: Toggle ranked border armor on. (click on ur icon then click on ranked border).
Thanks mate :)
: That's not good for you at all :/ Some people have "ARAM only" accounts that only have op champs there to raise their chances of getting them
Well the easiest way to deal with it is to make all champions free on aram and arurf.
: > So, game changed from: > - pick what you want and play > to: > - pick what is the best you can get and hope enemy team got worse champions Your description is very correct. I just prefer the diversity over the same champs every game. Of course, it's normal that we don't have the same tastes
True enough. And I must say that in old URF I was sick of op picks and took always smth different.... I was not popular with most of my teammates, but hey, no one said it would be easy :)
Rioter Comments
: It is random, it's just that the pool is not all the champs. It's the champions you own + the 2 last rotations (Like ARAM). All champions from this pool have the same chance of appearing. So if you take into consideration the rerolls and the fact that you can pick a champion that another player didn't want. It's normal that you see some champions more.
Mate.... I got only 10 champions left to buy. Rest of them are unlocked. Guess how many champions from my pool I've seen in ARURF. (rhetorical question) {{sticker:slayer-jinx-unamused}}
: Players didn't try stuff in URF. A meta was created where you found the most broken champs every single game. Adding bans? Well now you will see the next broken champs on the list after the banned ones. So it was the same champs every single game and no fun. I too hate the AR part, but it's much better than seing the same broken champs every game. It was much more boring. There is more diversity now and the fact that winning depends on what champs you get then you can focus on the fun anyway and do crasy plays.
I'm sorry but no, it's not fun. Game is won for the team that got op champs. Been there done that. Both sides. And no there is no diversity. I see the same champions over and over, and to be fair, most players if they can choose they choose op champs from the available pool. So, game changed from: - pick what you want and play to: - pick what is the best you can get and hope enemy team got worse champions I don't like that trade. I understand you, I was very happy when they announced ARURF, but after playing some games I think they really got it worse.
Rioter Comments
Rioter Comments
Febos (EUW)
: Duck Finger? Silly boy, ducks don't have fingers...
Holy Sheep, you made me laugh so hard with this comment {{sticker:slayer-pantheon-thumbs}}
Zàgros (EUW)
: You can see akali under tower, and other forms of true sight, but no target her. I understand your frustration, but it's something.
Problem is with turrets not targeting her when she attacks under it hidden in "W". I don't know but I think she is the only stealth champion that can do that.... And in this case true sight is worthless {{sticker:slayer-jinx-unamused}}
: I know that feeling. I wanted to be called Cassius Tain. apparently the combination of A-S-S is bad even within a perfectly normal Roman name. I think they should ban Cassiopeia and Kassadin as well.
: And then someone bans it because they didn't know and you would say "well prepick your champ then".
Learn how to play 2+ champs on every position... I did it just because of teammates banning my picks
: That's why i never show my pick. Cause people troll ban me if they don't agree.
Rioter Comments
Rioter Comments
: https://boards.euw.leagueoflegends.com/en/c/community-creations-en/w8jKEYgV-ezreal-headshots
Wait, wait, wait, wait.... you drew Ez pretty well looking but LoL females simply ugly? WTF? {{sticker:sg-lux-2}}
kiwishrew (EUW)
: What unholy damnation hast thou wrought upon us? Only Janna and Sej look remotely okay. Sivir and Quinn are just dudes, Ahri and Xayah are like monstrous dolls, and Kai'Sa is nightmare fuel! This must be some kind of attack on the patriarchy to rebel against unfair standards or beauty, or a government experiment to induce PTSD in war criminals as a form of torture. (In all seriousness though, you're a damn good cartoon artist, I particularly like Janna)
True enough. Good artist no doubt. So.... if you are tired of same face why you didn't draw them with different face structure but still cute, beautiful or at least less repulsive... {{sticker:zombie-brand-mindblown}} Comon... after what you showed us we know you can do that :)
Thimes (EUW)
: She is just 40 years older.
You mean 40 centuries older... goodbay sexy Kata.... {{sticker:katarina-love}}
PaladinNO (EUNE)
: If Christie Golden or Timothy Zahn wrote a book on Freljord and/or Ionia, then I'd definitely buy it. Would likely get it of all of the released lore content was sorted and released in a proper book too. I hope a reference to Nikasaur would be in there too. Also, content from something I cannot for the life of me remember the name of. Something released as, I dunno, "war stories" on a 3rd party page back in ~2010. EDIT: Found some of it (a LOT of useless 404 errors though \*small indie company*): http://forums.na.leagueoflegends.com/board/showthread.php?t=256575 "Institute of War" and "Journal of Justice".
> Timothy Zahn Him and I would say James Luceno also is a good pick.
: the war of the three sisters (freljord)
Oh yes please. Or "Gods of Shurima", "War. Demacia vs Noxus". There could be simple, longer series like "Ez(Real) Adventures" or "Taliayah journey", "Yasuos Burden". Possibilities are limitless when comes to Runeterra {{sticker:sg-lux}}
Rioter Comments
: Season 8 is the worst season ever becuase the 80% of League champions are unplayable because of meta
Mate, I'm playing it from season 2 and have this problem since season 4. Every next season is worse and worse. They tell you that changes are good to keep game fresh but reality is that they promote some champions over other and we can't do anything about it. First I was learning how to play {{champion:33}} but constant changes to items and jungle made him hard to play. Then I started {{champion:57}} again after whole season of fun games they made changes (some good. some bad). The same was with {{champion:99}} (when rarely anybody played her), {{champion:12}} , {{champion:32}}, {{champion:98}}, {{champion:3}}, {{champion:54}}, {{champion:19}} ect. Don't get me wrong. Some champions (like {{champion:3}} I played when none wanted them and long before reworks (R.I.P. old Galio "W"). This season I'm playing {{champion:31}} and {{champion:45}} and I'm 100% sure that I won't play them in next season cause of "changes for better". And to say the truth I'm tired of this. Every next season I'm playing less and less cause of that. This game is becoming too weird to play...
Aezander (EUW)
: > [{quoted}](name=Ravnir,realm=EUNE,application-id=NzaqEm3e,discussion-id=UZEvE8xL,comment-id=0010,timestamp=2018-08-22T01:15:35.704+0000) > > The easiest (not 100% accurate) solution would be to remove from ranked ques for a whole season players that are trolling. > > **If player is reported few times in a row or in short period of time he will be first warned about consequences of their actions and after no improvement they would be removed from ranked ques for**: > a) if punished in beginning of season = rest of that ranked season is unavailable > b) if punished in mid season = rest of the season and half of another season is unavailable > c) if punished in end of season = rest of the season and whole next season of ranked games is unavailable > > This would not affect normal games, but at least ranked ques would be a bit safer. > > The same system could be implemented for player, if he is confirmed to afk on purpose. > > Bigger problem would be players creating new accounts to do exactly what they were banned for but then riot could think about permabans. > > There are no problems without solutions. Riot just must want to solve them. How would validate the report ? Because you can't really base a punishment only on reports. That's not a smart way to go.
Well again the easiest way would be to use the system that is working now and focus on players that are crossing the line too often. I'm talking about the most rotten ones. I think they won't be hard to noticed. Again as I said it's not 100% accurate, but its a start. First eliminate the biggest problem and then take care lesser ones.
Rioter Comments
: Ranked games are unplayable.
The easiest (not 100% accurate) solution would be to remove from ranked ques for a whole season players that are trolling. If player is reported few times in a row or in short period of time he will be first warned about consequences of their actions and after no improvement they would be removed from ranked ques for: a) if punished in beginning of season = rest of that ranked season is unavailable b) if punished in mid season = rest of the season and half of another season is unavailable c) if punished in end of season = rest of the season and whole next season of ranked games is unavailable This would not affect normal games, but at least ranked ques would be a bit safer. The same system could be implemented for player, if he is confirmed to afk on purpose. Bigger problem would be players creating new accounts to do exactly what they were banned for but then riot could think about permabans. There are no problems without solutions. Riot just must want to solve them.
Tarolock (EUNE)
: then i say it differently: urf in any version is plain stupid and boring after 2 games, and you cant change that, if you start balancing champs for urf then you dont have any original champs there, if you touch the stats that still wont help, because most of the time the kit is which is broken as hell (for example fizz can kill you under tower no matter how much hp you have since he can dodge every single towershot with his pole)
True enough, but his untargetable skill could have longer cd :)
Rioter Comments
Tarolock (EUNE)
: thats the whole point of it, the old urf was WAAAAAAAAAAYYYYYY worse
Difference is that in old urf everybody picked up the same broken champions( and it was boring as hell), and now team that has got more broken champions in random selection, wins (and this is also boring as hell). And this is plain stupid. I don't mind playing champion I don't have (I don't have only 16). I like playing different champions with weird builds, but this all ends when enemy have broken (in this mode) champion. Where is fun when master yi or fiora come at you in beast mode and just annihilate you and you can't do nothing about it. Master is untargetable and fiora has full health regeneration with her ult. And I don't said anything about champions like fizz, lulu, vladimir, garen, kei'sa... etc. Hilarious is that teemo is not so strong in this mode :) This is really great mode, with such a potential... but it's not fun in current state. Either some champions should be banned or should have manually changed stats to be more fair to play. Without it it's just flipping a coin.
Rioter Comments
radetari (EUNE)
: I actually posted my sivir rework idea a while ago because of the same reason its so dumb but meh i wanted her to be like slow attacking adc but deadly like draven
Well it is original idea...
: Then you could say how does Gragas throw his barrel but still has it in hand, or Nidalee's spear etc. There's tons of champs like that but League is not supposed to be realistic game so things like that will probably not change.
True enough... but must admit that its strange to see adc throwing her projectile and still have it in hand... It's like eat cookie and have a cookie :)
Rioter Comments
ClockTime (EUNE)
: It is active only for a certain period of time.
Seriously?... and blind is active all the time? ehh
Rioter Comments
Freescar (EUNE)
: > [{quoted}](name=Ravnir,realm=EUNE,application-id=39gqIYVI,discussion-id=jqP4uewv,comment-id=,timestamp=2017-03-19T19:46:08.520+0000) > > Riot on balance: Buff and nerf champions so they fit to current play. > Fmpov: Buffing champion that are not played and nerfing champions that are causing problems for buffed champions, NOT champions that need it. For this part of your opinion, I must say that buffing champions and nerfing champions does not depend on your game experience, every patch is primary set for esports, and high elo competition not for "mortals" like us, and YES we still have outdated champions but that doesn't mean that they are not playable, it's just that they are not suited for soloq, still if the players who play "outdated" champions they still can do significant impact in game if it's a good team game. > > Riot on class changes: changing classes so they fit more to others > Fmpov: They are buffing one class, and when its too good they buffing next one, and after next one is too good they buff another one ect. endless >loop I can't see the point youre trying to point out, I've played all seasons and I never felt like 1 class is more buffed than the rest of classes, and what do you mean by buffed? If you could explain on example that would be nice. > > Riot on new champions: every champion is tested and mostly ready for players to use him. > Fmpov: Throwing over/under powered champions live only to give some players free elo It's always good to get some free elo isn't it ? For someone it's a good thing, for someone a bad thing... > > Riot on meta: they allow players to play what they want on any position > Fmpov: they don't care that some champions have ridiculous scaling and are overpowered Well riot can't calculate every single damage and can't enticipate how that new patch for some champion will have inpact on whole gameplay, and it's not that easy to rewrite code or to throw another patch just to stop someone from being overpowered. Personally I don't think that any champion is overpowered so much that he can't be outplayed or countered. > > Riot on matchmaking: we are doing what we can to match players with equals. > Fmpov: They create two separate ques for ranked 5vs, so dividing player base by 2. No logic. I agree with Doomley. > > Riot chooses which champions are being played every season (by buffing and nerfing). If you don't choose their champion there is far more possibility you will lose. Again no logic. You should be able to play whom you want, and have chance to win. Well that's true, but again for every division you have different meta but it's the same patch, so it depends of elo level and team composition, I have a feeling that you are just describing soloq play not the game entirely. Personally I don't see league of legends win/loose type of game, I see it as a game to kill time, in all these years I admit, I wanted higher elo and just played ranked for wins but didn't farm elo that much, but I played many games and this is the only game where I don't get bored playing it, it's the only game where i dont grind 90% of the time (if you set your mindset that you dont grind elo, that you play to kill time ofc) and then League of Legends becomes bareable to play. I advise you to try it sometimes, don't be opssesed for elo and pure win, be obssesed how you play, what mistakes you make and what can you do to contribute to the team. And the last thing what I could say is simple If you don't like it, don't play it. But my advice is to try to relax while playing, don't mind loosing and don't mind winning just kill time or practice yourself till perfection, try different role maybe? I don't know, like you said this is my opinion I don't expect that you like it, but try to understand it, because I understood yours. - XoXo, Cheers Ravnir.
> I advise you to try it sometimes, don't be opssesed for elo and pure win, be obssesed how you play, what mistakes you make and what can you do to contribute to the team. I said it once in boards, and I will say it again. I can lose every game as long it will be fair and equal for all and after that I will write honest gg wp.
Freescar (EUNE)
: > [{quoted}](name=Ravnir,realm=EUNE,application-id=39gqIYVI,discussion-id=jqP4uewv,comment-id=,timestamp=2017-03-19T19:46:08.520+0000) > > Riot on balance: Buff and nerf champions so they fit to current play. > Fmpov: Buffing champion that are not played and nerfing champions that are causing problems for buffed champions, NOT champions that need it. For this part of your opinion, I must say that buffing champions and nerfing champions does not depend on your game experience, every patch is primary set for esports, and high elo competition not for "mortals" like us, and YES we still have outdated champions but that doesn't mean that they are not playable, it's just that they are not suited for soloq, still if the players who play "outdated" champions they still can do significant impact in game if it's a good team game. > > Riot on class changes: changing classes so they fit more to others > Fmpov: They are buffing one class, and when its too good they buffing next one, and after next one is too good they buff another one ect. endless >loop I can't see the point youre trying to point out, I've played all seasons and I never felt like 1 class is more buffed than the rest of classes, and what do you mean by buffed? If you could explain on example that would be nice. > > Riot on new champions: every champion is tested and mostly ready for players to use him. > Fmpov: Throwing over/under powered champions live only to give some players free elo It's always good to get some free elo isn't it ? For someone it's a good thing, for someone a bad thing... > > Riot on meta: they allow players to play what they want on any position > Fmpov: they don't care that some champions have ridiculous scaling and are overpowered Well riot can't calculate every single damage and can't enticipate how that new patch for some champion will have inpact on whole gameplay, and it's not that easy to rewrite code or to throw another patch just to stop someone from being overpowered. Personally I don't think that any champion is overpowered so much that he can't be outplayed or countered. > > Riot on matchmaking: we are doing what we can to match players with equals. > Fmpov: They create two separate ques for ranked 5vs, so dividing player base by 2. No logic. I agree with Doomley. > > Riot chooses which champions are being played every season (by buffing and nerfing). If you don't choose their champion there is far more possibility you will lose. Again no logic. You should be able to play whom you want, and have chance to win. Well that's true, but again for every division you have different meta but it's the same patch, so it depends of elo level and team composition, I have a feeling that you are just describing soloq play not the game entirely. Personally I don't see league of legends win/loose type of game, I see it as a game to kill time, in all these years I admit, I wanted higher elo and just played ranked for wins but didn't farm elo that much, but I played many games and this is the only game where I don't get bored playing it, it's the only game where i dont grind 90% of the time (if you set your mindset that you dont grind elo, that you play to kill time ofc) and then League of Legends becomes bareable to play. I advise you to try it sometimes, don't be opssesed for elo and pure win, be obssesed how you play, what mistakes you make and what can you do to contribute to the team. And the last thing what I could say is simple If you don't like it, don't play it. But my advice is to try to relax while playing, don't mind loosing and don't mind winning just kill time or practice yourself till perfection, try different role maybe? I don't know, like you said this is my opinion I don't expect that you like it, but try to understand it, because I understood yours. - XoXo, Cheers Ravnir.
Thank you for extensive answer and positive feedback. > And the last thing what I could say is simple If you don't like it, don't play it. Yea but if I wear challenger pro player it would be: > If you don't like it, don't worry. We will change it. It's kind of hypocrisy, won't you agree?
PaladinNO (EUNE)
: >every patch is primary set for esports, and high elo competition not for "mortals" like us, and YES we still have outdated champions but that doesn't mean that they are not playable, it's just that they are not suited for soloq This is an esport game. Or, rather, IF this is an esport game (I'm not saying one way or the other here, but just so we are on the same page), and if certain champions are not suited for Solo Queue, then that is considered "unacceptable" from a balancing point of view, and a fundamental flaw that needs addressing immediately. That is objectively speaking. However, subjectively speaking, I think we can easily agree that actually balancing a game such as this is a literal nightmare. I don't know what the lesser of two evils would be: Focus more on the regular mortal, and balance the game around the actual gaming experience for the casual player (which means stuff LC$, let the games be longer and more strategic - and personally, more fun)... OR continue down the current LC£ path that they have tread oh-so very long already, deliberately over-buffing champions, refusing to change the pro-world darlings (such as Lee Sin), keep doing that on a rotation, thus perhaps letting the LC€ matches be more entertaining to watch, but leaving the rest of the players (deliberately exaggerating to make my point) ever increasingly frustrated and ultimately bored of the game.
> This is an esport game. Or, rather, IF this is an esport game (I'm not saying one way or the other here, but just so we are on the same page), and if certain champions are not suited for Solo Queue, then that is considered "unacceptable" from a balancing point of view, and a fundamental flaw that needs addressing immediately. At least someone sees a piece of my point of view. Thank you. > I don't know what the lesser of two evils would be: Objectively: game should be equal for any user. The thing that varies is skill. Subjectively: I'm not pro, I won't ever be, I don't want to.... why I am being treated worse then pro players? Soccer analogy: Pro goalkeepers are defending too good. FIFA is ordering all goalkeepers to defend with one arm so that enemy team can shoot more goals. Global effect? Not so skilled goalkeepers from lower divisions have big trouble defending any shots. Pro players are shooting goals too often from penalty kick. FIFA orders doing penalty kicks from far grater distance. Global effect? Not so skilled players from lower divisions have big trouble in shooting at all. Pro defenders are assisting goalkeepers too well. FIFA orders all defenders have to wear 2 pound weight on each ankle so the enemy team can have more chance in scoring goals. Global effect? Many defenders from lower divisions have problem with running moreover with defending. Well known player X is too good. His enemies from team Y are not happy about that, and FIFA is oredering player X to play in chainmail so players from team Y will be happy again. In soccer are rules that apply to **everybody**. Size of playing field, length of match, proper uniforms and shoes, number of players, etc. In any other sport there are rules that apply for**everybody**. In LoL? In very high elo something is wrong or someone is not happy? Change it so they will be happy again. Duck other players. And with this I won't agree.
Freescar (EUNE)
: **Exactly**, so what I meant to say in overall for this post and all senior league of legends players is don't be so mad at rito all the time, they are already having a hard time trying to satisfy variety of lol players, the best way to play the game is to find something that makes it **bearable **to play, we can discuss this for hours the conclusion is same, the game can't be **perfect**.
I don't want it to be perfected. I know its not possible. I would like to have it **fair** cause you know its e-sport and as a sport game it should be fair by default. And you will say: its 5v5 - until one afks or is dc then its very fair (I know this problem is almost impossible to solve yet it is still there) players are on similar level - yea I just imagined Cristiano Ronaldo in too small, children sized cloths, on a children tournament (Hi to all smurfs) and champions are balan.... oh wait... I'm not mad at them I'm disappointed because I grow to be a big fan of it.
Doomley (EUW)
: >if only they would give me balanced game play and champions. But that will probably never happen. You are right. It will never happen but the reason isn't riot being incompetent. The sole reason for that is it's impossible to make the game completely balanced. There are too many variables for that to be possible. All of your points of views have huge errors in them and you simply lack the knowledge about game balancing. Also some of your points have nothing to do with the subject. Example: >Riot on matchmaking: we are doing what we can to match players with equals. Fmpov: They create two separate ques for ranked 5vs, so dividing player base by 2. No logic. Here both of these things are completely different and not even related to each other.
> All of your points of views have huge errors in them and you simply lack the knowledge about game balancing. You are probably right and my post was long repressed feelings regarding current state of game. Although as a player that spend many hours playing this game, that I think is great despite my feelings in post above, I can be disappointed regarding my gaming experience. Imo this game was way better and playable few years before. > Here both of these things are completely different and not even related to each other. Well, they are related. One ranked que (simple way): You can have 100 players of any division in one que and have higher probability you will end up matched with equals then with 100 players of any division divided in two ques (aprox 50-50 or 40-60 or any other yet still divided) and have less probability you will end up matched with equals.
Rioter Comments
: >Where could I see those statistics? Of course they will be valid, right :) Sure,while it's logical that they remove the queue with the lowest participation, if you want to know it exactly: You can find it in the official announcement of the Normal Draft removal... > in all regions except NA/EUW/BR, normal draft had very low participation.
I have difficulty in finding official annoucment of the Normal Draft removal with statistics. Could you point me in a direction?
: Greetings. You might vaguely remember the outrage in the community when Riot decided to scrap soloQ for a season, and implemented DynamicQ. (You certainly should if you used the Boards back then) https://media.tenor.co/images/29533547f82bf83b8e76e2a340fb71a9/raw I think most people can agree that the vast majority of players are happy, or at least not upset that now solo Q has made a comeback. That was simply a move that needed to happen, but it had it's price. Riot couldn't simply return to the system they had in Season 5, since Dynamic Q, despite all of the vocal, hating minority, had a lot of users. Riot was (kinda) right: Players liked to play with friends in a more serious environment. That's why Riot decided to give their plan of splitting the queues a shot, and it's how we wound up with SoloQ and FlexQ this season. --- Unfortunately, some regions do not have the player quantity to support all of the queues that are now active. Riot does not want to have partially working features in their game, unless they absolutely have to (though they might be a bit hypocritical about this at times). And since Blind Pick was still the more popular normal mode (god knows for what reason), Normal Draft had to bite the dust... Some queue HAD to be removed. I believe that having no Draft Pick still causes less outrage than having no SoloQ would. --- If you want to talk about the removal of Draft Pick itself, I believe it's terrible. In my opinion Riot shouldn't have done it, it is a terrible experience to go back to Blind Pick, without any substitude for Draft Pick. Adjustments to Blind Pick should've definitely been made. I really dislike the call of removing Draft Pick as it brought a rapid change (for the worse) into the EUNE experience. I can however understand the logic behind it, and maybe now you can too.
Yes I understand that changes had to be done. > Unfortunately, some regions do not have the player quantity to support all of the queues I have been playing normal draft whole last season and I never experienced lack of players in this mode. Dunno perhaps I'm too bad and on my lvl there were many players :) Beside leaving most toxic que ever and disabling normal draft, that was 341245234523456 times healthier, is beyond my comprehension... > And since Blind Pick was still the more popular normal mode Where could I see those statistics? Of course they will be valid, right :) > You might vaguely remember the outrage in the community when Riot decided to scrap soloQ for a season, and implemented DynamicQ. Yes, I remember but from what I recall problem was with solo players and 4 premades. That combination did build unhealthy relations. But as far as I can see, now ranked flex does not support 4 premades so It's doable to play flex as a solo player. Don't understand me wrong. I like playing solo/duo que. I really do. But if riot wants to disable one mode so awaiting time for game will be shorter, then the same action could be taken with ranked ques and It could speed it up. Just my opinion :)
Rioter Comments
Cryptidian (EUNE)
: I miss Atma's Impaler
I loved that item on {{champion:33}}
: You are locked into a prison cell with 3 champions for a month...
{{champion:99}} {{champion:89}} {{champion:163}} and.... you can throw away keys and.... don't search for them at all :) Edit: Oh, oh... reasons.... hmm.... searching.................................................................... {{champion:99}} will give all four of us light in nighttime. {{champion:89}} will warm all four of us in nighttime. {{champion:163}} will make cell walls unbreakable (so nobody would bother us).... but if we get bored she can set us free :)
Rioter Comments
Rioter Comments
: > [{quoted}](name=Ravnir,realm=EUNE,application-id=NzaqEm3e,discussion-id=IuqPknc4,comment-id=0000000000020000,timestamp=2016-12-31T21:17:07.427+0000) > > True. As you mention it you are right. I missed that but as Kezeslabas said earlier: > > Problem solved. Well. Not really. You could be forced into lastpicking Urgot as support, Veigar jungle or Maokai adc
True enough.
Almighty (EUNE)
: Reminder: We still want and need Normal Draft!
We remember... [*] Normal Draft 2016 So short was his presence with us...
: i don't think people will be like ''Hey, constantly playing this botgames are really fun ! You earned my subscription'' No they will be like ''What is this boring shit, i want to play online and not only against the Ai'' So afterall, adding Draft as only gamemode would make an extremely toxic first impression to new players, another reason why Blind Pick stands over it
> extremely toxic first impression to new players Mate... I just played blind pick. We had two imbeciles fighting for mid. Me and my friend where tired so we said "go dual mid we will take solo top and solo bot". After that game started and enemy team had 3, literally "three", afks. One mid and two bot (premades). Other two enemy players where left alone. Don't you think this is more toxic then normal draft? Because If I could choose I would prefer to play 3 months support then playing this kind of sheep game. You can defend it as long as you wish but this game mode (blind pick) is ducking stupid and it is bringing more toxic behavior then any other mode. It should not exist! Beside I think we should teach new players playing similar ranked mode game from the beginning so they would have time to get used to it.
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Ravnir

Level 93 (EUNE)
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