Rioter Comments
DenBettes (EUW)
: Buddy... you have a 42% winrate. 42?! I've never seen that low of a winrate after 200 games. Get your shit together mate. Sorry to pop your bubble, but you don't seem to be any better than the elo you're playing with.
Win rates aside this is a constant problem. Matchmaking system putting complete bots in your team or intentional feeders just because you had a win streak. This pattern is known for a long time. It is supposed to keep you playing and make climbing where you belong way longer than it would be if matchmaking was actually fair.
noooooU (EUNE)
: what new game? :O Agree with you on client thing, happens to me all the time, some very jealous friends type me why I dont play with them when I do not even see them, annoying.
: What a polite person.
Riot games apologist has been found. Client was bugged for so long it's just unbelievable. Not mentioning thousands of other bugs in game. Rito doesnt care since they release new games and doesnt give a fk about lol. No wonder people are pissed.
: Do you think Zoe's kit is OP? She is easy to counter; she's squishy, immobile and will often lose the fight if she doesn't hit er e. Yes, Aphelios is overloaded AS HECK. It's unbelievable. He shouldn't be in this game, this isn't the right game for a kit like his. Yasuo and Akali are both strong champions but I don't think they have an overloaded kit. Akali has received many nerfs and Yasuo should be nerfed too but doesn't have any non-balancing problems. It's arguable whether he is a skilled Champion or not, but I think many Yasuo players do so well because they're good with the Champion as well. Mordekaiser is just way too strong. He heals too much, is too tanky and deals too much damage. I don't think it's just a problem in the kit, I think all of his abilities are buffed too much. Make him a mage or a bruiser, not both. And nerf his healing & shield. I definitely agree that Riot is going over the top with kits nowadays. They're pumping out new Champions but not really balancing them. Senna is broken and ruins games. Aphelios is broken and almost not counterable. Also Sylas constantly has to be reworked and Adjusted. It's actually the same for skins. The quality of many skins is really low, for example: -No changes in animations for abilities for LEGENDARY SKINS. (The new Star Guardian Skins, PROJECT: Pyke) -Bad Skin models that are disliked by the playerbase. ((Prestige) Pulsefire Thresh, Demacia Vice Garen) -Good Skins that have to use outdated models with outdated animations (Nightbringer Lee Sin) If you compare Star Guardian Ahri and Star Guardian Xayah with each other they're so different. Ahri has so many new voice lines, a great new model, smooth new animations etc etc... And (even though I really like it) Star Guardian Xayah is just way lower quality; no new animations for abilities, not that many special interactions with other Champions/skinlines (mostly or only other Star Guardians). I know I went off-topic (and maybe wrote too much), but I really think both the Champions and Skins are being released way too quickly. Quality > Quantity
Zoe kit is overloaded with win or lose thing. You hit E, it's GG. I only see Zoe either 15/0 or 0/15, because her kit is just stupid. Also the fact she can kill you out of view range is even more ridiculous.
: You are confusing Champion kits with the way they are balanced. I totally respect that you dislike to play against those Champions and I do understand it. The guy you are referring to "CertainlyT" just came up with the Champion kits and I do think they are pretty cool. He doesn't decide how the Champions are balanced however. We can all agree that Zoe was insanely busted when she was first released, she just dealt waaaaay too much damage. But CertainlyT didn't make decisions that led to this. Riot has different teams; the balancing team, the skin making team, the team that makes concepts of new champions.. They're all different and they don't influence each other that much. If you are not talking about the damage they do; sorry for misinterpreting.
The whole concept of a champion is totally bad for balancing. Majority of his champions are overloaded with stats, effects etc. which is suppose to make them look like they need skill to play, but in fact its just a lot of things going on and that's it. You can nearly just spam one basic combo or just go in whenever you want and win because champion itself is overloaded and lacks counterplay. CertainlyT champions cannot be balanced ever. They will be either busted or so weak its not worth to pick them even in normals.
Get Juk3d (EUNE)
: you guys need to chill
Would be okay if that happened once in a while. Not 4 games in a row every day.
Proppa (EUW)
: Intentionally Throwing.
There is a report category. The problem is that this report means nothing to riot games. You wont see inters get banned. Riot will always find a way to excuse a troll with "bad game" vibe.
: It's almost impossible to automatically detect inters (Unless they go 0/30). This summoner will get banned once an actual Riot employee does it manually. What I'm trying to say is that if the inter is smart enough to keep an okay score, they won't automatically get banned. If you believe this user won't get banned you can always send Riot a support ticket and talk with an employee here https://support-leagueoflegends.riotgames.com/hc/en-us/requests/new?ticket_form_id=652587 {{sticker:sg-ahri-2}}
Doesnt work. I used to keep track of people I reported (including reports directly to support). Even obvious hard inters werent getting banned a single time. Years and hundred of reported players. 0 punishments.
: People evading getting banned
Oh god. Someone wrote something on the internet to you. What a tradegy. Literally need to be on meds to survive the pain. Lol. People are literally inting every day, trolling, throwing games without punishment and the thing you care about the most is some random guy talking crap in chat (in all chat additionally which should be just turned off completely in this game since its just distraction and nothing else). This is why riot will never move a single finger to punish feeders. Today I had the guy who troll picked kassadin into trynda top, kept building full armor and inting trynda, then executed himself several times to turrets later in the game. Trynda 1v9ed that game. Obviously the guy is still playing even though such behaviour should be an instant 14-day ban. Nope. He wont get punished. Majority of insults and aggresive behaviour in chat comes from people like that kassadin ruining games, from elo boosted kids that dont belong to their division and cant keep up. But Riot would rather jump on SJW train and claim to fight toxicity and doing such a good job rather than solve the actual problem. The fact that players are believing bullsht riot says and get caught up in that train is even sadder.
: Guys, he talked about how his teammates lacked understanding of the game, but in Silver it is pretty much expected that ppl lack understanding of the game ... that was the point, the point was not, OH, look you're silver, therefore you can't talk. I see, that the post might be misleading, if you read it with a certain interpretation already in mind, but please, read it with an open mind, before jumping to conclusions ... And 2nd) if it is so easy, why dont you do it yourself to get out of gold ...
I was diamond on different account playing assassins mid. Unfortunately got perma there which lost me 1000$ worth of skins so I kinda dont feel like tryharding anyway. I thought I can chill and play rankeds especially that it is preseason but this game literally just doesnt want me to win at times.
: Ofc you didn't. Riot has nothing better than banning people that didn't do anything. While I can agree Riot does not ban those who really deserves it sometimes. They do not ban people who don't deserve it.
you made a mistake it should be: "While I can agree Riot usually doesnt ban those who really deserve it"
: ?? what are you saying my frend????
Did you really expect reasonable people on boards? There are literally a huge group of apologists who will justify trolling, inting, afking just because someone said something and even if you didnt say anything at all, they will still assume you did and blame it on you. Those people are delusional here.
CJXander (EUNE)
: Oh boy, if you talk like that in-game as well, i'm gonna go AFK straight away.
"Oh that guy killed someone, now I can murder his friend and it's alright to do so". This is how you sound with your the most pss poor explanation used by apologists who just want to troll the team after being corrected in game when doing some crap that loses a game.
: > Nowadays, i dont know what is happening with matching, but in almost every game there is one guy who dont know basics of the game and basically ruins everything You're Silver ... (Edit, since most ppl mistook this point for some reason ... i added a quote, making the reference clear, basically it references to the whole of the original post, except the last added part) > Yea almost forgot, FIX JUNGER EXP, beacuse if u give up on farming for ganking and ur gank fail, u will end up a lot behind.. Quite the opposite, many ppl say, rubberbanding leads to jglers not having to care if they fall behind on cs, while camping a lane. > but in almost every game there is one guy who dont know basics of the game and basically ruins everything does this mean, he loses lane? he does not rotate properly? he chases after opponents instead of taking objectives? maybe he does not know the matchup or is just inexperienced? Smart pings can help, but it's soloq and ppl have their own head. I think in every elo, you have frustrating moments, where one teammember was not quite on the same page with you ...
It's the funniest times of the day when I see some random diamond calling out people ranks while playing most braindead role in the game and getting carried by his team. You can talk when you reach diamond playing a real role, and not a role that is literally like a bike with supporting wheels for little kids that just learn.
: START BALANCING RANKED AND PVP MATCHMAKING IN GENERAL
Don't bother. Maybe long ago it was better. But during s5/s6 matchmaking was working worse and worse all the time. Just in last week I was in Gold 1 promos like 5 or 6 times. Every time the same schema: - 2 promo games in a row: I barely get to do my first partial clear on jungle and back for item, top is 0/2, bot 0/4. Support starts flaming adc and goes afk. - I lose promos and need 2 games to get back to 100 LP for another promos - 2 games in a row I get normal teammates who at least dont feed and even win lanes majority of the time so before I get to go for a second round in jungle my team has a lead. Also in enemy team in some of those 2 games there is a guy flaming, running it down and going afk -I get promos again and history repeats: I get inters, tilters, feeders, leavers. I could believe one or two coincedences like that. Sometimes its bad luck and you get a bad/titled player. But not 6 times in a row with same pattern. In majority of those games my input into the outcome didnt matter at all. My team was either doing so good that I could even go afk in fountain and we would won or my team was doing so bad before I even get to move to help them anywhere that it was lost no matter how hard and good I played. I'm pretty sure they have means to match players with trolls to pull them down. Its not a coincedence. That means they have a way to automatically tell which players is an inting troll. However instead of using this to ban people they use it to hold players back. Because if they actually started banning players for trolling, quite a lot of player base would be gone. So they would rather keep players slightly winning here and there, maybe climb for once and then pull them down by matching them with raging, tilting kids to create an illusion that you can actually climb.
: 1) This is literally meaningless. 2) What china scandal? 3) Yeah, that's G2s whole thing. They're not the kind of team to become all solemn and depressed over a loss.
I think he reffers to Honk Kong protest + competitive player in Heartstone that've been punished for supporting honk kong in an interview + Riot kinda also supporting silencing players supporting Honk Kong protests.
: You played sion when he was the most broken back then xD. and how surprizing you have high winrate with low amount of games on a champ that was pick or ban. I can say that im the best X champion player cause in 5 games i had 100% winrate. Not even pros had 100% winrate on X champ. You literally sound like some random kid who thinks he is smart by showing meaningless stats. and its still gold. Your best achievement. You are far too low to compare to me.
Yeah pro play. First random game I clicked to watch for a bit while eating. 3 tanks team obviously winning fights while their bot lane actually is behind. Seems legit. Your stats are irrelevant. Anyone can have high win rate in small amount of games just to get to some division. And that lame excuse "I have real life" is usually used by people who abused broken champ, got win streak and their dreamed division and stopped playing to preserve their rank. Tanks are only dead to unskilled people who can't play anything that has more than 1 skillshot. All people I see who complain about tanks are playing either tanks or point and click champions. You don't understand meta at all. You are just blindly defending tanks every time you can because you want more freelo thats all.
: MMR ( also known as Match Making Rating or Elo ) is a statistic on which the game bases the players in your match. Your LP gain is calculated out of the difference between your, and the average MMR amount of your division. {{sticker:galio-happy}}
Which doesn't change the fact that if he wins so many games at his current level he should be getting rapid mmr increase which should result in more LP gains. I feel like the only way to get decent LP gains e.g. around 25+ per game is only possible if you maintain big win streaks after season reset or after making new account. Later in the season no matter how much you improve and increase your winrate you're going to be forever stuck with crappy lp gains.
: First tahm, is a support. Also he is more of a fighter than a tank. Think him as Darius, strong early burst but low mobility and useless late. Nautlius has high damage in exchange of high mana costs and high cooldowns. If he all in on someone they can easily kill Nautlius cause he can't do anything but auto. Ornn lost his spotlight, before he was strong enough to duel anyone early (except volibear) but now he dies to a Vladimir (who is the weakest top laner in the game) Cho'Gath Lose early hard, unless you play Riven, he can't do anything towards you. His power comes late, where he can 1-shot a filthy toxic Vayne player who complains about tanks. {{sticker:vayne-pose}} Maokai, has no damage. He is specially made to have no damage at all. Riot once put power into his E which made it into his only damage spell, and tons of people complained and destroyed his E making it a weaker version of what it was before. Second, there's very very few tanks that can outsustain. Do you know what a tank is in real life? Do they auto repair themselves in a battle? Oh, also it seems you are one of those players who thinks there's no counters to champions. Like said, Tanks are like in real life, Slow, HIGH damage, VERY LONG COOLDOWN, and high defense. You noticed that right? You get half HP from a tank, and runs away like a chicken. Now what will that tank do who hit you hard? He will back off wait 20 seconds for him cooldowns and then go on you again to finish you off. PS From experience from friends and former competitive teammates, ADCs and Assassin players hate top lane, and hate tanks more than anything, simply cause they hard counter their role.
I knew that you are not worth talking to after you said tahm is a support. He is even more viable as top laner than support. Then you say crap like nautilius having long cooldown and high mana. Ok. Then let's make a champion that has a spell on Q with 30 seconds cooldown and it takes half of his mana but it has 100% max hp true dmg. It is balanced becuase it is a skillshot, high mana cost and cooldown. Yeah. That's how ridiculous you sound. Ornn hasnt lost any spotlight and saying vladimir is the weakest top laner in the game is like saying that Faker is a bad player. Cho doesnt lose early cause he has infinite sustain thanks to his passive and E. Btw I played only several games as vayne simply because my friend who i duo with wanted to play as supp with vayne. I never mained her xD. But its funny how a player like you who is hard stuck after playing pyke for so long talking about "toxic vayne main". Every tank outsustains everyone in lane. "Former competitive teammates"- probably neighbourhood iron tournaments in custom games at best.
: Firstly you forget that I’m gold... secondly if your so obsessed by my rank you’d notice that I’m gold with 73% win rate last year and that after my gold promos I didn’t play anymore ranked cause I have better things to do with my life. And if your only argument is “your silver so your wrong” it goes to show you’ve got no clue what your talking about... very few top lane tanks have a decent win rate despite being an easy class, in pro play (where tanks are exponentially stronger) they don’t even bother with them anymore, and every thread asking for tank buffs is heavily upvoted while comments like yours is downvoted. And this is gonna be more than just silvers upvoting. Tanks are dead, if yo are struggling with them then you are just a bad player with n game knowledge.., a single item can remove up to 3000 gold worth of stats, 2items can remove nearly 2 items worth of stats, add in conquerer decreasing the power of all power spikes and tanks have nothing going for them... and that’s only armour, count in the same with magic resist and your essentially playing with 3 less items than everyone else. I’ve explained this plenty of ways and you’ve still given no reason to the contrary besides trying to scapegoat your way out of it.., face it you’ve got no idea what your talking about.
You played sion when he was the most broken back then xD. and how surprizing you have high winrate with low amount of games on a champ that was pick or ban. I can say that im the best X champion player cause in 5 games i had 100% winrate. Not even pros had 100% winrate on X champ. You literally sound like some random kid who thinks he is smart by showing meaningless stats. and its still gold. Your best achievement. You are far too low to compare to me.
: 0.8% pick rate in support “picked all the time”, jungle doesn’t even get picked enough for statistic sites to recognise it, and top lane tahm lost 10% from his win rate this patch (and considering he is easy to play that means he’s pretty much unviable). So your just talking out your ass right now. > I have more game knowledge and balance sense than you will ever have Said the person who has trouble vs the weakest class in the game, and can’t deal with an unviable champion. Nobody is agreeing with you in any of the threads you are commenting on, perhaps that might be a hint that you’ve got no idea what you are talking about and should quit while your ahead (or behind in your case). > People who think tanks are fine are either so bad they need more freelo from their already freelo tanks or just play normals like you and never achieved any significant rank. Not even pro players play top lane tanks anymore... but keep with your elitist “I know everything despite being unable to engage my brain long enough to know that buying a single item can completely remove up to 3000 gold worth of stats from a tank”. It’s not just me, everyone thinks tanks are struggling, you are in the minority of players who are too stuck in their way to figure out how to use counter play.
Stay silver forever. Players who think tanks are bad are forever silvers like you who will never get out of that elo.
: > [{quoted}](name=AstralIgnis,realm=EUW,application-id=39gqIYVI,discussion-id=wit81MMU,comment-id=00020001000000000000,timestamp=2019-08-10T10:23:58.666+0000) > > Yeah. I will surely build botrk, guisinos on talon or zed. You only take into consideration certain champions that can build those items but dont think at all about how utterly destroyed you in laning phase to the point you wont reach late game not even because game will end before that, but simply because you will be completely underfarmed and useless. Assasins are countered by tanks u %%%%%% u sound like those %%%%%y adcs that complain about assasins countering them
oh well. so in your eyes its totally fine that 4 tanks team can win the game because they counterpicked. Ok. 4 champs that should not be doing damage have enough damage to win every fight. The reason has abandoned people in this forum.
: > You just don't understand. You can't have a 5k hp 300 armor 200 mr champion that cant be stopped nor killed be able to delete squishies. It's just dumb. But that’s got nothing to do with the tank, that’s the squishies’s fault... nothing can be done about squishy champions being easy to kill, tank damage is already low. > The latest changes to tahm were in 9.14 and those were huge buffs. From 2,5% hp on hit dmg on passive to 4% and buffs to Q. Tahm havent got any nerfs in last 5 patches and is considered broken everywhere. Top especially. You are simply just defending tanks. Are you generally dumb... seriously you think 9.14 buffed tahm, those nerfs killed him. His passive no longer stacks in damage so his damage is now lower, his Q no longer applies his damage meaning he should never actually stack his passive unless you stand there and take it, his Q stun removes the stacks meaning that he can’t actually stick to people, and his Q lost the grace 180 degree cone in front of him (that last one is understandable)... do you wanna know the only buff he got that patch, he can eat buff monsters... Tahm is dead, this isn’t me defending tanks, tahm is objectively the worst champion in the game at the moment, and he’s getting even more nerfs next patch because of bad players like you. > I expect darius not to do that much dmg without any items. I expect him to oneshot me if he builts full AD, not black cleaver and rest full tank. I expect Darius to do damage regardless, it’s stupid to assume that their built must dictate how much damage they do... learn that Darius deals a lot of damage, then you never get surpised. Unless it’s a off build you should assume a fighter deals damage and is tanky. > And dont call me bad. You barely play ranked games and haven't gotten anywhere higher than gold 5. Don't talk when all you do is play chill games in aram and normals and nobody cares about ounce of balance. You think that tahm is still strong after being killed, you think tanks deal damage, you are complaining that adcs who can’t kite should beat other champions, you think that tahm can’t be CC’d, you are a support who apparently watches the easiest champion to peel off your adc kill them... I stand by my previous statement. Doesn’t matter how good I am, doesn’t change the fact that if you actually engaged your brain and learnt counter play you’d not have any issues with tanks.
Tahm picked top, jungle and support all the time. But yeah nerfs killed him. It's pointless to talk to a forever silver player like you. Talk to me when you at least get to diamond like I did in the past. I have more game knowledge and balance sense than you will ever have. I played several moba games including dota 2 which is the most reasonable of them all and played one of the hardest heroes to master quite succesfully considering a bit less than a year of experience. People who think tanks are fine are either so bad they need more freelo from their already freelo tanks or just play normals like you and never achieved any significant rank.
: Is the enemy a tank? {{item:3153}} {{item:3124}} {{item:3036}} Does the enemy have annoying sustain? {{item:3123}} If any of the champs are giving you grief in lane, just play safe and utterly destroy them in the late game, damage champs can build against tanks, tanks have nothing to build to counter this.
Yeah. I will surely build botrk, guisinos on talon or zed. You only take into consideration certain champions that can build those items but dont think at all about how utterly destroyed you in laning phase to the point you wont reach late game not even because game will end before that, but simply because you will be completely underfarmed and useless.
: Tanks? Broken? {{sticker:zombie-brand-mindblown}} I'd like some examples please.
Tahm me Ch, nautilus, malphite, ornn, Cho, maokai. All just walk up to you and outtrade you like this and receive no dmg in return. Outsutain you in lane and if you try to engage first they just shrug the dmg off and put you back in your place with less than half hp. Fun as hell.
: i cant think of 1 tank deleting Squishies. if ur talking about bruisers yes they do delete but Pure Tanks like Moakai Malphite Shen ETC they dont deal any damage. Tanks are not viable for a very long time there are only few who are ok. Dont u rather have a Malphite or Maokai peeling ur team then another Riven main feeding ur game. u wont see the maokai or malphites in ur team because Tanks are just useless
I see malphite all the time not just in games but on streams. He just walks up to people and oblidarates them. After 6 if you took a little poke from him he just ults and finishes you off without building any ap. Shen is quite weak now, true. But nautilus, Cho , maokai, malphite, ornn, tahm kench are broken to oblivion. It's impossible to win a trade against them.
: Why are Tanks so useless in the Top lane
Complaining about tanks who are one of the most broken champions ok. Not like a tank literally walks up to squishy and deletes most or entire of his HP while being unstoppable and unkillable. Fun times. But yeah lets cry for tanks buffs. Plus you have mentioned several of just purely broken champions that need nerfs, champions that counter everything anyway. But oh yeah. You got countered by renekton top 1 hour ago while playing one game of malphite because you simply dont know how easy it is to play the match up and you think that means tanks are weak.
: But again it’s got nothing to do with the tank’s damage, it’s the squishies’s survivability that is the issue here... tanks do no damage but squishies take very little damage to kill. Tahm isn’t broken he is dead... the last set of nerfs made him unviable in the top lane, if your still having issues your just bad. And juggernauts isn’t just made up, and it was never an excuse to give champions more damage most juggernauts wherent reworked. Bruisers have always existed and exist in every moba, juggernauts are just immobile bruisers. And if you remove their damage you kill them... what the hell do you expect a Darius to do without damage?
You just don't understand. You can't have a 5k hp 300 armor 200 mr champion that cant be stopped nor killed be able to delete squishies. It's just dumb. The latest changes to tahm were in 9.14 and those were huge buffs. From 2,5% hp on hit dmg on passive to 4% and buffs to Q. Tahm havent got any nerfs in last 5 patches and is considered broken everywhere. Top especially. You are simply just defending tanks. I expect darius not to do that much dmg without any items. I expect him to oneshot me if he builts full AD, not black cleaver and rest full tank. And dont call me bad. You barely play ranked games and haven't gotten anywhere higher than gold 5. Don't talk when all you do is play chill games in aram and normals and nobody cares about ounce of balance.
: Well yeah they are adcs... what do you expect for them to actually be tanky. Tanks d9nt have much damage but it doesn’t take much damage to kill an adc... and 2-3 seconds is a long time in this game, the average fight only lasts about 5... and late game an adc can kill a tank faster than that (and with lifesteal the tank ain’t killing anything). Also if tahm is an issue you are just bad... tahm is litterally useless right now, saying he can’t be slowed or stopped is complete bs, and you are a support if he’s killing your adc that’s your fault. And cho isn’t a tank, he’s a juggernaut like Darius... he’s meant to deal damage.
No. I expect tanks not to burst squishes almost entire go bar in one basic abilities rotation since they are tanky and hard to kill. Tahm is currently the most obnoxious champion in top lane. Nothing can fight against him. Even pros know he is broken. And let's stop with this juggernaut crap. It was made up class from riot to justify giving several tanky champions even more dmg so noobs can win for free without any skills.
: how does he even get to bite you, you can just lasthit with your q, if he uses pillar you can dash out, if he oversteps you w double q and e and he is hearly half health..
You have a nice imagination. I can farm at best 2 max 3 minions with q since creeps die faster than my q comes off cooldown. His q comes back faster than my w. And no. He is not nearly half hp after combo even if I hit everything. Your imagination completely skews the facts.
: Riven needs a nerf already, stop ignoring her unbalanced kit
Every brain-dead tank or bruiser like Darius shts on riven. And all you have to do is just stand there and mash buttons on your keyboard. Boom you win. Also you can pick karma tank top and have even easier time. I haven't seen any riven win a lane lately unless someone counter picked himself. I would rather get darius and tanks needed to oblivion as they deserve since s6.
: Only if you are bad, build anti tank and tanks aren’t durable, don’t be an idiot nd tanks don’t deal damage past early game. Litterally what’s the point of picking a tank when bruisers are more durable, more damaging, can carry better, and frequently even bring better cc.
Yeah. Im so having fun looking as my adc loses 3/4 of his hp from nautilius engage. Also so fun getting oblidarated by tahm kench who just walks up, cant be slowed, stopped nor killed and proceeds to slow me for eternity for 80%. I also have fun when I see cho Ccing me to death and destroying with 2k true dmg ult. And I could go on and on at how tanks can just CC you long enough to get you killed by their dmg itself and it is just 2-3 seconds longer than getting killed by an adc or assassin.
: Tanks arent immortal. Tanks deal legit no dmg compared to other champs in the meta and tank jacksh't. They legit can't do any harm to anyone at this point.
thats why you play champions who build tanky items and tanks. ok.
Luciferrx (EUNE)
: Really where you see that lol? Maybe in low elo tanks are op..Maybe...but even from silver tanks are useless.And adc op???Cmon lel.Be honest .
not like you play adc as main role and tanks literally just walk up to people and shred them to pieces while being immortal
: Not like tanks are the worst class right now because bruisers can build full hp dmg items and tank more than a full tank with 6 items.
morde, ornn, darius, urgot. all use tanky items to their advantage. Explains everything.
: Suggested buffs to tank items to make tanks relevant again
Tank. one of the most broken class since s5 having everything: insane damage, survability, CC, sustain. How much more freelo you want? Just letting you know playing ap amumu and demanding tanks to be buffed is not how you should play tank.
: My friends are all happy with meta, they are yasuo main they just want 1 shoot all and be the pro
all your friends in iron you meant who play brainless tanks and nothing else.
: ***
It's funny because tanks are still the most meta right after ADCs. If you haven't noticed you can go 4 tanks in your team and win the game no problem simply because tanks have everything including dmg that they shouldnt have. Assassins and mages are currently useless in terms of actual kill potential.
Cypherous (EUW)
: > I wonder how is this even possible to get just 22 lp for win when I have 60% winratio. Because LP gains and losses are based on the only stat that matters, your MMR, and 22LP means you're about where the system expects you to be
Considering Im winning 60% of my games while very often hard carrying I would say I'm far from where I belong. I had over a year of break, but I got that diamond in the past. When you win a lot mmr should increase a lot as well. I dont see that in my lp gains.
Rioter Comments
Tarolock (EUNE)
: >And what do you know anyway. Not even playing ranked and playing bot games all day. you forgot that im silver too... man ppl are really something in this community... >counterpicking is not showing any skill. Even an iron player can learn that x counters y and pick accordingly. so why do you complain about it then? >The problem is with tanks. Tanks can be picked in every lane. You can have 4 tanks in team with ADC who plays like sht and still win because tanks have survavibility, CC and insane damage for the fact they only build defensive items. if you win with 4 tanks then the enemy does something really stupid >Mid was never a lane for tanks and the fact it works is just dumb. They made tanks overpowered and deal burst dmg. who said that mid is never meant for tanks? you can play anything anywhere and win just because the enemy did not expect it... and btw not a single tank does burst dmg, those are the juggernauts which is a completely different class >They nerfed assassins to sht, gave tanks their dmg while not nerfing their defences. assassins were never meant to kill tanks, tanks are assassins counters... if you want to kill a tank get an adc or a mage (not burst mage) or just buy %hp dmg from items and watch them melt away
Sorry to burst your bubble. I'm already gold 3 with 60% winrate and steadily climbing. Getting diamond back in no time. I complain about counterpicks because you apperantly think it shows a player skill. No, it does not. Unless the adc isn't fed it's mostly tanks carrying the game. Enemy isn't stupid by losing to 4 tanks. Tanks are just that broken. 3-4 tanks teamcomp should be auto loss right away. They are not simply because they have too much dmg, cc and survavibility. Riot should nerf tanks dmg hard. Juggernauts is just a bad excuse from riot to make certain tanky champions broken to oblivion. they wanted people to have even more free wins with simpleton tanks so they made darius, garen, trundle and several other champions deal insane amout of dmg and having insane sustain while they can build just one half offensive item and rest defensive. I don't think assassins should kill tanks. I think tanks shouldnt take 3/4 of my hp in lane while having ninja tabi and nothing else after one spell rotation.
Tarolock (EUNE)
: so an assassin who get countered by tanks got countered by a tank and complains that he cant do anything? and saying that the tank cant play the game? do you even read what you write? he counterpicked you, and won, thats how players win who can play btw both trundle and darius are melee with some middle range abilities while you can just shadow away from anything with much higher range... so the one who cant play is you, and they will climb because they use brain and youll fall because you just go with the meta stuff no matter what
counterpicking is not showing any skill. Even an iron player can learn that x counters y and pick accordingly. The problem is with tanks. Tanks can be picked in every lane. You can have 4 tanks in team with ADC who plays like sht and still win because tanks have survavibility, CC and insane damage for the fact they only build defensive items. Mid was never a lane for tanks and the fact it works is just dumb. They made tanks overpowered and deal burst dmg. Riot always tried desperately to make lol similar to dota, but they forgot that in dota every champion and class has its broken side to it. They nerfed assassins to sht, gave tanks their dmg while not nerfing their defences. They should follow and make everything broken then. And what do you know anyway. Not even playing ranked and playing bot games all day.
: The way you talk here it's more likely that you wont see them since your account is banned, instead of you climbing out of whatever elo darius+trundle is played. But if you actually want some tips to climbing here we go: 1. If you fight against someone you can't kill, simply focus on lasthitting and roaming, and keep your w up to escape in lane, instead of using it to poke someone, you (as we just found out) can't kill anyway, since he is a tank. Ez pz. Ofc if you prefer to talk shit and tilt thats totally fine, feel free to do so if you want more penalties issued to your account. It's up to you if you want to accept your mistake or just pretend there are good excuses all the time you do something wrong.
I cant last hit against a tank that can just tower dive me straight after coming back to lane with tabis only. I cant last hit when he just Q to me slows me and then bites - I am at 1/4 hp now. I was looking at top and bot to check if I can help but they were constantly pushing under enemies turrets. So yeah. I was out of options and farming jungle is impossible on zed.
: Glad the system works as intended. {{sticker:slayer-jinx-catface}}
If the system worked like intended people who blamed me for losing lane would get punished too. They werent because obviously their scores were better.
Rioter Comments
Daneel (EUNE)
: Actions not being registered properly
I heard that recently Riot made lag compensation on server. I play FPS games too and lag compensation there is causing action registering problems a lot. So yeah. It's most likely riot fault for screwing up with lag compensation.
: Dota 2
Itemization is only kind of similar. You have to get used to the fact that on many heroes you're going to buy items with active components which is crucial for countering a hero or that item goes well with your kit. So you basically going to have more than just 4 skills and some heroes have many more skills (e.g. invoker has 10). You don't have back to base button. You need to buy TP scrolls or get boots that let you tp, but those are usually only worth on certain split push heroes. Depending on what heroes you played in LoL you may find some heroes quite similar. E.g. Juggernaut is a mix of master yi and garen. It's agility based hero who's a bit weak early but snowballs incredibly hard and is amazing late game. For range heroes like adcs, in dota you may find drow ranger similar to Ashe. For mages Zeus is very simple hero, but you need to manage your mana incredibly well (2 sources of mana: potions that increase your mana regen for 50s - if you get hit by enemy hero potion stops working or tangos - give you 70 mana on use). Some items doesn't stack in inventory. Mana potion do stack, tangos do not. In inventory you have 3 places in backpacks. those items are inactive so to use them you need to switch places with one of other items from main inventory (it takes 5 seconds for item to activate after switching). Additionally in lane - You don't just farm creeps. You kill your own creeps to deny enemy gold. It's crucial part of laning as the creeps you deny only gives enemy 25% xp. It will take a while to learn to focus on yours and enemies creeps (creeps you deny give you a bit gold too). Most abilities in the game do not have any scaling from AD/AP. Because of denying mechanic level advantage is the most important. You max your abilities and increase their base dmg and that's how you get an edge over opponent however every item you buy that boosts your HP, mana regen, gives you actives etc or increases slightly the dmg you deal will be as important. Also in Dota there is something like high ground and low ground. if you try to attack enemy who stands on high ground and you are on low ground (stairs for example) your auto attack may miss. Many heroes rely on certain items. For example Axe needs blink dagger otherwise his engaging capabilities are pretty low since he has no mobility spells. Another important thing. Your hero takes time to turn around. It won't be like in league - pressing ability in lol makes your champ turn instantly and fire ability. In Dota you will have to wait a short moment for hero to turn around. Same goes for auto attacking. So kiting in Dota require a lot of skill to do properly as opposed to lol. For items build you can look in the websites, but dota has in game builds for every hero so you can choose that build and have recommended items showing everytime you open shop. I would forget about most important things. This is another crucial thing: You can buy items without going back to base and your team has a courier that can bring you your items(courier can be killed by enemy and it takes 2 minutes to respawn, your team have a global active to give courier immortality for few seconds - same goes for turrets). This part is important because if you die to an enemy before buying items you LOSE GOLD. Yes. Dying results in losing gold thats why its important to spend it before the fight or if you see youre about to die you have to quickly turn on shop and buy what you needed. You can also "buy back". Use amount of gold to revive right away. It has 6 or 8 minutes cooldown (I dont remember exactly) and it is very important. In late game for example sometimes it's better to wait and not buy the last item so you have gold to buyback (remember that if you die you lose gold so you have to have more than enough to actually be able to buy back). I think all those things are the most important you need to know. You can try out any hero in training mode - Dota has really nice training mode done for that. You can read about all the items in main menu (you odnt have to be in game or even training mode to learn about items). Have fun. It's really fun game once you start playing it and understand most mechanics.
: Can I get banned for picking MF?
You won't get banned, but "I normally dont feed" implies you often lose the lane hard and your team has to carry. Unless you can play the odd pick very well, dont play rankeds with it - you ruin people games like this.
: BLUE ESSENCE SYSTEM IS SILLY
Weird. I came back to the game like 2-3 weeks ago. When I got lvl 26 I already had all the champions I needed for ranked and 22 total champions. Everything I needed to play ranked. I was positively surprized seeing how Riot handled leveling to 30
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AstralIgnis

Level 51 (EUW)
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