not want to engage him. It's risky enough that the enemy team can engage on you while you're busy killing him with all your resources on cooldown. Same goes for dragons. Increasing their power level would make this deal a high risk, low reward. > you want to face turrets where dmg is same for tank/assasin (hp difference) Wat. > THIS IS NOT THE GAME WE KNEW RIOT.. This is not the game.. Yeah I have no clue what game are you describing but this certainly isn't League of Legends.
The meaning of the text was in meta that is happening right now, the game we talk about is the same as you think, just your look is different, I understand that some of junglers, midlaners are not able to see the point of that, but the point is, if you remember games - (season 5,6) ye the oneshot was still able, but look at one thing, what you needed for it ? a space, chance, position. I mean the current meta with darkharvest and passives that are actually incredibly strong, as I remember, in season 5,6 it was mainly iy that was able to one shot, then it was rengar and kha aswell, ye but in that case they actually died for oneshotting people, also nidale had to jump in to finish the target or her team had to follow up, but it's still nidale, and it's simple to avoid that oneshot just by bursting their team and not letting them poke. I just mean, that in this meta, you will get oneshot almost by everything, Draven with darkharvest, Zoe with simple q, Just by rengars R and he can awade cuz he can use his W, I mean those milisecs may seem to you as nothing, but the difference is big dude. After all we are not talking about the same game. You needed to risk before, now it's just pressing the button. The difference is big, so ye you honestly just agreed with my content. Even tho, the game is still playable, but the game is no longer about strategy. The thing with turrets, they just repaired it. Baron, do you get the point ? Team needed, what is fun about watching heime, yi etc. killing baron at 25 min while your team is focusing on bot and mid destroyed by others, ye wards can save that, but since mid and top lose, it's so hard to go there and die just for warding. I mean, the dmg, should be increased a lot if you are alone. The thing with kindred means that the story about champions let you feel the game, you actually find your hero in their stories, but in the game that hero that should able to kill one teemo is actually weak as hell in fight with him - shoudln't the wolf catch the teemo when she is poisoned. The champ is fine ofc, but look what happened to stories of them. Your answer is perfect and I like it, but you did not get the point, if you agree with this meta, you can't actually dissagree with what I wrote. Also bursting them early, ye I know, it helps, but till 30 mins till she stacks her Darkharvest just by flowers hitting low targets. Than the whole early pressure is for nothing. It is still good game and nothing rly changed, but those little things did a lot after all, you are just not able to see the difference from this angle of view.
kiwishrew (EUW)
: On the contrary, this game won't be dying any time soon. It's merely evolved into something nearly unrecognisable from the old game. There's too much money pouring in for it to just stop. There's too much competitive presence and merchandise and lore writing and such for this game to just "end". The only way I can see it falling is if something bigger and flashier takes it's place. But good luck with that. Remember when everyone thought Overwatch was going to kill League? That was funny
Man I just want them to create LOL2 for those who are enjoying oneshoting, but for me, nah, I would preffer good old Leauge of Legends with big L
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Darkagio

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