Rioter Comments
: It’s not a shield, kled and skaarl are considered the same health pool when it comes to things like max and missing health This is probably a bug, I’d recommend sending a bug report to riot as just posting here won’t do much
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=fncZUmTt,comment-id=0000,timestamp=2020-02-11T02:23:20.851+0000) > > It’s not a shield, kled and skaarl are considered the same health pool when it comes to things like max and missing health > > This is probably a bug, I’d recommend sending a bug report to riot as just posting here won’t do much Ok. Thank you very much. I just wanted to make sure that there isn't something i don't get right.
Shamose (EUW)
: > This is probably a bug, I’d recommend sending a bug report to riot as just posting here won’t do much This bug was introduced with the new dragons in 9.23, I reported the bug in 9.23 and every patch after. In 9 days it'll be exactly 4 months since the bug was introduced.
> [{quoted}](name=Shamose,realm=EUW,application-id=39gqIYVI,discussion-id=fncZUmTt,comment-id=00000000,timestamp=2020-02-11T02:34:51.941+0000) > > This bug was introduced with the new dragons in 9.23, I reported the bug in 9.23 and every patch after. > In 9 days it'll be exactly 4 months since the bug was introduced. I will start sending it too mate. Thank you!
: Bugs can be difficult to squash some times, especially as it’s ptobably a pretty deep rooted issue regarding bonus health and kled (has kled ever gotta access to bonus health scaling before?)... assuming they’ve started squashing it then it could take some time I’d recommend being patient and continuing to report it, hopefully riot can (or will) sort it soon
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=fncZUmTt,comment-id=000000000000,timestamp=2020-02-11T02:46:27.139+0000) > > Bugs can be difficult to squash some times, especially as it’s ptobably a pretty deep rooted issue regarding bonus health and kled (has kled ever gotta access to bonus health scaling before?)... assuming they’ve started squashing it then it could take some time > > I’d recommend being patient and continuing to report it, hopefully riot can (or will) sort it soon Kled has access to bonus health stats. {{item:3053}} I build this every time and it works just fine.
Rioter Comments
: > [{quoted}](name=Mr Nuthead ,realm=EUNE,application-id=39gqIYVI,discussion-id=chu7K9cE,comment-id=00000000,timestamp=2020-01-18T19:03:28.880+0000) > > But what about the promotion games? if i have 50% then how to i win them ? I'll just wait to be lucky enough to win the first after i fall once ? (I mean after i lose the first promotion games and then i get the free win) Yeah that's pretty much how it works. However, since you earn more LP then you lose *outside of promos* you will have an easier time getting to promos then someone who faces people "in their own league". It a system that is designed you get you to your "deserved rank" as quickly as possible (if your LP gains are high enough, you can skip promos and are promotoed directly upon reaching 100 LP. You can even skip entire divisions at times and e.g. go from silver 3 to silver 1 without a promo!). However, this system is also designed for you to play a few hundred games of ranked. So, in particular in the first few games, it can be quite off. So it might well be that you deserve e.g. Silver 1 but you struggle to get there because you keep facing opponent who are too strong. Just keep playing and you will end up where you should be eventually!
> [{quoted}](name=Bananenschnder,realm=EUW,application-id=39gqIYVI,discussion-id=chu7K9cE,comment-id=000000000000,timestamp=2020-01-18T20:36:54.081+0000) > > Yeah that's pretty much how it works. However, since you earn more LP then you lose *outside of promos* you will have an easier time getting to promos then someone who faces people "in their own league". It a system that is designed you get you to your "deserved rank" as quickly as possible (if your LP gains are high enough, you can skip promos and are promotoed directly upon reaching 100 LP. You can even skip entire divisions at times and e.g. go from silver 3 to silver 1 without a promo!). > However, this system is also designed for you to play a few hundred games of ranked. So, in particular in the first few games, it can be quite off. So it might well be that you deserve e.g. Silver 1 but you struggle to get there because you keep facing opponent who are too strong. Just keep playing and you will end up where you should be eventually! Explained it good. I think i'll get there eventually (or maybe i can't because i won't be that good in the end). I appreciate it. Thank you !
HideSide (EUNE)
: > [{quoted}](name=Mr Nuthead ,realm=EUNE,application-id=39gqIYVI,discussion-id=Bzw3t8Lk,comment-id=000200010000000000000000,timestamp=2020-01-18T19:22:07.321+0000) > > Indeed. > No MP. Passive shield. Double crit. Infinite dashes. A lvl 1 wall that can stop everything. Mass stun ulty. > Indeed, i can't compare him with anything ! Cmon, trynda is clearly bigger sh;t than yasuo, not only because of amount of things he can do but because of the extent of what he can do with each ability. Free crit at lvl 1 ( I would be glad if he had to buy at least something to have his high crit chance just like yasuo). point and click AD reduction and slow in given situation, strong UNCONDITIONAL dash with practically 0 CD with full build (EAA, EAA, EAA, just watched video that was exactly like this, where trynda used E each second), Ultimate ability that lets you freely sh;t at enemy's head which in MOST, not every but most cases render enemy's defense useless... You dont outplay him via effort, you just press the "FK YOU" button. Against effort you can at least defend with your effort, but against "FK YOU" button you can defend only with certain another "FK YOU" button with similar power... Sadly, there isnt any button with given power, but they are at least big in number ( CC chain ). For CC chain you either gotta be support or many different champions at once.
> [{quoted}](name=HideSide,realm=EUNE,application-id=39gqIYVI,discussion-id=Bzw3t8Lk,comment-id=0002000100000000000000000000,timestamp=2020-01-19T01:43:51.970+0000) > > Cmon, trynda is clearly bigger sh;t than yasuo, not only because of amount of things he can do but because of the extent of what he can do with each ability. Free crit at lvl 1 ( I would be glad if he had to buy at least something to have his high crit chance just like yasuo). point and click AD reduction and slow in given situation, strong UNCONDITIONAL dash with practically 0 CD with full build (EAA, EAA, EAA, just watched video that was exactly like this, where trynda used E each second), Ultimate ability that lets you freely sh;t at enemy's head which in MOST, not every but most cases render enemy's defense useless... You dont outplay him via effort, you just press the "FK YOU" button. Against effort you can at least defend with your effort, but against "FK YOU" button you can defend only with certain another "FK YOU" button with similar power... Sadly, there isnt any button with given power, but they are at least big in number ( CC chain ). For CC chain you either gotta be support or many different champions at once. Well. I do agree with you that Trynda is a beast, but i can't say that he's better than Yasuo. He's the best in 1v1 (that's for sure with this ultimate), but in teamfights Tryndamere is too easy to die. All he can offer is 5 seconds to tank the dmg (and that's if enemies keep focusing him). Yasuo on the other hand can easily kill everyone (if the player have some skill) and he can offer very good CC to assist his team. Those tornadoes can be spammed all day long, plus he has a good ultimate than can stun whole team if they don't pay attention and stick together. So, for me... Tryndamere is the best 1v1 champ because he can't die and at the same he can deal huge crits, but Yasuo is more of a teamfighter (+ he can deal huge dmg too). At the end of the day, though, we both should agree with this. THEY'RE BOTH CANCEROUS CHAMPS TO DEAL WITH ! ! !
HideSide (EUNE)
: > [{quoted}](name=Mr Nuthead ,realm=EUNE,application-id=39gqIYVI,discussion-id=Bzw3t8Lk,comment-id=0002000100000000,timestamp=2020-01-18T17:33:14.913+0000) > > Tryndamere get 45% from his passive too. > Although it needs some hits. But with 2 crit items, that's 100% > Same as Yasuo's ! 95% -_- Dont compare yasuo with that sh;t...
> [{quoted}](name=HideSide,realm=EUNE,application-id=39gqIYVI,discussion-id=Bzw3t8Lk,comment-id=00020001000000000000,timestamp=2020-01-18T18:50:32.151+0000) > > 95% -_- > > Dont compare yasuo with that sh;t... Indeed. No MP. Passive shield. Double crit. Infinite dashes. A lvl 1 wall that can stop everything. Mass stun ulty. Indeed, i can't compare him with anything !
: You probably earn more LP than you lose. If you lose enough, you will be matched with lower ranked people (but also earn less LP and lose more). If you win more you will get higher up opponents, gain more LP and lose less.
> [{quoted}](name=Bananenschnder,realm=EUW,application-id=39gqIYVI,discussion-id=chu7K9cE,comment-id=0000,timestamp=2020-01-18T18:50:46.843+0000) > > You probably earn more LP than you lose. If you lose enough, you will be matched with lower ranked people (but also earn less LP and lose more). If you win more you will get higher up opponents, gain more LP and lose less. Ok. Thanks. Although, i still think there's something wrong in it. But you made it clear! But what about the promotion games? if i have 50% then how to i win them ? I'll just wait to be lucky enough to win the first after i fall once ? (I mean after i lose the first promotion games and then i get the free win) With 50% i deserve Gold 4, but the way i see it, i'll always be silver 3!
Rioter Comments
: > [{quoted}](name=Hananim,realm=EUW,application-id=39gqIYVI,discussion-id=Bzw3t8Lk,comment-id=00020001,timestamp=2020-01-18T11:17:20.462+0000) > > They are nerfing adc because 3200 gold for 100% crit which is a huge reliable powerspike is just too absurdly broken. Yet Yasuo rn can get it for 1600
> [{quoted}](name=Daddy Ants,realm=EUW,application-id=39gqIYVI,discussion-id=Bzw3t8Lk,comment-id=000200010000,timestamp=2020-01-18T11:47:32.444+0000) > > Yet Yasuo rn can get it for 1600 Tryndamere get 45% from his passive too. Although it needs some hits. But with 2 crit items, that's 100% Same as Yasuo's !
Morrhen (EUW)
: Not gonna happen buddy. She has a Dragonslayer skin coming in next patch.
> [{quoted}](name=Morrhen,realm=EUW,application-id=39gqIYVI,discussion-id=Bzw3t8Lk,comment-id=0000,timestamp=2020-01-17T18:04:55.162+0000) > > Not gonna happen buddy. > She has a Dragonslayer skin coming in next patch. True. Forgot about it. Now i can perma ban her because i know it will be like this for the next 2 months !
Rioter Comments
Kurotsu (EUW)
: That'd be difficult with the new elemental maps, but I'd fully support that idea My favorite event was the Star Guardian PvE, where the map looked like a night time grassy park. I'd love something like that!
> [{quoted}](name=Kurotsu,realm=EUW,application-id=Mpd1UjGe,discussion-id=J975Oszy,comment-id=0000,timestamp=2020-01-15T22:54:22.372+0000) > > That'd be difficult with the new elemental maps, but I'd fully support that idea > My favorite event was the Star Guardian PvE, where the map looked like a night time grassy park. I'd love something like that! Or at least a chat code where you control the weather. Or daytime. Like Night/Day, Rain/Snow/Wind and so on. These would be small but easy changes!
Rioter Comments
HideSide (EUNE)
: I have already posted this on different thread but wont hurt to do that again, right? >Tbh, I dont really get why he was reworked... Like I was happy that he got because I expected something really awesome with similar playstyle, but Im talking about reason. The official reason is that he was unhealthy feast or famine champ. But thats the weird part. Feast or famine champions are statcheck champions, which he was, but when we look at current statcheck champions then we will see that only ones that are famine or feast are those that have only way of defend themselves ,on lane, which is forced all in and hope that they can win it, but aatrox wasn't like that, yes he was feasting when he could safely all in, but he wasn't famine when behind, he could play defensively and somehow make it trough. When we look at champions we can see that there are champions that are similar but aren't feast or famine Riot is talking about. Trynda, Olaf, Jax, Kled, Kayle. Tryndamere's similarity is proof that as long as he didnt die, or wasnt behind CS a lot, he wouldnt lose anything despite number of lost trades. Olaf's similarity is that as long as he has some way as to payback without all in, he can do decently even as weaker one + the same thing as trynd. Kayle is proof that champ doesn't have to famine despite being weaker in only thing he can do during early/mid game. Jax and Kleds playstyles are proof that champion can be played differently than just all in head on everyone, especially when he can focus most of his power to the short duration of time. So where is that famine Riot was talking about? Unhealthy playstyle when trynd's one is and always has been more unhealthy. There was reason to do rework but in term of updating his old kit, not in term of deleting... Only deceiving reason there was is that he was feasting statcheck champ which is unhealthy but that was purely balancing blunder on Riots part, nothing else. >We could have rework that would have really similar playstyle to Kled's one, which is quite healthy if I should tell ( that is only my opinion to be clear) and could be like: Q and E updated , W could give attackspeed and bonus magic damage for short duration of time, R would be replaced for something more interesting like aoe utility spell and make passive to be creative ( Like players would had to or, more importantly, could be creative how to meet quite hard conditions for conditional passive around which would aatrox be played). But no, we had to fkin delete that champ with such potential and make fkin clunky champ who has to be balanced the way, so that even dumb players that mess every spell can win despite him being skill expressive champ who gains most of his power from skill of given player. So when we mix high skill of player with numbers that are from basics already fkin high, then it turns to be OVERKILL. >I would like to suggest removing second Q from current aatrox and make his first Q to knock up even out of sweet spot and successful pull from W would reset passive + make his W a bit wider. This way aatrox wont be so clunky and number dependent for most players.
> [{quoted}](name=HideSide,realm=EUNE,application-id=39gqIYVI,discussion-id=heVq7u4z,comment-id=0004,timestamp=2019-12-14T17:14:48.802+0000) > > I have already posted this on different thread but wont hurt to do that again, right? > Q and E updated , W could give attackspeed and bonus magic damage for short duration of time, R would be replaced for something more interesting like aoe utility spell and make passive to be creative ( Like players would had to or, more importantly, could be creative how to meet quite hard conditions for conditional passive around which would aatrox be played). But no, we had to fkin delete that champ with such potential and make fkin clunky champ who has to be balanced the way, so that even dumb players that mess every spell can win despite him being skill expressive champ who gains most of his power from skill of given player. So when we mix high skill of player with numbers that are from basics already fkin high, then it turns to be OVERKILL. Thank you!
HideSide (EUNE)
: > [{quoted}](name=Mr Nuthead ,realm=EUNE,application-id=39gqIYVI,discussion-id=heVq7u4z,comment-id=00020000,timestamp=2019-12-14T14:12:23.299+0000) > > Didn't notice there are so many. Thank you, mate. I feel better now that i know more people want him back. Here is 7th https://boards.eune.leagueoflegends.com/en/c/champions-gameplay-en/3eo7AdUz-release-old-aatrox-as-the-new-darkin-champion?
> [{quoted}](name=HideSide,realm=EUNE,application-id=39gqIYVI,discussion-id=heVq7u4z,comment-id=000200000000,timestamp=2019-12-14T17:17:16.197+0000) > > Here is 7th > > https://boards.eune.leagueoflegends.com/en/c/champions-gameplay-en/3eo7AdUz-release-old-aatrox-as-the-new-darkin-champion? I love the fact that at least 2 of these posts are from the same player with 2 accounts. I like it because it means he LOVES the old Aatrox. :D
: They wherent really last minute, the changes happened years ago and made aatrox less popular, everybody hated those changes. And reworks are popular regardless of how noticed their originals are, it’s kinda hard not to notice a rework tbh it’s talked about everywhere and gets played every game
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=heVq7u4z,comment-id=00010000000000000000,timestamp=2019-12-14T15:31:40.936+0000) > > They wherent really last minute, the changes happened years ago and made aatrox less popular, everybody hated those changes. > And reworks are popular regardless of how noticed their originals are, it’s kinda hard not to notice a rework tbh it’s talked about everywhere and gets played every game When a champion is ignored since his existence (season 3) and the last one and a half year before the rework they make him playable again, they are "last minute" changes. That's how i mean it. But i'm not going to argue with you. You made it clear on why they reworked him and i get it. But in the end, i still miss the all-in Aatrox with the 3-hit W. Thanks for the infos though. They will help me understand reworks that will be done in the future!
: It wasn’t so much he wasn’t that much of a champion, it was more he had some very unhealthy aspects which made him need a rework... and yeah he’s not the only one but Riot do have a long list of reworks to get through > But before the rework, they made big changes to him and he became pretty balanced, so why would they bother if they knew they were going to change it all ? Firstly he didn’t actually become balanced, for a year he was considered dead after those changes, and then just at the end he was the strongest top laner in the game due to some indirect buffs. So he was never balanced, just a bit more together. And it’s actually pretty common, swain, mundo, cho and akali got the same. The idea is that a mini rework is done on champions who won’t get their reworks in a while but can’t exactly wait that long, targeting a few of their more dire or easier to target issues... that way they can get to a stable position where they aren’t activaly a danger to themselves or the game while they wait for the rework. So those changes where just to stabilise aatrox while he waited for his rework
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=heVq7u4z,comment-id=000100000000,timestamp=2019-12-14T14:33:51.269+0000) > > It wasn’t so much he wasn’t that much of a champion, it was more he had some very unhealthy aspects which made him need a rework... and yeah he’s not the only one but Riot do have a long list of reworks to get through > > Firstly he didn’t actually become balanced, for a year he was considered dead after those changes, and then just at the end he was the strongest top laner in the game due to some indirect buffs. So he was never balanced, just a bit more together. > > And it’s actually pretty common, swain, mundo, cho and akali got the same. The idea is that a mini rework is done on champions who won’t get their reworks in a while but can’t exactly wait that long, targeting a few of their more dire or easier to target issues... that way they can get to a stable position where they aren’t activaly a danger to themselves or the game while they wait for the rework. > > So those changes where just to stabilise aatrox while he waited for his rework I see. Thanks. The moment i replied to you i thought of those last minute changes as a way to make people notice Aatrox again and then throw the rework so he may be popular. But you're probably right.
: > Like Rengar and LeBlank. They where reverted because their previous forms was closer to the rework goals than the new versions hence they where reworked. This isn’t the case for aatrox. > I mean, It's a totally NEW champion. > Since they didn't keep a thing from his spells or game-style, Actually if you look at the kit you’d find it’s got a lot of his old kit. Old passive was on the ult Old Q was split between Q3 and E Old W is the passive (on hit damage/heal that happens more frequently the more you hit stuff) And old R is still the same R just tuned for his new playstyle He is missing his 3 hit passive and his E, the latter of which nobody cared about. How riot rework stuff is you break it down into what is worth keeping and what isn’t or is causing the issues, then you build a kit around what’s left. The 3 hit passive is what caused his issues and his E wasn’t worth keeping... so Riot build his kit around his Q which was working well. Thing is as soon as you remove his old W aatrox is gone no matter what riot does, there’s no situation where the rework could be successful and aatrox could be preserved. > why didn't they just make a new champ and improve the old one? The goal of a rework is to remove the old kit not add a new one in... keeping the old kit would make the whole thing pointless and a waste of resources... especially as the kit would still need a rework
You're right. Not going to change my mind, but there are indeed some similarities. But i still want the old Aatrox back. I know he wasn't that much of a champ, but so does Master Yi and Tryndamere (many more too). I have Kled as a main since they removed Aatrox and he's not much either. But before the rework, they made big changes to him and he became pretty balanced, so why would they bother if they knew they were going to change it all ?
HideSide (EUNE)
: Sixth thread https://boards.eune.leagueoflegends.com/en/c/champions-gameplay-en/BHMAMTzc-why-has-aatrox-not-been-reverted-yet https://boards.na.leagueoflegends.com/en/c/general-discussion/TkBuUIWZ-can-we-have-the-old-aatrox-back-riot?show=flat&page=1 https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/zTeqrwR1-a-possible-solution-for-aatroxs-rework?comment=0001 https://boards.na.leagueoflegends.com/en/c/general-discussion/xkBfFhE1-aatrox https://boards.eune.leagueoflegends.com/en/c/champions-gameplay-en/XGOceo1f-bring-old-aatrox-back?show=flat
Didn't notice there are so many. Thank you, mate. I feel better now that i know more people want him back.
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Mr Nuthead

Level 46 (EUNE)
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