Pixelbits (EUW)
: Suggestion: Base MMR not just on wins and losses, but on personal stats too?
Fun fact: If you never feed, it is more likely for the enemy team to have a feeder than in your team.
: "i dont care what statics say and stuff cuz i dont trust them." If not statics then what? Usually everyone including governments follow "statics" so unless you got a better idea then enlighten us. In my opinion Kata is pretty balanced atm, Every champion has it's highlight somewhere in any season that's why people actually made "tier list" website in which patch what kind of champions are abit better then others at this moment thanks to the recent updates.
Because she/he does the conclusion of Kat being weak with feelings. For some, feelings leave no room for rationality, which is kinda sad.
: katarina feels so weak atm
I admit, I have missed a Katarina whine post. It has been a while since the previous one. In the past 7 days, Katarina has had 54,3% win rate, 5,5% pick rate and 4,5% ban rate in Diamond+ around the World. The champ doesn't need a buff.
Lapantino (EUW)
: Give AP non mana mages/assasins a choice
Yes. Riot should give all of them a mana bar, so they can use Doran's Ring.
: Twisted Fate base stats
Imo TF is supposed to, and should be, a weak laner due to how high side lane pressure he has after 6.
: Small thing I want have happen to The Dark Seal.
Riot should give the item the support treatment and increase the cost to 400g instead.
Hansiman (EUW)
: > Bans: I can see why some might like this but at the end of the day you get equal chance to get the "more OP champs". Not always, since there's a lot of people that use ARAM accounts that only have champions considered OP in ARAM unlocked. --- > Poke reduction: But it's soo FUN popping people!! Even if the mode is intended to be random, and chaotic, it's not a fun experience being vs a high poke team that you can never touch.
If Riot wanted to combat ARAM only accounts, they'd put every champ in free rotation in ARAM. Besides, 10 isn't even close of being enough to take away all the "annoying champs".
Hansiman (EUW)
: Upcoming experimental ARAM changes (and Butcher's Bridge)
Also, can't you test this with the ~~guinea pigs~~ NA server before putting it on EU?
Hansiman (EUW)
: Upcoming experimental ARAM changes (and Butcher's Bridge)
So that'll mean I can never get {{champion:9}} ? That makes me sad. Edit: After reading the rest of the suggestions, I'm even more sad. But a question remains: Does / Did ARAM need all this? Although the Butchers' Bridge is nice, I give Rito that.
Misterviin (EUNE)
: 17/1/6 AND A-, IS THIS NORMAL????
People still play War Thunder? Oh, and you lack CS.
: Except there are often people who are drunk playing at night.
Except when it's a Finn playing. Those get the strength of dozen villages while drunk {{champion:2}}
: Looking for a new summoner account name
: Ghost, Righteous glory, R boom, there you have Mach 3
With those items, Yi goes ~~Rule~~ Mach 34.
: This ARAM game lasted for nearly 2 hours !!!
I wouldn't be surprised if the people downvoting the comment section are actually using such level up bots themselves LUL
Infernape (EUW)
: Pretty much CC him and hope you can blow him up by the time it wears off (or if he doesn't have a QSS). It stupid as it applies to every champ in the game.
Against most other champions, a simple slow can do the job. And unlike Yi, Olaf doesn't run towards your carries at Mach 3.
: > [{quoted}](name=VIT Laati,realm=EUNE,application-id=39gqIYVI,discussion-id=Em1EEGG9,comment-id=0002,timestamp=2019-03-18T17:02:04.204+0000) > > Hope to God your team has Fiddlesticks and another champ with point n' click hard CC. Hahaha, so other than that he's impossible to beat?
Full build Yi is similar to Kassadin. Beating him becomes a team effort, as there aren't that many champions that can actually 1v1 a full build Yi. Fiddle is a classic counter, just because an ulting Yi isn't affected by Fiddle's Q's slow. The 2nd CC comes handy if / when the Yi builds a QSS/Mercurial Scimitar. Champions like Malzahar, Skarner, Ryze etc are nice.
: What the FU are you suppose to do against master yi late game?
Hope to God your team has Fiddlesticks and another champ with point n' click hard CC.
WolfX10 (EUNE)
: Silver and Judgment Kayle
After what I've heard, I honestly think not getting Silver / Judgement Kayle skins is a small price to pay in order for the game not to be ran by Garena in EU / NA.
: Tibbers also has a limited life span, Daisy can stay out indefinitely. Daisy is meant to stay around long term so doesn’t need to always be recast, tibbers you cast for the AoE not for tibbers themselves... so a lower cooldown makes much more sense.
Daisy stays for up to 60s. Tibbers stays for up to 45s. Daisy's CD can go down to 66s with 45% CDR. Tibbers' CD can go down to 44s with 45% CDR. So in theory, Annie CAN have permanent Tibbers. Ivern can't have permanent Daisy. Edit: Also, Annie can use the Ultimate Hunter rune, meanwhile it isn't ideal for Ivern.
: Cooldowns tend to be based on similar abilities, ivern’s is more or less consistent with other summons like the maiden. And his usefulness isn’t damage, it’s distruption... you set him on a fighter or front line and he just keeps knocking up suppling a decent amount of distruption and peel
Meanwhile Annie gets an AoE stun with a minimal cast time, and can constantly apply Rylai with it if needed. Tibber's lvl 1 CD is the same as Daisy's lvl 3 CD.
: This ARAM game lasted for nearly 2 hours !!!
That is the result of 5 level-up bots vs 5 level-up bots, that obviously doesn't exist according to Rito.
: Why does Daisy have a 140 second cooldown when its the most useless Ultimate in the game
: What am I supposed to do when my teammates do this?
ellekene (EUNE)
: What music do you listen to between games?
When I play League, I tend to binge-play it. When a match ends, I queue for the next. And as I mostly play ARAMs, the queue times are around 20s.
VIT Laati (EUNE)
: https://media.discordapp.net/attachments/499895693490520064/556886319180152835/unknown.png 14% pick rate in Dia+ around the World. 54,9% win rate. "But hey, only Riven mains can make her work. All her animation cancelling is so difficult only the Riven OTPs can win with her. Otherwise she is so weak needs buff plox"
What a surprise. Downvoting Riven mains with their salty tears are running in to rescue our poor original poster LUL. Or it could be the fact that in that chart, there are numbers larger than 10.
: Rant about Tank buffs and MMR balance
Nasus and Yorick aren't tanks.
: Join The Poro Kingdom Discord Server
Are there any {{champion:9}} mains?
: Riven broken? no shit
https://media.discordapp.net/attachments/499895693490520064/556886319180152835/unknown.png 14% pick rate in Dia+ around the World. 54,9% win rate. "But hey, only Riven mains can make her work. All her animation cancelling is so difficult only the Riven OTPs can win with her. Otherwise she is so weak needs buff plox"
radetari (EUNE)
: yeah, get ready for some people to lecture you in the comments on how its all your fault
Hansiman (EUW)
: Skins aside, how would that even fit in with the overal theme of the game?
The same way as Zoe does.
: Aurf and Riot noobs champs
Who would have guessed some champions become OP if there are next to no cooldowns? But hey, that's the "fun mode" people have waited for :P
: Jax rework based on Kayle rework
So you say Jax should get ranged AAs in the late game as well?
sepaurora (EUW)
: more punishment for bully (poke) champion if they miss skill shot
So we'd be left with Tryndamere, Udyr, Yi and.. That's about it. Would be really fun game. Kappa
: What is the difference between a 6-month account with a 5-year account?
: no shit you can't predict one singular game based on champions statics, what are we trying to explain to you is that statistics are used to determine winrate / pickrate / banrate and those are the main factors that are accountable for a champion status in short words, given an appropriate sample size and pick rate, if champ X has a too high of a winrate, he will be considered as too strong and nerfed. nobody but you is talking about singular games, we are talking in bigger scale here
I honestly think it is easier and more useful to explain rocket science to Charlie Brown than maths to the original poster.
: What do I think? That Yi is fine and his counterplay is CC. If he gets hit by any hard CC he will die, very quickly.
CC isn't an especial counter to Yi, but a counter to any champ that isn't an ulting Olaf.
Lari (EUNE)
: Can we please stop losing Lp because of monkeys?
If you lose LP due to monkeys, I'd highly recommend not to play ranked in the cages of a zoo.
mitsos19 (EUNE)
: Lmao..then the team which has the best stats should automatically win..no need to join games and getting tired..statictics is a thing but it s not the most important part of the game
If you are so firmly against statistical facts, why don't you prove us wrong by playing 100 rounds of Neeko ADC and 100 rounds of Sejuani ADC. Obviously you should win more with Sejuani ADC, if you luckily get good matchups or suddenly get better players in your team, right?
: League needs to fix that
You were autofilled or got your secondary. Fill = You can play any role. Besides, you were premade. What stops you from swapping roles?
mitsos19 (EUNE)
: dunno why ppl keep relying so hard on the winrates since they are inaccurate as anyone can pick one champion or you can easily meet feeders or good players etc...whats even more important than her win rate is her average kda and even more important than the average kda is her gameplay..how good or how bad she can stand in the lane-game. The fact that in most of the games she can get a good peeling support or cc supp to spam the lane and escape the early game flawlessly making her op in the late game as expected doesnt mean that she is broken..for example if vayne was about to get treated the same way she would have 70%+ win rate
Stats are just a lie and are influenced by Trump, Putin and RNG. Jokes aside, win rate is the only important stat in the whole game. It tells you how often people win - and winning is the point of ranked. If a champ wins obviously too often, something needs to be nerfed.
: So when are tank stats actually getting buffed?
MR items for tanks: {{item:3194}} , {{item:3065}} , {{item:3001}} , {{item:3193}} Armor items for tanks: {{item:3110}} , {{item:3025}} , {{item:3143}} , {{item:3068}} , {{item:3075}} , {{item:3742}} , {{item:3800}} , {{item:3193}} MR reduction items: {{item:3135}} , {{item:3165}} , {{item:3020}} . Up to 33 flat and 40%. Armor reduction items: {{item:3071}} , {{item:3036}} , {{item:3033}} , {{item:3147}} , {{item:3142}} , {{item:3814}} . Up to 57 flat and 24% (requires stacking) / 25% / 35% / 43% (Stacked Cleaver + Mortal reminder) / 50,6% (Stacked Cleaver + Lord Dominik) So by investing 3 items, AP carries reach 33+40%. For an AD-based champ, that requires 4 items. Thus AP carries can fit the DCap to the build. I do also have empirical evidence to back this up after playing hundreds of ARAMs. It is a lot easier, more effective and more cost efficient to itemize against physical damage than against magical damage.
mitsos19 (EUNE)
: yeah because the win rate has to do only with the champ and not with the division, your teammates, your enemies etc.
https://media.discordapp.net/attachments/499895693490520064/555134473226944525/unknown.png Neeko "ADC"'s win rate around the World in Dia+. The highest win rate bot laner with any kind of meaningful pick rate. if a champ can reach 58% win rate in Diamond, it is broken beyond belief.
: I dont understand something or just complain?
Every match isn't winnable. It is just that simple.
: Is there anyway to stop a fed Vel Koz?
Lari (EUNE)
: How can i climb?
The secret to climbing: Win more than you lose.
Hansiman (EUW)
: Emissaries are community volunteers. We spend time assisting players with questions regarding the game, host events/competitions, or whatever else we may have interest in. Some of us are also board moderators, but not everyone with an Emissary tag will be one.
If Riot didn't make money out of them, all 20 rune pages would be free.
: can they make rune pages cheaper?
Can they? Yes. Will they? No. Should they? Yes. Which is a shame for those who suffer from a sluggish client syndrome, which happens to be a symptom of the new client. I currently have 13 pages that act act as a basis, thus I'm only forced to change one or two runes at a time.
: A good player or a good person?
Trick question. The answer is: I'd obviously pick {{champion:9}}
: > [{quoted}](name=Doom emissary,realm=EUW,application-id=39gqIYVI,discussion-id=FlEulfhk,comment-id=00000000000000000000,timestamp=2019-03-10T22:19:46.439+0000) > > Hey there, I updated my post while you were answering, but here it is again : > > You shouldn't only see the percentage, this guy had tons of HP : > > 1. Your Q bonus damage is 110 + number of stacks so 110+936=1046. We add to that your base ad (122) and trinity ad (25) which gives a total of 1193. > 2. I also checked his runes, he took the +5 armor. So if we add that to the gauntlet, that's 70 armor (on top of his base one). 70 armor is a LOT. So that item alone makes a difference. We add to that his base armor 81.5 for a total of 151.5 > 3. So with a 1193 damage and a 151.5 armor, You were still able to removed to him about 500 hp, that's pretty solid. > [{quoted}](name=RazerX,realm=EUW,application-id=39gqIYVI,discussion-id=FlEulfhk,comment-id=0001,timestamp=2019-03-10T22:29:14.713+0000) > > Looks correct. You deal about 1300 damage in your Q hit and that's divided by armor. So you're dealing about 500-600 damage to him. Looking at his HP that's about a 3rd he has left. Ezreal has high hp for an adc at 1953. A 3rd of this would be roughly 650. Actualy its 110+170+936= 1216 Ezreal had 1954 HP and 153 armor during that moment which gives about 37% dmg reduction so it comes down to 766 dmg. Im actualy gonna look back and see exactly how much hp Ezreal lost by watching it from his perspective in the replay. I dont know why I did it the hard way when I can basicaly look back in slowmo which I now did. Ezreal had 626 HP before I hit him, after the hit 138 HP remained, so I basicaly did 488 dmg to adc with 936 stacks on Nasus which is exactly 1/4 of his health. So either my dmg reduction calculation from earlier is wrong or this is a bug.
100/(100+153) = 0.395 = 39.5% That is 60,5% reduction.
: these statics are false . If taric really had a 63% win rate then it would be perma banned and instant nerfed.
My dear, you are missing a point here ;) These aren't overall win rates. These are win rates of mid lane. Taric support isn't broken or OP. People imagine him as a support that isn't ban worthy. The reason of Taric's high "mid win rate" is the fact that Support + JG funnel still actually works, but in a slightly different way as it used to.
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VIT Laati

Level 129 (EUNE)
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