Yuuteru (EUW)
: What's happening to the game ?
Oh god, +1. I can't agree more. Specially the part where you mute all your teammates to avoid the flaming. I see people doing the same all the time. This is just sad in a multiplayer game to see that the only interaction you can have with other players is flaming or aggressive pinging. But still, it's better than when they don't mute each other. Like you said, every advise, every joke is taken as an insult. >This creates the most toxic and irritable players ever seen in the game thus far. The changes brought to the game make it worse and worse every season for 2 years now, and nothing is done to counter that toxicity, absolutely nothing. By the way, just saying, It is like that since the tribunal maintenance. Riot's Bot is only sanctioning racism and hyper flaming. You totally can have all other toxic behavior: aggressive pings, troll build, troll move to end a game quicker, toxic comments without insult, etc. This is, imo one of the biggest issues. >3) A lot of players at higher elo are either boosted or bought an account. There is a very simple solution in fact. LoL seasons are just too long. Seriously, take a look to SC 2 for example. Ranked Seasons are 3 months long, and honestly, this is for the best. Right now, i feel ~ 1 year season isn't adapted to this game. Most players just try hard the first month to reach their level and then just stop playing seriously (or at all/just to avoid decay). And when they keep playing, they feel stuck pretty quickly and don't keep the motivation to always do their best. I don't know about you, but my best ranked games are always in that period, never after, and i am pretty sure this is not a coincidence. And most important, good players have too much time to boost their friend's account right now. Seriously, ask to your friend to boost your account to diam' every 3 months rather than every 1 year... Not sure he will have the same answer. The diam' player will have to focus on his own rank and wont have time to boost his friend. But obviously, Riot should adapt the system to do that.
BreadJore (EUW)
: Client freezing in champion select
same here, happened 3 times, even after reinstall.
: the most deaths i've had in 3 years of playing this game in normal games (by this i mean the summoners war map, with no urf mode or defense mode or whatever on) was around 15 I think that happened like 5 times or so. To be fair, its possible to die a lot on immobile mages (like syndra), if you fall behind to hard, you'll die forever. But it happening on a constant basis, something is wrong there .. The only place I get 20+ deaths is in gamemodes like urf, ascension, and the likes of those.
> [{quoted}](name=Serika Zero,realm=EUW,application-id=NzaqEm3e,discussion-id=QNZjB20I,comment-id=0008000000000001,timestamp=2017-02-21T08:49:26.668+0000) > > the most deaths i've had in 3 years of playing this game in normal games (by this i mean the summoners war map, with no urf mode or defense mode or whatever on) was around 15 > I think that happened like 5 times or so. To be fair, its possible to die a lot on immobile mages (like syndra), if you fall behind to hard, you'll die forever. Having a lot of death is not a problem. I understand easily some cases. It can happen when you get hardly camp against an enemy who can dives you without issue, for example. And dying is not an issue when you do your job. A syndra can easily take a kill before dying, for example. But there is cases where you can clearly see there is a problem. My last game, i was playing with an ekko jungle, and a kata mid. Ekko: 0/14/0. One of the crappiest builds i ever seen. Kata, 0/9/0. Seriously? How is it even possible. The 2 guys admitted that was their first time and totally %%%%ed our game because they thought that was a good idea to test things in ranked. Finally, i think soloQ is no more a good place to test your skill. You already end with trash mates or enemies who are not even trying hard because Riot doesn't punish bad behaviors anymore. It is sad to see there is no more rules about ranked except no flaming.
: there's no sanctions for intentionally feeding Otherwise you won't be able to find those nice pictures of people with over 20 games in a row where they got over 20+ deaths or if you think "losing a game" is a sanction then so be it but, trolls that don't talk in chat are rarely to never punished
That's a big issue for me. I regularly see guys with over 20 deaths in my games, and that's totally ridiculous. I never ever had that kind of score of my life. Not even close of it. Some peoples say "Hey, we all have bad games", what kind of bullshit is that... 0/7 is a bad game, 0/20 is just intentional feeding. And i think there is a big difference between losing a game and throwing a game in purpose. Now, after 7 years, we finally have replays. If riot were smart (and i know they aren't)' The tribunal should come back and we should be able to see the replays of each game to apply better sanctions. Spotting an int is never hard and takes 2 mints max. From my point of view, LoL's ranked are really worst since the tribunal shut downed. I regularly play with ints, afkers, and guys testing champs in purpose in ranked without any problem, and that wasn't the case that much 3 years ago for sure.
: What happens when you talk to an intentional feeder
Hawwww what a great conversation... But what's the point? The dude int because he got flamed by a guy he just had to /ignore. He ruined the game of 3 innocents guys just because he can't handle his feelings. He deserves sanctions, that's all.
AkhriPasta (EUNE)
: Why is the new Client got so many Bugs and Errors.
Because Riot are what they are, a bunch of incompetents. They proved it a lot since LoL's release. But failing a poor launcher that hard, this is amazing. That sh*t is using more than 90% of my I7 CPU and freeze as hell when there is someone who Qdodge 2 or 3 times. I have to deal too much with the "You didnt accept the match" because the launcher freezes when I press "ACCEPT"... I also have to QDodge myself because champions are not appearing in champion selection, and the chrono freezes for no reason. And they forgot the item starter build customization who totally disappeared. And don't worry, i am reporting theses bugs. But for what? fixing bugs never been their priority, and it wont change. The latest client's patch is 4 months old now. How is it possible to let it be so long in the current stat?
kiwishrew (EUW)
: Bored of Lethality
Lethality is not the problem. The problem is lethality's items passives, the price of the items, and their receipes.
: This is gold I flex Q
Sirrever (EUW)
: This is just an idiotic comment to be honest, you have no idea of how the game was going, that was a 3v5 game, 1 trolled, 1 was afk. Everywhere I tried to go there were wards or enemies, there 0% chance for me to farm, while still having to defend my base, I know exactly how to play, I know what to do, you insult me with your message while you know 50% of it, you sir are what's bad with the community of this game. Here I am seeking for advice from other people who expierence the same as I am expierencing, and you come in to be the douche. You now looked at my bad matches, shall we take a look at my good matches? The one's I mostly have. 33/3{{champion:103}} 44/4{{champion:2}} 63/3/18{{champion:29}} 72/2/19{{champion:110}} 50/1/4{{champion:105}} Those are a few of my best carries, so next time you try to be a douche, ask for the whole story, you're just nothing more then someone who makes early conclusions... Kind regards, Sirrever
> [{quoted}](name=Sirrever,realm=EUW,application-id=2BfrHbKG,discussion-id=WljEtp3J,comment-id=00050000,timestamp=2017-02-18T02:26:32.506+0000) > > This is just an idiotic comment to be honest, you have no idea of how the game was going, that was a 3v5 game, 1 trolled, 1 was afk. > Everywhere I tried to go there were wards or enemies, there 0% chance for me to farm, while still having to defend my base, I know exactly how to > play, I know what to do, you insult me with your message while you know 50% of it, you sir are what's bad with the community of this game. > Here I am seeking for advice from other people who expierence the same as I am expierencing, and you come in to be the douche. > You now looked at my bad matches, shall we take a look at my good matches? The one's I mostly have. > > 33/3{{champion:103}} > 44/4{{champion:2}} > 63/3/18{{champion:29}} > 72/2/19{{champion:110}} > 50/1/4{{champion:105}} > > Those are a few of my best carries, so next time you try to be a douche, ask for the whole story, you're just nothing more then > someone who makes early conclusions... > > Kind regards, > Sirrever I am sorry but if you think having scores like 33/3, 44/4, 63/3, 72/2, or 50/1 is a good thing on a game like LoL, you definitely deserve your bronze. I looked your stats and the only conclusion I can have is: I agree with I only pick Sona. Your average stats are totally bronze like. Your builds are pretty bad too. The saddest part is you, being proud of this kind of ridiculously enormous stats. Even an average player knows how to finish a game and carry his team to the victory before reaching 25 kills. You, you are just in the case of a bad player who doesn't even know how to use his gold and experience advantage to end a game correctly. How great, you have 33/3/17 with Ahri on a 55 minuts long game.... There is a problem here, do you release it? 50/1 with fizz? I don't even understand... How did you do? Only 1 death, and unable to end your game before 25 kills? The saddest is probably the 72/2/19 with an hyper carry like Varus and the 63/3/18 with twitch... I can't see the games duration, but you definitely don't know the basics of LoL. This is, for sure, the rmost pathetic scores i ever seen dude. LoL is about towers, inibs and nexus. Kills are just a way to achieve this objectives. A LoL game is about objectives, not seeking for kills and saving your precious score from a death just to masturbate on it.
Sirrever (EUW)
: I'm so frustrated
I just want you to know. 2 years ago, one of my bronze 4 friends stopped playing. He gave me his account because he does not want to play LoL anymore, because "I deserve silver, at least", "i can play against a gold and win my lane", "I think i am pretty sure i could become gold if i wasn't playing with all thos noobs, the system is broken". I took his account, and, for fun, played ranked with it. And, oh boy, what a conclusion: I had more than 75% winrate. My champion pool was pathetic (26 champions most of them costing 3150 PI or less, ridiculous runes pages (3 pages, not even full tier 3, armor-magic resist-ap/ad), most of the time, i couldn't lose, unless i wanted it or when i was against more skilled smurfs. I went from bronze 4 to gold 5 in less than 2 weeks, with the most epic winrate I've ever had in my life. It is a success i coudn't reproduce with my main account, even if i have better assets. But, with some retrospective i found an explanation. I took a look to my LoL replays, and understood easily why i had such a winrate with this bad smurf. The reason was simple: I wasn't caring at all about the result of the game. This account was nothing more for me than a ranked training account. I used it to seriously test builds, heroes, moves and tactics, not to win a game or a BO3. My games were simple: - A troll? Who cares? I was just here to play on a smurf's account. - A guy in my team is dc? What can i do to win this game before it has a real impact? Can I avoid a loose? - I am loosing because of a bunch of feeders? How can i avoid this loose? I took it like a challenge, nothing more. And that's it. Matchmaking is not the problem. It is never the problem. Bronze and low silver are full of bad player, and you have to understand this is a normal thing not a conspiracy. You just have to deal with it, and that's it. You have to ignore all bad things about your team, and just play your game even if you are loosing. And you have to not care about the result of your games. The irony is, it is easy to say, but I can't have this mentality when i am playing with my main account, lol. How pathetic. You are always on the division you deserve, and your rank is not only determined by your micro, your builds, the champions you are playing and your game vision. Your mental is also a part of the equation, and is probably one of the biggest.
: I have spent a lot more than 40 bucks in League, and hey I havent spent a single dime on overwatch lootboxes, can't talk for everyone else but I feel u dont really get to see the skin you're using and not sure if anyone cares about voices, tags and icons.
> [{quoted}](name=Drabe Lord,realm=EUW,application-id=2BfrHbKG,discussion-id=xwEGLzEf,comment-id=000a000000000001,timestamp=2016-12-15T12:39:53.478+0000) > > I have spent a lot more than 40 bucks in League, and hey I havent spent a single dime on overwatch lootboxes, can't talk for everyone else but I feel u dont really get to see the skin you're using and not sure if anyone cares about voices, tags and icons. You don't have to spend your money on LoL. LoL is a free2play. And from my point of view, a B2P is not supposed to have a cash shop. This is just unacceptable. Specialy when you see the quality of OW skins and stuffs... Seriously... The skins are average at best, the voices, tags and icons are 100% random, and this is random... I just don't understand why a large majority of peoples are accepting it after paying 40€. I totaly agree about Riot looking to make more money with LoL and events. That's not cool and we are not used to it. But don't say OW is respectable. Blizzard always has a monstruous marketing strategy for every game they release. And the only finallity for them is releasing you from your money, that's all.
: Man sure, but look at overwatch for example. They use boxes as a money making machine but at least they have the decency of giving them away constantly and even give you one box for free at each event. Thats at least respectable even if its only a marketing scheme to get players to buy more.
You forgot one important point... Overhypewatch costs 40€... You pay 40€ and they still sell you this "boxes" like it was nothing. For me this is not respectable.
: Riot wants your money for christmas!
> [{quoted}](name=Drabe Lord,realm=EUW,application-id=2BfrHbKG,discussion-id=xwEGLzEf,comment-id=,timestamp=2016-12-14T21:27:46.818+0000) > I'm hella mad right now, riot doesn't care about christmas this years they just want us to spend on hextec legacy skins boxes. This is christmas spirit bro. Maybe you didn't notice? Christmas is mostly about money now.
LiftLift (EUNE)
: Veigar could basically 100 - 0 any champ by just placing his E so the assassin comes into the stun or simply stun the target if they are also immobile then kill em. He has to use his brain now. Tried him and it's not really that bad. (even tho i was vs Lee mid but then again he's pretty good vs veig cause he has 2 gap closers and doesn't buy ap)
They killed him. His win rate dropped, and they basically nerfed all his skills. The Q create push, his cage is just horrible, his E his depend of his cage so it sucks hard now, and his ult get nerfed so he does more or less the exact amount of damages than before (And you are supposed to have more AP with the Q, so its not normal). So, realy... No, he sucks.
: What champion would you want as your girlfriend
: > [{quoted}](name=Ahonir,realm=EUW,application-id=39gqIYVI,discussion-id=eudnk9vT,comment-id=00130000,timestamp=2015-03-28T14:09:09.732+0000) > > {{summoner:4}} > They are not resourceless. > They burn HP when they use their skills . > Garen, Riven, Katarina, Yasuo, Gnar, Rumble, Shyvana, and tryndamere are the true resourceless champions. Ok, Fury can be a resource, but still, all their skills are resourceless. > > Now, let's talk about {{champion:150}} . Infinite poke, powerfull escapes, high mobility, and powerfull stuns and tank capability. Yes, Mega Gnar is not easy to control, but still, his kit is strong. > {{champion:157}} ? Bump, insane damages, auto shield, OP wall, high mobility for dodging skillshots, and % armor penetration. Now he is fine. But last year, everybody cried because of him. > > Let's just admit it. > Yes, Riven has a strong kit, and she deserve a huge nerf. I think the true problem is the ult who gives bonus range. It's stupid. > But the reality is : > The principle of resourceless is just stupid and kill the balance of the game. It's just a fucking error. > {{summoner:4}} If you read carefully i said "by resourceless i mean champions without any type of bar" so: - yasuo is limited in some sense by his shield, he has to charge it in order to get favourable trades - gnar is limited by the fact that he can't really control his transformation - rumble is obviously limited by his heat bar, he has to keep it around half to get the max damage output and when in overheat he silences himself for that extra magic damage on hit - shyvana is limited by her ult too, she can't just stack cdr to get a lower cd on it,she needs to charge fury. Also letting know to your opponent when your ult is up it's not a good thing. - tryndamere can't really trade without fury early game. These champions have clear weakness. Riven is ONLY limited by her cd, anything else. And i don't need to remember how much overloaded her kit is right?
> [{quoted}](name=LordBrasca,realm=EUW,application-id=39gqIYVI,discussion-id=eudnk9vT,comment-id=001300000001,timestamp=2015-03-28T18:22:01.981+0000) > > If you read carefully i said "by resourceless i mean champions without any type of bar" so: > - yasuo is limited in some sense by his shield, he has to charge it in order to get favourable trades > - gnar is limited by the fact that he can't really control his transformation > - rumble is obviously limited by his heat bar, he has to keep it around half to get the max damage output and when in overheat he silences himself for that extra magic damage on hit > - shyvana is limited by her ult too, she can't just stack cdr to get a lower cd on it,she needs to charge fury. Also letting know to your opponent when your ult is up it's not a good thing. > - tryndamere can't really trade without fury early game. > > These champions have clear weakness. Riven is ONLY limited by her cd, anything else. And i don't need to remember how much overloaded her kit is right? At some point, i think the clear weakness of riven is just his build. 100% physical damages, and 100% glass canon because of her 5 ad ratios. And she needs to all in to do damages. With this kind of stuff, that can be dangerous. I think there is a reason why we never see her in the competitive scene. Riven is OP in soloQ, but she cant realy do the diference in 5 vs 5 context. (Lack of communication, focus, etc) But yes, i agree. She has no restriction, and that's toxic at some point. But honesty, i dont know what we can change without killing Riven... For me, the problem is the ultimate. I cant understand why his ultimate is so easy to use and has more range than a flash... Let's start by nerfing that... Seems 100% fair to me.
: To all riven mains, i want to remember you this: Riven is a RESOURCELESS champion, now, can you explain me how in the world a RESOURCELESS champion is able to out-trade a mana gated champion at any stage of the game? And, without counting the mana thing, the 95% of champions in league of legends? Aren't resourceless champion supposed to have weaker damage or at least a weak early game? Or mid game? Or even late game like lee sin? Aren't they supposed to give less utility? What the heck is that double stun (which one of these 2 is a knock up)? Let's take a look at the other resourceless champion (by resourceless i mean without any type of bar) - Katarina --> she doesn't have any CC - Mundo --> His only CC is a slow on the Q, one of the champions with worst early and he kills himself just by casting spells. - Vladimir --> His only CC is a slow on the pool which is on huge CD and has an huge health cost, one of the champion with worst early and his E has an health cost too - Zac --> Slow on Q, knock up on E and ulti, he's balanced by the fact that he has health cost on every ability and he has to pick up his blobs in order to get that small sustain that allows him to don't kill himself with spells - Garen --> His only CC is a silence and he doesn't have a reliable gap closers These champions are resourceless but at least they have clear weakness. Also, all of these champions don't have enought damage to be a threat until a certain point in the game. Now let's take a look on riven: - Double hard CC, an AD scaling shield with a dash, AOE execute ultimate with huge ad steroid, 4 gap closers one of these being able to go trough some walls, basically no CDs after the first CDR item, she doesn't have any kind of health cost, passive that greatly increase the power of your autos after every spell, ability to cancel animation on every skill. Now compare this with the others. The only, maybe, champion that gets close to riven level is just katarina, all the others can't even be compared. Her ONLY weak point is level 1 if she misses the triple Q combo (thing that will never happen if the riven is half good) aaaand, guess what, she's able to out-trade you even in the middle of your minions wave :D. The sustain arguement is useless since you can dodge/tank every single poke with E and sustain yourself with tiamat. And, last thing, stop using the arguement "b-b-b-b-ut muh riven iz countered by X champion!11!!" because that champion surely have clear weakness that can be easely exploited by riven mains, just a quick example from this thread: - Darius --> high damage but 0 mobility and his only gap close is a grab. Every gank from the jungler is an easy kill. (mana as source) - Nasus --> Extremely shitty early game. (still mana as source) Just be honest for one time, please.
> [{quoted}](name=LordBrasca,realm=EUW,application-id=39gqIYVI,discussion-id=eudnk9vT,comment-id=0013,timestamp=2015-03-28T01:19:06.253+0000) > - Mundo --> His only CC is a slow on the Q, one of the champions with worst early and he kills himself just by casting spells. > - Vladimir --> His only CC is a slow on the pool which is on huge CD and has an huge health cost, one of the champion with worst early and his E has an health cost too > - Zac --> Slow on Q, knock up on E and ulti, he's balanced by the fact that he has health cost on every ability and he has to pick up his blobs in order to get that small sustain that allows him to don't kill himself with spells > These champions are resourceless but at least they have clear weakness {{summoner:4}} They are not resourceless. They burn HP when they use their skills . Garen, Riven, Katarina, Yasuo, Gnar, Rumble, Shyvana, and tryndamere are the true resourceless champions. Ok, Fury can be a resource, but still, all their skills are resourceless. Now, let's talk about {{champion:150}} . Infinite poke, powerfull escapes, high mobility, and powerfull stuns and tank capability. Yes, Mega Gnar is not easy to control, but still, his kit is strong. {{champion:157}} ? Bump, insane damages, auto shield, OP wall, high mobility for dodging skillshots, and % armor penetration. Now he is fine. But last year, everybody cried because of him. Let's just admit it. Yes, Riven has a strong kit, and she deserve a huge nerf. I think the true problem is the ult who gives bonus range. It's stupid. But the reality is : The principle of resourceless is just stupid and kill the balance of the game. It's just a fucking error. {{summoner:4}}
Reprom (EUNE)
: Give me a example. What do you meant by Testing things in ranked? Builds?
A guy who plays Elise for the first time, asks what skill you have to max with her and build all the pre-set stuff. He is countered directly at blue. Well, not very surprising. lolnexus is OP "0 game with this champ', let's fuck him." He lost his blue, he is late, and what does he do? The white item ... Obviously, he earned 0 gold from it, because he didnt even try to read the description of this item. When I asked why he picked this item, he said "i dont know". The wrong part is, the dude is gold 3, duoQing with a silver 3. So, its like "OLOL I WILL CARRY YOUR SHIT OUT OF SILVER SO EASY LOL, SO LETS TRY THINGS". But when you lost the entire game because of his selfish and contemptuous choices... Well... You are not happy. And the truth is, i dont realy care about winning or loosing. It would be the same if i won. I just think this kind of behavior is toxic and deserves the same punishments as an average flamer. This is just disrespectful for your team, and your ennemies.
Rioter Comments
: Nasus Q and Stop command
this is probably the most annoying thing when playing Nasus. I hope they will fix it one day. It's realy boring to lose stacks because of this, considering the CD of the Q in very early game...
vins (EUW)
: Ruby Sightstone
Nice idea. This item is worthless. Actualy, i do it when my stuff is over, just for some few HPs.

Ahonir

Level 71 (EUW)
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