Hoodwink (EUW)
: Don't be so selfish. It's not about you or any single one of us. It's about Draaaaaaven.
> [{quoted}](name=Quickpaw,realm=EUW,application-id=39gqIYVI,discussion-id=iHoB6Gct,comment-id=000c,timestamp=2016-04-01T21:43:50.371+0000) > > Don't be so selfish. It's not about you or any single one of us. > > It's about Draaaaaaven. 2 words: FUCK DRAVEN
: 3 minutes max. "too long"
> [{quoted}](name=LightTrack,realm=EUW,application-id=39gqIYVI,discussion-id=iHoB6Gct,comment-id=00020000000000000000,timestamp=2016-04-01T20:27:45.718+0000) > > 3 minutes max. > > "too long" lol. what fucking universe you live in?
shadowolf13 (EUNE)
: To avoid them you can play: 1)ARAM 2)Ranked 3)Draft Mode Or you just can wait a couple of days
> [{quoted}](name=shadowolf13,realm=EUNE,application-id=39gqIYVI,discussion-id=8TgWE2FA,comment-id=000800000000,timestamp=2016-04-01T16:38:52.152+0000) > > To avoid them you can play: > > ~~1)ARAM~~ > 2)Ranked > 3)Draft Mode > > Or you just can wait a couple of days fixed
shadowolf13 (EUNE)
: April Fools is supposed to be an unpredictable day which player can enjoy something new ,it is not a scecific day for URF to come every year.RIOT already stated for a month or so that URF will not be comming on 1st of April but it will be introduced to the rotating gamemodes which will be comming very very soon The Draven even will be out in the 4th of April time 23:59 so you don't have to wait too long for them to go away
> [{quoted}](name=shadowolf13,realm=EUNE,application-id=39gqIYVI,discussion-id=8TgWE2FA,comment-id=0008,timestamp=2016-04-01T16:07:31.213+0000) > > April Fools is supposed to be an unpredictable day which player can enjoy something new ,it is not a scecific day for URF to come every year.RIOT already stated for a month or so that URF will not be comming on 1st of April but it will be introduced to the rotating gamemodes which will be comming very very soon > > The Draven even will be out in the 4th of April time 23:59 so you don't have to wait too long for them to go away Well...this year they blew it big time. Literally, those draven heads...I would fucking nuke the whole riot team if it would fix the problem. Only to regret nuking everybody else but lead designers of the game
: Whoever came up with this Draven Day thing
YUCK! My head hurts and I think I'm gonna puke....or murder the draven creator, despite liking rest of his champs
: All? Damn Yasuo disagrees! :D
> [{quoted}](name=TheDarkSide112,realm=EUW,application-id=39gqIYVI,discussion-id=gKrOz0I0,comment-id=00010000,timestamp=2016-04-02T01:06:51.444+0000) > > All? Damn Yasuo disagrees! :D Malzahar disagrees even more. lets not even talk about annie or my personal favorite: EVELYNNNNN AND AKALI
: Aaaand then Ziggs ults
> [{quoted}](name=Xenos11111,realm=EUW,application-id=NzaqEm3e,discussion-id=vJH59LiZ,comment-id=00020000000000000000,timestamp=2016-04-01T12:47:38.731+0000) > > Aaaand then Ziggs ults {{champion:81}} bitxh plz
: Look let me put it to all you out there plain and simple. Yi as a champion is fine. What makes him too strong is the fact that he ignores HP and armor and slices trough people like butter while being tanky. You can't nerf items he uses to balance him out. While you try to nerf yi items you nerf them for every other champion. You will kill every other champion and even make those items sh.t option to buy at worst case. I play quite a lot midlane myself and I understand that our items are bad. We dont have any options for armor/ap items. Even {{item:3156}} would be not so strong if we had similar item just against AD damage. Its not fun to play with thunder lords against zed or graves. Like who the fck gave them so much damage. Best thing to do would be remove {{item:3930}} and give a good item for attack speed that wouldnt make you god.
> [{quoted}](name=Grimoire Wèiss,realm=EUW,application-id=39gqIYVI,discussion-id=oEwkRrcx,comment-id=0005,timestamp=2016-04-02T02:04:02.881+0000) > > Look let me put it to all you out there plain and simple. > > Yi as a champion is fine. What makes him too strong is the fact that he ignores HP and armor and slices trough people like butter while being tanky. > You can't nerf items he uses to balance him out. While you try to nerf yi items you nerf them for every other champion. You will kill every other champion and even make those items sh.t option to buy at worst case. > > I play quite a lot midlane myself and I understand that our items are bad. We dont have any options for armor/ap items. Even {{item:3156}} would be not so strong if we had similar item just against AD damage. Its not fun to play with thunder lords against zed or graves. Like who the fck gave them so much damage. > > Best thing to do would be remove {{item:3930}} and give a good item for attack speed that wouldnt make you god. wriggles in season 2.
: April Fool's Event: Draven Day feedback
the worst part is: Even my mana does a better paint job than they did
: Hi Riot, i have been waiting 40 minutes for a game
1) Too many jerks=not enough support players. 2) It's fucking early saturday morning, not everyone is nolifer like you or me
Thaeltis (EUNE)
: That hitbox is still not ideal, but, well... By rework you mean the one with hunt mechanics? I don't remember of any reworks before that and that didn't have much common with it (I mean, with the fact of invisible spears). If I remember they wanted to emphasis cougar form more, as mostly nidalee was played without it. Personally I don't think reworking a champion instead of solving the root cause is a solution here. If you were hit by that spear and took big damage that meant nidalee threw it from rather far away so you could dodge it unless shot from fog of war. Sure, as Nidalee you could get more distance as spear was in flight to increase damage, but I guess that was just bad design (calculating damage based on distance between Nid and spear's target. I still wonder how nobody came to the idea that Nid can move during spear's flight...).
> [{quoted}](name=Thaeltis,realm=EUNE,application-id=ETj6EdvQ,discussion-id=oGrwGw94,comment-id=00010000,timestamp=2016-04-01T22:19:19.031+0000) > > That hitbox is still not ideal, but, well... > > By rework you mean the one with hunt mechanics? I don't remember of any reworks before that and that didn't have much common with it (I mean, with the fact of invisible spears). If I remember they wanted to emphasis cougar form more, as mostly nidalee was played without it. Personally I don't think reworking a champion instead of solving the root cause is a solution here. > > If you were hit by that spear and took big damage that meant nidalee threw it from rather far away so you could dodge it unless shot from fog of war. Sure, as Nidalee you could get more distance as spear was in flight to increase damage, but I guess that was just bad design (calculating damage based on distance between Nid and spear's target. I still wonder how nobody came to the idea that Nid can move during spear's flight...). WHat I really dislike about rework is the fact that they actually ruined nidalee for players like me who exclusively used her cougar form, especially in toplane.
Jurakku (EUW)
: Hello! Yeah the Draven heads are annoying I guess but it's not for long so just try put up with them for now as normal! League gets a few flamers here and there but Riot are dealing with them however, if you feel you're struggling maybe because you're a low level and have few champs, Just do bot games until maybe you work your way up! As for the flamers don't forget you can mute the players doing /mute (playername) or holding tab and clicking the mute icon on their name. Hope this helps :)
> [{quoted}](name=Jurakku,realm=EUW,application-id=00edEA0o,discussion-id=xWL9rV2U,comment-id=0000,timestamp=2016-04-01T19:43:12.039+0000) > > Hello! > > Yeah the Draven heads are annoying I guess but it's not for long so just try put up with them for now as normal! > League gets a few flamers here and there but Riot are dealing with them however, if you feel you're struggling maybe because you're a low level and have few champs, Just do bot games until maybe you work your way up! > > As for the flamers don't forget you can mute the players doing /mute (playername) or holding tab and clicking the mute icon on their name. > > Hope this helps :) Well, here is something. It's not "here and there", it's more like "EVERYWHERE". as for draven heads, drafts work. thank god i'm not playing on Russian server
: What happened to level 6 and 7 champions' mastery?
Nalenthas (EUW)
: The issue is with this April 1st event, not even that URF isn't available for play
Rioter Comments
: Friendly reminder that Cho'Gath Eats The World was the best april fools joke
DELDE115 (EUW)
: LADIES AND GENTLEMEN, ITS TIME TO PLAY!!!! GUESS THE SURPRISE!!!!!!
errm no it wont be urf. if you see riot doing anything for community....well...let's just say they are not another Kixeye and Electronic Arts(don't know even which company is worse)
LegendCZ (EUNE)
: Why people want URF and why others should understand ...
> [{quoted}](name=LegendCZ,realm=EUNE,application-id=2BfrHbKG,discussion-id=toHu2jf9,comment-id=,timestamp=2016-04-01T17:16:21.315+0000) > > People love URF because ITS FUN! Its not regular game and **nobody flame there.** HAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HA! Errm...mostly you actually get flamed there.
: How do you Respond when the Enemies call your main a " Noob " champion
"If it is such a noob champ, then why are you not playing it in challen....oh...sry...i thought you were talking to me"
: DOWN WITH PERMA BAN !
Deal with it you toxic piece of shit. Like you said to many of us: Uninstall lol
: not at all. there is no ap anti-tank itemization. most ap champions are hard-countered by hp because there is no real hp shred option for mages which makes magic penetration useless because true damage is still countered by hp. mundo's passive regenerates more than liandry's passive does damage. you can build whatever you want and your whole combo will do nothing and will be regenerated 20 seconds later. pick cassio, malzahar or brand. otherwise you don't even need to bother trying.
> [{quoted}](name=AI RealSuperSand,realm=EUW,application-id=00edEA0o,discussion-id=wykMlE9X,comment-id=0002,timestamp=2016-03-31T01:07:04.103+0000) > > not at all. there is no ap anti-tank itemization. most ap champions are hard-countered by hp because there is no real hp shred option for mages which makes magic penetration useless because true damage is still countered by hp. mundo's passive regenerates more than liandry's passive does damage. > > you can build whatever you want and your whole combo will do nothing and will be regenerated 20 seconds later. > > pick cassio, malzahar or brand. otherwise you don't even need to bother trying. mundos passive only needs you to basic. heck i buy executioners and morello against mundo:D
: Bad things happen. If you are addressing Akali tank, I guess it would be fixed at some point. Poppy does quite a lot of damage too for a tank too, but my original posts holds true for most of the cases.
> [{quoted}](name=daniellizard,realm=EUW,application-id=00edEA0o,discussion-id=wykMlE9X,comment-id=000500000000,timestamp=2016-03-31T17:23:44.799+0000) > > Bad things happen. If you are addressing Akali tank, I guess it would be fixed at some point. Poppy does quite a lot of damage too for a tank too, but my original posts holds true for most of the cases. {{champion:54}} be like full ap, ults in uses e and bam, enemy backline dead and frontline(if there was any) less than 20% help. Every single time. and no, he wont get bursted.
Raentwo (EUW)
: How to beat tanks as an AP mage.
{{item:3116}} {{item:3151}} {{item:3135}} is my 3 most bought items on any ap mages. Simply cause this combination helps you kite and wear down tanks as well as burst down squishies.
: This. When you post something, you get an instant 1 positive vote. So Yo either got 1 post that got up-voted 12 times, or you've posted 13 different things, or anything in between. The voting system is disabled on this particular sub-board though :)
> [{quoted}](name=daniellizard,realm=EUW,application-id=00edEA0o,discussion-id=0rs3ERrp,comment-id=00000000,timestamp=2016-03-31T17:20:59.138+0000) > > This. > > When you post something, you get an instant 1 positive vote. So Yo either got 1 post that got up-voted 12 times, or you've posted 13 different things, or anything in between. > > The voting system is disabled on this particular sub-board though :) not on comments
Dotje (EUW)
: Just take a look to what I did :D
HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLY SHIT
: i dont think toxicity and playing support cancel each other out. saw many toxic supports (last one was yesterday). just seems like the role is unappealing to many including myself.
> [{quoted}](name=Oachkatzel,realm=EUW,application-id=39gqIYVI,discussion-id=y44F11F5,comment-id=00010000,timestamp=2016-03-31T09:37:38.247+0000) > > i dont think toxicity and playing support cancel each other out. saw many toxic supports (last one was yesterday). > just seems like the role is unappealing to many including myself. yhea, there are those as well.
: teleport annoys the crap out of me from time to time
Lulwut? You on drugs or deaf and blind?
: Solo Queue Reasoning
Reason for absurd queue times is simple: community is too toxic to play support.
warwiller (EUNE)
: I like to say gg easy and I don't get banned
I'll visit you in jail or hospital.
: It's okay if they flame but it's wrong if I react. Nice one riot
MaxStr (EUW)
: no it's still on {{sticker:zombie-brand-facepalm}}
> [{quoted}](name=MaxStr,realm=EUW,application-id=eZuvYsEr,discussion-id=XIgVpAuy,comment-id=001600010000,timestamp=2016-03-30T17:21:01.346+0000) > > no it's still on {{sticker:zombie-brand-facepalm}} EUNE, not EUW. EUW is known to have issues. You might want to ,look for my server before commenting
Kollery (EUNE)
: Region of Access: EUNE. Lag Spikes: Yes. Since: 29.03.2016 21:00 GMT+2 till 18:30.GMT+2. Date 30.03.2016 When occuring: Most commonly during multiple sudden direction changes in a row, be it due to skills or just dodging skillshots. Teamfights lag when multiple animations appear on the same target or same generic direction. The lag is persistant and after first appearence keeps reappearing in random conditions, even when no minions are in lane or lane minions are fighting each other. Each of the lag spikes last around 10 seconds to 1 full minute. Not all matchmade games lag. Some games do not lag at all. Country/State: Estonia. Region of access: Russia Lag Spikes: No. Persistant lag: No. Country/State: Estonia. TRACE RT as follows. Full trace RT sent to support for forwarding. This one has personal IP removed. Microsoft Windows [Version 6.1.7601] Autorioigus (c) 2009 Microsoft Corporation. Koik oigused kaitstud. C:\Windows\system32>tracert 104.160.142.1 Tracing route to 104.160.142.1 over a maximum of 30 hops 3 9 ms 8 ms 8 ms akad-bb1-bu37.starman.ee 4 9 ms 6 ms 8 ms r9-ae8-0-Tln-Linx-EE.linxtelecom.net [195.222.9.2] 5 13 ms 13 ms 13 ms r9-ae2-0-Sto-TC-SE.linxtelecom.net [212.47.201.107] 6 33 ms 33 ms 32 ms r9-xe-5-3-0-0-Fra-Anct-DE.linxtelecom.net [212.47.201.194] 7 * * * Request timed out. 8 37 ms 37 ms 38 ms 104.160.142.1 Trace complete. C:\Windows\system32>
The lag issues are currently over
aNACÓNDa (EUNE)
: You have any weird lag spikes!!? UPVOTE & COMMENT
Region of Access: EUNE. Lag Spikes: Yes. Since: 29.03.2016 21:00 GMT+2 till 18:30.GMT+2. Date 30.03.2016 When occuring: Most commonly during multiple sudden direction changes in a row, be it due to skills or just dodging skillshots. Teamfights lag when multiple animations appear on the same target or same generic direction. The lag is persistant and after first appearence keeps reappearing in random conditions, even when no minions are in lane or lane minions are fighting each other. Each of the lag spikes last around 10 seconds to 1 full minute. Not all matchmade games lag. Some games do not lag at all. Country/State: Estonia. Region of access: Russia Lag Spikes: No. Persistant lag: No. Country/State: Estonia. TRACE RT as follows. Full trace RT sent to support for forwarding. This one has personal IP removed. Microsoft Windows [Version 6.1.7601] Autorioigus (c) 2009 Microsoft Corporation. Koik oigused kaitstud. C:\Windows\system32>tracert 104.160.142.1 Tracing route to 104.160.142.1 over a maximum of 30 hops 3 9 ms 8 ms 8 ms akad-bb1-bu37.starman.ee 4 9 ms 6 ms 8 ms r9-ae8-0-Tln-Linx-EE.linxtelecom.net [195.222.9.2] 5 13 ms 13 ms 13 ms r9-ae2-0-Sto-TC-SE.linxtelecom.net [212.47.201.107] 6 33 ms 33 ms 32 ms r9-xe-5-3-0-0-Fra-Anct-DE.linxtelecom.net [212.47.201.194] 7 * * * Request timed out. 8 37 ms 37 ms 38 ms 104.160.142.1 Trace complete. C:\Windows\system32>
: I tend to get tired when my 5k HP Maokai waits 40 minutes for the "right moment". I just go in as Diana/Ahri/Kata, delete someone, Zhonya's and hope to fuck that my team got the "YO ADC IS DEAD, THAT MEANS ENGAGE!" memo :p
> [{quoted}](name=Shade Of Wolf,realm=EUW,application-id=39gqIYVI,discussion-id=3rqOnkFy,comment-id=000900000000,timestamp=2016-03-29T22:05:01.388+0000) > > I tend to get tired when my 5k HP Maokai waits 40 minutes for the "right moment". I just go in as Diana/Ahri/Kata, delete someone, Zhonya's and hope to fuck that my team got the "YO ADC IS DEAD, THAT MEANS ENGAGE!" memo :p Most guys can't even fucking wait 5 or 10 minutes till all my damn cooldowns are up for engage(including flash for repositioning when our carries get in trouble.
Hesperian (EUNE)
: Tired of the shitty LOCK IN in the new champion select (Ranked Placements)
JESUS CHRIST STOP BEIONG AFK IN FUCKING CHAMPION SELECT. You deserved those 4 no placements if you are always fucking afk in champ select. Its people like you who screw the games from the start. SHUT UP AND DONT CRY AND GTFO
Lux805 (EUNE)
: no idea my favorite riven skin is arcade :P
> [{quoted}](name=Lux805,realm=EUNE,application-id=2BfrHbKG,discussion-id=ux5hAItd,comment-id=0002,timestamp=2016-03-29T19:27:20.731+0000) > > no idea my favorite riven skin is arcade :P favorite skin: The classic
Serika Zero (EUNE)
: > [{quoted}](name=Kollery,realm=EUNE,application-id=39gqIYVI,discussion-id=3rqOnkFy,comment-id=000f000100000000,timestamp=2016-03-29T14:30:53.966+0000) > > Cause diana mains are rare sight. > > Usual core items are zhonya and morello in midlane and hextex gunblade into rilay into full tank in toplane. However, most of the time I dont even build core...I always have different build. **I just notice there are few items I almost always build** yes yes, those few items are your core For me its {{item:3115}} {{item:3020}} {{item:3100}} {{item:3001}}. Generally in this order, for both top and mid. Tho, I very rarely build Zhonias hehe. http://euw.op.gg/summoner/userName=serikazero past 8 games, 1 zhonias. And that was only to counter fizz ultimate
> [{quoted}](name=Serika Zero,realm=EUNE,application-id=39gqIYVI,discussion-id=3rqOnkFy,comment-id=000f0001000000000000,timestamp=2016-03-29T14:41:47.419+0000) > > yes yes, those few items are your core > For me its {{item:3115}} {{item:3020}} {{item:3100}} {{item:3001}}. Generally in this order, for both top and mid. > Tho, I very rarely build Zhonias hehe. > http://euw.op.gg/summoner/userName=serikazero past 8 games, 1 zhonias. And that was only to counter fizz ultimate I have used that build a couple of times as well. Awesome tower pushing and decent kill pressure. However, I find zhonya a must on toplane diana. It enable just so many engages you normally would not do:)
Serika Zero (EUNE)
: you are a Diana main too? 0.0 hi5 ^^ glad to see another one. How's your win rate going? What's your usual core items? Where do you play her? me mid and top ^^ don't know why, but i'm excited to meet other diana mains
> [{quoted}](name=Serika Zero,realm=EUNE,application-id=39gqIYVI,discussion-id=3rqOnkFy,comment-id=000f00010000,timestamp=2016-03-29T14:10:34.919+0000) > > you are a Diana main too? 0.0 > hi5 ^^ > glad to see another one. How's your win rate going? > What's your usual core items? > Where do you play her? me mid and top ^^ > > don't know why, but i'm excited to meet other diana mains Cause diana mains are rare sight. Usual core items are zhonya and morello in midlane and hextex gunblade into rilay into full tank in toplane. However, most of the time I dont even build core...I always have different build. I just notice there are few items I almost always build
: This is why I ban {{champion:55}} in all my games (unless I play her) they seem to be the number 1 offender for this in my games + they feed lane anyway + they cannot farm. they have a 5 mastery but play like a first timer and turn the game into a 4 vs 5 cuz they are useless.
> [{quoted}](name=killerkriskg,realm=EUW,application-id=39gqIYVI,discussion-id=3rqOnkFy,comment-id=0006,timestamp=2016-03-28T14:57:20.690+0000) > > This is why I ban {{champion:55}} in all my games (unless I play her) > > they seem to be the number 1 offender for this in my games + they feed lane anyway + they cannot farm. > > they have a 5 mastery but play like a first timer and turn the game into a 4 vs 5 cuz they are useless. You should see my bdother's vayne vs most vaynes in russian and eune bronze-silver. I bet a challenger loses his mind and eventually starts raging when carrying russian bronze V. So far...all up to master have done so xd
Serika Zero (EUNE)
: Well, there are times when your team mates fail to peal. Even in plat or higher elo. As for standing in the "front lines". Some ADCs are wave clear ADCs (Corki, Sivir, Lucian for example). They need to sit in the front line for a bit every now and then to clear the wave for your team. You should protect them when doing that. Some assassins (actually only 1) turn into poke assassins: LeBlank. So she wants to stay on the front line every time she has ult ready for WQR and maybe and E. Then we have Diana that wants to trade 1 for 1 with the enemy feed member. And she needs to be in the front line to land her Q on them so that after she killed enemy threat, and gets out of Zhonias, she can combo again and not be stuck there forever. And pretty much every other assassin wants to flank in some way. Hence, they would be on a side and the enemy team could engage on them at any point. My point. "Stay in the back line" is not always the correct choice. It depends on various circumstances.
> [{quoted}](name=Serika Zero,realm=EUNE,application-id=39gqIYVI,discussion-id=3rqOnkFy,comment-id=000f,timestamp=2016-03-29T10:07:11.188+0000) > > Well, there are times when your team mates fail to peal. > Even in plat or higher elo. > > As for standing in the "front lines". > Some ADCs are wave clear ADCs (Corki, Sivir, Lucian for example). They need to sit in the front line for a bit every now and then to clear the wave for your team. You should protect them when doing that. > Some assassins (actually only 1) turn into poke assassins: LeBlank. So she wants to stay on the front line every time she has ult ready for WQR and maybe and E. > Then we have Diana that wants to trade 1 for 1 with the enemy feed member. And she needs to be in the front line to land her Q on them so that after she killed enemy threat, and gets out of Zhonias, she can combo again and not be stuck there forever. > And pretty much every other assassin wants to flank in some way. Hence, they would be on a side and the enemy team could engage on them at any point. > > My point. > "Stay in the back line" is not always the correct choice. It depends on various circumstances. There is also flanking and/or waiting in the back for right moment to engage. I'm a diana main and I almost never stay in front. I stay near my team but usually on jungle paths i already managed to ward.
BullGOD (EUW)
: i play shen full tank supp and u have adcs who dive under turr with no minions, flash into enemies and complain bc i didnt help them (because the turr whould hit me instead) "report supp for useles"
> [{quoted}](name=BullGOD,realm=EUW,application-id=39gqIYVI,discussion-id=3rqOnkFy,comment-id=0000,timestamp=2016-03-28T10:56:30.400+0000) > > i play shen full tank supp and u have adcs who dive under turr with no minions, flash into enemies and complain bc i didnt help them (because the turr whould hit me instead) "report supp for useles" And thats why i dropped support. Cause we never have dps to take care of tanks. Lol just last game i went into black cleaver botrk ashe. We won the game because i was able to shred their sion in pieces(8k hp lane sion with around 200 armor. Apparently this guy went smite top for cinderhulk and had %hp from runes. Would have been rather effective in most games where adc's just #gottagetemcrits
: I would obey this if my tanks engaged. You know, like EVER. In SoloQ Vayne has more chance of engaging and getting a sneaky kill than you have of waiting for your tanks to grow some balls and fuck their 6k hp bodies at the enemy team.
> [{quoted}](name=Shade Of Wolf,realm=EUW,application-id=39gqIYVI,discussion-id=3rqOnkFy,comment-id=0009,timestamp=2016-03-28T16:57:01.193+0000) > > I would obey this if my tanks engaged. You know, like EVER. In SoloQ Vayne has more chance of engaging and getting a sneaky kill than you have of waiting for your tanks to grow some balls and fuck their 6k hp bodies at the enemy team. Yoy do know there is such thing as a right moment?
A Plebian (EUW)
: > [{quoted}](name=themackattack,realm=EUW,application-id=39gqIYVI,discussion-id=3rqOnkFy,comment-id=0001000000000000000000000001,timestamp=2016-03-28T12:19:33.996+0000) > > I guess thats how you get out of bronze, you find someting a Little bit out of meta and then the enemy cant handle it. I got good winrate with heimerdinger mid and SIon support. So i might be leaveing bronze soon if i keep the good work up. Try Sion jungle, once you master the movement of the ult (or at least get good at it) it's a really strong pick. Otherwise, Gragas support is crazily underrated! You get slows with hard dmg poke, a hard hitting (hp regenerating) hit with W, a stun and gapcloser + projectile blocker with E, and a crazy engage/disengage tool with ult. I mean, yeah, he's better in the jungle, but if I play support and I got a team which requires some hard engage/disengage potential, I will play graggy support. Early is 'meh' - once you get some HP, it's all gucci.
> [{quoted}](name=A Plebian,realm=EUW,application-id=39gqIYVI,discussion-id=3rqOnkFy,comment-id=00010000000000000000000000010000,timestamp=2016-03-28T13:14:06.617+0000) > > Try Sion jungle, once you master the movement of the ult (or at least get good at it) it's a really strong pick. Otherwise, Gragas support is crazily underrated! You get slows with hard dmg poke, a hard hitting (hp regenerating) hit with W, a stun and gapcloser + projectile blocker with E, and a crazy engage/disengage tool with ult. I mean, yeah, he's better in the jungle, but if I play support and I got a team which requires some hard engage/disengage potential, I will play graggy support. Early is 'meh' - once you get some HP, it's all gucci. Janna/nami
: I feel like the first part aka his shied is just okay,it shields you for all the damage took in 2 seconds (but there is a limit which I think is 510 at lv 18,tell me if I'm wrong),enough time to do an AA as AP Caster and then spam all your abilities,also if he W your abilites just stop or go around it/wait for the Wall to dissapear and spam again as I don't think abilities as mage or adc are longer than 26 seconds. It blocks ALL the damage took in 2 seconds time. So if let's say LeBlanc uses her combo Q+W and the total damage ISN'T above the shield maximumh ealth and it last in total let's say only 1,99 seconds and not above 2 seconds then you get shielded for all the damage without taking even 1 dmg from your real health,it's like a poppy shield,you can hit her and kill the shield or wait it to end but you would have dealt 0 dmg to her health. Then his second passive is kinda lame,I though it was op too at first but after seeing how squishy he is I started questioning myself why he was so weak,180% dmg and not 200% is a bit of difference. 100 AD yasuo with 100%,yasuo AA deals only 180 Damage though,while adc deal a lot more and kill you at a bigger range while taking 0 dmg as they aren't meele. But yeah,if his passive or kit was so OP then why is his win rate of only 50% (in all ranks)? He is balanced and maybe even UP IMO. In +Master tier he had a moment this month were he had 30% win rate,to only show how easy he is countered or hard to play.
> [{quoted}](name=Light Demon Lord,realm=EUW,application-id=39gqIYVI,discussion-id=tx6zbJsA,comment-id=000a00010000,timestamp=2016-03-29T00:05:07.343+0000) > > I feel like the first part aka his shied is just okay,it shields you for all the damage took in 2 seconds (but there is a limit which I think is 510 at lv 18,tell me if I'm wrong),enough time to do an AA as AP Caster and then spam all your abilities,also if he W your abilites just stop or go around it/wait for the Wall to dissapear and spam again as I don't think abilities as mage or adc are longer than 26 seconds. > > It blocks ALL the damage took in 2 seconds time. So if let's say LeBlanc uses her combo Q+W and the total damage ISN'T above the shield maximumh ealth and it last in total let's say only 1,99 seconds and not above 2 seconds then you get shielded for all the damage without taking even 1 dmg from your real health,it's like a poppy shield,you can hit her and kill the shield or wait it to end but you would have dealt 0 dmg to her health. > > Then his second passive is kinda lame,I though it was op too at first but after seeing how squishy he is I started questioning myself why he was so weak,180% dmg and not 200% is a bit of difference. > > 100 AD yasuo with 100%,yasuo AA deals only 180 Damage though,while adc deal a lot more and kill you at a bigger range while taking 0 dmg as they aren't meele. > > But yeah,if his passive or kit was so OP then why is his win rate of only 50% (in all ranks)? He is balanced and maybe even UP IMO. > In +Master tier he had a moment this month were he had 30% win rate,to only show how easy he is countered or hard to play. The problem here is the actual scaling. The base damage is overnerfed because of the passive and thats why he feels weak, when played.
: Those are skills that can be blocked by windwall,my bad. He blocks all long ranged aa,but some skills don't get blocked like Lux R,xerath R or ziggs R etc..
> [{quoted}](name=Light Demon Lord,realm=EUW,application-id=39gqIYVI,discussion-id=tx6zbJsA,comment-id=0005000000000000,timestamp=2016-03-29T00:19:49.639+0000) > > Those are skills that can be blocked by windwall,my bad. > > He blocks all long ranged aa,but some skills don't get blocked like Lux R,xerath R or ziggs R etc.. Happens to all of us. What makes yasuo rather annoying that even if you manage to shut him down early. As soon as it's 2 people gathering, it's windwall to block half the damage. Luckily it is also baitable. But doublecrit is a bit too much.
: Only 90% from critics,complains about yasuo passive and not those adcs who can kill you from your 10 km and deal more damage than yasuo with full AD items,like sivir,lucian,vayne etc..
> [{quoted}](name=Light Demon Lord,realm=EUW,application-id=39gqIYVI,discussion-id=tx6zbJsA,comment-id=00040000,timestamp=2016-03-28T23:12:00.600+0000) > > Only 90% from critics,complains about yasuo passive and not those adcs who can kill you from your 10 km and deal more damage than yasuo with full AD items,like sivir,lucian,vayne etc.. Lol. Vayne needs to kite you around to do that damage. Lucian needa to combo animation cancel passive and spells to do same damage as yasuo in same timeframe. And he falls off late hard if you don't use the passive. Sivir sucks in teamfights unless she can hit all 5 players with q-w combo. Yasuo on the other hand doesnt even need to build 4 items to do tons of damage and if the person playing him is not stupid enough to go full ad(which means, squash), he will be stupidly strong lategame. And even full ad yasuo is rather strong. What bothers me the most that yasuo is strong during earlygame, midgame and lategame and only way to shut yasuo behind is a mobile kitemage or cc mage, or someone who can fight in his minion wave so yasuo does not have any room to dash away from your skillshots abd/or damage. But even then, he still has w to block projectiles. What really bother's me is that for that awesome kit, his basedamages are bullshit weak and his crit passive still makes him bullshit strong early, mid and late, unless you actually manage to delay his second item long enough so he won't have it in midgame. He is managaeable and has counters, but the doublecrit makes him dumb and waay too strong. It need,s to be removed. Then yasuo can receive compensation buffs to q base and scalings and ultimate scalings. I dont mind champions that are strong early and late but weak mid unless their weakness covering requires itemizaton or skill level order sacrifice (See syndra, tristana, sivir, ap ezreal, renekton, rek sai, vi, shyvana toplane etc). What I am against is champions that are strong during all stages of the game and rather difficult or annoying to deal with. I mean cmon, even darius falls off at some point in the game. Devourer yi is also not that stupidly strong early and mid and can be shut down.
: For those who don't know what to do with champion shards
lol, I dont even get any champ or skin shards.
: I Honestly Feel Yasuo Needs a Nerf.
Remove doulecrit and then buff him all you like:D
OTServ (EUW)
: Tipps for an old player coming back?
Thaeltis (EUNE)
: [6.6] Invisible skillshots
This bug is rather old and has been happnening since the end of season 3. It's the main reason nidalee got reworked. (Besides broken hitbox spear and stupid spear damage)
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Kollery

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