: > [{quoted}](name=mistry,realm=EUW,application-id=39gqIYVI,discussion-id=78ovP0XE,comment-id=0001,timestamp=2020-01-21T17:32:45.722+0000) > > Oh god this guy again, don't think I've ever seen anyone so desperate for attention before. > > You trolled and inted 20 games in a row down to silver 4 mmr, so you got placed on bronze, what part does your tiny brain fail to understand? I have chosen to report your comment as what you are doing is not allowed. Read about the rules here: https://boards.euw.leagueoflegends.com/en/c/announcements-en/3eWpXbJi-universal-boards-rules-updated-27-04-16 Stop trying to ruin my threads, stop downvoting my threads cause you are angry at me and hate me <- You have no reason for this behavior.
https://tenor.com/view/bill-nye-gif-5499505
: > [{quoted}](name=KerberosFi,realm=EUNE,application-id=39gqIYVI,discussion-id=78ovP0XE,comment-id=000000000000,timestamp=2020-01-21T21:34:09.837+0000) > > Half the truth because you claimed you were gold 1 player, which wasn't the case after adventures with yuumi, you were infact around silver 2 before new season, with mmr being most likely even lower than that. Matchmaking doesn't care where you have been, it cares where the mmr is at any given time, making your placement results expected one rather than surprise. > You are from Finland? Well if that is the case then you are the second Finn that I have issues with. Do with that info as you want (I have met well over 1000 finns in my life) Its important that you understand that even if riot put me in bronze 2 (my current division) Im not a bronze 2 player (obviously) . When ranked flex was new, Xpecial got placed in bronze too, is he a bronze player or a former LCS and Worlds player? Ones skill doesnt drop from gold 1 to bronze 2, it doesnt work like that. > Now you come here to whine, after you have screwed your mmr by inting. That is beyond my understanding. Yes, you can put all blame of bad matchmaking on your inting, inting which was your choice of action. And if Riot's system was any better you should have already netted yourself perma long time ago, lucky for you it took over 30 Yuumi games before you got 2-week ban. That is by all accounts 30 too many and you suggesting it was all compensated by your 14-day ban is downright ridiculous. > > And no, I didn't even downvote this. You sir are comedy gold, keep it up. Then you have missunderstood this thread, where did I whine? IM trying to explain to you and others that its not very fun for other players who are not gold to play against me... becuase when they do I end up with 20+ kills and die less then 5 times, averaging about twice the damage of a challenger player per min in the games I play vs Bronze/Iron players. Looking at the sharts ,it looks like Im faker or Doublellift.... And Im not, Im just a player who riot placed aming noobs. You are probably pretty good at hockey? What would happen if they put Teemu Selänne vs amature teams? HE makes about 20 points per game <- That is what will happen. I have no idea why you start talking about my punishment, this thread is not about that. How comes you have missunderstood this thread so much? Is it because you have feelings towards me or what reasons do you have for acting like this?
Matchmaking is affected by lossess. You had huge amounts of losess in row. Your mmr dropped. You got due to it placed in division that respresents that mmr. The end. You could have avoided it by not inting, there is nothing Riot will do about it because they can't just start to tamper with matchmaking due to some jackass deciding to lose by purpose during 30 games. To my understanding it is strictly forbidden to them to boost one's league by accessing to system itself and would get the employee doing so fired. This should be easily grasped but somehow you fail to see my point. Yes, the situation is unfortunate, but was caused by your actions. The reason I'm bringing up your inting is because all of the mess in matchmaking was caused by it. One could almost wonder if your whole purpose was to drag mmr down but now you changed your mind after seeing that you might have a long walk back to gold. And if I'm the second Finn who you have had issues with, so be it. I honestly can't explain the reason why you are in bronze any clearer. And while it is kinda funny to see how you would response each and every one of my explanations just as clueless as before, it also kinda makes me feel sorry for you.
: Matchmaking for new players is terrible
The lv 107 player from whom you had taken screenshot plays on Korean server, not on EUWE. Players on enemy team consisted mostly players around lv 10, with one being lv 21.
: Read the whole thing. I fully agree, albeit I still believe s9 was a special case of utter shit. S10's harder reset has helped a lot, but not enough to reach pre-s9 just yet. I do believe elo-hell exist, but not in the basis that it's a specific elo, but the highest elo you find yourself in, that you can't get past. Would prob. not even call it elo-hell, but Elo-wall instead, seems like a much more appropriate term.
> [{quoted}](name=cries in plat,realm=EUNE,application-id=39gqIYVI,discussion-id=LTOOqqRB,comment-id=0000,timestamp=2020-01-21T22:55:17.876+0000) > > Read the whole thing. I fully agree, albeit I still believe s9 was a special case of utter shit. S10's **harder reset has helped a lot**, but not enough to reach pre-s9 just yet. +1
: > [{quoted}](name=KerberosFi,realm=EUNE,application-id=39gqIYVI,discussion-id=78ovP0XE,comment-id=0000,timestamp=2020-01-21T14:27:58.595+0000) > > You are only telling half the truth. Infact you had been inting huge number of games as yuumi,dragging you down to silver3 mmr before you got finally banned after those 2 yuumi games in this season. No, it isn't fun for players you are stomping and it is all caused by your actions. I wonder how on earth the system couldn't detect earlier that yuumi with smite or cleanse and abyssmal scores might spell out loud INT. No, everything I said was the truth, where did I lie or not tell the truth? It is true that I have inted in a huge number of games, something that I have been punished for already <- Somethign that I brought up, but it is not the topic of this thread. The topic of this thread is why riot thinks its a good idea to put a somewhat skilled player among players not as skilled.... or rather, an experienced player among non-experienced players. <- Perhaps you did miss this part because you were too focused to prove me wrong or find errors? I also have played ranked since season 2(?) If you take all of my ranked experience throughout all these years I average high silver/low gold. <- This makes me top ~20%. To put me with players that are not even top 50%... you can expect the results that I show you. And here is the thing: Im playing with a broken mouse, half motivated and sleep deprived and almost scoring a pentakill in every game. <- This is not to brag, heck Im a rather bad adc doing plenty of misstakes, last game I shot my lucian ult the wrong way! (twice?). If riot have a system to detect hate and arguments, then maybe it should have a system that actually detect skills? Noone drops from gold 2-3 to bronze 4 in a few weeks unless they get braindamage or something. <- Since my stats dont show braindamage its rather easy for an intellectual individual to understand something is wrong... just like you did, but rather then coming up with solutions you rather tell others that Im only telling half the truth... And that is wrong of you on many levels. No, Im sorry but that is not how it works. If you do something to me, like bully me and I go mentally weak/crazy from your actions, then its not my fault that I lash out at others, its actaully your fault, Cause and effect : https://examples.yourdictionary.com/cause-and-effect-examples.html Just like if you were to sleep with my wife, you cant expect me to act rational, because guess what? Im a non-psycopath human, I actaully have feelings and I can be wrong and do bad things depending on my mood. Im not a trained killed who is taught to ignore my own feelings. So no, you are dead wrong here, I might have done action B, but that is the result of action A <- I didnt do action A. The system didnt detect anything... I got reported in every game and had people creat tickets about me, even send deaththreats to me <- something that riots system did ignore too. Also thanks for downvoting my thread, what did you gain from that?
Half the truth because you claimed you were gold 1 player, which wasn't the case after adventures with yuumi, you were infact around silver 2 before new season, with mmr being most likely even lower than that. Matchmaking doesn't care where you have been, it cares where the mmr is at any given time, making your placement results expected one rather than surprise. Now you come here to whine, after you have screwed your mmr by inting. That is beyond my understanding. Yes, you can put all blame of bad matchmaking on your inting, inting which was your choice of action. And if Riot's system was any better you should have already netted yourself perma long time ago, lucky for you it took over 30 Yuumi games before you got 2-week ban. That is by all accounts 30 too many and you suggesting it was all compensated by your 14-day ban is downright ridiculous. And no, I didn't even downvote this. You sir are comedy gold, keep it up.
: Riot put me (gold 1) in Iron/Bronze
You are only telling half the truth. Infact you had been inting huge number of games as yuumi,dragging you down to silver3 mmr before you got finally banned after those 2 yuumi games in this season. No, it isn't fun for players you are stomping and it is all caused by your actions. I wonder how on earth the system couldn't detect earlier that yuumi with smite or cleanse and abyssmal scores might spell out loud INT.
: Not really,it's a team game,even Faker can't win Worlds solo
Pro level League is different game from solo queue league. Better way to look at how to carry solo queue teams consistently would be to take a look on someone like Dopa who exclusively plays solo queue.
Hananim (EUW)
: Not entirely true, a perfect example of this are western players that go to korea. They hit dia1/master/grandmaster/very rarely challenger in less than 100 games with incredible winrates. Guess how many keep their position? Thats right none of them. Once they drop down to 50% winrate they stay in diamond. Now compare it to challengers who stay challenger. They dont have 80% winrates. Its usually around 50-55 actually.
That is much to do with how decay system forces players to play each and every day and winrate going to 50% in those cases means that while in total it is 50%, their wr in master+ is sub 50%.Also the lp gains being weighted on losing more than winning meaning more than 50% is generally needed to stay in master+. I was also looking more for general cases rather than pinning down segment that only applies for less than 0.1% of the cases. The point I was making is that whether you reach for instance platinum with 50% or 60% shouldn't make difference in whether the player is considered plat. In both cases they have equally reached platinum, but winrate being 50% usually means that is their limit while player with 60% could potentially go higher, It should also be considered that total wr doesn't mean anything but it all boils down into wr in each and every individual tier. Therefore player, who could for instance achieve achieve 70% (20 games) wr in silver but only 50% (20 games) in in gold, while having 60% winrate in total, can't necessarily reach platinum. That being said, if they do, their "achievement of reaching plat" is just as valid as getting plat with any x wr.
mistry (EUW)
: Not playing badly and acknowledging your mistakes is all good and dandy, but you still only climb being consistently better than the majority of people in each game you play. "in season 9 when almost every player i knew was 2 to 4 leagues under their previous rank." You finished plat 3, and already gold 3 after 2 days, that's only 4 leagues lower? Finishing plat 3 after grinding a 50% doesn't make you a plat 3 player, which again is why the season gets reset, if you belonged there you would climb back there without any issue and a decent win rate.
Getting tier x with 50% wr is just as valid as getting there with 60 or 70% winrate. It just usually means player can’t climb any higher unless they improve.
: leave in select champion = ban !? why
First off, it's not a ban. Secondly, if there wasn't any consequence for leaving lobby, everyone would leave the lobby upon every minor inconvenience.
Louvem (EUW)
: I'm sorry, how pathetic is Riot games? No I wasn't aware, I had no notice or e-mail, definitely able to sue Riot.
> [{quoted}](name=Louvem,realm=EUW,application-id=39gqIYVI,discussion-id=aaZrwumy,comment-id=00000000,timestamp=2020-01-11T03:00:43.027+0000) >definitely able to sue Riot. {{sticker:slayer-pantheon-popcorn}}
KuroCorbeau (EUNE)
: Riot officially gave up on Duo Core Users, change my mind.
> [{quoted}](name=KuroCorbeau,realm=EUNE,application-id=eZuvYsEr,discussion-id=dtIU537P,comment-id=,timestamp=2020-01-10T17:57:40.559+0000) > Well, i guess Riot is gonna leave millions of players like this, since most people would not pay so much money for a high-end pc, just so they can run LOL. ["High-end"](https://www.amazon.co.uk/dp/B0741DN383?tag=br-amazon08-21) or [this](https://www.amazon.co.uk/Intel-Pentium-4-Thread-Processor-Graphics/dp/B07CNK4NZJ/ref=sr_1_10?keywords=intel+i3&qid=1578734233&s=computers&sr=1-10)
GGEazzy (EUW)
: "Glacial" in TFT needs a serious overhaul
> [{quoted}](name=GGEazzy,realm=EUW,application-id=39gqIYVI,discussion-id=EmvdYkng,comment-id=,timestamp=2020-01-07T19:01:13.592+0000) > > It is, in my opinion, one of the most, if not the most OP trait in the entire mode, even after the "nerfs", next to "Mage", making it a mandatory pick if you wanna get into high No. Currently (actually in retroperspective to 9.24b) meta is interesting in a sense that currently meta is based more around champions than specific trait. Warden is played much due to amumu and thresh/nautilus and along those nami creating nice spectrum of synergies but warden itself isn’t op. Much in same way bm wouldn’t be op but there is one unnamed offender. There are few exceptions, with preds, infernal and berserker comps building around one trait, but none of those are op in any way. > > 1. The %-chance to trigger it feels way higher than it is, especially considering that you have an entire team that has the %-chance to trigger it. It should be lowered even more. Besides, you have items that additionally cause more on-hit effects, basically rendering an entire champion useless and with 0 chance to defend himself or survive, should the stun and on-hit effect hit around the same time. That is if you lack frontline to take on the stuns while your backline should be able to kill those applying the stun. > 2. The stun time is too high for the same reasons listed above. You can basically stack it non stop if you get lucky, which is made even worse the more "Glacials" you have in your team to trigger it. Either reduce the stun time and/or make it depend on the "Glacial" team size composition, or make it work like the Zephyr item: only allow 1 stun per champion on the enemy champ, also only triggerable one time. That way, not entire teams can be locked down the entire round. Same as forementioned. Stunning tanks won’t help glacial player all that much > 3. Too many of the "Glacial" champs have additional methods to apply the stun. Example: Ezreal, Olaf and Warwick. That is already half of the maximum options of champs that are in that trait class. This should NOT be the case. It should be purely limited to basic attacks and basic attacks only. Giving more options to apply the stun to champs further increases the %-chance without any risks or cost of risk. Except the risk of playing ww and ez and braum that while yes, gives amzing stun potential gets destroyed by anything that has damage to burst them out (mages and infernal for instance). > 4. The "Glacial" spatula combination can make this class even more busted. Think of it: there is no other trait class (besides maybe "Mage"), where the spatula combination to create another champ with the same trait, is as busted as "Glacial". There are countless champs that benefit SO MUCH from being a glacial, making them and their spells raise the amount of OP power of this trait to immeasureable heights. Of course, it is hard to get a spatula and you have to get lucky, but ONCE you get it on a glacial team, it boosts your team power more than any other trait team combination. And now the bm offender comes in proving the following wrong, namely nocturne. Even after BOTRK I would rank nearly all of the spatula items higher than mallet. > > 5. Olaf is basically an instant win, or at least increases your chances to win by 200% once you get him and feed him with the items to increase his AS or give him ANY benefit at all, in addition to him having a huge power burst in his %-chance to stun your champs, especially if the "Berserker" class is active, which is the case almost every time, since it is easy to activate the "Berserker" class trait, be it via items or a "smurf champ". Olaf is basically how Ashe was before she was turned from "Glacial" to "Crystal", except he is even worse and melee, instead of ranged. Nah. Hush, swordbreaker, morello, redbuff and kindred will kill off any chance olaf ever had to go off. > > 6. The "Glacial" team, similar to "Light", has one of the most "balanced" team compositions: fighter, tank, ranged DPS, melee DPS, "support" (if you wanna count Braum as one). There are no pure squishies, like "Mage" or "Light", for example. Most, if not all the champs in the "Glacial" team, have a moderate-high survivability and damage output by default, giving them a big edge over any other team composition until mid-late game. How “balanced” the comp is has nothing to do with how good it is. Mages don’t have to and shouldn’t go only squishies(only 3 mage is usually played). Burst damage will kill any hope glacials ever had. The end. > (7. The "drop chances" for "Glacial" champs feels to be rather high, compared to other team traits. MIght be just me.) Which may be much to do with confirmation bias and obsession with the said trait.
: So just because somebody is better than you he is a smurf? >The reason why they smurf are obvious, they are selling high elo accounts for money Ok. Now think why would somebody want to buy an account just because it's in high elo in tft? You don't even get a reward for this gamemode.
> [{quoted}](name=Estrela Platina,realm=EUNE,application-id=39gqIYVI,discussion-id=gM26GuLL,comment-id=0000,timestamp=2020-01-07T23:53:13.069+0000) > Now think why would somebody want to buy an account just because it's in high elo in tft? > You don't even get a reward for this gamemode. In time we will get some. They are just finishing them up, which they announced to take few months. That being said, I find it hard to believe anyone would be willing to buy those lv 1 TFT D4 accounts etc.
: TFT smurfing
Smurfs may play their first and second placement game at g4 level and that's it. The chances you would have ever faced an actual smurf are quite slim to say the very least. Furthermore, as high elo tactics rarely affect amount of health taken, it doesn't matter was it Timmy silver 2's Olaf fantasy or Jack D2's ocean/warden comp which you face during the game. The only things taken away are 1 of the 1st-4th places and one fewer player rushing glacial/Olaf-orgy.
: I don't think it's good to compare children who say mean things in a video game to criminals in real life. You also don't want governments to have complete control over your behavior, why is Riot trying so hard to convince the players that such a regime with total surveillance and snitches who report you for saying the wrong words is desirable? In February **2011**, Tencent paid $400 million for a 93 percent stake in Riot Games. Tencent bought the remaining 7 percent in December 16, 2015. The Tribunal was a system introduced in May **2011** by Riot Games Inc. to help discipline players and keep the community in check with the help of their peers. However, it has been disabled since early 2014, with replacement systems being slowly rolled out in the time since then. **2015** The People's Bank of China licensed eight companies to begin a trial of social credit systems. Among these eight firms is Tencent. In general, multiple firms are **collaborating with the government** to develop the system of software and algorithms used to calculate credit. **2015** New player reform system heads into testing. The system delivers reform cards (notifications that link evidence of negative behavior with the appropriate punishment) that help players address their negative behavior. Your reports help the instant feedback system understand and punish the kind of verbal harassment the community actively rejects https://fee.org/articles/would-be-tyrants-capture-language-to-control-thought/
I'm not comparing those players who got perma ban into criminals, I'm strictly comparing the fear factor of punishment systems. As stated they are deterrents, farly different scale ofcourse, but in basic function the same. No-one wants delibarately get to prison, players usually don't want to delibarately lose their accounts. Only vast minority of citizens ever face imprisonment, only vast minority of lol players ever get perma ban. In both cases the bahaviour is affected (again, along with morality and ethics) indirectly by the knowledge of the fact that such punishment could be used for wrong doing. Difference between state and Riot is that Riot is private company. When you enter into LOL, you accept those rules set by Riot or turn away. While I don't ncessarily think mild negativity should result into permas and what not, the saying goes give an inch and they'll take a mile. In this case it is strict no verbal abuse policy, which again is in terms accepted by players.
: Ironically that also proves how ineffective perma bans and Riots punishment system actually are because these players certainly had new accounts, so they were still playing and their behavior didn't change.
Thing is, vast majority of those getting punishment for toxicity never go as far as to get perma. Perma is both punishment but also deterrent. In the experiment this deterrent was delayed to "second perma", which wasn't seen as good result. While it's true that those who continue being toxic may create new accounts, just as well there is very little to be done to both stop this while still keeping game accessible for new players. And even if it was made damn hard to create new account, I doubt that would do anything but make the problem players push limits further. It can be compared to prisons as punishment method. In many cases inprisonment won't reform offenders, vice-versa it may do opposite. Despite this, those that actually get such punishment only contribute to the tiny tiny minority while vast majority follows the law, both from moral standpoint as well as from fear of such punishments.
xSass (EUNE)
: > [{quoted}](name=KerberosFi,realm=EUNE,application-id=00edEA0o,discussion-id=1qfH0LPb,comment-id=000000000000,timestamp=2020-01-06T10:43:48.107+0000) > > Apparenly I should screenshot things before I write. summoners > summoner spells (spells you unlock as you progress with level)
The point they have keeping those locked, as they have mentioned a few times, is to offer something players may work towards. While how justified the system like that is, is debatable, they are unlocked fairly quickly (lv 8 for flash, if I remember correctly). Personally I don’t think they have all that much effect during that time on how new players actually perform, rather making smurfing more painful. And much of the things I said about champions can be applied on runes and summoner spells. To give new things in portions to keep learning experience manageable, little by little unlocking more and more options.
Conflux (EUNE)
: i don't think you know how to read, try reading the title properly this time.
> [{quoted}](name=Conflux,realm=EUNE,application-id=00edEA0o,discussion-id=1qfH0LPb,comment-id=00000000,timestamp=2020-01-06T10:23:23.888+0000) > > i don't think you know how to read, try reading the title properly this time. >Because editing isn’t shown in any way on these boards, it is fairly easy to twist things little bit. Just as with me putting this addition here. Apparently I should screenshot things before I write.
1von (EUNE)
: For people who vote No and give minus on this post. Please reply a reason why Riot shouldn't unban accounts. Thanks!
The experiment they had on NA went completely wrong, with most players being toxic just thinking it as one more chance to screw the rules before actual punishment. Simply put, the bad consequences are heavily outweighting the good ones with the experiment. Which is why I voted no.
xSass (EUNE)
: New players should unlock all the runes and summoners instantly.
Why? Number of champions owned is completely irrelevant in this game. Yet unless it is master+ level play, the champions played don’t matter all that much compared to the skill that is needed to play each champion effectively. More than anything,unlocking all would make learning experience harder. By having some of them unlocked by free weeks and so on should mean player can concentrate on few they have in arsenal rather than playing all of them and not gaining anything in terms of learning.
: predator, glacials, berserkers, light, assassins are the most op classes atm..... you NEVER see blademasters/rangers, rarely mages and woodland, soulbound has toned down as well, shadow is practically nonexistant, and summoners are used rarely too, ocean doesn't do much besides give some mana over a couple of seconds, well its useless when battles are over in 4 seconds with predators, assassins and berserkers.
> [{quoted}](name=Devilreaper XIII,realm=EUW,application-id=39gqIYVI,discussion-id=Pxi9Jm1V,comment-id=0001,timestamp=2020-01-03T10:02:07.623+0000) > > predator, glacials, berserkers, light, assassins are the most op classes atm..... https://media.makeameme.org/created/amazing-every-word.jpg
Smoothberry (EUNE)
: TFT Redemption doesn't proc on zed's clones if they are spawned under 30%
Zed copies item statuses meaning if zed (or clone) that had already procced ga, redemption etc. creates clone, the clone will not be able to proc them. It's not a bug.
: Account suspended? After logging in after 4 years?
So, you got banned for verbal abuse, as described in their terms of service. Got your license to your account (which isn't yours but Riot Games' property) terminated upon Riot terminating the contract with you due to offences, again, as described in the terms I'm sure you have read well before purchasing anything. Rp is still on your account, which you however have lost the access to due to contract being terminated, again as you signed in to contract by pressing accept button. But the important thing here is, what riot points actually are in legal terms? I think best similiar item would be gift voucher that has limited time of eligibility (according to the terms that have been described). Will you get refund if you didn't purchase anything but time expired? Ofcourse not. Do you get refund if you didn't spend all the rp you had? Ofcourse not, due to the license to your account expiring upon violating service terms. Then there is second question: What are skins (or other content)? They aren't actually your but Riot Games' property, which had been unlocked on your account as content that may enhance your experience in game in some way. You had access to them untill, gain, your license was terminated according to the terms of used. Again those that you have, I'm sure, read really carefully and signed in.
Smoothberry (EUNE)
: that's why i said "you **can** aim for"
Yes, but that doesn't work as a tip, as most of the time you **shouldn't** aim for them due to items being priority. With same logic I can say "You **can** roll all your gold before kruggs" but just as well that isn't something anyone **should do**.
Smoothberry (EUNE)
: Actual TFT Tips
Otherwise good tips, except even in first carousel, you usually (nearly always) want to prioritize item over the unit. Ofcourse if it's spatula, rod or tear lb/neeko, that can be taken, but with rest of the items I wouldn't prioritize them.
Kiyüri (EUW)
: Ofcourse, eggroll was nerfed by nerfing 3 units. But i dont know what to nerf in blender comp. On hit items being nerfed Sivir got hurt, little bit, assassins got nerfed, blades were nerfed as well if I remember correctly dont know honestly what to do. Nocturne is still busted tho!!! Im not sure i saw item changes but i doubt they made those changes specific for nocturne and this guy needs to be killed directly like eggroll.
https://www.reddit.com/r/CompetitiveTFT/comments/eh27bq/blender_is_hopefully_no_more_clip_of_mortdog/ This popped out to my eyes. So yes, they are nerfing blender in patch 10.1. Remains to be seen what those nerfs are. Edit:Ah, sorry. The person on video is Riot Mort, the lead designer of Team Fight Tactics. This rather for those who didn't know, op seemed to figure it out ;)
: TFT Ranked
Assuming I understood correctly, the ongoing ranked is the second season of TFT ranked, which started in November and will last most probably around March 2020. There wasn't any preaseason for TFT ranked and TFT ranked is completely separate from sr ranked.
Shamose (EUW)
: Any word on the TFT ranked reward?
Nope. Only thing said (1 month ago) was in one Tweet by Mort, where he stated rewards would be announced in no less than a few months, which would make me expect January-February **at least** before those are announced. https://twitter.com/Mortdog/status/1198625959080906753
Kiyüri (EUW)
: TFT Problem
The question is, whether nerf nocturne directly, or rather put emphasis on nerfing the comp overall. This is due to targeting nocturne too much makes him completely useless apart from bm comp. They are reworking PD and thornmail into new items which could help, though that remains to be seen.
: Imagine if League of Legends was like this *.*
System requirements would go up quite a bit. To my understanding the point they had in updating sr (back in 2014) was to keep those as low as possible. Thos they created map that is like a "painting" (as they call it) only consisting of mostly one simple solid mesh with textures, shaders what not on top of it, instead of consisting lot's and lot's of meshes like in model shown on video. Furthermore, there already is a MOBA using less stylized map, it's called Dota 2. League has built it's character looks on purpose to be cartoon-like, realistic map and the roster it currently have would go thematically together...quite as well as oil and water. But the map shown on video certainly is pretty, I can fully agree on that.
: People are already getting mad because of your title lol but tbh, TFT doesn't require skill at all, just luck and grinding time. The more you grind the easier it is for you to climb. I have friends who are in bronze-plat, that are diamond-challenger in TFT just with sheer grinding. They wanted to compare TFT to poker but it's not like POKER where it actually involves skills. Poker is way different in the sense that you only have a total of 52 cards to deal with. Now let's say that the table is full, meaning there are 9 players in total. 9 x 2, so you have 18 cards to think about depending on how the players play, i.e, bluff, etc. The RNG in poker plays on the river and that too for only 5 cards and you have ample time to guess what cards your opponents may have or not. It's based on skills purely because you need to think a lot on what your opponents will do or not or what you will do to make your opponents move. Whereas in TFT, you rely solely on RNG and LUCK since you can see what your opponent has on the table. As you said, 7 champions of each type in the pool. So you can definitely know what to build or not. The 5% skills i mentioned earlier, is that you just need to have a look around, look at your champions, monitor your economy, and proceed to play. The only thing ruining it all, is that those same opponents have better luck than you, getting 2-3 completed items on either 1st pvp round or 2nd and better luck in the shop, and thus forcing you to do make bad choices and so on or just get wrecked in all those pvp rounds with you just trying to get some better champs. In poker you have the ability to not follow. I can continue on but it's kinda useless to explain it to someone who doesn't want to admit that TFT doesn't require any particular skills and can't be compared to Poker.
If you can assure me that you would make exactly same choices as any high c1 player in each and every situation, without practise, then sure, there isn’t any skill factor. But that isn’t the case. Beauty of the game is that most of the time when newbie would get lucky by getting easy road to effective comp, they decide to take wrong path instead. Yet the effective comps vary from patch to patch basis, arguably even by daily basis as players shift playstyles. Also, if one manages to reach c1, I can assure you that at the very moment they have entered master, grinding won’t do anything in terms of making climbing easier due to everything being set against it. Necessity to basically play every day(due to how decay works) and lp gains going along 36 lp for 1st and -75 for 8th make it very unfriendly environment for grinding. Given yet that players may climb in that environment should be enough to say pure luck hasn’t got them there. Bringing up league ranks isn’t giving more information than me saying I’m god at bowling but suck at league. TFT doesn’t demand mechanical skill making it very different game due to all emphasis put on adapting into new situations. I won’t take stance on how it compares to poker in terms of skill. I’m stating it does require skill.
MiriambIrA (EUNE)
: These kind of players deserve to be banned
Toxic? After you decide to flame them? Nah, that is just reteliation, and quite mild one.
Xtinguish (EUW)
: 9.24B, TFT losing LP and demoting when finish 3rd.
Screenshot would be appreciated. What I suspect to be the case is that you had lost game that didn't at the time register into lp amount but was later calculated making it show as if you had lost 5 lp for 3rd place(for instance, drop from loss to lower division 75lp, then get 3rd place and 20 lp, both registered at the same time makes it show -5 lp). In any case, dropping down from division due to game loss (unless master,gm,c1) can only drop you to 75 lp. Not to 95lp, not to 50 lp etc.
Smoothberry (EUNE)
: TFT mountain hex little buff
The whole idea of mountain map is to reward sticking to certain units early and possibly even 3-star them. There is no need to buff it, because the whole idea is not to sell the unit you are stacking. Furthermore, hexes shouldn't have too much power but rather just change the way players may want to position or create comps. Currently they are doing that just fine.
: Critical is defined as a disapproving comment or judgement against someone or something. So yes it is a "critical opinion". You're just angry that someone has an opinion you don't like or you're playing the white knight. If I went ahead and said "Riot is a trash company". You can't really go around calling me toxic now, it's just that you're failing to comprehend a critical opinion. Think of it like customer feedback, maybe he gave it a 1 star out of 5 because of the service, not because he is "butthurt". According to you ever big LOL streamer is toxic because they criticise Riot often.
Certainly people are free to express their opinions on these boards. That being said If the quality of these posts is around the same level as op, I don’t see any reason why would Riot bother to address these threads. If swearing, text with capslock etc. are added and no concrete arguments are made(I feel like this issue should be addressed because x,y &z) these posts fall very short of what I would call constructive criticism.
: How I got out of Silver in TFT. (Not a guide)
> [{quoted}](name=GamingZimon,realm=EUW,application-id=39gqIYVI,discussion-id=GllLFeT2,comment-id=,timestamp=2019-12-23T22:43:12.753+0000) > > https://cdn.discordapp.com/attachments/172108605061857281/658798375021314079/wardenstack.PNG > > Legit the most hated build in the game. It's slow, it takes super long to kill something, but unless you build full desert (which you can't unless you are in top 2 last players) You won win against it. The player below me, had 5 3star champions at first and was crushing everyone outside of me. He's only though progress was to steal my champions and build counter measures when we were in top 4. > My friends hate me for building this build constantly in TFT, but this is the first time I balance my economy around the build which I feel I can increase my rank with even more. This isn't a finished Build, but I just wanted to let you guys know, I strive to be the most annoying player in TFT to play against. No, you won't be the most annoying player. With current meta revolving strongly around wardens+mage/zed/singed/lux, builds such as you had are really novelty thing when going D4+, with 5 players most of the time chasing wardens and stuff and lv 7 being all about getting amumu and brand2/zed/singed. And no, building desert against build you posted isn't thing I would do(because briefly, fitting 4 desert makes team sh!t most of the time), rather I would try to go with either singed poison variant or build warden mage with infernal(annie amumu brand/zyra). That isn't to say the said builds would beat it, the thing is just as well as on final build, or even more so, attention should be focused on pivoting and itemizations.
: Is it advicable to mute teamates ? Like "jungle never gank" "We dont have jungle" "I need gank" "Please gank now" "Jungle sucks" if I force gank a ungankable because they are crying for help. If I visit them they will not help me or if ever they help me still we cant kill and ending is we die together. Most of the time I know or I can sense that I cant gank a lane so its better to farm. But sometimes I cant concentrate because all 3 lanes are losing and all of them blaming the jugle want to be gank. So is there a champion that you can gank 3 lanes at the same time while taking objectives and farming at the same time? Basicaly my champion becomes 5?
Muting is advicable if chat has potential to affect your gameplay. With amount of misstakes people do around silver 4, you should have no issues getting ridiculously fed. Just start learning how can you spot and punish those misstakes while avoiding dying under any circumstances and you are good to go. Amumu and rammus would be advicable picks due to a)you only have to focus on macro rather than manging nearly any mechanics and b)they can engage fights (which in situation where teams tend to randomly fight is clear advantage, given player of those knows what they are doing). But honestly, the sooner you start to focus on things you can improve (unless you are LCS level player, there will always be something you acan do better), the sooner you develop skill and the sooner you are out of the elo you are stuck in.
: How to get out of bronze?
For starters, dying less could help. In those last won Olaf games you were getting hardcarried. Take better look at your performance. Start improving it.
: It is bannable already. It's just next to impossible to ban our a smurf. Inculding riot's thoughts of this is "smurf are like elo boosters, but in masses, we don't have enough people to investigate every single smurf if they are truly smurfs on top of that, smurfs reaches their own ranks within just 20-30 games, the time we ban them, it's likely that they ain't disturbing anyone anymore"
> [{quoted}](name=GamingZimon,realm=EUW,application-id=NzaqEm3e,discussion-id=o739lLxb,comment-id=0002,timestamp=2019-12-22T17:43:10.980+0000) > > It is bannable already. It's just next to impossible to ban our a smurf. **Inculding riot's thoughts of this is "smurf are like elo boosters, but in masses, we don't have enough people to investigate every single smurf if they are truly smurfs on top of that, smurfs reaches their own ranks within just 20-30 games, the time we ban them, it's** likely that they ain't disturbing anyone anymore" Sources are needed for that statement. With considerable googling I couldn't find any official source of Riot or their employees stating that sentence. They have never said they were banning for smurfing. What they have stated numerous times is that they don't either endorse it or condemn it([Riot Support 2018](https://support-leagueoflegends.riotgames.com/hc/en-us/articles/360001259787-Smurfing), [News 2015](https://na.leagueoflegends.com/en/news/community/q/lets-talk-smurfs-snow-and-bans-ask-riot), [Ask Riot 2017/2018](https://nexus.leagueoflegends.com/en-us/2017/07/poro-king-again/). Currently their system tries to detect smurfs asap, and get them to approprioate mmr level asap. No bans are handed for smurfing, though just as on mains, offences (verbal, inting etc.) can and will result in bans and could be reflected even on smurf's main account. Only case in which smurfing is punished is when in clash player manages to go through their smurf detection system but is later confirmed to be a smurf, resulting in loss of rewards for the team and denying access from the smurf to later clash events.
Vírtue (EUNE)
: Old legendary skins should get a VFX update
Ashamed? If something those skins show the distance they have come. Those were legendaries back in the day, currently hold as legacy skins. It is completely up to the buyer if they decide to buy one of those. And I'm sure they will get vfx once the champion itself is updated, which could take a while.
M3GTRDragon (EUNE)
: ***
> [{quoted}](name=M3GTRDragon,realm=EUNE,application-id=eZuvYsEr,discussion-id=PV2Zdnsv,comment-id=00000000000000000001,timestamp=2019-12-21T15:38:27.915+0000) > > %%%%%% How mature of you. No need to shoot messenger. I'm not the one who created the system, I'm trying to tell, to my best understanding, how it works. I'm just stating, what many would call trolling, isn't recognized by Riot. Yes, I'm pretty certain champ selection bullying falls into negative attitude, but that will most likely, as stated earlier, give them chat restriction. Though given that this would be after they have already been chat restricted twice, it could result in 2-week ban, even perma if this happened after they had had 2-week ban. Should he get banned? Sure, if they fall into second or third scenario, otherwise, I doubt they will get anything but CR at best.
FlameClub (EUNE)
: I didnt say anything about int so yea
The report options as far as I'm concerned are: Verbal abuse, negative attitude, afk, griefing/intentionally feeding,chetaing and inappropriate username. In which category would you classify "trolling in championselect"? Furthermore, it may very well be the person "trolling" who left. At best, you can expect to get him chat restriction for attitude, but as nothing happened ingame wise, trolling didn't take place. Who knows, maybe "troll" had played godlike game as teemo. You will have very least, really hard time to get Riot do anything about that case.
FlameClub (EUNE)
: Cant even report players to riot support because support page is refreshing infinitely for no reason
Amanti (EUNE)
: (TFT)Went from D4 to Iron 1 at the start of the season
It is intended. Everyone started doing placements from iron 2 this season with soft resetted mmr. Your lp gains are ofcourse calculated according to mmr, so at the moment you should gain ~100 lp for 1st place and lose only around 20 for 8th place.
: Thanks man, contacting support worked, my ban has been lifted. I will be more careful
0248991 (EUW)
: Friendly fire?
With this community? How about no?
: Those where mini reworks, Riot have never undone a full VGU and never will
Stated thing was if any rework was reverted, not which scale. And no, I'm not here suggesting swainshould be reverted, far from it. But stating something hasn't been done and therefore never will be done, isn't strong argument either.
: Illogical thread. They will never undo any reworks. Think.
{{champion:7}} {{champion:107}} {{champion:96}}
: Hey when I log in it is blank for chat log, maybe it doesnt show up for intentional feeding match. I play with both team and all chats disabled too, so yeah didn't really see anything my team tried to tell me.. Thats mistake on my part
Maybe it doesn't show it but I wouldn't be too surprised if system has detected something suggesting intention there. This isn't to say there was any, this is me making guesses on what triggered the system other than the raw amount of deaths. Best bet would be to contact support as we can only speculate around here.
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KerberosFi

Level 98 (EUNE)
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