bococro96 (EUNE)
: Who cares about {{champion:75}} , {{champion:83}} is the new evolved Nasus and he's the entire game a bully,not like Nasus which is in the Mid and Late game a bully. Btw. it also takes more skill to play Yorick. Yorick is Powa. {{sticker:slayer-pantheon-thumbs}} .
At least Yorrick has a limit to his scaling... Nasus has none... but you're right on that one... new Yorrick is ridiculous... the biggest bully in game
: Filthy adc mains and their overly skilled champions *stares at Rageblade Jhin*
I'm sorry but ADCs need one skill that no other champ needs... positioning... that's why all mid and top mains that try to play ADCs suck with them... having to AA from a distance while being in the perfect position to avoid CC and assassins jumping you is not easy... so don't tell me ADC is a braindead role...
ShanksFX (EUW)
: > [{quoted}](name=I will obliviate,realm=EUNE,application-id=39gqIYVI,discussion-id=988Qaney,comment-id=00010000,timestamp=2018-04-05T15:10:11.064+0000) > > Jesus... doesn't anyone read the post? I didn't say he is broken or unbeatable... Hm.. *looking at your first post* >Also, don't tell me to ban him... that's not an excuse for having a broken champ... when you have broken champ, you rework him.. you don't say to all the players "just ban him instead of your actual counters..." :thinkingface: Edit: Or you just change your first post, when you get called out on your bs. Classic :^)
I rewrote the whole thing because my point wasn't that he is OP... my point is that his skillset is BRAINDEAD... people kept answering me on how he is not OP and he can be countered... I know that... so I rewrote it... to make my point CLEAR... now you can be a douche all you want... Bye... DOUCHE
: > [{quoted}](name=I will obliviate,realm=EUNE,application-id=39gqIYVI,discussion-id=988Qaney,comment-id=000200000000000000000000,timestamp=2018-04-05T21:26:27.568+0000) > > When a champ isn't picked it means a champ is not easy to win with... Pick rate and win rate aren't that much related to eachother. A champ being too outdated for league is usually a combination of pick and win rate. There are enough strong champions that are barely picked, and enough highly picked champions that have below average win rate. >if you want to be honest about it... most people playing LoL don't care about fun... they have implanted in their brains that winning will somehow earn them the respect of the community... like they're pros or something... that's why most picked champs in my Elo are Zed, Yasuo, Katarina, Yi, Nasus, Darius... all of them offering a chance to get very easy kills (except Yasuo which offers that if you start well)... for example Katarina if you get a 3/0 lead, then you go into braindead mode and make that 3/0 into a 10/0 like it's nothing... just go in there and collect the free kills with the ult that most of the time will kill your target faster than he can press the key for the CC... > What does naming champions that are strong in your elo have to do with this subject? > The only challenging champ people play a lot is Lee Sin because he is so incredibly cool that everyone loves him and it's fun even when you're dying a bunch of times... look at Xin Zhao... he was reworked a bit, right? In my Elo he is now almost never picked because it's not that easy to dominate with him anymore... he needs a bit of skill to do it... the old Xin when he built off-tank with lifesteal he was so easy to play that people loved him... why did they stop playing him? They didn't like the champ or the idea of the champ... they liked the easy playstyle... > Good thing that you psychologically analized every single one of those players, I'm sure your assumption is based off credible sources. Oh wait, never mind. > Not many of us have mains because we like the champs (I do... I mean Ezreal pretty much sucks nowadays after the nerfs to his early game and the nerfs to klepto... but I still play him) A lot of people main champions because they like to play them. > but we are the most disrespected players in all of League because we actually seek a fun game... > People who main champs they like playing aren't looked down upon, it's usually the opposite. Whenever I see someone flame based off main in the thousands of games I've played or watched someone play, its usually towards people who actually do main champions that are considered overpowered, quite the opposite of what you're saying. > I guess being older does make me different than kids nowadays... I remember playing games on PS1 and PS2... games that some of them were ridiculously hard to go through... while now, most games are story based and very fun to play because of the graphics and emotion you can put into them, but the gameplay and going through the game is so easy that you play it only for the story and nothing else... kids now seek the easy way out... they don't like playing the game much... they like winning more than playing... when they lose a couple of times with a champ they never touch him again... And a useless and wrong generalization of 'kids have a wrong mentality towards games'. Unless you are a psychoanalyst you should stop making these assumptions and statements, as they are completely wrong.
Where did I say that psychologically analyzed all the players??? You are nitpicking words to make your point... also I answered to your comment that had to do on why they reworked Irelia and not Nasus... As for the wrong morality towards games... yes it's true... think about how hard it was to go through Resident Evil on PS1 and how easy it is to go through it now on PS4... just an example... there are many others.... the only game I remember it being exactly the same through the years is Metal Gear Solid because the concept was one that didn't allow them to make it easier... but every action game I've played has gotten easier... Tomb Raider was one of the hardest games to go through and needed you to think out of the box... the new Tomb Raider is easy as hell and you just breeze through it... When you give people easy games you make them assume they are better at it than they are... for example I know I'm not a good LoL player but you find tons of Bronze and Silver players that think they should be in plat... people have gotten used to easy things in games and they like it... I'm not gonna continue the conversation on the rest of the subjects... most people main the champ they have the biggest winrate on...
Ian San (EUW)
: Nasus is insanely easy to beat in lane and isn't much of a problem late game either. If you can't do that just start playing him. You can't beat them jojin them I guess
I don't want to learn how to beat Nasus... I know I have to kick his butt early... my problem is that Nasus is a braindead champ... he has 0 skill and champs with no skill should not exist... every champ should take some skill to play..
: > it takes 0 skill to play Nasus... you do nothing but smash Q all game long until the Q key is destroyed and you either keybind the skill to another key or buy a new keyboard... a champ like this with a skillset so ridiculously stupid should not exist... {{champion:11}} {{champion:23}} intense right clicking. So,should we remove trynda and yi too? By the way,why shouldn't an easier champion exist in the game? (I do not agree with you that nasus is a 0 skill champ but let's put that aside)
Easier and braindead are different... Garen is easier... Poppy is easier... Yi is easier (you still have to use your Q with good timing to avoid CC because you die very easy if you get stunned)... Darius is easier... Skarner is easier... Shyvana has easy skills... Sejuani is easier Trynda and Nasus are braindead... Trynda just splitpushes all game long because no one can 1v1 him because of his ult and is pretty much afk in top lane all game long... and Nasus is afk farming and all he does in a fight is walk around and Q Q Q Q Q Q Q Q Q... there are plenty of easy champs to play... but easy and braindead are not the same...
bococro96 (EUNE)
: > [{quoted}](name=ChaseDaCookie,realm=EUNE,application-id=39gqIYVI,discussion-id=988Qaney,comment-id=0008,timestamp=2018-04-05T17:04:19.997+0000) > > {{champion:11}} {{champion:23}} intense right clicking. > So,should we remove trynda and yi too? > > By the way,why shouldn't an easier champion exist in the game? > > (I do not agree with you that nasus is a 0 skill champ but let's put that aside) Ye boi dont forget to remove the entire right click bot lane. {{sticker:slayer-pantheon-thumbs}}
You really compare ADCs to Nasus? An ADC has to be positioned PERFECTLY all game long.... he dies in an instant... and you think it's as easy as playing Nasus.. go play ADC and then talk...
: > [{quoted}](name=I will obliviate,realm=EUNE,application-id=39gqIYVI,discussion-id=988Qaney,comment-id=0000000000000000,timestamp=2018-04-05T15:34:20.914+0000) > > Who said I like Veigar's skillset? Veigar is another champ that should not exist... or rather Veigar's ult and passive should not exist... why does RIOT think champs like that have a place in game? People cry about Syndra... Syndra take skill to be good with (that press R death button is pure crap... you need a good 6 spheres to execute someone with it and you need to hit a stun and Q or something too)... Veigar is the only champ that has a REAL death button... I've played enough veigar to know you'll rarely even get over 1k AP in a regular game. Even then a true one r oneshot is rare. I don't hear you complaining that he's useless without stacks either... And I've also played enough syndra to know she kills someone a lot easier than nasus and as easily as veigar > Champs that scale to infinity are just STUPID... all champs should have limitations... also if a champ scales to infinity, RIOT should at least have the decency to make his death button a skillshot so I can at least avoid it without Zhonya's... AD champs don't have Zhonya's and are just dead meat in front of Nasus and Veigar in late game... {{item:3026}}? {{item:3156}} ? The anti-AP rune? {{sticker:sg-lulu}} You don't read all the items, do you? Nor do you complain about their atrociously bad damage early game... > Anyway... the point is that Nasus takes 0 skill to play and has a completely idiotic skillset... it makes no sense to keep a champ like that around... they reworked half the champs and Nasus still here pressing Q Q Q Q Q Q Q Q Q Q... come on RIOT... can't you start from the stupidest champs in game? RIOT says they want to make the game more exciting and interactive... Nasus is the complete opposite of that... Nasus is quite one-sided yeah, but that's his identity. Leave him to farm? stacked. Learn to finish games faster and coordinate with your team better. Also. Even if nasus was reworked. His stacking mechanic would stay ;) It's so iconic. Even sion's max hp stacking stuck around. Veigar even got more AP stacking on his soft rework. Learn that certain champions have certain identities that are very nieche and easily played against.
I've gotten to 1.4k Ap with Veigar when I was forced to play him in ranked (I am ADC main and when you have to play another role in ranked you need an easy way out)... You want to keep Nasus' stacks so bad? put a cap in them... max them out... I mean max them at 300? 350? 400? I think that's enough dmg for his Q... he doens't need more... a 400 stacks Nasus uber-tank is very good as it is... why does he need more? If you maxed out his Q you can keep his stacks... As for the rest of his kit... he needs a change... his slow is ridiculous (99% I think on max level) and it's not even a skillshot... and his E is a field AoE that is ok I guess... his R is again a no skill ult... What I mean is that he needs ONE skillshot... something he needs to land to be able to do his dmg... and for the stacks I think they need a max number... put that number wherever you want 400-500-600... just put a cap somewhere... infinity is a bad idea for a video game... When I say he needs a skillshot, let me give you an example... the new Swain is much more OP than Nasus actually... but if you're really bad and you never hit E, you are useless... you can't use his kit at all... with Nasus, you just walk near someone and everything is on click... so you can't be bad even if you try... or rather you have to try REALLY HARD to be bad with Nasus
: well since yi can 1 vs 1 him at any stage of the game even late your wrong and then theres {{champion:45}} that can legit 1 shot your adc yet you dont talk about reworking him nasus is a fun champ to play you said you never played him so how would you know if he was not fun to play?
I've played him a few times... I never play him means I don't like to play him... Did I say Veigar isn't a cancerous champ? of course he is... when he presses R and just deletes your ADC and instantly wins the game for his team in late game... Yi, can 1v1 Nasus... but at least Yi can die very easily in late game... one CC skill and he's dead... Nasus is a big bulk of health that takes A LOT of dmg to bring him down... also Yi has limitations... Nasus can keep scaling to infinity because of his Q... so at some point I'm pretty sure he can 1v1 yi because he would kill him with 1 Q... champs that scale to infinity like Veigar and Nasus shouldn't exist... put a cap to their stacks... like when Nasus reaches 300 or 350 stacks (maybe more... but he needs a max number) he maxes out... that's it... no more stacks... he has enough dmg for a huge tanky juggernaut... why does he need more? You do realize the problem with Nasus and Veigar...
: Its easier to whine about champions being "op" than learning how to play and understand the game isnt it?
I didn't whine about him being "OP"... I said he is the king of stupidity... his skills are braindead... champs with 0 skill should not exist...
: And he isn't telling you how to beat nasus. He just stated his Pros and Cons, but you assumed directly that he is telling you how to beat him. Nasus mechanics are easy to master, noone is disagreeing with you. In the same time, he is very easy to kite and weak early game. If you can't survive early game with nasus (which is the hard part), you're a bad one. If you manage to do it with a good number of stacks, all you have to do is press Q late game. See what skills are required to play nasus now? A good waves management, and decent map awarness.
Well, I think that all champs should have some mechanics to master... Nasus has no mechanics at all... explaining Nasus skills is like talking to a baboon... in circle... more dmg... out of circle... less dmg... kill with Q... more dmg... I mean, come on... every champ should have ONE skillshot... something he could actually miss... for example as an ADC main, I hate Annie... not because I die to her... I stay the hell away from her and I don't... but because I can't even AA her since I get into her range to do that and she instantly deletes me with her on click skills... a good example of what Annie would need is Ryze... his skills are on click but his Q is a skillshot... he needs to keep landing his Qs though to be dealing the amazing dmg Ryze can dish out... but at least to do that dmg, Annie has to pick items for dmg... Nasus doesn't even have to do that... Why does a champ that picks items with 0 dmg in them can do a penta? it's like saying I would do a penta with Garen full tank.. or with Darius full tank (and I don't mean last hit 5 people with ult... I mean do most of the dmg)... tanks and dmg dealers should be separated... you can't have both... either build tanky or build for dmg... Anyway, I think that every champ should have at least one skill shot... something he has to hit to be good... a good example is Olaf... his skills are ridiculously easy to use, right? But he has to keep hitting the Qs to keep slowing the enemy and chase him... it's a fact... a good olaf never misses a Q while chasing... a bad one misses a few and misses the potential kill or messes up the gank... There is no real way to mess up with Nasus except being so braindead that you walk around like a zombie with no brain... I don't mean Nasus can't be killed or countered... he can... but no champ should be this braindead... Even Yi has to time his Q well to avoid CC... make nasus work for his meals a bit...
Seph80 (EUNE)
: Hey "I will obliviate" Can i say something? After reading most of your posts i feel that your more pissed the f*** off since they reworked Irelia then Nasus beeing a "0 skill" champ. You mention it all the time. We got it the first time. Dont be angry cause they changed Irelia so you need to relearn her m8:)
Man, I NEVER played Irelia... I played her like in one normal game every 2 months or something... the new Irelia is OP as hell, the ult at least is... I don't mind that Irelia is reworked... what I am pissed about is that Nasus still exists and he is the king of stupidity... the stupidest unskilled champ in game... honestly I am ADC main so I don't even see him in lane... but a champ that literally does nothing other than AFK farm all game long and can take a penta kill by smashing one button Q Q Q Q Q all the time and without buying a single offensive item is just stupid...
Eratos (EUW)
: Yes he is unskilled champ.Its truth.But he needs to scale and you can abuse him early pretty hard so....Evry champ have his/her weakness.
I didn't say he doesn't have weaknesses... I said that no champ should be THIS unskilled... I mean, you should be able to do a couple of things right to play a champ... with Nasus just AFK farm all the time until you're a monster and try to counter the ganks... that's all... if that isn't boring, then what is??? and people pick him like crazy because he is easy... because in reality people don't care about having fun... they want to win and think they have earned the respect of the community... like it's street cred... the only simple champs I ever liked were ADCs like Ashe that you actually need to learn to position yourself well... so it's a very hard skill to learn and it makes you have to think on your feet all the time... Also, the second point on Nasus is that champs that scale to infinity (Nasus and Veigar mostly since Cho Gath and Kindred do that with kills and it's harder) shouldn't exist... all champs should have limits... you can't have a numbers game (Every video game is a numbers game) and have something with infinity next to it... math doesn't work that way...
: He actually completely redos his thread, lol. I guess some individuals can't handle beeing called out on their logical flaws.
I tried to make a point in the thread.. it didn't go through... so I rewrote it to make it CLEAR... nice to see how much of a douche someone can be...
: When a champion isn't picked its usually a sign said champion isn't enjoyable anymore and thus not good for the game. When champions are often picked and mostly loved by people there isn't a lot of reason to rework them. Maybe you should actually think about some of the straightforward things that are involved in reworking a champion instead of just complaining about it without actually giving valid data, sources or actual logic.
When a champ isn't picked it means a champ is not easy to win with... if you want to be honest about it... most people playing LoL don't care about fun... they have implanted in their brains that winning will somehow earn them the respect of the community... like they're pros or something... that's why most picked champs in my Elo are Zed, Yasuo, Katarina, Yi, Nasus, Darius... all of them offering a chance to get very easy kills (except Yasuo which offers that if you start well)... for example Katarina if you get a 3/0 lead, then you go into braindead mode and make that 3/0 into a 10/0 like it's nothing... just go in there and collect the free kills with the ult that most of the time will kill your target faster than he can press the key for the CC... The only challenging champ people play a lot is Lee Sin because he is so incredibly cool that everyone loves him and it's fun even when you're dying a bunch of times... look at Xin Zhao... he was reworked a bit, right? In my Elo he is now almost never picked because it's not that easy to dominate with him anymore... he needs a bit of skill to do it... the old Xin when he built off-tank with lifesteal he was so easy to play that people loved him... why did they stop playing him? They didn't like the champ or the idea of the champ... they liked the easy playstyle... Not many of us have mains because we like the champs (I do... I mean Ezreal pretty much sucks nowadays after the nerfs to his early game and the nerfs to klepto... but I still play him) but we are the most disrespected players in all of League because we actually seek a fun game... I guess being older does make me different than kids nowadays... I remember playing games on PS1 and PS2... games that some of them were ridiculously hard to go through... while now, most games are story based and very fun to play because of the graphics and emotion you can put into them, but the gameplay and going through the game is so easy that you play it only for the story and nothing else... kids now seek the easy way out... they don't like playing the game much... they like winning more than playing... when they lose a couple of times with a champ they never touch him again...
: > There shouldn't be champs that take 0 skill to play That's just wrong. Also Nasus doesn't take 0 skill to play. You need to have gameknowledge on how to farm, when to farm, when to sacrifice farm, when to engage, when to disengage, how to freeze and or properly push the wave, when to pressure. Not a single champ takes 0 skill to play. > Garen is hard to play next to Nasus That's wrong again. There are new players every day, bronze 5 people should also be allowed to pick champs they're comfortable with. Not every champion has te be "Azir". Simple chamions are important for the health of the game. If there were only mechanically intense champions, I would stop playing. http://euw.op.gg/summoner/userName=player3th0mas Take a look at my top champs.
Between Nasus and Azir there is a CHAOTIC difference... I agree with the existence of some easy to play champs... but there is a difference between easy because the mechanics are easy and easy because there aren't any mechanics at all... I mean, for example, if you want to play a tanky champ top there is Garen (very straightforward and easy to play) and there is Gnar (takes a lot of skill to be a good gnar)... the problem with Nasus is that come on... farming with Nasus is not even a skill... after the first 50 stacks, last hitting with Q is so easy that even a 2 year old can do it... and farming is the only skill you need... besides that all you need to know is "don't go 1v5"... even 1v3 in late game, Nasus has a good chance of winning if he can get to a squishy with W quickly... What I mean is that Garen is very straightforward but also has great limitations which make him very easy to counter... What I mean is that if Garen uses flash and Q on a squishy he will take something like 20% of his HP probably? Nasus will take 80% of his HP... while having 0 offensive items... also, he and Veigar are the only champs that profit from farming after 6 items (that alone makes him a cancer for the game.. being able to profit at a time when no one else does)... Champions that build for defense and can do pentakills shouldn't exist... I'm not saying I lose to him... I'm saying the logic behind him is wrong... or at least he should be a hard to play champ... not a brainless Q Q Q Q Q Q Q Q Q... At least when you play Yi you need to have good reflexes to time your Q to avoid CC... Nasus doesn't even have that... no reflexes... just walk around and Q Q Q Q Q Q Q while in ult god mode... and like that's not enough... his Q is an AA and Nasus has a built in ridiculous lifesteal... why? Make him buy the god damn lifesteal... that way he won't be building full tank and doing pentas... Anyway, there is a ton of things wrong with this champ... and I think all champs should have at least a little skill buried into their skillset... For example Olaf is an AA based champ, right? but he has to hit the Qs for the slow... so if he misses one, he has a problem... he is easy to play for sure... but at least he has one skillshot that the user needs to land to be good... with Nasus, the dmg is pretty much on autopilot... no need to know anything... just keep smashing Q...
: That's your opinion, and you're entitled to have one, but the balance/design team doesn't need to take that into account as they probably know a little bit more about the subject than you.
The balance/design team never changes anything as long as a champ is picked a lot... Irelia didn't get reworked because she was the worst champ in game... Swain didn't get reworked because he was bad... they got reworked because no one was picking them except maybe Swain mains and Irelia mains... we've seen that a thousand times... the times RIOT touches popular champions is when they change something in their kits to make them even more overloaded (example... Katarina that now jumps about 20 times in every teamfight and her passive with the knives makes her do like 3-4 of her old Ws in 5 seconds if she wants... another example is Talon's E with free wall jumps again and again...) I know it sounds harsh, but RIOT never touches champs for the good of the game... they only see the pick rates... that's because unfortunately there aren't any better MOBAs around since the only ones that are exciting are SMITE and one other that is 3rd person view (can't remember the name) but they are both even more unballanced than LoL... so the monopoly has made RIOT not care at all about making good choices... they have a good base for the game and they win because of that... which has made them complacent and that shows...
: well, what's the point in whining if you're not looking for a way to beat a completely easily beatable champion? Nasus isn't opressive and it's clear that if you let him get thousands of stacks that he'll %%%%ing steamroll on you 1v1, but he still can't 1v5, especially when your team is half-competent. Irelia was reworked because she didn't have a clear place in the game, her kit was outdated and it was better for overall healt of the champ. Nasus? He's always been and always will be the mele counterpart to veigar. Ironic how you're not crying about him too.
Who said I like Veigar's skillset? Veigar is another champ that should not exist... or rather Veigar's ult and passive should not exist... why does RIOT think champs like that have a place in game? People cry about Syndra... Syndra take skill to be good with (that press R death button is pure crap... you need a good 6 spheres to execute someone with it and you need to hit a stun and Q or something too)... Veigar is the only champ that has a REAL death button... Champs that scale to infinity are just STUPID... all champs should have limitations... also if a champ scales to infinity, RIOT should at least have the decency to make his death button a skillshot so I can at least avoid it without Zhonya's... AD champs don't have Zhonya's and are just dead meat in front of Nasus and Veigar in late game... Anyway... the point is that Nasus takes 0 skill to play and has a completely idiotic skillset... it makes no sense to keep a champ like that around... they reworked half the champs and Nasus still here pressing Q Q Q Q Q Q Q Q Q Q... come on RIOT... can't you start from the stupidest champs in game? RIOT says they want to make the game more exciting and interactive... Nasus is the complete opposite of that...
: Your opinion means very little seeing as youre silver 5 eune. Hit dia with nasus then come back here and tell me he has no counters and requires zero skill.
Fine... my opinion means nothing Elo nazi... then don't answer to me...
: With decent team work nasus is not a problem at all. His mechanics are very easy and straight forward but you need to survive laning phase and you need good map awareness to time teleports/split push. Don't get me wrong, he can become a monster in late game if nobody contests him but it usually does not take too much to stop nasus - cc and a decent carry is already enough. He suffers from the same problem as Garen...kiting. QSS removes his slow and pretty much every ADC can deal with him with a little help of his team (or even solo vayne etc.) if he doesn't get in melee range.
Again... I'm not saying I can't beat Nasus... what I'm saying is that Nasus is THE STUPIDEST CHAMP IN GAME... it takes 0 skill to play him... smashing Q Q Q Q Q Q Q all game long until the Q key is broken and you need a new keyboard... and yet they reworked Irelia, a champ with decent skills, good mechanics to play her well and no need for a real rework... and Nasus, the king of stupidity is never even considered to be touched by RIOT...
: And he takes 0 skill to beat. What's your problem?
There shouldn't be champs that take 0 skill to play... Garen is hard to play next to Nasus and that says a lot... I can beat him on top... but a champ with the stupidest skillset of all time still exists (Nasus) and they rework champs with decent skillsets and mechanics like Irelia... makes no sense...
: Play jungle, gank nasus 2/3 times early, gg for game
I didn't ask for tips on how to beat him... I know how to do that... What I am writing is that Nasus has the lowest skill requirements in game... he needs literally 0 skill to play him... he needs a rework because EVERYTHING about him is stupid... his infinite stacks, his mechanics (If you can even call those mechanics with the stupid skills he has...) Meanwhile they reworked Irelia (another super OP monster now... I played her) who was a very decent champ that had good mechanics and needed skill to learn how to play her... but Nasus, the stupidest champ in game remains the same... makes no sense... they even reworked WW because his on click ult was stupid and that's ok... why not Nasus... everything about him is screaming "Stupid champ... rework" and yet they have no intention of ever touching him...
: >they can't kite you no matter what they do unless you're so ridiculously unskilled that you step into 2 or 3 caitlyn traps... Marksmen are not usually meant to 1 vs 1 a Toplaner. And in teamfights Nasus is not the reason why you can't kite or get peel. >I don't care if Nasus can be countered or not... I don't care if a Nasus wins or loses... >Also, don't tell me to ban him... that's not an excuse for having a broken champ... when you have broken champ, you rework him.. So, you don't care if he's broken or not, but he is broken? Ok. >when he has enough stacks he still dominates... I mean come on! Yep, That's the definition of a lategame champion. I claim your frustration limits your comprehension of champion designs.
Jesus... doesn't anyone read the post? I didn't say he is broken or unbeatable... I SAID HE REQUIRES 0 SKILL TO PLAY HIM!!!! Champs that require ABSOLUTELY 0 skill to be decent with them SHOULDN'T EXIST... it's simple... his design, his mechanics, his whole existence with the infinite stacks is plain stupid... but RIOT prefers to rework a decent champ like Irelia that had very few flaws instead of the stupidest champ in game that is Nasus...
: nasus is not broken "broken" would be galio when he was 1 shooting people with a q nasus is easy to counter pick Darius and destroy him or Illaoi and destroy him some more lots of champs counter nasus if played right and you do need skill to play nasus im a m7 nasus i dont play him much any more im a vel koz otp now but you need to be able to control the minion wave know how to set up a freeze and when to push when to go for kills how to last hit all this is a must to play nasus at his best i see to meny nasus players not knowing how to control waves and push 24/7 just to get shat on by the enemy jgl a bad nasus will have 100-200 stacks at 20 mins when i play him not sure if this is the best amount of stacks but i always hit 400! but enough of nasus just counter pick him or get your jgl to camp him early levels and he is gonzo i picked vel koz into him and zoned him from cs safe to say he was 100% useless that game so no he will not be getting nurfed or reworked anytime soon other champions are having reworks like {{champion:84}} <--- this champ will be broken 100% after rework
Read the post... I didn't say you can't beat him...I said that even if he is 300 miles behind you, he is still relevant as long as he is sitting under tower and farming... late game he will still be a monster Also, he needs a rework because his skillset is pure stupidity... champs with no skill should not exist... Q Q Q Q Q Q Q Q is not skill... you have to be braindead to like playing like that... Yi and Garen feel like pure skill next to Nasus and that says a lot... that's why he needs a rework... not because of being OP... his late game is cancerous... but still... I hate him because he's stupid... not because he's OP (which he is late game... since no other champ is nearly as powerful in late... not even late game champs)
: Main him and hit rank 1 eune then.
Read the post... not only the title... I THINK HE IS BORING AF AND STUPID... SO I DON'T PLAY HIM
Rioter Comments
MadEclair (EUNE)
: > [{quoted}](name=I will obliviate,realm=EUNE,application-id=39gqIYVI,discussion-id=UpBI5Gkx,comment-id=00010000,timestamp=2018-03-21T17:04:24.587+0000) > > I disagree with the fact that swain can one shot squishies WITHOUT ULT... that if I got hit by 1 E!!!! I would be dead at any time... it's too easy... just shoot E after E until you hit something... that's not skill... just probability... Any fed champion can oneshot squishies without an ultimate. Not to mention that you were Sivir. A champion that has integrated a spell shield into their kit. Even if Swain was fed enough to kill you only by his basic combo consisting of E and Q into your face, then you have tools to avoid either a grip or a follow-up damage. And even if you're bad at juking, just get QSS. > I've played against SYNDRA who was fed and she couldn't one shot me without ult... Then you've played against very bad Syndra. > he's the ultimate teamfight weapon and too easy to dominate everything... I don't care if pros beat him in LCS... we play too and we're not Faker, Bjergsen or whatever you want to put there... You don't have to be Faker to buy Executioner Blade. It's basic game knowledge you don't even have to have, because you can deduce it from pure logic _(I'm playing against champion that heals alot -> are there items that could reduce healing?)_. In your another post you claim that you didn't buy it because "you had to carry" even though healing reduction would allow you to kill him easily than any flat damage/crit would since he's both tanky and has good sustain. It was your mistake and because you didn't use tools game provide you to fight one certain mechanic, Swain was able to dominate your team. It's not the game's fault that you chose not to take the best route possible to combat your opponent. > the old Swain was a fine champ... he was good as a tank mage and you needed a strategic mind to maneuver in the teamfight... He was a walking type of champ with easy to pull off combo. There wasn't one strategic thing about him. This is why he was changed. > want me to remind you of the WW rework fiasco that now he chases you with 300 miles per hour and you NEVER get away? You don't have to because people whine about him constantly. Sure, he is a strong pick and has strong mid game. But an OP one? Not really. > but of course I'm a noob that doesn't deserve an opinion... You have every right to have an opinion but that doesn't make it valid.
I can buy executioner's... but when I am the fed carry of my team I need to rush my Essence Reaver and Phantom Dancer first... I can't stop building them because then the enemy ADC will catch up... after them, yes, I can buy it... but my problem with Swain was way before that... Swain's E Q combo is even easier than his old one... also, no, you're wrong... to be a GOOD Swain with the old Swain you needed to pick your moments, be very good at hitting your root and use your ult without overdoing it and dying... not the ULT gives you so much power, survivability and dmg that it's not even funny as a joke... you're a walking death dealer... I don't get it why there should be a champ that you have to move away from him while he ults... I mean, there is Tryndamere ult... but at least tryndamere's build is paper... he's practically a melee ADC with no death button... he is annoying as hell, but at least I kite him easy and kill him... Swain has range, not to mention that huge range W to make you move wherever he wants... WW, is not OP overall... but he is ridiculously OP in jungle clear and early-mid game... he can get so far ahead with his free kill ganks that you can't even touch him... if you manage to survive for 35-40 mins, then ok, you win... out of all the reworks, the only one I think is a good one is Poppy who is now a legitimate tank instead of that ridiculous ult that you did it on the supp and got a pentakill... They reworked Katarina and gave her about 3 times the dmg she had before... now her old W is a passive that she can do 3 times in 2 seconds... and W was her biggest dmg skill besides her ult... they reworked Talon and now he can jump over every single wall in the game with literally 0CD... just don't jump over the same wall twice... big deal... LeBlanc rework was good too, ok I give them that one... Also, they rework Swain, but not a joke champ like Nasus who makes no sense at all... if he gets ONLY TANK ITEMS, 0 offensive items, he can still do like 50% of the team's dmg in a teamfight with his Qs that do like 600-700 dmg each with 1sec CD while he is in ult form... why don't you rework that???? simple... PEOPLE PICK HIM!!! HE IS OP AND EASY TO WIN WITH... he's surely no fun to play and boring as hell since you do NOTHING all game long... just Q Q Q Q Q Q Q Q... but why rework a champ that actually needs a rework... let's rework Swain and make him so OP that people pick him... Urgot needed a remake, ok, sure... I agree he did... have you seen his dmg? I don't know his skills well since I hate playing as a blob of mashed meat, he has a terrible animation, but I've noticed that with tanky items he has huge burst... people suddenly pick urgot... People want OP champs, not a balanced game... they want less chance to lose... not to get better at playing... and RIOT gives people what they want... they want their dope... so they give them doped up champs... like this Swain... a champ that is easy to kill everything with and hard to die...
MadEclair (EUNE)
: Well, let's sum this up: * None of you bought healing reduction. * Vel'koz, who lost against Swain I presume? bought Spellbinder for no reason at all. Don't get me wrong, it's a good item when you have the lead. Not a good item when you're losing and you're immobile nuker that can't spam his skills that much. * You describe situation where Cho'gath tried to body block the projective from Soulflare or whatever his re-cast on ultimate is called. You don't engage on Swain when he pops his ultimate. You run away and engage when he's most vulnerable - when his ultimate is on cooldown and he can't contribute as much into the fight. It's 120-60 second window depending on his build. More than enough time to engage. Not to mention that you were Sivir, probably best marksman to perform strategic disengage in the entire game. A free MVS aura for entire team. I'm not surprised the Swain in question destroyed you. He didn't even have a heavy CC team to combo with.
I did try what you say and I don't disagree with that... I disagree with the fact that swain can one shot squishies WITHOUT ULT... that if I got hit by 1 E!!!! I would be dead at any time... it's too easy... just shoot E after E until you hit something... that's not skill... just probability... I've played against SYNDRA who was fed and she couldn't one shot me without ult... why can Swain??? It just doesn't make sense... he's the ultimate teamfight weapon and too easy to dominate everything... I don't care if pros beat him in LCS... we play too and we're not Faker, Bjergsen or whatever you want to put there... I'm not being paid to play to be able to dodge 30 skillshots at once and still do dmg... also, the old Swain was a fine champ... he was good as a tank mage and you needed a strategic mind to maneuver in the teamfight... but they changed him, why? Because people didn't pick him because it was hard to get 30 kills with him... now it's SUPER EASY... well done... great... another amazing rework (want me to remind you of the WW rework fiasco that now he chases you with 300 miles per hour and you NEVER get away? Maybe the Yorrick fiasco that now he kills you from far away with his ghosts and he still has a Nasus Q if you get close?)... If you want to have a one shot champ, he should be dying easy... you can't have a tanky monster one shooting people left and right... it's absurd and doesn't make sense... but of course I'm a noob that doesn't deserve an opinion...)
MadEclair (EUNE)
: Bingo. Not even Morello.
I'm sorry, but how the hell does this make his dmg fine? If a Malzahar can't one shot me, why can a Swain? If a Syndra can't one shot me without ult why can Swain??? Sorry but it still doesn't make sense... I didn't have time to buy Executioner's because I was still trying to complete the first two items, the core... I know how to build against healers... but when you're fed, trying to carry for the team is important...
Rioter Comments
: I feel like playing Ashe against Nasus is no good idea, since he can just w you. xD Which takes a lot of your movement speed and basically also all of your attack speed.
if you use the Bork+Cleaver build, you can shred him pretty fast and the slow helps a lot your teammates to kite him easily
Mark Sama (EUW)
: Well try it for your self no?
I have tried it... read the thread... I've tried all the builds and they all feel weak as hell... even when I don't get focused it takes me so much time to kill people in teamfights that it just feels bad...
Cheini (EUNE)
: just play her supp in lower elo, and a hard-rekter adc in higher (like fajerk mentioned, competitive play).. her damage is quite good, however it is over a prolonged time - 4 attacks till she can start flurry, and _then_ she gets her boost - over a huge period of time (so for a second or two, it is still quite low). If there is an adc with a finisher, like xay's E/R-E, kalista's E, jinx's R, even draven's R or initial buff (Twitch/Kog) - she would finish her dps quicklier (and after she uses it, it will go lower). Ashe, however, needs to fight for a loooong time till that happens - her q is sustained dps and zero burst. Also, she is more about saddening the enemies by out-running them - that slow is even worse than zilean's E, _however if she has a good team to defend her from dashers_. Am thing which doesn't happen in lower elo... yet, if she isn't focused or is focused thus the adc can deal enough damage without problems, aka playing supp, she can make the enemies feel Real bad. After all, if you are out of range, what could you do? :d And then we go to her E. Not like anything. I remember how Clairvoyance was the spell that i picked every single game. How i miss it.. Oh wait. :d Her R. Global stun. K ty sry. All in all, she is a great adc or as in a more supportive role - if you and your team know what you are doing. That is, when you know when she wouldn't work best with the team comp. And, on the other hand, when you have Cho... If you preff to go rambo however, it would be a little better if you pick an adc with a finisher.
Well, I just played a game where the enemy bot lane was pretty troll (Jayce ADC...) and I started with 2/0 and I was 50CS ahead... so I should be great, right? WRONG... first team fight... I build my Q and use it... the Q ends... I already have Runaan's and IE so I'm hitting 3 guys... not even one kill... the only build that makes her at least a little viable is the Bork+Cleaver build... but then her slow is very little because it needs crit to go up... anyway, she feels REAAAAALLY bad... I mean come on, even cait who is not the ultimate hyper carry like a Twitch or Kog or Jinx does more than 2 times her dmg in team fights... I get it that she does less because she has CC and I respect that, but she does so much less that she's useless 99% of the time... all I'm good for is to hit my ult on the right person... And this feels so bad because I think that Ashe's kit is one of the most fun kits in LoL because it's so realistic... it has no weird skills that make you go "come on..." but an ADC should be an ADC... if the ADC can't carry, then what's the point... just give her more dmg in some way (her AA's, her empowered AA's... something...) to make her do enough dmg to be a real carry (not a hyper carry) because every game I start great and then I just feel so bad because everyone else is scaling better than me... I mean in late game Bard with full support items can one shot me pretty much... if a support can one shot me, why the hell me (the supposed carry) have to take 3 hours to kill anyone? And I say all that because I truly think that I'm a good Ashe for my level of play... I always do great in lane and then get outscaled by every ADC no matter which one it is... I think that her crits should at least do 150% dmg instead of 100%... I mean everyone else is doing 200%... give ashe players a chance...
: Broken in competitive? I´ve seen her played one game and that was against cait cause she does well against her in lane.
Yep, I agree... we NEVER see ashe in competitive anymore because she can't burst people down... that's why right now the godly pick in competitive is Xayah... they want burst... Even Sneaky who is one the best ADCs in the world and Ashe was his main for years never picks her anymore... if they want initiation with ult they opt for Varus... So, ashe really sucks hard in all gameplay tiers right now.... just give her some goddamn damage to make her more viable... I know she is good at CC but still, why play an ADC that can't carry even when she is fed as hell? And if the game goes to 30 mins you're dead meat because when the enemy ADC gets his 3rd and 4th item he will outdamage even your full build... In reality the only situation where I like Ashe is when they have champs like Darius, Garen, Nasus (juggernauts) that I can kite them so easy and slowly bring them down... but other than that, Ashe doesn't reward you even if you're quite good...
Rioter Comments
: > [{quoted}](name=revengingangel,realm=EUW,application-id=39gqIYVI,discussion-id=NalsPKPq,comment-id=0000000000000000000000000001,timestamp=2018-02-13T15:46:43.807+0000) > > Here&#x27;s a better question. What made you suddenly so afraid of her? I was playing almost exclusively tristana for the last 2 seasons while I was learning the game and she was never this popular and the only thing that changed in her kit was a buff on her Q to increase it to 7 seconds from 5. > > Nobody thought she was a threat back then with almost exactly the same kit. She still gets deleted in seconds. Unless you happen to have your ult, W jump and flash all off cooldown then you&#x27;ll still get destroyed by that Rengar, WW or Udyr if you over extend. Your R buys you a few seconds or so, nothing more. You&#x27;ll still get eliminated by a Z under the turret. She&#x27;s not got great damage or range early game so is incredibly easy to zone away from the farm -- which she needs to be any kind of threat late game. thing is that the game is now focussed around mobility and Trist is the perfect example on how to abuse that. W jump on relatively low cd and with CD reset, long attack range and increasing, and if someone even manages to get to u press R and blast them away. now its basicly impossible to kill a Trist in lane if she only has a little bit skill cause shes just to safe. as adc and support if u see opponent pick Trist u can basicly sit afk at your tower and just farm for 20 min cause nothing u do will get her in trouble in the laning phase.
Even then you will lose, because she outscales you unless you're Twitch or something... you have to punish her somehow because she's too strong after 2-3 items
: Here's a better question. What made you suddenly so afraid of her? I was playing almost exclusively tristana for the last 2 seasons while I was learning the game and she was never this popular and the only thing that changed in her kit was a buff on her Q to increase it to 7 seconds from 5. Nobody thought she was a threat back then with almost exactly the same kit. She still gets deleted in seconds. Unless you happen to have your ult, W jump and flash all off cooldown then you'll still get destroyed by that Rengar, WW or Udyr if you over extend. Your R buys you a few seconds or so, nothing more. You'll still get eliminated by a Z under the turret. She's not got great damage or range early game so is incredibly easy to zone away from the farm -- which she needs to be any kind of threat late game.
It's simple... she didn't have Press the Attack the past seasons... which is what makes her early game incredibly powerful... she can force the other ADC back in mere seconds... not to mention she can delete the enemy ADC with a simple BF sword if she gets her combo through with a tiny bit of CC from the supp... and that is supposed to be the WEAK part of her game... Also, I didn't say I am afraid of her now... I'm just saying her kit is not the kit a hyper carry should have... when a hyper carry is alone, it shouldn't be able to escape Rengar WW or Udyr no matter if he has flash or not... that's the point... she escapes too easy for a champ that can delete whole teams in seconds... Now tell me, who is the hardest to delete by a Zed, Twitch, Kog Maw, Jinx, Vayne or Tristana? Tristana BY FAR... I'm not pissed with the champion in itself... I'm just saying that compared to the other hyper carries she is too easy to dominate with because she is super safe as a pick while the others die very easy and can be taken advantage of... she is the safest along with Ezreal, but Ezreal is the furthest thing from a hyper carry as an ADC... A champ so forgiving with so many defensive mechanisms should not be a hyper carry but a middle of the pack ADC in terms of dmg... it would make more sense... it makes no sense that tristana with all this mobility does 3 times the dmg Ashe does while Ashe is so slow and can be deleted by almost any champ easily... isn't it unfair? (btw. I haven't seen an Ashe in ranked in MONTHS... this is how useless she is now...)
House x33 (EUW)
: So you call a champion OP which you played 3 times out of 93 games? XD and than you only have 33% win rate
I'm sorry but does anything out of her kit that I explained wrong? Does she not have HUGE mobility with the 3 million resets on her W? Does she not have very safe laning and very convenient disengage against assassins with her ult? Did I explain her kit wrong? I don't think so... now if you have some opinion based on facts, then please tell it to me... if not, then try to find one... PS. When I get 27 kills in a game that all my team is losing and I get 2 quadra kills on a team that are all fed while my team does nothing and I lose the game, the game went bad for my team... I dominated... and I'm not even good with her... the second loss was a 4v5 without a jungler who AFK after dying once... and I still got 3 kills while being ganked and chased by 3-4 members of the enemy team all game long and my farm was decent and better than the enemy adc even if I was being chased because her range is so convenient and easy to farm with... and again... I'm not a good tristana... I've played her like 10 times in my life... I shouldn't be dominating games with brainless jumps in for super easy kills
: tbh I just ban Tristana because i know most people who go bot now can only play her so most time i would pick jhin and go 20/5 myself pretty consistently. Tristana is 100% broke same with twitch personally, scales of atk speed better then kogmaw they go like 1 AD item and still completely out dmg a 700AD 80% Crit Jhin xd
Well, the problem is, Kog Maw is super easy to kill... he's so slow that he's CCed almost effortlessly... a good Kog Maw needs a very skilled ADC player behind him... Tristana has so much mobility and disengage tools that she's a hyper carry that is almost ungankable... I don't mind huge dmg hyper carries... but the thing is Tristana is broken... no champ with so much sustained dmg can have so much mobility and disengage tools... twitch has his stealth that makes him ridiculously easy to position for a ult penta kill... but at least if you have a good supp he can CC him quickly... tristana can avoid anything and delete all your team
Shukr4n (EUW)
: so i should care about someone who lack obviously skill to counterplay? tristana is a hyper carry, do u know what does it means? that late game tristana can shred everything. which means early mid game is about tristana farm and efficiency. how many tristana op thread are on forum monthly? maybe just this. and look, it s not a high rank player who clearly knows every mechanic of the game to point the discussion. it s the bottom. where supports cannot support, where adc cannot farm and position. where top , jungle and mid instalock without thinking about counterpicking or help teammates in game. u lost as tristana your last game"how come", how is it even possible???? that must be a glitch in the game for you to NOT winning as tristana, 3/5/1 100 cs in 15 minuts. i appreciate the objective effort
it's simple, it's not something weird... all hyper carries are slow and easy to catch and CC to destroy them... tristana IS NOT... all hyper carries are weak early with little dmg in lane (Twitch, Vayne, even jinx who can do annoyingly huge dmg has less than Tristana's bomb combo with Press the Attack)... every champ should be vulnerable at some point of the game... Tristana is too safe and she is not vulnerable at any point... As a jungler would you gank a tristana lane? probably not unless you're collapsing with multiple members or she's pushed so far that her W alone can't save her... it's about the same as ganking Ezreal... but Ezreal doens't even come close to tristana's dmg... Ezreal is a safe pick... but he should be because in late game dmg potential he loses almost to all other ADCs... Tristana instantly deletes even tanks with full build... Anyway... stats don't say all the truth because it's a TEAM GAME, not 1v1... winning TEAM games doesn't come down ONLY to your solo performance... there is counter picking, there is bad games that someone may have on your team, there is AFK issues, there are tons of things that may happen in a game... What does matter is the kit of the champ... and tristana's kit is VERY overloaded with both super offensive skills and super useful defensive disengage options... and no other hyper carry has so much convenience in her kit...
Shukr4n (EUW)
: so i should care about someone who lack obviously skill to counterplay? tristana is a hyper carry, do u know what does it means? that late game tristana can shred everything. which means early mid game is about tristana farm and efficiency. how many tristana op thread are on forum monthly? maybe just this. and look, it s not a high rank player who clearly knows every mechanic of the game to point the discussion. it s the bottom. where supports cannot support, where adc cannot farm and position. where top , jungle and mid instalock without thinking about counterpicking or help teammates in game. u lost as tristana your last game"how come", how is it even possible???? that must be a glitch in the game for you to NOT winning as tristana, 3/5/1 100 cs in 15 minuts. i appreciate the objective effort
So tristana doesn't have OP mobility for a hyper carry eh???? no... she's slow and immobile... she's super weak early eh? NO SHE"S NOT.... the last game I was playing 4v5 with no jg... you're just trying to find excuses... and you show stats because they are convenient...
Shukr4n (EUW)
: op.gg champion ranking 1 Draven ADC 52.85% 2.37% 2 Varus ADC 51.41% 29.39% 3 Miss Fortune ADC, Support 51.03% 2.92% 4 Ezreal ADC 50.90% 42.82% 5 Twitch ADC, Jungle 50.88% 4.65% 6 Xayah ADC 50.59% 16.53% 7 Vayne ADC 50.43% 20.47% 8 Jinx ADC 50.22% 4.99% 9 Kalista ADC 50.17% 10.03% 10 Tristana ADC 49.94% 13.12%
Oh wow... great... the all time classic OP.gg wisdom... I'm sorry but I don't care about the stats... these change every single week... in the beginning of the season she was at the top and nothing has changed in her kit... so enough with the stats... Draven is first and everyone complains about how bad he is... not to mention that people see pro players and copies them... now they don't take Press the Attack on Tristana just becuse pros don't take it... why??? it's god damn broken... it's so easy to get the bonus with it... So, I don't care about stats... it's way too safe and easy to snowball with Tristana without even trying to be good...
Antenora (EUW)
: Tristana's issue is she is too safe and too strong in the early - mid game considering she is meant to be a Late game Hypercarry. Tristana doesn't really have a weak stage of the game. She either needs to be weak and exploitable early like Vayne and scale up to the late game fantasy she seeks or strong lane bully that drops off late game. Being strong early mid and late game is unhealthy. Tristana cannot be punished for pushing/overextending in lane due to her W. Jungler ganking your lane? jk she presses W? If they were to nerf Tristana they would either need to hit her W or her passive.
exactly my point... not to mention that she snowballs like a monster... jumping in, deleting someone and either jumping in for more or jumping out safely... she has more mobility than half the assassins and she's a monster hyper carry adc... way too safe and easy... I mean Ezreal is super safe too... but come on... he doesn't get kills whenever he pleases when he gets fed... you have to work for them....
Shukr4n (EUW)
: siver 5 gameplay...
yeah... you're "pro"... so why does everyone lose to tristana in ALL ELO... even in pro play she's too safe and easy to hypercarry... so your comment about my Elo is just stupid... gj high Elo "pro"...
Rioter Comments
: You know that reverting a nerf is equal to a buff? Why revert a nerf when he is still the 3rd strongest ADC on the current patch?
Because honestly, he's only good if you end the game quickly... So, if you don't get an early lead it's a lost game with Ezreal... also, he's had this amount of damage (before the Q nerf) since forever, why is now so different? Because he starts with more dmg from inspiration tree and Sorcery? Well, the others want more AS from Precision.. so it's a matter of what you need more on your champ... when Ezreal mains had that same AD through the old runes why his dmg in lane wasn't that bad? Honestly, I think he got nerfed more because they got scared by his potential with the pre-nerf klepto than his Q actually needing a nerf... I mean on that matter, why isn't anyone talking about how ridiculous is the dmg of hyper carries in late game and all we care about is early? I mean look at champs like Tristana who is dominating all phases of the game, Twitch who is an instant penta-kill in after 4 items... why is Ezreal's lane phase so toxic with the damage he's had since forever? And everyone agreed since the initiation of new runes that what made Ezreal OP was KLEPTO, NOT HIS Q DMG... then klepto got nerfed, we all knew it would be... why do a nerf on a champ that NO ONE ever said it was needed? PS. Winrate is only a number... it can change at any point even if you don't change anything in any ADC... it's not the holy grail of reasoning... for example Darius has almost 53% winrate and they plan a buff... any thoughts on that one?
sirDarts (EUW)
: Yeah, also pretty much removes the usefulness of Iceborn, so you can build more damage. :)
yeah, very true... cause that slow from Iceborn is so useful and you had to build it against teams of assassins... but then your damage was so little that the enemy ADC outscaled you every single time... now you can have trinity without fear... very important if you've played enough games with Ezreal (or any ADC) to know how annoying it is to be chased by 2-3 assassins every game... lol
: http://www.probuilds.net/champions/details/Ezreal Looks like most pros are still playing with Klepto witz some Footwork and the Spellbookshards. As a support main I always have the feeling that Klepto is still strong on my own and the enemies adcs. Especially in LG you get a ton of different buffs while a team fight. (If I remember correctly mostly the EG was hit in the last nerf) I think it mainly feels bad, because it's weaker than before - but before it was clearly stronger than many other runes. My favorite rune on tanks (aftershock) was also nerfed into the ground and is only a shadow of his former self... But I can understand why they did it.^^ There were just some runes which out performed all the other runes.
Well, right now I think Glacial Augment is the best choice for Ezreal... cause to be honest the slow from Qs helps a lot in lane both to tilt enemies and to make ganks super easy... also, it helps in late game to hit squishy carries and help your teammates to get to them easily... I think psychology makes a big difference though, so I think the main reason you get Glacial is because when you slow someone again and again and again with a champ that isn't supposed to do that you are getting on his nerves so much that he will eventually make a mistake or just throw the game... I've played tons of games with Klepto and I feel it's not worth it anymore... because the buffs in late are not that big... even if you get bloodlust you get like 15AD... not that much on Ezreal... the free CC from Glacial is much stronger... Fleet Footwork is good on it's own...but Ezreal really needs the dmg early and precision gives him Attack speed instead and his Qs become too weak in lane... plus it's better to slow your enemy by 40-60% than to get a movement speed by 30%... anyway, that's what I think but thanks a lot for the reply... it sucks when you have to change your build on your main because you just keep trying new things and it takes so long to find the one that is really the best...
: they have to make champions like this that r broken, riot starts to aim more and more towards kids and casual players. making hard champs to master like Lee or Zed won't make that new playerbase happy. now we got a champ like Zoe why not bring old GP back with 3k+ parrrley, and oh wait, also old nida with the 1 HKO spears. {{sticker:slayer-pantheon-popcorn}}
Look, Zed may be hard to master for Diamond level play, but he's also very "noob friendly"... I've played Zed even though I never liked him (because you need to play that crap if you want to learn how to try to avoid his one shot) and it's not hard to get ahead even if you're not good... Sure, it's hard to make the "perfect play" but Zed doesn't necessarily need that... one wrong step by your opponent and he's history even if you're not the best Zed player... now if you're good, Zed becomes so obnoxious that he deletes you every 30-50 seconds... so no, when I think of a balanced hard to play champ I don't think of Zed... On Lee I agree completely... he's HAAAAARD to play good, much harder than Zed in my opinion since you move around with wards and not just by pressing skills and if you're really good it's super fun and very rewarding (things I wouldn't know since I suck so bad with him even though I played him a lot to learn.. lol) Anyway, if you want a balanced champ that is fun and rewarding to play, I would say my main Ezreal (his dmg isn't obnoxious, you make super fun plays, you need to learn his skills and how to use them really well to proc Trinity etc, you need to start good or you fall behind and it's gg), Riven for sure (Super hard to play good with all the combos and animation cancels), Kennen when he's AD (I love AD Kennen... super strong but you have to be good... I love bullying Darius mains with him... lol), Gnar is super fun and you have to be good too you get the point... I think you're right, just think tht Zed is not a good example since he's very easy to spam even in low-average Elo... otherwise we wouldn't see him all the time... Lee is spammed too but 90% of them really suck...
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I will obliviate

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