: The problem isn’t the damage in the game, it’s the damage control. Damage hasn’t actually increased, it’s about the same as it’s aleays has been. The prob is riot has killed off tanks with nerf and nerf and are continuing to do so. Tanks are a very important damage control tool, especially top lane tanks (but also jungle tanks), firstly they can eat poke and damage, that Zoe one shot wouldn’t happen if jinx had a warmogs tank body blocking for her. Secondly they control teamfights, without a tank teamfights are short and bursty, with limited counters to poke... with a tank they can control the flow of damage and dictate when fights start which prevents adcs from being blown up before a fight. They also provide a front line which prevents things like bruisers from walking over a team. Thirdly with top lane tanks being unviable the only champions appearing up there is bruisers and carries... so instantly you’ve got a lot more damage and nothing to control them besides another damage dealer. Same with other lane, jungle tanks are getting replaced by damage dealers, even support tanks are getting replaced by mages. ___ Tanks are super important for the game, without them this happens... but with conquerer making top lane tanks dead, support tanks getting hit extremly hard by relic shield nerfs, and jungler tanks always being hit or miss means that there’s no front line, no engage, no damage control... that means that adcs struggle to function as a front to back line fight is what they need to function, and the game feels increadibly bursty because there’s nothing stopping people from bursting.
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=Vq8LR1KF,comment-id=0002,timestamp=2019-03-12T14:06:50.992+0000) > > The problem isn’t the damage in the game, it’s the damage control. > > Damage hasn’t actually increased, it’s about the same as it’s aleays has been. The prob is riot has killed off tanks with nerf and nerf and are continuing to do so. > Tanks are a very important damage control tool, especially top lane tanks (but also jungle tanks), > > firstly they can eat poke and damage, that Zoe one shot wouldn’t happen if jinx had a warmogs tank body blocking for her. > > Secondly they control teamfights, without a tank teamfights are short and bursty, with limited counters to poke... with a tank they can control the flow of damage and dictate when fights start which prevents adcs from being blown up before a fight. They also provide a front line which prevents things like bruisers from walking over a team. > > Thirdly with top lane tanks being unviable the only champions appearing up there is bruisers and carries... so instantly you’ve got a lot more damage and nothing to control them besides another damage dealer. > Same with other lane, jungle tanks are getting replaced by damage dealers, even support tanks are getting replaced by mages. > > ___ > > Tanks are super important for the game, without them this happens... but with conquerer making top lane tanks dead, support tanks getting hit extremly hard by relic shield nerfs, and jungler tanks always being hit or miss means that there’s no front line, no engage, no damage control... that means that adcs struggle to function as a front to back line fight is what they need to function, and the game feels increadibly bursty because there’s nothing stopping people from bursting. I used to main tanks top and I couldn't agree more with this post. Maokai, Shen and others were so much fun.
Raymaxe (EUW)
: Damage in League of Legends
Other than the damage itself, the problem is overloaded kits. It is simply a stupid design decision to put mobility, cc or shields in champions with high damage. For example one of the kits I hate the most is Tristana's. She does a good amount of damage and she has two escapes. A ranged champion with two escapes: E and ult. That is a bad design choice. Or Sylas with a shield + dash with his E. You either give him a shield or a dash, not both. Not to mention lifesteal with W. If you give a champion a perk (dash, shield, ecc) you can't overload his skill by giving him three-four different effects. That will simply backfire. I am not even talking about broken stuff, some champions with overloaded kits are not even that strong, but they are so annoying to play against the game becomes boring. Cooldowns almost doesn't matter anymore and immobile champions with average damage and no mobility or CC are simply unplayable.
Haze97 (EUW)
: Juggernauts feel like crap this season and skirmishers have a weakness which doesn't exist.
Darius is an early game bully and if you play well it is really hard to 1v1 you. You just have to use your skills wisely and abuse enemy cooldowns. This of course speaking of 1v1 against melee champions, with the exception of Fiora, Renekton and maybe a few others. If Yi wastes his Q on anything you E him and start smacking him. There is no way he will win early without Ignite, and I'm not sure he will 100% win with Ignite too if you play correctly. Also remember not to fight in huge minion waves.
: Neeko has the right to have good Dps !!!
You mean good DPS and a shield, a clone, a root and a stun. A lot compared to the usual ADC, don't you think? She has 54% winrate as ADC.
: Well, term "best ult" is very disscusable thing. It's true that those ultimates that you mentioned are probably more useful for a team. But Trynda 's ult is a cancer for a lanning phase more and that's what makes lanning vs him hard, also diving immune :) However in general I don't think he is OP, but also I don't think he needs any buffs. If you ask me he is just fine.
> [{quoted}](name=Britnéy Spéars,realm=EUNE,application-id=39gqIYVI,discussion-id=ZuA3EOwo,comment-id=000400000000,timestamp=2019-03-11T11:32:22.960+0000) > > Well, term "best ult" is very disscusable thing. It's true that those ultimates that you mentioned are probably more useful for a team. But Trynda 's ult is a cancer for a lanning phase more and that's what makes lanning vs him hard, also diving immune :) However in general I don't think he is OP, but also I don't think he needs any buffs. If you ask me he is just fine. You have to take Ignite against Trynda. Just late Ignite him when his ult is about to finish and he is done for.
Kamille W (EUW)
: How do you use normal cast if you bind left click to AA move?
I don't remember how this cast method is called, but I press a button and then cast by releasing the button. I still have an indicator. I tried quickcast without an indicator but I can barely sense any difference. The cast method I use is very fast.
: Fiddle counters Vlad. Lol now thats a 1st. I really dont see a situation where fiddle can kill him post 6, even with ign and morello rush. {{champion:8}} with {{item:3089}} {{item:3065}} {{item:3152}} {{item:3157}} {{item:3102}} . I really dont see a way any ap champ can kill him with all the hp stacking and MR. He is one of the best scaling mages ingame who needs whole teams to take him down lategame. Fiddle could maybe cheese him in lane with ign or something but it doesnt really matter since he will outscale him with just 2 items and become unkillable. {{sticker:vlad-salute}}
> [{quoted}](name=Poseidon2410,realm=EUW,application-id=39gqIYVI,discussion-id=tI6iq5Yg,comment-id=0003,timestamp=2019-02-26T04:09:50.964+0000) > > Fiddle counters Vlad. Lol now thats a 1st. I really dont see a situation where fiddle can kill him post 6, even with ign and morello rush. {{champion:8}} with {{item:3089}} {{item:3065}} {{item:3152}} {{item:3157}} {{item:3102}} . I really dont see a way any ap champ can kill him with all the hp stacking and MR. He is one of the best scaling mages ingame who needs whole teams to take him down lategame. Fiddle could maybe cheese him in lane with ign or something but it doesnt really matter since he will outscale him with just 2 items and become unkillable. > {{sticker:vlad-salute}} You don't usually even build Spirit Visage on Vlad, unless they have a 4 AP team composition. And you think that there is no AP champion that can kill him? Have you ever tried Vladimir vs Malzahar? Or Vlad vs Swain? He has long cooldowns early and you max W last so even after level 9 he still has a 20+ seconds cooldown escape. It's not that Fiddle can "cheese him" in lane: Vlad can't reach a good Fiddle and he can't land an empowered Q or a E. Remember that E slows Vlad and the opponent can minion block it. If Vlad ever uses his W to engage he's dead meat against any kind of gank for almost 30 seconds before starting to max W. And he still wouldn't be able to kill a good Fiddle even engaging with W.
: I can't explain the match up but I can think of some ways Fiddle can counter him. The first one being that once fiddle has started drain on Vladimir, becoming a pool won't stop it. Also the fear and silences can get Vladimir killed before he becomes liquid. I guess Fiddle has a lot of ways to negate Vladimir's pool, and that's the reason he's considered a counter.
> [{quoted}](name=Aoneko Yume,realm=EUW,application-id=39gqIYVI,discussion-id=tI6iq5Yg,comment-id=0001,timestamp=2019-02-25T23:33:47.478+0000) > > I can't explain the match up but I can think of some ways Fiddle can counter him. The first one being that once fiddle has started drain on Vladimir, becoming a pool won't stop it. Also the fear and silences can get Vladimir killed before he becomes liquid. I guess Fiddle has a lot of ways to negate Vladimir's pool, and that's the reason he's considered a counter. As a Vlad main I can tell you that Vlad early game is really bad and Fiddle can abuse that. Vlad Q has a long cooldown before level 9 and that is his only real source of damage, because a good Fiddle will never be anywhere near Vlad E. If Vlad ever uses his W after 6 Fiddle will just ult and melt his HP. As someone else mentioned earlier you can silence him to negate his burst before he can get in Q range. Of course lategame Vlad will have a lot of sustain e tanky stats and probably outscale Fiddle, but early game that matchup is a nightmare as long as Fiddle is good and knows what he's doing.
: A lot of vlad’s sustain comes from his empowered Q which is only available for a short amount of time... fiddle has both his Q and E to mess that up. He can also easily mess up his E the same way. Ultimately fiddle can sustain vlads damage almost as well, the difference is that fiddle can distrupt vlad’s attempts to do his job while vlad can’t interupt fiddle. I wouldn’t call it a hard counter but it’s not gonna be a nice match up for vlad
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=tI6iq5Yg,comment-id=0000,timestamp=2019-02-25T23:26:39.030+0000) > > A lot of vlad’s sustain comes from his empowered Q which is only available for a short amount of time... fiddle has both his Q and E to mess that up. > He can also easily mess up his E the same way. > > Ultimately fiddle can sustain vlads damage almost as well, the difference is that fiddle can distrupt vlad’s attempts to do his job while vlad can’t interupt fiddle. > > I wouldn’t call it a hard counter but it’s not gonna be a nice match up for vlad All of this is true. Also, Vlad can't dodge Fiddlestick drain because he will just keep draining him in pool too.
: Pretty simple, im no jungle main but as i remember in one video i watching. Kind of imagine at all times where the enemy jungle is and try to think of his clear speed vs yours. If he is ganking look at his level/farm if the farm is lower than yours and you havent taxed much from a gank or two it might just mean he has camps left, a camp almost no jungler does is krugs(the little stone guys) so usually stealing that one is pretty free. Usually if i see the enemy jungle gank and im on the other side of the map i just take whatever im doing as quick as possible and go straight to his (kinda recommended to have a sweeping lens because if the laners see you they might come for you) If they invade my red level 1 i go straight for theirs either first or after i do my blue. If you are invading, you said you play shaco so its kind of thinking if you can 1v1 the enemy jungler in his jung. Those are some bullet points, because writing it all would take way too long, i would recommend watching a video or two about invading, there are some pretty good videos out there that dont take 30 mins.
> [{quoted}](name=Murderous Intent,realm=EUW,application-id=39gqIYVI,discussion-id=fjjEUqBA,comment-id=0000,timestamp=2019-02-25T22:43:48.004+0000) > > Pretty simple, im no jungle main but as i remember in one video i watching. > > Kind of imagine at all times where the enemy jungle is and try to think of his clear speed vs yours. > > If he is ganking look at his level/farm if the farm is lower than yours and you havent taxed much from a gank or two it might just mean he has camps left, a camp almost no jungler does is krugs(the little stone guys) so usually stealing that one is pretty free. > > Usually if i see the enemy jungle gank and im on the other side of the map i just take whatever im doing as quick as possible and go straight to his (kinda recommended to have a sweeping lens because if the laners see you they might come for you) > > If they invade my red level 1 i go straight for theirs either first or after i do my blue. If you are invading, you said you play shaco so its kind of thinking if you can 1v1 the enemy jungler in his jung. > > Those are some bullet points, because writing it all would take way too long, i would recommend watching a video or two about invading, there are some pretty good videos out there that dont take 30 mins. Thank you for your tips. I watch ChaseShaco, and he is incredible with that champion. I copy some of his clear and items, but of course I lack his map awareness, knowledge of the jungle paths and mechanics.
Rioter Comments
Eraenis (EUW)
: Miasma is a really weird ability. It doesn't really work half the time (especially the grounded part). That's why the effect is absurd to make it worth while. As a result it's useless against it's supposed target: mobile champions, while making life hell for immobile ones (as if they didn't have enough trouble fighting her to begin with). To be honest I would like to see the grounded effect gone if it means the ability is going to get a rework to it's mechanics. Anyway, if you are getting kitted to death (as a juggernaut), Miasma is probably not the problem, but instead Rylais slow (cause THAT sht is op af) + Q ms.
> [{quoted}](name=Eraenis,realm=EUW,application-id=39gqIYVI,discussion-id=kohwrorr,comment-id=00010002,timestamp=2019-02-25T10:48:01.751+0000) > > Miasma is a really weird ability. It doesn't really work half the time (especially the grounded part). That's why the effect is absurd to make it worth while. > > As a result it's useless against it's supposed target: mobile champions, while making life hell for immobile ones (as if they didn't have enough trouble fighting her to begin with). To be honest I would like to see the grounded effect gone if it means the ability is going to get a rework to it's mechanics. > > Anyway, if you are getting kitted to death (as a juggernaut), Miasma is probably not the problem, but instead Rylais slow (cause THAT sht is op af) + Q ms. I play a lot of immobile champs, so that's probably why I find that skill to be really strong. I simply don't know how to counterplay that stuff, especially (as you mentioned) if she buys Rylai. If she lands a W on me I am screwed.
: why xayah the weakest adc atm?
I recently bought her too. Honestly, during laning phase I feel my damage is so low it is barely worth poking at all. She also uses a lot of mana early and you go OOM really quickly. These are first impressions of course, I am not an expert on Xayah.
: Oh yeah? Is this from the point of view where you are fighting her? Or where you are using her? Because I can say that the E is garbage. Have you ever used her E? Have you even seen what the aiming system looks like on her E? All I can say is that, if her E only had a slow or the grounded effect, she would be the weakest champion in the game. Heck! It sometimes feels like the grounded effect doesn't even work how it's suppose to work. It is meant to be the ability that stops enemy champions from using their escape abilities, jumps, dashes, teleports and what ever other things that Riot makes. I even did a small post about how she should get a reverse rework to make her playable again about 10 hours ago. Her E is so weak, you can simply walk out of it and then escape. It doesn't even leave the opponents poisoned, they are only poisoned while inside it. If it was her old E, then I would agree, but with the current one... It's the most useless ability of them all.
> [{quoted}](name=TheBrokeRogue,realm=EUNE,application-id=39gqIYVI,discussion-id=kohwrorr,comment-id=00010000,timestamp=2019-02-24T11:12:10.578+0000) > > Oh yeah? Is this from the point of view where you are fighting her? Or where you are using her? Because I can say that the E is garbage. > Have you ever used her E? Have you even seen what the aiming system looks like on her E? All I can say is that, if her E only had a slow or the grounded effect, she would be the weakest champion in the game. Heck! It sometimes feels like the grounded effect doesn't even work how it's suppose to work. It is meant to be the ability that stops enemy champions from using their escape abilities, jumps, dashes, teleports and what ever other things that Riot makes. I even did a small post about how she should get a reverse rework to make her playable again about 10 hours ago. Her E is so weak, you can simply walk out of it and then escape. It doesn't even leave the opponents poisoned, they are only poisoned while inside it. If it was her old E, then I would agree, but with the current one... It's the most useless ability of them all. You are confusing her W with her E. I was talking about Miasma not Twin Fangs. However: in a ranged champion that can melt your HP a move that can slow + apply grounded is strong. She will kite you nonstop if she lands a single W.
: > It is next to impossible to carry most low elo teams If you're making the same mistakes as them, while being on the exact skill level as everyone else in Iron ELO. To be able to carry a game, you have to be on a superior level, compared to the one you're playing in. That's how smurfing works - that's how smurfs manage to get 80-85% win-rates in silver/gold ELO. Identify your mistakes, practice, improve THEN climb. There's no shortcuts, no easy answers. Nobody expects you to carry 1v9, you can just play well, win lane every time, roam - help others + ward + ping + shotcall. There are ways of carrying that aren't directly related to killing enemies or structures.
> [{quoted}](name=The Lane Police,realm=EUNE,application-id=39gqIYVI,discussion-id=qepPYKF7,comment-id=0001,timestamp=2019-02-24T06:41:38.591+0000) > > If you're making the same mistakes as them, while being on the exact skill level as everyone else in Iron ELO. > > To be able to carry a game, you have to be on a superior level, compared to the one you're playing in. That's how smurfing works - that's how smurfs manage to get 80-85% win-rates in silver/gold ELO. > > Identify your mistakes, practice, improve THEN climb. There's no shortcuts, no easy answers. > Nobody expects you to carry 1v9, you can just play well, win lane every time, roam - help others + ward + ping + shotcall. There are ways of carrying that aren't directly related to killing enemies or structures. True. And even though he can carry with any champion in low elo it is better to pick a champion that can take objectives fast and 1v3 if needed.
: Cassiopeia is going to be nerfed... AGAIN
Honestly I would like a nerf to her W. A Slow + Grounded is a bit too much, and it becomes obnoxious to fight against her or even teamfight against her. W should either slow or apply grounded, not both.
Marcua (EUW)
: Looking for champions with weird kits to learn
{{champion:35}} For sure. I don't know if {{champion:141}} can be considered "weird" but he surely has an interesting kit as a jungler.
: Where is gutted Irelia?
Akali is gutted, not Irelia. Luckily.
: I need a second main
Both are solid choices. I can also suggest you to try my two mains: Vladimir and Swain. They are safe and with good sustain, while also providing a good teamfight presence. Vladimir is more of a mid-lategame champ but he is good against a lot of annoying assassins or heavy engagers thanks to his W. Swain has a great synergy with any kind of cc while also providing cc on his own with the E. The problems they have is that they are relatively low range compared to other picks, so you might get bullied by long range champions.
Rioter Comments
: More toxic the higher you go?? lmfao i have to mute all nearly every match and report at least one player after every game, sometimes more. Just had to report my entire team 1 minute ago for flaming, toxic, inting, trolling everything. I don't believe it can get more toxic than low elo. I literally never had 3 games in a row without someone flaming and being toxic / trolling inting and the whole bullcrap. In low elo you find the most horrible persons on this planet. I play with people who are iron 4 , 0 lp what do they have to lose?
> [{quoted}](name=Linda de Mol,realm=EUW,application-id=39gqIYVI,discussion-id=UZVEoHib,comment-id=00010000,timestamp=2019-02-22T11:54:41.344+0000) > > More toxic the higher you go?? lmfao i have to mute all nearly every match and report at least one player after every game, sometimes more. Just had to report my entire team 1 minute ago for flaming, toxic, inting, trolling everything. I don't believe it can get more toxic than low elo. I literally never had 3 games in a row without someone flaming and being toxic / trolling inting and the whole bullcrap. In low elo you find the most horrible persons on this planet. I play with people who are iron 4 , 0 lp what do they have to lose? In low elo everyone think they know how to play and blame the team for everything. If someone is loud and start flaming you can be 100% sure they don't know what they are talking about.
: Why does nobody play Skarner?
{{champion:421}} Or her.
Herminator2 (EUNE)
: Need Easy champions for top or jungel or mid
If you play jungle you should consider Xin Zhao and Jax. Their mechanics are not that hard compared to other junglers. And If you use Jax you can still use him Top too. So you learn a champion that can fill two roles. Mid you can stick with something like Lux, Brand, Veigar, ecc. But it depends on the matchup.
: Just because you need effort to actually do something in challenger, doesn't mean the champ is any more balanced... because guess what... EVERY SINGLE CHAMPION REQUIRES EFFORT TO SUCCEED WITH IN CHALLENGER. It is an argument that is wrong in so many ways that I do not see how you can truly believe this is an excuse for to much power in one ugly i-can-1v9 champion. Yasuo his kit is overloaded, I would definitely appreciate if Riot attempted to make his windwall less punishing for the enemy team. It could be more like a braum shield which blocks the first shot(s) and maybe reduces damage and/or speed of the next few shots. Yes this would mean yasuo can no longer hide from poke... wait actually he can because he still has his passive to block most poke. For comparison, your argument sounds to me like this: Because I can cast an ability every second, I am underpowered when I do not spam my abilities a lot, thus it's balanced when I do spam my abilities in the best way possible and 1v5 the enemy.
> [{quoted}](name=Quititplease,realm=EUW,application-id=39gqIYVI,discussion-id=rfXa3PBL,comment-id=000200000001,timestamp=2019-02-21T13:19:35.632+0000) > > Just because you need effort to actually do something in challenger, doesn't mean the champ is any more balanced... because guess what... EVERY SINGLE CHAMPION REQUIRES EFFORT TO SUCCEED WITH IN CHALLENGER. It is an argument that is wrong in so many ways that I do not see how you can truly believe this is an excuse for to much power in one ugly i-can-1v9 champion. > > Yasuo his kit is overloaded, I would definitely appreciate if Riot attempted to make his windwall less punishing for the enemy team. It could be more like a braum shield which blocks the first shot(s) and maybe reduces damage and/or speed of the next few shots. > > Yes this would mean yasuo can no longer hide from poke... wait actually he can because he still has his passive to block most poke. > > For comparison, your argument sounds to me like this: > > Because I can cast an ability every second, I am underpowered when I do not spam my abilities a lot, thus it's balanced when I do spam my abilities in the best way possible and 1v5 the enemy. Actually he said: "You have to put in 3 times the effort to perform well on yasuo in high elo, compared to other champs that are currently meta". That is true: Yasuo mechanics are harder than a lot of champions in the game. He is on the stronger side now, that's all.
: The only thing that actually does work vs yasuo is non-projectile hard cc. Which kinda is why i refer to yasuo as riven 2.0. He is basically a Riven on steroids. Since a Riven can be stunned by projectiles. Also, with the new conqueror rune being broken af on yasuo, while being weaker then ever on champions that have less spam (read: almost every other conqueror user) I am going to ban yasuo each and every game.
> [{quoted}](name=Quititplease,realm=EUW,application-id=39gqIYVI,discussion-id=rfXa3PBL,comment-id=0004,timestamp=2019-02-21T13:02:17.502+0000) > > The only thing that actually does work vs yasuo is non-projectile hard cc. > > Which kinda is why i refer to yasuo as riven 2.0. He is basically a Riven on steroids. > > Also, with the new conqueror rune being broken af on yasuo, while being weaker then ever on champions that have less spam (read: almost every other conqueror user) I am going to ban yasuo each and every game. I do not quite agree with the "Riven on steroids part". Riven provides a lot of CC for the teammates and she's harder to kill than Yasuo with her shield + dash + low cooldowns lategame. Her ult is an execute and she doesn't need a minion to dash. Both champions are really strong, but really different.
Kravixman (EUNE)
: DARIUS SUPPORT IT BE!
> [{quoted}](name=Kravixman,realm=EUNE,application-id=39gqIYVI,discussion-id=rfXa3PBL,comment-id=000300000000,timestamp=2019-02-21T11:28:29.083+0000) > > DARIUS SUPPORT IT BE! Ahah I missed the "preferably support" part. But I would love to see a support Darius. Anyway: I would play a strong engager like Leona or Alistar. But only if you can burst him fast after the engage, or chain cc him. Anything with a projectile is problematic against Yasuo because he will windwall. PS: I would probably try Shen too. He is really tanky and the shield against AA is really useful against Yasuo.
: {{champion:157}} is afraid of {{champion:24}}
> [{quoted}](name=XL BENCH PRESS,realm=EUW,application-id=39gqIYVI,discussion-id=rfXa3PBL,comment-id=0003,timestamp=2019-02-21T11:14:43.278+0000) > > {{champion:157}} is afraid of {{champion:24}} To be fair, 90% of the roster lategame is afraid of a 1v1 against Jax. But that is true. Darius is bad news for Yasuo too.
Ãgnus (EUW)
: Give Kayle armor!
She might need MR too depending on the team comp.
Hylãs (EUW)
: Kayle's rework is only a 20% success for me and Morgana's is a 80%
I agree with you about Kayle. The most hilarious part for me is the dub on the italian trailer. So damn bad.
Devrost (EUW)
: ***
> [{quoted}](name=Devrost,realm=EUW,application-id=39gqIYVI,discussion-id=uEZ11bVJ,comment-id=0005,timestamp=2019-02-19T14:08:53.267+0000) > > Evryone complains about {{champion:157}} . > > But no 1 says shit about that stupid {{champion:92}} . > > You guys are so Amazing...You get Always "op yasuo"and me a big loser who ints evry game.Damn guys..youre lucky i guess. Well actually a lot of people complain daily about Riven.
Ahries (EUW)
: You know what needs to be fixed? Dead Vlad. His body is just standing at the spot he died. {{sticker:sg-miss-fortune}}
> [{quoted}](name=Powerpuff Ahri,realm=EUW,application-id=39gqIYVI,discussion-id=Yl08ckJI,comment-id=0001,timestamp=2019-02-19T13:49:06.156+0000) > > You know what needs to be fixed? Dead Vlad. His body is just standing at the spot he died. {{sticker:sg-miss-fortune}} Because he's not really dead: he is playing dead to confuse the opponent.
: yeah sorry, just wanted to point that one thing out. And personally I do not agree, I like Vlad's visual and Swain stepping onto his turf is more on Swain than anything else in my opinion
> [{quoted}](name=King Braum,realm=EUW,application-id=39gqIYVI,discussion-id=Yl08ckJI,comment-id=00000000000000000000,timestamp=2019-02-19T11:22:41.060+0000) > > yeah sorry, just wanted to point that one thing out. > > And personally I do not agree, I like Vlad's visual and Swain stepping onto his turf is more on Swain than anything else in my opinion Don't you think his Blood Lord skin is very bad? I really don't like it a bit. And he looks "old" in terms of animations compared to newer champions.
: to be fair though, its pretty hard to play against vlad as a mage compared to as an AD champ given how morello is a pretty late item
> [{quoted}](name=King Braum,realm=EUW,application-id=39gqIYVI,discussion-id=Yl08ckJI,comment-id=000000000000,timestamp=2019-02-19T10:35:43.051+0000) > > to be fair though, its pretty hard to play against vlad as a mage compared to as an AD champ given how morello is a pretty late item The point of the thread was not about how strong Vlad is :) I agree that he is hard to deal with when you use low-mid range mages. Unless you abuse hard his early game. But again: I just wanted to talk about a visual rework.
: This is the best forum post ever XDD 100% agree btw pls buff Fun fact: The "human" who desing Yasuo is the same that designed Zoe. Coincidence? I think not. {{sticker:katarina-love}}
> [{quoted}](name=Kata OneeChan,realm=EUW,application-id=39gqIYVI,discussion-id=uEZ11bVJ,comment-id=0001,timestamp=2019-02-19T09:36:31.835+0000) > > This is the best forum post ever XDD > 100% agree btw pls buff > > Fun fact: The "human" who desing Yasuo is the same that designed Zoe. Coincidence? I think not. > {{sticker:katarina-love}} But Zoe has zero waveclear111111!!!!!!oneoneone
: vladimir needs to get the fock out of the game since he is cancer.
> [{quoted}](name=Sir Prepuzius,realm=EUW,application-id=39gqIYVI,discussion-id=Yl08ckJI,comment-id=0000,timestamp=2019-02-19T09:36:52.195+0000) > > vladimir needs to get the fock out of the game since he is cancer. {{item:3165}} {{item:3123}}
Rioter Comments
: Honestly I think tower dives are generally unnecessary risks in soloq, especially in a 1v1 scenario. Pushing them out of lane is sufficient like 90% of the time. The main thing to consider imo is "do I have an escape if it goes tits up?" If you're playing LB you can basically towerdive for free as long as you don't get cc'd - if it doesn't work out, so what, you just go back to your W and you've taken 1 extra tower shot. Someone like Yasuo can set up the minion waves in such a way that he can E out. A Syndra, however, should basically never dive, but instead poke for free while the enemy weep softly under their tower. This is basically why Akali got her shroud nerfed; she could dive whenever she wanted because shroud = completely free escape. As a jungler, if you want to practice tower diving, take a champion like Elise who can reset the aggro with her E. Over time, with practice, you'll get better at judging it.
> [{quoted}](name=Amis Thysia,realm=EUW,application-id=39gqIYVI,discussion-id=opV6eBIH,comment-id=0001,timestamp=2019-02-12T20:04:56.560+0000) > > Honestly I think tower dives are generally unnecessary risks in soloq, especially in a 1v1 scenario. Pushing them out of lane is sufficient like 90% of the time. > > The main thing to consider imo is "do I have an escape if it goes tits up?" If you're playing LB you can basically towerdive for free as long as you don't get cc'd - if it doesn't work out, so what, you just go back to your W and you've taken 1 extra tower shot. Someone like Yasuo can set up the minion waves in such a way that he can E out. A Syndra, however, should basically never dive, but instead poke for free while the enemy weep softly under their tower. This is basically why Akali got her shroud nerfed; she could dive whenever she wanted because shroud = completely free escape. > > As a jungler, if you want to practice tower diving, take a champion like Elise who can reset the aggro with her E. Over time, with practice, you'll get better at judging it. Sometimes I do this when I jungle with Jax. Instead of using Q to engage I flash E-W (if they are low enough to die with just that) and then I ward jump out with Q.
Rioter Comments
: Playing to win vs being a good teammate
It depends on what you mean by "being a good teammate". Everyone have a different opinion on what "being a good teammate" is. A lot of people I know think that following stupid calls and give enemies free kills is a good idea because: "You must follow the team". That is not always the case. There is not a black or white answer here.
Takumaron (EUNE)
: Alright decied to play one game mid and this game it showed itself a lot. This game was what back then used to be usual good game (we were winning the whole time but not by much) BUT everyone was flaming, multiple times they tried to surrender and because of what? Vayne flamed nidalee for no ganks (nidalee was ganking bot and counterjungling) everyone else flamed vayne for not being with them (when it was a bad idea what they were doing). I made one mistake and simply wrote i %%%%ed up-sona started flaming me that i always %%%% up (it was 7th minute and it was the first time she propably saw me). I think i might just disable chat to have more fun (didnt want to do that tho because back then you could actually have fun with your teammates when chat was on)
> [{quoted}](name=Takumaron,realm=EUNE,application-id=39gqIYVI,discussion-id=LEl12c5F,comment-id=00030001,timestamp=2019-02-11T12:21:45.362+0000) > > Alright decied to play one game mid and this game it showed itself a lot. This game was what back then used to be usual good game (we were winning the whole time but not by much) BUT everyone was flaming, multiple times they tried to surrender and because of what? Vayne flamed nidalee for no ganks (nidalee was ganking bot and counterjungling) everyone else flamed vayne for not being with them (when it was a bad idea what they were doing). I made one mistake and simply wrote i %%%%ed up-sona started flaming me that i always %%%% up (it was 7th minute and it was the first time she propably saw me). I think i might just disable chat to have more fun (didnt want to do that tho because back then you could actually have fun with your teammates when chat was on) Don't bother with the chat, trust me. Everyone in this game think everything they do is good and everything someone else does is wrong. They start a shitty engage and you don't follow? You are bad. They make bad calls? Your fault for not wanting to die by following stupid stuff. Just mute, it is a waste of time.
Takumaron (EUNE)
: Why LoL isn't as much fun as it used to be
The main issue for me is the damage. Damage is over the roof, and I see nonsensical stuff every game. When I pick Jayce in ARAM (I know ARAM doesn't really count, but still) I deal half HP bar of damage to one squishy with one empowered Q from one mile away with just one item. I am not saying that everything should be tanky, but neither should they be killed instantly. I also don't like a bit target skills that do a lot of damage. A target skill should never do too much damage, or the only counterplay you have is to stay one mile away from the enemy. You should be rewarded for landing a good skillshot, not point and click stuff. The last thing is that immobile champions are almost unplayable. Everything in this game has a form of cc. Especially slows. Everything that hits you will slow you for one hour, and if you don't have some form of dash of mobility skill you are kited to hell and back.
: But theire ults are powerfull but neekos ult is so easy so easy to dodge . fiddles and swains ults arent dodgeable.
> [{quoted}](name=Cat ín The Hat,realm=EUW,application-id=39gqIYVI,discussion-id=7lGqqO9p,comment-id=00000000,timestamp=2019-02-09T16:09:06.559+0000) > > But theire ults are powerfull but neekos ult is so easy so easy to dodge . fiddles and swains ults arent dodgeable. How are their ulti not dodgeable? Just exit the area of effect.
ζζζ (EUW)
: nice hitbox riotarded games
I experience a similiar thing with Lux ult. Sometimes it seems like I dodged but I get hit anyway.
: Yea... you are right - that was an overexaggeration. I guess the reason I said he's useless in teamfights is that he usually doesn't constructively participate in them.
> [{quoted}](name=Tenchuu Khan,realm=EUW,application-id=39gqIYVI,discussion-id=poEoKt0M,comment-id=000400000000,timestamp=2019-01-18T13:04:48.708+0000) > > Yea... you are right - that was an overexaggeration. > > I guess the reason I said he's useless in teamfights is that he usually doesn't constructively participate in them. That is true. I play Yasuo sometimes (I might be mastery 4, I don't remember) but only when I am with 3-4 premade friends. Playing Yasuo with strangers is too stressful, since every single mistake you make cause an argument. Unfortunately people who play Yasuo tend to go apeshit since level 1, but they don't realise he is a mid-lategame scaling champion. I play really safe early (maybe too safe sometimes) and wait to scale a bit. I also partecipate a lot in teamfights and that windwall (if used properly) is insane. You can block a full MF ultimate and basically save the day.
: The issue with Yasuo is that he's not designed around teamplay and is way too strong solo. That's what leads to most Yasuo players just trying to style off rather than winning the game. At least to me: - He's no fun to play against - "Hard" to play as - Too much emphasis on looking good - Absolutely useless for the team - Too strong Should have never been added to the game really. Just like Teemo or LeBlanc.
> [{quoted}](name=Tenchuu Khan,realm=EUW,application-id=39gqIYVI,discussion-id=poEoKt0M,comment-id=0004,timestamp=2019-01-18T09:52:36.996+0000) > > The issue with Yasuo is that he's not designed around teamplay and is way too strong solo. That's what leads to most Yasuo players just trying to style off rather than winning the game. > > At least to me: > - He's no fun to play against > - "Hard" to play as > - Too much emphasis on looking good > - Absolutely useless for the team > - Too strong > > > Should have never been added to the game really. Just like Teemo or LeBlanc. I agree for the most part, but he is not that useless in teamfights. He has an area knockup with a low cd (as long as he can hit something) and a wall that can block projectiles for the teammates. He also has some synergy with champions with knockups since he can follow with a pretty damaging ult.
: i'd like to go vayne top, since i got huge success against darius (well, duh) once but i'd like to see your advice, what matchups are good for him? what are bad? i think another good matchup could be against a garen, if his Q doesn't reach me.. probably against a sion too, all i have to do is care about his E.. anything else?
> [{quoted}](name=Sir Prepuzius,realm=EUW,application-id=39gqIYVI,discussion-id=uyqOeMqj,comment-id=0009,timestamp=2019-01-16T08:18:54.053+0000) > > i'd like to go vayne top, since i got huge success against darius (well, duh) once > but i'd like to see your advice, what matchups are good for him? what are bad? > i think another good matchup could be against a garen, if his Q doesn't reach me.. probably against a sion too, all i have to do is care about his E.. anything else? You will have a good matchup against Garen as long as you keep your E for when he uses his Q. The problem is: if that Garen is smart he will let you push near his turret and wait for his jungler. When you are that pushed with Vayne it is really hard to survive a gank in the toplane. That is a problem a lot of ADCs have Top. You can Q away or E but the lane is so long they will chase you down and probably get you before you can reach your turret.
: Well, I greet you from the deep ranks of Silver 2, where junglers don't recognize matchups and just gank whatever (or not at all, but it was just whatever in this game). Although I do admit, maybe I should have told him.
> [{quoted}](name=Ninja0Heaven,realm=EUW,application-id=39gqIYVI,discussion-id=uyqOeMqj,comment-id=00030000,timestamp=2019-01-15T17:14:40.034+0000) > > Well, I greet you from the deep ranks of Silver 2, where junglers don't recognize matchups and just gank whatever (or not at all, but it was just whatever in this game). Although I do admit, maybe I should have told him. Do not worry! I was a simple Silver V Toplaner. I also suggest you to freeze the lane under your turret when you can and when you are against an off meta champion with low mobility. A lot of times they don't realise you can chase them down (because you have a loooot of space to chase them) and kill them before they can reach their turret. This will also help your junglers to gank when they can! They will not be tanky enough to survive a gank if they are pushed near your turret.
: Opinions on Off Meta (Example: Ezreal Top)
The toplane is the longest lane of them all, and your jungler should abuse that when they pick a champion with low mobility. Speaking of Ezreal, he has his E but you just need to let him push a bit and your jungler can basically camp him. The reason a lot of champions are not that good Top is because they are weak to ganks (not tanky enough, not mobile enough, ecc). Someone took Twisted Fate top and I had Malphite. I couldn't farm easily early game because I simply would get poked. I left some farm and said to my jungler: "When I reach level 6 gank me". That Twisted Fate died every single time I had my ult up, because my jungler helped me and understood that he had no mobility.
: Just mute all. I found same shit in Overwatch. When someone in team really trolls game but when you type at least one message about saying that this guy trolls you get like 5 reports from all your teammates =) So flaming is considered more severe than trolling xd So yeah, same here. If you at least say something even without any blames someone might consider it as a flame and then shit begins. /mute all and ggwp
> [{quoted}](name=shine kudasai ,realm=EUW,application-id=39gqIYVI,discussion-id=ZQ0RwEya,comment-id=0007,timestamp=2019-01-12T22:28:43.123+0000) > > Just mute all. I found same shit in Overwatch. When someone in team really trolls game but when you type at least one message about saying that this guy trolls you get like 5 reports from all your teammates =) So flaming is considered more severe than trolling xd So yeah, same here. If you at least say something even without any blames someone might consider it as a flame and then shit begins. > > /mute all and ggwp Yes, after the flame start I usually stop writing. I rarely respond (without flaming) to flame, because I know it will make things worse. And, to be honest, typing stuff to reply to an angry guy while I am playing annoys me.
Kurotsu (EUW)
: I'm only Gold but here we can take compliments sometimes. You kind of read the tone. But I went on a smurf yesterday (Silver 4) and not only do people lash out at compliments, they also yell at you for KS which I personally haven't seen in years
> [{quoted}](name=Kurotsu,realm=EUW,application-id=39gqIYVI,discussion-id=ZQ0RwEya,comment-id=0002,timestamp=2019-01-12T14:58:12.948+0000) > > I'm only Gold but here we can take compliments sometimes. You kind of read the tone. > But I went on a smurf yesterday (Silver 4) and not only do people lash out at compliments, they also yell at you for KS which I personally haven't seen in years Some days ago we lost a match because our jungler got so tilted we "stole" his kills he started to play really badly. He complained that he cannot farm and scale into lategame if we don't let him take some kills. I tried to reason with him but no point, he just got angrier and angrier.
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Dead Delicious

Level 141 (EUW)
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