: Which ones?
: I did, very much actually.
: [Champion Concept] Oriz, the afterhuman (completed final version)
Rioter Comments
: [Champion Concept] Fraudrick: The Gambler
interesting, but i think passive is weird
Sceizer (EUW)
: {{champion:121}} he kinda looks like a mantis
he is based on flower mantis
: well %%%% my life, it was the only title I could come up with that made sense lol.
maybe insane chemist, wicked scientist/brawler, or since he has his body augmented he can be Afterhuman
Zoreena (EUW)
: Support Income - Item upgrade suggestion
most of your arguments are bullshit
SirSkarlet (EUNE)
: Lore upgrade, some answers that we need
blade of ruined king is Jarvan I killed by Sion
: White Knight Mode - Player Replacement Feature
this is good, but needs a kicking option to be complete
IHateLoL7 (EUW)
: Searching for League of Legends launcher icon, the new one
you can just copy it from desktop shortcut
: Caterpillar Cassiopeia
Great idea in my opinion, this would be most creepy champ evah
Grimmrok (EUNE)
: Are centipedes caterpillars?
it's league of legends, it doesn't have to be scientifically accurate
: It wouldnt be possible... Yasuo's windwall is his W, you would not be able to get 2Ws right?? ahahhah Would a lot more dangerous something like. Passive: Gnar, so you could have more 4 habilities Q: Twitch or Shaco W: TF or LB (before nerfs {{item:3070}} ) E: Ekko R: Kata ///////// Q: Alistar W: Nasus E: Nunu R: Malphite
he said you can pick one of his abilities, didn't specify it has to be matching your hotkeys
Marissa (EUW)
: Depending on the programm you use the coördinates might be set the other way around :P. Also some people/countries tend to do it the other way around (just like dd/mm/yy and mm/dd/yy are both used).
It's most basic mathematical pattern, you start from horizontal then you read rotating to left.
: > 2.Ultimate skill that allows to mimic enemy next ability, ability would be used on second cast or wasted if not reactivated during 5 seconds. Could be countered by using less valuable skills So leblanc ult? > 3.More interaction with mana, mana stealing, mana burn, refiling mana for allies. Mana stealing was a thing, but deemed to toxic since champions are balanced around mana. > 6.Champion who can augment and repair structures(towers, inhibitors) and maybe make his own, for example destroyable walls There are several champions that can summon terrain. Azir can summon a turret on destroyed ones. But repairing inhibs or turrets would be OP.
In order leblanc ult is mimicking her ability i don't understand your point about mana Summoning terrain now is brief, like 10 seconds max, i think about making a barricade that coult last for entire game if not destroyed, it would have like 2k health. Repairing would be more like small amounts on use, or giving regen over time, not from ruins.
skocc (EUW)
: Most of these are things from Dota, but they wouldn't work in League, would be to hard to balance I'm guesing :D
i played only old Dota in W3, and it was years ago, and tell me what in League is balanced? xd
Marissa (EUW)
: But all riot splash arts are horizontal (or landscape) .-. _Seeker can u clarify?_
isn't 297x420 clear? this is how you read coordinates, x than y, and he additionaly said portrait
: [Champion Concept] (still unnamed sword guy)
Nice idea, but ultimate feels like it's made for other champion
Rioter Comments
lorkini (EUW)
: And what do you guys think about the Map? Should RIOT do an visual update or NOT ?
map looks good
AdleyMD (EUW)
: Demacia vs Noxus Gamemode ?
1.There could be vote for faction players want to play, if both teams chose same faction, they are allowed to change it for 100 bonus gold for each player in game. 2.Regular Summoner's Rift as map + faction banners in each base, or on towers.
Werrix (EUW)
: Champion concept
Just imagine taking Q from tristana, W from Vayne, Yasuo windwall and braum passive and maybe teemo ult. Its gg
Rioter Comments
: Cheese Maker Malphite
Riot I beg you do this, i will buy RP and this skin, so this would earn you at least couple dollars. And we all know how greedy bastards you are :P{{champion:4}}
Îngwaz (EUW)
: dude what the hell! that is the best suggestion ever! that is soo soo good. but just to be clear: * this your idea is global range to cast but with a limited canvas, right? * when you say "_*ink* ever 0,3 seconds_" you mean ink stains as well right? that is well thought out. * and finally, some hard questions: "stop all motion" so he freezes time just in that area, right? so the rest of the game continues to go on and so does the time. And can champions from outside get in there? what about skills; will they pass through like people dont exist in the canvas? i asked these questions just to make sure we are on the same page, to throw ideas back and forth and to solve some issues. But dude that is suuuuch a great idea. thank you sooo much. ill edit the post after we get on the same page about this ult.
To answer your questions: 1. I thing global range would be too OP, it should have range to cover lane width and maybe some jungle nearby, and canvas maybe 500 units long with 0 AP up to 1000 unit at very high AP. 2. Only Ink he currently has, if he picks any during the ult it may last longer. 3. In description I said impenetrable, so basically no one can get in and maybe projectiles should be blocked. I think it it could be like Bard ult, they cant be targeted by players other than Ebhaft, and all shit pass by dont harm them.
kjono1 (EUW)
: So for example you could say: please note this is an example, and I am just using the champ described for the fact I'm too lazy to come up with me own :p [Champs Name] The Queen Bee of the Forest [Riot can come up with the lore] I'm going to base her as if she was a support because, support main :D, and I think that is where she would go best with her abilities. **Base Stats** lvl 1-18 Health 500 - 1800 Health Regen 5 - 15 Mana 500 - 1000 Mana Regen 10 - 20 Range 500 units ATtack Damage 60 - 100 Attack Speed 0.5 (+0.05 per level) Armour 20 - 90 Magic Resistance 35 Movement Speed 330 **Passive** Allies standing next to hive gain additional mana regeneration and health regeneration Allies standing within 500 units of the hive gain mana regen equal to +1 per level (+20% AP) and health regeneration equal to +0.5 per level (+20% AP) **Q, Sting** _Skill shot_ Queen Bee lunges towards the targeted area with her sting, dealing magic damage to the enemy hit, revealing them and stunning them. Range 880 Mana Cost 65 Damage from Sting is equal to 60 / 110 / 175 / 225 / 300 (+ 50% AP) and stun is equal to 1 - 3 seconds depending on distance travelled **W, Hive** Range 500 Mana Cost 50 / 60 / 70 / 80 / 90 Places a hive on a wall Passive: Hives spawn bees that attack enemy minions, damage is equal to that of a minion but attack speed is half Active: Hives spawn bees that attack enemy champions, not minions, for 5 seconds dealing magic damage and poisoning for 2 seconds (If attacked by more than one bee) Mana and health passive are halved during the active duration. Bees Spawn at a rate of 1 bee per second Damage is equal to 10 / 20 / 30 / 40 / 50 (+10% AP) Poison damage equal to 3 / 6 / 9 / 12 / 15 (+10% AP) Hives can be hit 3 times with auto attacks to be destroyed or last 1 - 5 minutes based on level Up to 1/ 1 / 2 / 3 / 3 hives can be on the map at a time but passive mana and health passive does not stack. **E** Range 700 Mana cost 70 / 80 / 90 / 100 / 110 Grants a shield to an ally for 4 seconds and increases movement speed Shield absorbs damage equal to 70 / 100 / 150 / 180 / 240 ( +50% AP) bonus movement speed equal to 40 / 50 / 60 / 70 / 80 (+15% AP) **R Swarm** This is my idea and not the original creators _skill shot_ Range 2500 Mana costs 100 Queen bee calls down a swarm of bees in a straight line dealing magic damage to all enemy units hit and Fearing them in the opposite direction from their nexus. Any hives within 500 range of the enemies hit by swarm are also activated, without affecting the health and mana passive, dealing damage to champs as usual. Damage Dealt equal to 150 / 250 / 350 (+ 55% AP) Fear Lasts 1.5 / 2.5 / 3.5 seconds
> [{quoted}](name=kjono1,realm=EUW,application-id=Mpd1UjGe,discussion-id=j2F3gUlj,comment-id=00000000,timestamp=2017-02-25T13:36:30.514+0000) > Allies standing within 500 units of the hive gain mana regen equal to +1 per level (+20% AP) and health regeneration equal to +0.5 per level (+20% AP) This mana regen would change any lane into small urf for one side, making game totally unbalanced
Isural (EUW)
: Yeah I also got that criticism from other people, it's true that his armor is drawn a little too heavy and he shouldn't be that bulky! I'll remember that for my next fan concept for Zed!
it lloks bulky because of this hide he got on his back as cape
Widgetos (EUW)
: [Champion suggestion] Adheres
**E** would be good if you could use it to slingshot enemies away, or to your allied turrets. I think ability damage could have scaling with his resistances or movement speed, as it would need him to move close to enemies to affect them
: Timer for a Penta
It could be an uninvasive gold glow round the screen, which would fade as time ends
: (Champion Concept) H'lirgh: Priest of R'lyeh [WIP]
So basically you want to play as god that Illaoi (massively OP champ) worships, make stupid AD scalings which forces to build AD while not receiving any bonuses from auto attacks or even physical damage, therefore being unable to use penetration or lifesteal, I don't even want to talk about this abilities.
Îngwaz (EUW)
: Exploring a Niche: A "Brush" Champion
I got idea for your ultimate **R: Recomposition** Ebhaft stops all motion in large area, bordering it with impenetrable canvas and starts drawing the scene again. His basic abilities are replaced with tools allowing to: **[Q]** move units and some bigger projectiles (skillshots, ultimates) ** [W]** Paint units with magic mark which gives magic reduction/vulnerability depending if used on ally or enemy **[E]** erase a champion from the composition making them invisible for a short time after he ends painting, invisible enemies would be stunned for the duration _Canvas size scales with his ability power, ability consumes **1 Ink** every 0,3 seconds and aditional **1** for every action performed_ _If Ebhaft is beyond canvas he can be affected by every unit that is also beyond them and cannot use any skills on himself, but can collect any **Ink Stains** he made earlier_
kjono1 (EUW)
: Thanks for replying :) I was thinking about that and how a reduction in the damage dealt by teammates to teammates could allow it to work. So, for example, an Anivia ult although dealing damage to teammates would only deal a percentage of it. This in turn would reduce the people trolling by it taking longer to kill teammates than it would the enemy. The damage reduction to teammates would reduce frustration as it would reduce frustration from them being accidently killed by a teammate therefore making the teammates death be more likely caused by the enemy already being about to kill them and the karthus ult or ziggs ult killing them instead if the enemy. The "oops" moments of killing teammates like you suggest could also cause the frustration of teammates to be reduced by a decrease or complete reset on the cooldown of the death timer when killed by an ally, allowing you to get back in the game quicker, or instantly, so it isn't to bad. It also reduces frustration as it means kda doesn't matter, so being 1/5 can't upset people and change the positive moral of the team because the point in the game is to stop the enemy getting kills, not as much, but still to, stop dying, stopping people from becoming toxic. It would also increase teamwork as the game relies massively on you and your teammates stopping the enemy killing them/you, so people have to stick together more. Improve positioning and calls as people are focussing more on how not to die to the enemy, in turn increasing communication amongst the team, and if anything boosting the sportsmanlike positive attitude of the community. :) Thanks again for your reply, it would be something that needs taken into account.
With this damage reduction you just said about it looks really good and reasonable. I can {{champion:163}} i would definitely play this
Rioter Comments

BananB0y

Level 72 (EUW)
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