AyriFikon (EUW)
: Wow do u really believe that?
Do you have an actual argument? where am i wrong?
AyriFikon (EUW)
: Riot is shifting the jungle role to a support role
Well, both support and jungle have a lot in common, both roles rely on roaming a lot, both don't need to cs.
Kendzo (EUW)
: Is this your average Bronze player? (Why I quit League of Legends)
If you have low winrate you will have low LP gains, what's the problem with that?
: I've played countless times against and with very noob guys who had zero clue what they were doing, yet we were playing in the same game, so we had similar ranks
You're silver 3, that's average, people will be very noob at that rank. And you're not as good as you think you are, i saw some odd build choices in your match history too.
ClarepLyP (EUW)
: Can't climb out of bronze despite really good scores. Could you give me feedback?
You just started, ranked climb is a long and slow process that will take you whole season, where you will likely climb by one league. Play more.
: I think {{champion:268}} might start building {{item:3003}} depending on how large the pool would be at the end. Is that bad? Not really as it would give you the opportunity to decide when you want to be the most useful to your team. Just out of my head I can imagine {{champion:268}} going {{item:3003}} {{item:3285}} {{item:3115}} as a nice combination if the mana pool was large enough. The only problems I could see here is: A: Pro play might just end up abusing this in some meta B: You wanted him to stop going {{item:3285}} , this would possibly promote it on him I'd think it'd be a nice change to him actually, possibly giving him more room in his build path and provide adaptability.
It's not a good idea to go both{{item:3003}} {{item:3285}} , because they share{{item:3802}}. You're throwing half the item out.
: Snowflake community
> To all you whinebabies crying about ppl that flame you.. It's rather ironic considering that now you're whining here on boards.
: Worst season yet?
Like every other season, there's always the next season to claim that title.
: Support Players
Your support categorization is rather off. It's more like: Enchanters:{{champion:267}} {{champion:16}} {{champion:37}} etc Catchers/tanks:{{champion:53}} {{champion:412}} {{champion:89}} {{champion:12}} etc Poke/damage:{{champion:143}} {{champion:161}} {{champion:63}} etc Even then it's not entirely correct many supports fill multiple roles. > and ive read somewhere "Support is one effortless role" and im like WHAT? usually by players who don't know how to support, who stand behind adc and do nothing, but just occasionally heal. Creating this self-fulfilling prophecy where they play the role effortlessly so it must be an effortless role.
toeter (EUW)
: Nerf Kayle
She' been getting nerfs multiple patches in a row(including the one that just landed).
: What am i doing wrong? (30% Win rate)
Well, your recent winratio is 50%, but since your complaint is your overall winratio, which i think you overvalue it then i would say the problem is that you play too many roles and champions. Your first 2 most played champions are Lux and Morgana, which seems to be mid/support, this is followed by Darius Garen, which i would guess is top and then you have some adc and other support champions. Try being more consistent with what you play, don't have too big of a champion pool. You should have 1 champion in other roles in case you get them, but with support secondary, i would say it's unlikely and 1/2 champions in your main role.
Ditzy Doo (EUW)
: Getting Hate for reaching Dia as a Support
That's the cost of being a high elo player. You're not allowed in normals to underperform or overperform, or play normals in general.
: Autofill in league of legends.
> Riot implemented "autofill" to shorter the queue times, but honestly id rather wait 5+ more minutes than playing a 30min game beeing autofilled. A short queue is necessary not only for the sake of a short queue but for better quality matchmaking, the longer the queue the more system has to broaden the search area meaning wider skill gap between the players. So you will lose not because role main is facing auto-filled player, but because of a huge skill difference. Riot was testing positional ranked, which would've addressed that, but the community was against it. At the very least positional matchmaking did work and it will still come in some form. Lastly for someone as high elo as you are auto-fill is a lot more necessary than anyone else, and queue without auto-fill can increase to quite massive numbers, there simply isn't enough players that high in the ladder.
: > [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=JagAX1KW,comment-id=00020000000000000000,timestamp=2019-04-05T04:04:07.140+0000) > > I didn't dig through your match history, but others have pointed out you had similar KDAs. yeah kda is for noobs that's the first thing they see > You're right it doesn't that's what rank is for, but winrate does give an idea where your rank is heading for. yeah of course, but rank doesn't reflect actual skill
> yeah of course, but rank doesn't reflect actual skill What makes you think it doesn't?
Trem (EUW)
: Make Autofill an Option
> The autofill function is mainly there to prevent longer queue times, and being forced to play a role you do not enjoy once every two games isn't fun for anyone Looks like you don't understand why we need low queue time, it's to guarantee better quality matchmaking. The longer the queue the more the system has to broaden the search area, meaning a bigger skill gap between the players.
: > [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=JagAX1KW,comment-id=000200000000,timestamp=2019-04-03T04:02:21.725+0000) > > I'm sure your team who had to endure your horrible KDAs could say the same about you too. lol "horrible KDAs" like 2/0, 0/0/4 that you dream of xD... When they're 2/13 0/12... > > Well, you are right in a sense that your rank still doesn't reflect your actual skill. With that win-rate and that attitude, you're clearly not silver. thinking winrate and "attitude" reflects skills lol
I didn't dig through your match history, but others have pointed out you had similar KDAs. > thinking winrate and "attitude" reflects skills lol You're right it doesn't that's what rank is for, but winrate does give an idea where your rank is heading for. And attitude suggests what are the chances of that direction changing.
DO IT (EUW)
: Just deleted this game
You're kinda just confirming why Riot doesn't bring this mode more often
: Except they are entirely to blame. Zed was the one who gave veigar 7 kills and make him kill me just by pressing R. If rank doesn't reflect actual skill but just an hypocrite and submissive attitude, then rank is worthless. Even worse - it's a mark of shame
I'm sure your team who had to endure your horrible KDAs could say the same about you too. > If rank doesn't reflect actual skill but just an hypocrite and submissive attitude, Well, you are right in a sense that your rank still doesn't reflect your actual skill. With that win-rate and that attitude, you're clearly not silver.
: "BuT YoU dO iT tOo"
You have some big problems, you won't climb if you keep blaming your environment like that.
: > [{quoted}](name=SUPERSATANA,realm=EUW,application-id=39gqIYVI,discussion-id=jcG3ghW4,comment-id=00000000,timestamp=2019-03-31T18:55:19.828+0000) > > Why in the name of hell a thread with a title like "DOGSHIT matchmaking" is not instantly deleted and the user punished? "wahh wahhh please silence people who tell the truth, it hurts my feelings"
It's not about silencing the truth, it's about basic manners.
: Win Streaks & Losing Streaks
If you're experiencing long lose/win-streaks it's because you don't have control over tilt. Few unlucky games can cause you to tilt seriously, which will cause you to go on a long losing streak, eventually, you will fall so low that you will be able to win even while on a tilt, which will untilt you. Now with a fresh and untilted mind, you will go on your winstreak, until you will reach your skill level, tilt again and repeat the cycle.
Takumaron (EUNE)
: > [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=z65huEwY,comment-id=0002,timestamp=2019-03-20T05:38:27.780+0000) > > You know Riot just tried a solution to your problem, positional ranking, but the community didn't like it. Well, positional matchmaking is still coming. That would solve only part of the problem. If it would work there would be still the problem of small game knowledge.
Stuff like that is mostly the question of your rank. Climb higher to play with better players, but you must be as good as those better players you wanna play with.
Takumaron (EUNE)
: The problem of unequal skill
You know Riot just tried a solution to your problem, positional ranking, but the community didn't like it. Well, positional matchmaking is still coming.
radetari (EUNE)
: I as a witness believe
And i believe you're just hyperbolizing it, losing credibility.
Haze97 (EUW)
: I'm glad Riot does not listen to the boards.
Well currently boards are a bit bad, but to be fair this is EU boards, we don't have any Rioters who actually "work" on the game itself. There's NA boards for that with a dedicated [Dev corner](https://boards.na.leagueoflegends.com/en/c/developer-corner)
radetari (EUNE)
: Every game?
No, but i don't believe that claim either.
radetari (EUNE)
: Listen buddy, I dont care if you encounter them or not Im just saying that you have never seen this breed of %%%%%%s i saw
BS, i've been playing since season 3, there's no way i haven't seen it. Sorry to tell you but what you're experiencing isn't special, everyone has to deal with it.
radetari (EUNE)
: Isnt every match unique? Mine are just uniquely more %%%%%%ed like the last 2 for example
You're acting like i never encounter toxic players.
WolfX10 (EUNE)
: Is it just me or is Kayles late game worse then before the rework?
I think it would've made sense if Riot decided to smooth out her power curve, meaning a slightly better early than before, but a bit worse late. Riot also mentioned if she becomes a balance problem that is one direction Riot could balance her.
radetari (EUNE)
: not the same matches
What makes you think your matches are so unique?
radetari (EUNE)
: id like to see you keep your calm with players i get
We're playing the same game.
radetari (EUNE)
: The reason why LoL messes up your mentallity
> You cant flame so you build up the anger and frustration inside of you That's actually opposite, the more you release this anger the more likely you are to release it next time. If you wanna vent do it in a calm and rational way.
sepaurora (EUW)
: whats wrong with low elo player?
I would say the issue is that they are low elo.
Enjutsu (EUNE)
: It's rather hipocritical of you to call me out and do the same next comment. In the first place, i just misunderstood your question you did this intentionally. FFS you asked a guy who's against performance system how would he do it.
> It's called satire. It's a waste of time. Look what you did, we've spent like 4 replies talking about nothing because you wanted to be funny. There's really no reason for this thread chain to be as long as it is. > The only thing you said is that you are against implementing the Mastery Rank system as-is to influence ranked, not the idea of gauging performance altogether. We already have a system that gauges performance, there's nothing really that i could add besides the fact that it's still inaccurate and it probably takes more stats into consideration than i could name. And this thread is about using a performance gauging system to influence ranked so i would assume these are connected.
: MatchMaking
> Apparently MMR is split between ranked and normals.. but that doesnt mean, diamonds should be matched with people **who are silver/gold (#Me)** I've looked through your past season experiences and you were gravitating around gold plat, not silver gold.
: Why am i hard stuck?
You play too many champions. No consistency at all.
Vistha Kai (EUNE)
: I'm using my opinion as a counter-argument while otherwise providing no logical rebuttal. Sounds familiar? Can we get back to a sensible discussion or is it just personal feelings now?
It's rather hipocritical of you to call me out and do the same next comment. In the first place, i just misunderstood your question you did this intentionally. FFS you asked a guy who's against performance system how would he do it.
Takumaron (EUNE)
: > [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=rhpjLVf2,comment-id=0001000000000000000000000000,timestamp=2019-03-05T05:12:57.679+0000) > > this looks like a very Dunning-Kruger mentality. Not a good one. Don't know what that means, why isn't it a good one? > but didn't you say: > I am saying that during my 6 years of playing this game i never had so many unequal games. Yes i said that. I've very few equal games (like 3 in last 3 months) while they used to be much more frequent (even normal games were more equal)
[Dunning–Kruger effect](https://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect)
: What is wrong with being a one trick pony?
People are just jealous of the free elo you got.
Takumaron (EUNE)
: > [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=rhpjLVf2,comment-id=00010000000000000000,timestamp=2019-03-04T12:02:40.025+0000) > > That sounds a bit like hyperbole. Whatever you get those games or not will also depend on what kind of player and what kind of mentality you have in those games too. My mentality is the same-try to get to the point where my skill fits my ranking and enjoy games there (sadly i don't think that this season I will play equal games) > Perfectly equal games in league are pretty hard to achieve. Then why i used to have those in S5? When i got to my peak (platinum) the games were almost all quite equal and that made them fun to play. Of course I am not at my peak yet, but few seasons back even during climbs the games were mostly enjoyable. (Sure there are other factors too - the game is more snowbally and the bugs are many, also don't like the way they make champions now, and the community is more toxic too)
> My mentality is the same-try to get to the point where my skill fits my ranking and enjoy games there (sadly i don't think that this season I will play equal games) this looks like a very Dunning-Kruger mentality. Not a good one. > Then why i used to have those in S5? but didn't you say: > I am saying that during my 6 years of playing this game i never had so many unequal games.
Vistha Kai (EUNE)
: Weird, and I can quite accurately determine how people will play the rest of the match after laning against them for 5 minutes.
Weird now, you went in a weird direction with this response. What are you talking about what does this have to do with the performance measuring system?
Takumaron (EUNE)
: > [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=rhpjLVf2,comment-id=000100000000,timestamp=2019-03-04T09:13:50.057+0000) > > because someone got a high KDA in your game it means he was massively better? No, it doesn't. ( I myself don't care about KDA) I am saying that during my 6 years of playing this game i never had so many unequal games. > Lol is snowbally game Yes it is. And it is getting more and more snowbally.
> I am saying that during my 6 years of playing this game i never had so many unequal games. That sounds a bit like hyperbole. Whatever you get those games or not will also depend on what kind of player and what kind of mentality you have in those games too. Perfectly equal games in league are pretty hard to achieve.
Takumaron (EUNE)
: > [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=rhpjLVf2,comment-id=0001,timestamp=2019-03-04T05:10:48.486+0000) > > Were you expecting the system to instantly predict you were gold 2? it's not run on magic dust to do that. No I didn't but climbing 2 leagues in one month and something is a bit too much. I am used to climbing two leagues during the whole season. If they were a good games were there would be only a slight differnce in skill i wouldnt mind that much, but since the games are not in any way even I can only assume something is wrong
There was a reset and the ladder itself has changed a bit. > If they were a good games were there would be only a slight differnce in skill i wouldnt mind that much, but since the games are not in any way even I can only assume something is wrong How do you decide what is the difference in skill? because someone got a high KDA in your game it means he was massively better? LoL is also an inherently snowbally game.
Silent Note (EUNE)
: Twice as big as the one with the highest vision score? There have been several games where I had more than the rest of my team combined.
It's a bit hard to say it depends on elo. I would rather say twice as high as the average of others. I guess if you're low elo you should be able to have more than everyone else combined.
Silent Note (EUNE)
: Is 60 vision score at 30 minutes good for a support?
You have a good support vision score if you're way ahead of your teammates(like twice as big as them). Exceptions happen, duskblade can help them get a high score, but your still should be in the top.
Takumaron (EUNE)
: Ranked system sucks
> After going 7-3 in placements i ended up in bronze 2. Right now i am in gold 2 (this itself shows how big of a joke it is). Were you expecting the system to instantly predict you were gold 2? it's not run on magic dust to do that.
KIDD KODE (EUW)
: Role of a support
Explaining in detail would require a massive wall of text and even then i don't think you would pick up much. Most of it is learned through practice. I would say key things to know would be: * bot lane is decided by the support, not the adc. Your early game job is getting your adc through the laning phase * establishing and controlling vision. This is easier said than done. With how little people talk about this it kinda gives a feeling it's an easy thing to do because, in the end, you press on your warding item and then the place where you wanna ward, but that would be a mistake because warding is not a micro skill it's a macro skill. You have only 3 wards(+ 1 control ward) and you need to be able to place them in the right places for it to be useful. This overall will require you to know where action will happen next ward appropriately and back at the right times to replenish your wards * i noticed the first comment here already mentions protecting your adc and while it's gonna be true most of the time, but depending on the situation you're still gonna have to work and protect other teammates too.
Vistha Kai (EUNE)
: That's not the answer to my question. Let me slightly edit the question, so it'll be more obvious. And how exactly would _**YOU**_ determine performance?
I wouldn't because i find skill unquantifiable, maybe in some other game, but not in league.
Mártir (EUW)
: People abuse the "Int/Inting" concept
The problem with people doing this is that the wording inting itself looses it's meaning and it's hard to understand when someone claims they had inter in their game did they mean an actually intentional feeder or just a feeder. There's this nice little story, with a very important lesson to people who misuse this term. The story is about the boy who cried wolf, i bet no one heard about it at least not in league community.
Vistha Kai (EUNE)
: And how exactly would you determine performance?
That's why i think it's unpractical to implement idea.
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Enjutsu

Level 93 (EUNE)
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