iKatarinaa (EUNE)
: Thank you for your opnion, i appreciate the comment tbh
like don't get me wrong, Fizz is pain in the ass. But at least he can kill max 2 players in one fight. Kata just never stops killing...
iKatarinaa (EUNE)
: Nerf Fizz for the sake of Humanity.... PLEASE!
I'd preffer if they nerf Kata instead.
Akaillusion (EUNE)
: yes unplayable I cant imagine that disaster
Once you get used to higher FPS, when it drops down your eyes notice it and it doesnt feel good. So yeah, it's nearly unplayable...
ShacoOrTaco (EUNE)
: And how will you be sure that a player is drunk? People can say anything on the internet, but that doesn't it mean it's like that lol P.S. I'm now in a orgy having love with 5 hot chicks
fair point, also you are a lucky guy
Dakon0 (EUW)
: State of the League of Legends Programm Base
Riot mentioned in their newest devs Q&A that they used to "duct tape fix" RGM. I think they do similar to main game, it is even visible if you check how different spells have totally different ways of telling you how they scale with your stats. Its a sad comedy.
Rioter Comments
Kurotsu (EUW)
: Group up and he wont be able to do anything Stun him and he's easily killable Dont 1v1 him unless you're ahead And he's horrible at ganking 'remove true damage from yi's E' I disagree with, 'give him a mini rework', maybe. I'm a yi main and while he's especially unbareable in low elo, he's very unviable in high elo. So hence reworking might be possible in the future, though personally I hope they dont.
You know majority of playerbase are in low elo, right? So maybe balance him for the majority of players?
: Tilt type test
Its meant to tilt you, thats the joke. Well.. or Riot is a joke and something new doesnt work yet again. You choose {{sticker:slayer-jinx-wink}}
: yeah i know i have the same problem sadly i guess the joke didn't go well XD
Oh... :D So it doesnt work to you as well, how is it possible Riot doesnt addres it :\
: so.... you're a veteran barbarian?? XD
I dont know. I tried to do the test like 5 times and didnt get resault, it just jumps back into the start screen.
Rioter Comments
ShacoOrTaco (EUNE)
: No. Just bring back old sion and we are gud
yea I also miss him as well, but at least new Sion is not such a pain to face, except the Q hithox sometimes
Rioter Comments
: Do honors even do anything?
Yea. I doesnt affect at all.
: aatrox need a buff
You think healing to full hp after every spell is weak? xD
: she cant be fixed her gameplay design is just terrible. she needs a rework
The design was good if they nerfed Q dmg and let mana regen on passive. It'd make you deattach much more offten to gain mana back. But now the shield is just too low of a reward to hop out, so you just chill in your ADC and hope (s)he doesn't get grabbed or CCed...
Peαnut (EUW)
: The game isn't balanced only around pro play. But there are slight exception in that the game has to sometimes be balanced around high elo. Yuumi's playstyle naturally requires the player to be of a higher skill level simply because there is so much to that champion. And thus, Yuumi has to be nerfed to the ground so she isn't abused in higher elo, but by doing this she is losing a lot more games in low elo so the win rate is skewed massively. And btw, there are a hella lot more statistics that go into "balance" than win rate.
But yet somehow champs like Syndra, Pyke... and all those champs with flashy playstyle, high chance for pentakills and stuff get buffed right before worlds... hmmmm..
Peαnut (EUW)
: Winrate =/= everything. She suffers the same problem as Kalista, Azir, Ryze. She's permaban in competitive play, having a 82% presence rate in the summer splits across all the regions, and 93% presence on patch 9.15 and 66% on patch 9.16. In the right hands Yuumi is a destructive force to be reckoned with, a massive healbot that would put Soraka to shame and a huge teamfight ult that controls the momentum of the teamfights. In the wrong hands, you have an 0-11 cat rolling on the floor.
Riot itself stated that game wont be balanced only around pro play, and while I see your point, in SoloQ she is pain to play, coz, as I said, no early game = no win.
Angrex (EUW)
: Her kit is very annoying and unhealthy for the game. She's actually very strong in the hands of a good player that has decent ADC and/or fighter as his team mate. I hope they will continue to nerf her until she gets one shot by a minion. Better yet I hope Riot will finally grow a brain instead of brain tumor and remove cancer called Yuumi from the game.
So you think Yuumi is the only cancerios champ in this bloody game? You are joking, right?
Rioter Comments
: No Events?
That's just a lame excuse. Odyssey, Doom bots and many more PvE modes are already finished. Not using them again is more wasteful that ignoring their existence.
DaisyLazy (EUW)
: Rewarding Ex-Reworked Champ's players - A must read for these especially
Also: Zac got reworked, I really loved the new ult. And now they revert it. Old ult doesnt fit with new kit and its really a mess of a goo...
DaisyLazy (EUW)
: Rewarding Ex-Reworked Champ's players - A must read for these especially
Remember how they did a whole event around GP's rework? Yeah...
Pxerkza (EUNE)
: im looking at the average and the average is 2 divisions which is completely reasonable
Doesn't feel reasonable to me, but now I see your point.
Spearki (EUW)
: hes gold 4 with 20games played hes mmr wont be stabled until 50+games so the g4 probably has g2 mmr and even if the p4s dont have g2 mmr if you duo q you will get either duo q enemy team or matched against higher mmrs to even the playing field of duo q coms ik ppl want to flame matchmaking and yes matchmaking isn't perfect but often times ppl dont try to research the system and think logically before commenting about mmr
I **was not** premade with anyone. But finnaly an argument that makes sense. He hasn't played many games so his MMR might be all over the place.
: The gold 4 player can have a plat 4 mmr. It works that way too. Premades also affect matchmaking heavily.
I can understand that it can happen, althought i really doubt it ever did/will. But I can't see someone with Plat4 mmr and 4 games losestreak.
Mortismo (EUW)
: I would 100% rather have a gold 2 player with 30 games on my team than a plat 4 player with 700 games
Like I said before: >I see that Jayce and Kata are a premade with a really good winrate together, they simply didnt have a good game. That happens. But Lee just... Didnt have the same skill as rest of the players in said game.
Cypherous (EUW)
: Sure, i mean you can choose to ignore that and whine about a system you don't understand and have no evidence regarding :P
Like I said, the Gold 4 player is on a huge lose streak recently, so I really dont think he has MMR for Plat4. Also his very next game has awrage elo Gold2. So I am pressing my X to doubt once again.
Tarolock (EUNE)
: as you said you had a premade, just that alone screws up the matchmaking because the community thoughts its an advantage to go as a duo so the matchmaker matches them with higher opponents, then add that 63% winrate on jayce into the mix and its kind of a balanced matchmaking and matchmaking have nothing to do with the outcome, you are making decisions ingame...
Firstly: I didn't say I had premade. 2 players in my team were premade. >I see that Jayce and Kata are a premade with a really good winrate together Secondly: Matchmaking has everything to do with the outcome. Do you think that when 5 Dia players get matched with 5 Bronze players it will be a balanced game? Cmon now.
: Yea, they need to update it. With you the number now is 0.007%.
Even if there were 100M players the 0,006% would be 60000 players/accounts. And there is really no way that's right. I have 2 permabanned accounts myself and I really doubt that I'm 1/30000 of all banned accounts.
Pxerkza (EUNE)
: difference in 2 divisions is miniscule
I either don't know what you mean or you can't do simple math. Gold 4 to Plat 4 is exactly 4 divisions.
Cypherous (EUW)
: Looks fine to me, you can be plat 4 with gold 4 MMR so i'm not really seeing an issue here
So you are telling me that 6 plat 4 players and 2 fellas on a huge win streak in Gold2 have Gold4 MMR? Oh I don't think so.
Rioter Comments
Cypherous (EUW)
: Because there is no guarantee of LP, if your MMR is lower than where you are you can still end up losing LP for fourth place, they only only ever said that "generally" 4th place will gain LP
Oh. well im still pissed.
Rioter Comments
: All this will do is buff adcs even more, as you're an adc player I see why you would want that... But would suck for everyone else.
I'd help toplane as well. Or even some midlaners. But you are right, adc would get the biggest profit of that.
KerberosFi (EUNE)
: > [{quoted}](name=PermaBannedEjpon,realm=EUNE,application-id=39gqIYVI,discussion-id=HrYzR7fJ,comment-id=,timestamp=2019-08-17T19:23:26.828+0000) > This rune would be a balanced version of Magical Footware (or similar) as it forces you to do something, not just wait and get 300g. Think that statement again. Magical footwear isn't just waiting, you are forced to play without boots for around 10 mins. Sure you are rewarded hard for it, but not being able to dodge skillshots properly or having lower chances to run away from ganks is considerable sacrifice.
First 10 mins of botlane is a farming simulator, unless one of the supports has ADHD and always tries to fight. If it was a risky rune to pick, then why'd every single botlaner pick it.
Player 00 (EUW)
: > [{quoted}](name=PermaBannedEjpon,realm=EUNE,application-id=39gqIYVI,discussion-id=HrYzR7fJ,comment-id=00010000,timestamp=2019-08-17T20:55:46.329+0000) > > Cull forces you to get at least 100cs, which could be easily increased or even removed. Getting people back to csing instead of fighting the moment they get back to lane could actually benefit the game. What a stupid statement. No one that knows how to farm properly is below at least Platinum or at least Gold elo. It would never work that way lmfao
I might be missing your point. So you are saying it wouldn't work because people know how to farm? What?
: why replace magical footwear? there free boots with bonus movement speed than regular
idk. Coz its a 100% pick rune for Adcs and basically anyone who goes for Inspirational tree?
M3GTRDragon (EUNE)
: I'll be honest, this item has it's niche uses, but it's usually a ctahcup item, not a starter
Don't get me wrong, as an adc player I usually go for Cull if im forced to back with only 500g in my pocket. But it's never your primary buy, just an item you bought cause you didnt have for anything else.
: ye put it so that we can take this klepto and magical footwear to not get a 2000 gold lead min 10 anymore but to get a 5000 gold lead for doing absolutly nothing.
Like i wrote, replace Magical footwear with this.
: Then people will get a free cull in runes. Next discussion.
Cull forces you to get at least 100cs, which could be easily increased or even removed. Getting people back to csing instead of fighting the moment they get back to lane could actually benefit the game.
Rioter Comments
Player 00 (EUW)
: The problem with League community
Giving up is still a reportable reason. The thing is, everyone in the game things they are "the One"; "the Carry" They are not playing to win "5 v 5", they play to win 1 v 9, trying to prove to themselves they can, but most of the time, they'll just die again and again, blaming others for their deaths. (Including me) Also, don't talk sht about ? Ping. We either get a new "WHAT THE ACTUAL F ARE YOU DOING YOU DUMBSTER" or never stop using ? as that. If my jungler pings "on my way" and heads botlane, but for some freaking reason he decides to go for enemy golems instead, you bet your ass that ill _? ? ? ? ? ?_ him ALSO: Your teammates can easily lose you Elo. If you met 2 or 3 teams in a row and lost all those games (-60LP). You might've just hit 0 LP and the very next game will demote you, thus lose your Elo ;) Just coz some ProPlayer said it, doesn't mean its holy.
Cypherous (EUW)
: > So, can anyone explain to me, how a Silver 1 with less than 50% winrate (so definitely not high MMR) And you know their MMR how? Oh thats right, you don't :P And his winrate is only indicative of his S9 matches, not what he got in S8 etc, considering the compression of the ranks he would have been gold 5 under the old system and your P4 would have been gold 1, so there doesn't seem to be anything wrong with this in terms of MMR, it just that you seem to be latching on to the platinum and silver parts while ignoring how the system actually works and how ranks were screwed up this season by the ladder changes
The plat guy has a huge winstreak right now, so I suppose he just hit Plat, my bad there. But Jax has a win/lose/win/lose pattern in his games, so I really can't see his MMR anywhere around G2. Jax was gold in s8, and silver in both s7 and s6. So from that I assume he is an awrage silver fella
  Rioter Comments
Cypherous (EUW)
: Its more that its a minor issue, in terms of bug fixes it will be low priority compared to anything else, they will probably get to it eventually, its not actually gameplay impacting like other things
It just shows how little do they care about the small details lately. There is so many small things in LoL right now (e.g. the plants that Riot never mentioned were bugged nor fixed) Every patch something leaks because they are just thowing out content nonstop, without looking at what they are doing with the game. (im writing this really tired, some of it might not make any sense)
Cypherous (EUW)
: > If there is a team purely focused on in-game tooltips, what else are they doing when they don't have enough time for said tooltips. Doesn't make sense, Huh? Because there isn't a team just for tooltips, it comes under the blanket of the UI and translation teams, and they have more than just the tooltips to deal with
So, back to my first point. They are too busy implementing those pointless Ethernals or any other shit for RP... edit: Added "for RP"
Cypherous (EUW)
: Because cosmetics are worked on by a completely different team, its almost like you think riot has 5 employees all of which do every single job
I am well aware that they don't, yet it almost feels as if they had. If there is a team purely focused on in-game tooltips, what else are they doing when they don't have enough time for said tooltips. Doesn't make sense, Huh?
: I do not play too much, perhaps daily 1 or 2. It gives me monthly 1 checkpoint. (more or less) Nomver 27 is the end if I am correct. 4 months... Well. I have doubts.
Number of games shouldn't have impact whatsoever. I remember like a year ago someone did a statistic of going from Honor 0 to honor 2. He was getting a checkpoint every 2-3 weeks, which (+-) fits to your experience as well. Even number of honors from teammates has no impact. They are there purely for a feel good effect.
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Level 190 (EUNE)
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