: mana is not a lore thing, mana doesn't exist in the lore even for mages. mana is a gating tool, champions with mana are there to prevent long term spam of abilties. in the case of darius its there so he cant spam Q mindlessly in lane to harass and heal... he has to actually use it properly which in turn makes hi fairer in lane and nobody has mana issues outside of lane, its literally there for lane that's it.
But that is exactly the thing. Darius absolutely can spam his abilities in lane. He only ever runs out of mana if he doesn't recall until lvl 6. And even then there is a high probability that he still has enough mana. As a Darius Main I have never actually considered how much mana I have and it doesn't matter in 99% of all games. It's just annoying in the 1 out of a million games where it actually happens. The point about the lore is mostly about comparing him to Garen. Garen doesn't have mana and functions basically the same way that Darius does. Garen is a guy running around in armor, Darius is a guy running around in armor. One has mana, one doesn't. In the end though, I want to make this perfectly clear, DARIUS NEVER RUNS OUT OF MANA. That is unless you spam his abilities without reason, which will make you trade worse, because of the limited range. Also that would permanently shove the wave, making it basically impossible to kill your opponent or control a wave. Spamming his abilities or his q mindlessly will hurt Darius, regardless of whether the champion has mana.
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Forte (EUNE)
: Umm, I'm a bit confused, you'd rather have no reward at all? You're not doing anything outside of what you're supposed to do which is to play the game the in the best way that you. And there are rewards for playing well. Missions are another thing, it is optional and if you go out of your way to do a mission and feel like the reward that you got is too little for such a hard mission then yes you can complain. (that is if the mission doesn't state your reward from the beginning) But you're argument now is about a system in which you basically just play and every now and then a gift pops up out of no where, and you're saying that you'd rather not have this gift at all? I don't know if you remember but back in the days there weren't such things as rewards from honors. So, your argument is invalid.
> [{quoted}](name=Satose,realm=EUNE,application-id=Mpd1UjGe,discussion-id=b5EW8Ng3,comment-id=0001,timestamp=2019-05-12T10:52:24.371+0000) > > Umm, I'm a bit confused, you'd rather have no reward at all? > You're not doing anything outside of what you're supposed to do which is to play the game the in the best way that you. And there are rewards for playing well. > Missions are another thing, it is optional and if you go out of your way to do a mission and feel like the reward that you got is too little for such a hard mission then yes you can complain. (that is if the mission doesn't state your reward from the beginning) > But you're argument now is about a system in which you basically just play and every now and then a gift pops up out of no where, and you're saying that you'd rather not have this gift at all? > > I don't know if you remember but back in the days there weren't such things as rewards from honors. > > So, your argument is invalid. What I'm saying is that I could be a super toxic player and would still get almost the same rewards just by leveling up. In a later comment you said that you get 3 key fragments per week, I am honor level 4 and usually get one box every 3 - 4 weeks. I then usually get 2 key fragments and one cheap champion shard. What I'm saying is that it is useless and I don't think it should be. And yes I would rather not have it than have it be useless. I personally am annoyed when I open something that is supposed to reward me and get nothing that has any real value. You can disagree with me on that, but that doesn't invalidate my argument, which is just that the honor system doesn't do a lot. Saying "it's better than nothing" doesn't change that. If rito randomly banned 10 players per day saying "it's better than if they were banning 1000 players per day" doesn't change anything or mean anything. (I just used a negative example because those usually better illustrate the point.) All I'm saying is that if there is an honor system, which riot put a lot of effort into and wanted to make a cool mechanic in the game, then it should actually be useful and feel rewarding.
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: Arurf Sh*ttiest of all the modes ever.
For some reason I have fps drops in Winter URF (I didn´t have them in the last version of urf neither do I have them in normal game). I start of with 144 (i capped it, usually I have 200-300). After 10 mins they drop to 70 where they´re stable for the rest of the game. But sometimes they randomly drop to 20 or even 1(!!!) fps for 10 sec and it sucks. I don´t have any sort of programm running in the background and when I do closing them doesn´t influence my fps at all (closing them didn´t even make my fps go up by 1 or so). So it has to be URF itself.

BlacObsidian

Level 200 (EUW)
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