: I just realized I suck at this game and I should be in silver
Learn to use the game controls efficiently. Auto attacks can be turned off, start using attack move instead of move (It's all in the options). Then just learn the basics like cs'ing.
: Pantheons Rework -> Literal Dumpster
As a top he has become weaker, his primary win condition would be to block a critical skill with his E. As a jungler however he is pretty much S tier at this point due to his spear having AOE dmg for clearing, and his ganks are as strong as they were before rework.
: To the guy who just played klepto sona toplane in my game
The thing that bothers me the most about Klepto vs the old bandit is it's location. You really had to go out of your way to get bandit, while it doesn't really matter wheter you go klepto at all. It's even the best rune on fiora (as opposed to grasp/taste of blood), and pretty much every champion, in an easy matchup due to gold income.
True Sight (EUNE)
: Aatrox without a revive isn't Aatrox
Well urgot lost his swap so then i went for dota 2's vengefull spirit. Still preferred original urgot (or post rework urgot to be specific). I remember aatrox with the lvl2 suicide cheese jungle gank, wich i guess was his original incarnation? It was gimmicky but acceptable. The current one is ok. I just love how they create all this OP bullshit in top lane like Aatrox & mordekaiser, While a support like Karma literally shoves them out of lane without giving 2 shits. The actual problem with league is that in their despair (& mostly decline in playerbase), they are trying to dethrone south korea as champion. Wich results in constant reworks (one more moronic then the other) and balance changes, not to mention creating new items like {{item:3161}} to make some champs viable again. TFT ranked is another great example because SK doesn't care at all about lucky based gameplay. No champion feels unique anymore. One is just a better version of the other. It gets extremely boring, and outright tiresome to still play league. Although i don't play aatrox at all, this feels like another nail in the coffin to me.
Vertinhol (EUW)
: Gold IV or Iron IV ?
I'm noticing this odd pattern aswell. After a while i can have games where i can literally afk farm top & bot lane auto wins the game, or even mid. Other times it's pretty much unwinnable. I've heard the mention of win & loss spree queue where the system tries to figure out wheter you're an elo booster or not. usually matchmaking completely derps out after 5 wins & 10 wins makes it stupidly hard.
: Mordekaiser is already broken, why give him shitty hitboxes too?
Klepto tank karma beats him Bruiser hecarim beats him Ornn makes him look like a sad joke Fiora straight up murders him Tryndamere & kennen have a free lane vs him. TLDR; Apart from powerfarming in the jungle he's only viable vs dumdums who walk into everything he has.
: Is Mordekaiser OP?
The only threat is jungle morde with his %%%%%%ed clearspeed. In lane he has indeed a lot of weaknesses that can be exploited by Fiora, Ornn, Karma, Tryndamere,Hecarim...
Sièl (EUW)
: TFT Meta and Feedback
assassin is pretty bad imo. just don't put your main dmg dealer in the back and they become less scary. Something that always yields good results for me is getting a blitzcrank. Just put him on the complete opposite end of your team & watch how he rips a carry out of the enemy team. get him to lvl 2 & he can last long enough to remove them from the main fight. Glacial is the hardest to deal with imo. the rest is pretty balanced in terms of counterplay, granted you get the appropriate draws. I find that going for something from the start always backfired later on. Getting a synergy straight away is cool but completing it is quite hard at times.
: League of SNOWFLAKES ..
tell me about it. Simply by cs'ing properly & obtaining a lead that way you get a bounty on your ass. Even winning doesn't feel satisfying anymore. just dumpster your lane & watch the /all 9 x riven of toxic come in. I'd rather win/loose based on skill, rather then some degenerate run it down mid lane & just altF4.
Rioter Comments
: Just wanted to share my first win.
i played like a dirty wh*re last win. 3 item trist was in the back & i just couldn't kill her. But then a wild blitzcrank appeared and i put him in the opposite corner of where my team was and the game was over. My favorite synergy so far is wild/shapeshifter/random. The lifesteal & hp on elise is just broken lol. Glacial gunslinger is nice aswell if you can upgrade a gunslinger to a glacial. Then it becomes an annoying stunfest to deal with. 6 assa & sorc is cool too but it feels pretty noobish.
: Please remove the RNG in TFT from camp item drops
yup, way too much rng involved. Sometimes you get overloaded, other times you get squat all. the actual tactical play is non existant also, this'll be a very short lived mode if nothing changes.
: Some support specific advice required
lux, karma, zyra are your best bet to get out. Definatly stay away from tank supports since that's the easiest way to go down hard. I rarely build support items below gold to be honest. Becoming a secondary ap carry makes things a lot easier then having items to support ppl that have no clue what they're doing. Took me roughly a week on each account to get from bronze 1/2 to gold 5, although i mostly play mid/top. I pretty sure karma is the best to master since you can play her in all 3 lanes. Apart from cs'ing properly and some lane manipulation there's no need to force any plays, Anything below diamond willingly walk into whatever you shoot at them it gets hard to stay motivated after a while. Just hit me up if you need any help.
cale1991 (EUW)
: State of servers outside of NA
21ms from belgium on eune, provider telenet.
: Bot Lane Meta all over again.
And if you're smart as a support you'll let your adc collect the plates solo. It's such a disgusting snowball it's borderline broken.
: Is it just me who doesnt like TFT?
Team size increase is pretty broken really. Especially if you get lucky with early spatula's the game is pretty much over. A surrender option would be extremely welcome. The mode is pretty broken making it horribly unfun to play long term. I don't really see where the tactics come into play since you just collect the class buffs & rip through things.
: Easy to play Champions and S Tier champions
Tier lists are only relevant to those who can play the champions. For simply climbing all you need to know is the fundamentals really, champ doesn't matter one bit & neither the the composition. Mastery points only reveals how much you've played a champion, not how good you are at them.
: Why is it so hard for many players to end a game?
If you're on the loosing side you simply collect all the cs from sidelanes and get your chances of winning. Problem is indeed the champ ranking system, along with players just being dumb & refusing to listen to anything.
: Mordekaiser adjustment (that makes sense)
You royally missed the fact that he's a god tier jungler aswell. Q dmg needs to get nerfed along with some serious bugfixing on the ulti.
: pls give me a champ that can be played well bot when i get autofilled adc that's not a marksman
: Fair Matchmaking?
you basically grind to D1 on %%%%%%ed broken champions. Especially from gold to diamond there's a lot of boosted accounts. If you wanna get higher there's to pay to wintrade option. I dunno why they haven't put a pay to win button yet since riot doesn't seem willing at all to fix anything other then release skins and create garbage patches. 2 games and i was literally done for today & off to play dota2. EUNE also has the %%%%%%ed ping issue at times where you see 300+ ping players in your ranked games. Just put all of these dumdums together in their own queue, it's not a hard thing to do really.
: mercs + cleanse= 100% tenacity?
no, 100% would mean half duration
Omega Bot (EUW)
: Tank meta wasn't *that* bad
ahhh tank meta. Where sejuani & mao kai could literally 2v8 the entire team. The problem with tanks now is that the cdr items are largely not present. {{item:3025}} {{item:3110}} don't make great 1st items. Whereas an ap mid has 45% at lvl 10 with trans {{item:3285}} /{{item:3003}} + {{item:3158}}, wich is literally a 2 item build. A bruiser has {{item:3071}} as their big purchase. Wich in some cases also caps out at 45% no time. There should be a big 20% cdr tank item imho. With ar & mr counterparts. Since they rely on their abilities to have an actual impact it's quite gutting that they simply don't have it at all.
: SO lots of people are going on about how Mordekaiser is OP...
pick {{champion:516}} and laugh about how pathetic his kit is while you build items in front of him. Since {{champion:516}} is unstoppable during bellows breath morde has no means of grabbing you. Morde royally loses the lvl6 all in it's rediculous. The actual problem i find is that your ulti is extremely hard to see in the death realm. Wich makes it a pain in the ass. {{item:3001}} rush in lane. {{champion:236}} Braindead really. same as ornn except you dodge & all in. This only applies to people who have the neccesary mechanics to properly play him, wich are extremely rare below D2. Morde is like the %%%%%%ed lanepusher that either feeds or gets fed. If morde goes even with top he pretty much looses the game by default. Jungling is a different story. The %%%%%%ed clearspeed of doing a healthy fullclear with double camps is rediculous. It's kinda like how graves used to be except your clearspeed is beyond broken.
ShacoOrTaco (EUNE)
: Ty LCS players
{{champion:80}} {{champion:163}} is worse to play against really
RiTCHiFeeD (EUNE)
: Nerf Nasus Please overpowered
i ran my nasus out of lane on ornn, bellows breath & grasp pretty much wreck ppl who are dumb enough to cs in it. And seriously. First you pick a pathetically weak champ (wukong), who is pretty much irrelevant these days. second. since you shouldn't be relying on full %%%%%% cheese with electrocute, you should be having grasp of the undying since it is so much more devastating vs nasus (corrupting pot start). Really, loose vs a nasus who rushes iceborn into trinity? What the F... that even put iron 5 to shame really
: Drew a KDA Ahri in my sketchbook today
EfreyS (EUW)
: Which champ can solo carry botlane
{{champion:96}} for sure. Just use your entire team as a meatshield and it's gg.
: > [{quoted}](name=Shredfreak,realm=EUNE,application-id=39gqIYVI,discussion-id=erQBgwIb,comment-id=0002,timestamp=2019-05-25T17:24:54.668+0000) > > i don't get why i should get the same -LP for a loss when we surrender because of an afker. It's literally 1 pathetic line of code that would make ppl a whole lot happier. On trigger it should give an immediate ranked ban aswell. The elo system aswell is flawed. > Your screenshot from point 1. should give +40 on victory while -10 on loss. That way you have an incentive to play your utmost best. > > All they seem to care about is rework champions (most that didn't even need it) to keep the game interesting & fresh, while the actual base of it is horribly flawed. > > A partial revert to the old system is very much due. add a wildcard to the pro league & whoever is #1 ranked teams gets it per region. Give us a reason to get good. > > Edit: > After in game namechange my boards account seems bound to eune for some obscure reason. I'm still EUW though {{sticker:zombie-brand-facepalm}} and iits literally 1 pathetic line of code that makes it abusable by premades
Quite the opposite. A premade should get flagged by the system when entering queue, wich results that they are considered a single entity. If one drops the code simply doesn't trigger for them specifically on altF4 abuse & the likes. Any abuse that still is possible are quick & easy bugfixes wich in reality shouldn't take more then a few hours to solve. If attempted i'd flag for a 20 game ban on 1st attempt with permanent ban on 2nd. Both get a loss prevented. Ofcourse this requires riot to hire a real coder vs whatever degenerate filth they have now.
: My Opinion on the game.
i don't get why i should get the same -LP for a loss when we surrender because of an afker. It's literally 1 pathetic line of code that would make ppl a whole lot happier. On trigger it should give an immediate ranked ban aswell. The elo system aswell is flawed. Your screenshot from point 1. should give +40 on victory while -10 on loss. That way you have an incentive to play your utmost best. All they seem to care about is rework champions (most that didn't even need it) to keep the game interesting & fresh, while the actual base of it is horribly flawed. A partial revert to the old system is very much due. add a wildcard to the pro league & whoever is #1 ranked teams gets it per region. Give us a reason to get good. Edit: After in game namechange my boards account seems bound to eune for some obscure reason. I'm still EUW though {{sticker:zombie-brand-facepalm}}

StumpThatCould

Level 150 (EUNE)
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