: > [{quoted}](name=Dunulfheah,realm=EUW,application-id=39gqIYVI,discussion-id=LAYhb6sE,comment-id=00000000,timestamp=2020-02-01T19:40:04.029+0000) > > Pantheon can only go in. Nocturne can only go in. Both have teamfightpresence/utility though as Qiyana and Diana. Were they supposed to be counter examples? >Why are new and reworked assasins getting so strong teamfightpresence/utility? >Looking at Qiyana and Diana mostly. Are there others? Albeit Diana was not really reworked, atleast her teamfightpresence/utility did not change much.
Yeah, they have a singletarget cc, which is pretty far from aoe displacement, and detonating walls. Akali had a stun on her r1 (aoe). Irelia had disarm (aoe) on her r. Old Diana had no damage on her utility spell, now she does with a pretty strong base damage.
HideSide (EUNE)
: > [{quoted}](name=Dunulfheah,realm=EUW,application-id=39gqIYVI,discussion-id=YN0WEVsa,comment-id=000100000000,timestamp=2020-02-01T19:28:24.180+0000) > > Anivia/Cassio/Kassadin/Ryze. > > On anyone else it is trolling. > > Also: most of the gold value is in the 1400 mana, which is basically unnecessary for anyone else in the game, since Ludens+Manaflow/biscuits gives enough mana for them, that 800 extra is kinda redundant. And Archangels is a pretty meh 1 item powerspike (compared to Ludens for example). > > PS: buy Tiamat on Rengar, it will help a lot. Ghostblade as well. AND UPGRADE YOUR %%%%ING BOOTS. First of all, you dont have to tell me how to play Rengar as I have more than enough experience and knowledge to know how to play him, even if you was Master tier player... Would be better if you told me what to do when some of my teammates purposely grief my games just because he doesnt like what other teammate told him or throw just because he felt like it... Fkin 11 games out of 15 games I played fist day. Now lets proceed to main topic. You underestimate power of shield and AP it gives via mana build or purposely ignore it to make it seem just OK + that there are MORE gold efficient items does not make them inefficient. Thats completely wrong analogy... Nor popularity decide what is worth and what is not. If everything was by popularity then even today we would all be taught that Earth is flat... PS: boots dont help me when I lack in strength to execute only possible strategy for Rengar and that is to kill enemy before he even starts to pay me back everything I did to him, ten fold... + Beside tabis there are no other worth boots to build, sorry but berserkers is not a way to go for Regnar, nor mercs for 800G that can be used for power spiking. And in lategame, its more worth to have whole item isntead of boots. Last but not least, dont try to disregard what I said by pointing at the fact that I am Bronze 4 right now. Truth doesnt have anything to do with position of person. Will E=mc^2 less true if it say some random person?
YOu buy boots so you can rotate faster. The boots dont deal damage arguement is bs. That means more gold, more opportunities for kills/objectives. Just buy them bro. Get the cdr boots at least. No i dont underestimte Seraph, im telling you that Syndra/Ahri cannot afford to jerk off with Archangels, she needs Ludens asap to get rolling (earning more gold, so getting even more ap). The champions i listed dont buy Seraph cos its epicly efficient, they buy it because they need 2k extra mana, and can afford to be less powerful between 12-18 minutes. Cassio doesnt even buy RoA anymore (which is also very efficient), Ryze can also work without it, and Anivia can also bypass it. THere was a time when Cassio went straight for Ludens (then she was forced back to Tear)
: The zed talon leblanc have other tools . they can go in and get out safely while qiyana diana go in and cant go back and diana is just overpowerd
Pantheon can only go in. Nocturne can only go in. Also if Talon can go out with e, then so can Qiyana with grass q. But the point is: teamfight utility shouldnt be based of slipperiness and survivability, but it should be inversely proportional to laning power/snowballability.
HideSide (EUNE)
: > [{quoted}](name=Dunulfheah,realm=EUW,application-id=39gqIYVI,discussion-id=YN0WEVsa,comment-id=0001,timestamp=2020-02-01T17:29:32.669+0000) > > If Seraph is that cost efficient, then why is it only bought on 4 champions? Maybe there is more to itemization than cost efficiency? {{champion:103}} {{champion:34}} {{champion:69}} {{champion:81}} {{champion:30}} {{champion:74}} {{champion:13}} {{champion:45}} {{champion:161}} {{champion:134}}
Anivia/Cassio/Kassadin/Ryze. On anyone else it is trolling. Also: most of the gold value is in the 1400 mana, which is basically unnecessary for anyone else in the game, since Ludens+Manaflow/biscuits gives enough mana for them, that 800 extra is kinda redundant. And Archangels is a pretty meh 1 item powerspike (compared to Ludens for example). PS: buy Tiamat on Rengar, it will help a lot. Ghostblade as well. AND UPGRADE YOUR %%%%ING BOOTS.
ItsFlexie (EUW)
: Magic Damage needs a nerf and Magic Resist needs a Buff
If Seraph is that cost efficient, then why is it only bought on 4 champions? Maybe there is more to itemization than cost efficiency?
YHOON (EUW)
: Slows are great... But when is enough, enough?
Slows are capped, you have 110 ms even if you are unmounted Kled without boots getting hit by rank5 Zilean e. Only fears/charms/taunts can make you slower, but in that case it is usually beneficial for you.
: My idea of balance [Every item in the game and every champion]
Yeah, there is one last champion in the game who is managated, lets make that her unique feature, and make her even more managated. Clearly Anivia is one of the most problematic midlaners in the game xD
Rioter Comments
: And what happen when you click on immobilizing. YOU GET THE WHOLE LIST. I'm done with you. You are more stubborn then a flat earther.
Or is saying "im done with you" just the classic way of admitting that yo uare wrong, without having to admit it? :)
: And what happen when you click on immobilizing. YOU GET THE WHOLE LIST. I'm done with you. You are more stubborn then a flat earther.
: >There are 2 categoreis: hard cc (which is supposed to help Kaisa) and soft cc (which isnt) .... >CAUSTIC WOUNDS: Kai'Sa's basic attacks, Void Seeker , and nearby allies' immobilizing Immobilizing is soft and hard cc. I Pasted you what is Immobilizing effect. You can read more here -> https://leagueoflegends.fandom.com/wiki/Crowd_control#Cheat%20sheet
So you seriously think that slows and blinds and nearsights also give a stack for Kaisa? Also: fire up Kaisas page: https://leagueoflegends.fandom.com/wiki/Kai%27Sa and hover your mouse over "immobilizing" in her passive description. Roots/Stuns/fear/charm/suppress/knockup/taunt/sleep are listed. Lulu w is neither of those. Also if you read your last link carefully, then you can scroll down to "Immobilization" part you will find this: "Immobilization Crowd controls are grouped into one of two categories depending on whether or not they restrict movement. Hard CCs prevent all forms of movement, while soft CCs do not. This is how hard and soft CC is usually defined. "
: Either you can't read or you are troll...
uhm. Explain me your chain of thoughts then please. There are 2 categoreis: hard cc (which is supposed to help Kaisa) and soft cc (which isnt). Lulu w consists of 3 components: slow+silence+disarm, and all 3 are found in the "soft cc" category, how does their combination then become a "hard cc" for the purpose of Kaisa passive, but still remains "soft cc" for other applications such as Aftershock and Fiora w?
: >Immobilization Crowd controls are grouped into one of two categories depending on whether or not they restrict movement. Hard CCs prevent all forms of movement, while soft CCs do not. This is how hard and soft CC is usually defined. >Hard CC : > * Airbone * Entangle * Forced Action * Root/Snare * Stasis * Sleep * Stun * Suppresion * Suspension >Soft CC: > * Blidn * Cripple * _**Disarm**_ * Ground * Knockdown * Nearsight * **_Silence _** * Slow Lulu W >ON ENEMY CAST: Lulu launches a spell on the target enemy champion polymorphing them into a harmless critter, reducing their base movement speed by 60 for a short duration Polymorph > Combains effect of Disarm and Silence, also turning the target into helpless critter
Yeah, it says it right there: hard cc-s prevent all sorts of movement. And you can still move while POlymorphed bro. Also there is the Aftershock and Fiora interaction, which suggests that Poly is NOT immobilizing cc.
: ***
Smartening up Omnistone was meant to get rid of this exact same scenario
Rioter Comments
Rioter Comments
2xDealer (EUW)
: What if he had a huge aa cooldown on his main gun (proportional to the ammo spent) every time he casts instead of spending mana? Kinda... you use your gun ability, now wait till it reloads (like Jhin/Graves do, only differently). I know, that mana is a CRUCIAL limiter to what a champion can do. I play mages mostly, after all. But sometimes manaless champions are not that broken. Maybe they could do it again?..
I dont think that he is broken, the only thing that i dont like is that usually i have no idea how he is gonna try to kill my ass.
: Because Fiora only stuns if she ripostes an immobilizing spell, which Lulu's Polymorph isn't.
Both Kaisa passive and Fiora w interact with immobilizing effects. But they behave differently with POlymorph. That is the problem bro.
2xDealer (EUW)
: If they removed his mana, this would add necessary space. Maybe lack of mana could be compensated with longer cooldowns and less ammo for each gun.
Rioter Comments
: i'm against dumbing the game down. That said, aphelios kinda does not have much choice when it comes to his weaponry. it goes from green-red-purple-blue-white. best way to learn how to play against aphelios is to play as him. He is quite squishy early. You want to punish him when his red weapon is down or when he doesn't have a snare. both ways works, cause that's when he is most vulnerable. Having 4th resource bar is kinda... well... messy, but having an icon with main and secondary weapon next to health bar would work
Yeah, i know. Still looking at other champions you get a lot of indicators even as their opponent to see what you have to deal with. For example: Annie stun counter, Pantheon empowered stuff counter, Vlad q3. Or even things like Rengo ult, Pyke stealth and Predator.
FuYooX (EUW)
: It would be very useful, since currently aphleios has the advantage of surprise.
Yeah i know. Just like how Annie has her stuncounter visible.
Rioter Comments
: Or just FF lost games lul
Im ffing lost games. But i absolutely hate when someone who is behind keeps spamming that damn vote, cos he doesnt like being carried.
Rioter Comments
Shaebadu (EUW)
: yea thats the design of the champion. its like khazix jump in kill jump out.... or zed: R pop R out again. I dont think Ekko is stronger than Zed
If Kha doesnt get the kill, then he gets no way out, and dies. That is highrisk, Ekko has his ohshit button. Ekko ult is especially useful at Baron/Drake steal attempts, no other jungler has such a low cd way in and out like he does. Again, much lower risk than others. And Zed is much weaker than Ekko.
: Was it the total dmg or dps that was different? The ticks can be based on every second on the counter so if u R at 6min and 43,5seconds etc.
Both total damage and dps were different.
Alatharia (EUW)
: Because you most likely didn't always start with 0 passive stacks on the target. You started with a different amount of stacks.
I started with zero stacks.
Muuaahh (EUNE)
: passive
And why would his passive proc differently?
Shaebadu (EUW)
: Ekko is fine
My problem with him, is that he isnt highrisk-highreward like other assasins are supposed to be, he gets to keep the high reward, but his risk level is medium at most.
Rioter Comments
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Rioter Comments
: >But restricting primary trees based on classes is mighty stupid. But they are doing it. Conqueror nerf - specifically for ADCs. I don't even see Conqueror as super good choice for ADCs, but they are still going for that nerf. Mages don't care about less Lifesteal and still will play Conqueror, LOL.
Conqueror is especially good on Ryze, he gets more mana, more ap, more damage on basic spells. But he absolutely loves the 15% spellvamp (paired with Ravenous). As an adc you can still go Pta/Lt and buy a lifesteal item.
: Dear Rito, if you want to restrict classes to runes, just do it
Ranged spells and multicast spells should only give 1 stack each imho. But restricting primary trees based on classes is mighty stupid. And you confuse classes with roles. Wtf should Sejuani and Zac use, if Resolve is for top only? Also im a big Spellbook user, and i would hate it if i could only play it as support.
Rioter Comments
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Rioter Comments
: Coding isn't... quite that simple. Slight chages in a code can produce more bugs than you had in the first place. It likely that this is something that is "known", but after triaging has been labeled a low priority, as it's a pretty niche scenario most of the time. On top of that, doesn't Asols passive also disappear whilst mid blast cone?
: yes and sylas magically receives 3 orbiting balls around him
Good one. I obviously meant the cancelling mechanics.
: sounds like a bug that would have taken way too long to fix compared to the impact it has
Swapping the code behind ANivias ult for Sols passive+w coding should solve this issue.
: >So this leads us the the obvious question of why the hell is this happening? Spaghetti code. No seriously. My best guess would be because Anivia's channel is interrupted by any form of CC, but useable whilst moving of course. The reason I reiterate this point, is because it's the same sort of thing for Sylas, _however_ , Sylas has the added fun of being able to "cc" himself with his chain throw ability (he hit's something, he's going to move to it wether he wants to or not). I would hazard a guess that the coding they used to stop this from cancelling the ult is also affecting the blast cone. THIS IS JUST A GUESS BASED OFF OBSERVATIONS to reiterate.
Well they should just slap the code of Sol passive/w to ANivias ult imho.
: They don’t count... those are just cast times, anivia has them as well just not as long... but if sylas was to take thresh lantern it’d cancel the ult. Plus anivia losing her ult aint the worse 3-6 seconds later and it’s out again, sylas has that on a much longer cooldown
Anivia ult breaks when she uses blastcone, if Sylas uses a stolen Anivia ult then cones, it doesnt break.
Rioter Comments
: The way her ult is coded is that she has to be able to cast in order for it to continue going off... anything that prevents a champion from casting abilities will cancel anivia ult (I beleive hourglass is an exception but one that was coded in not too long ago). So blinks don’t prevent casting, but a knock back or pull like what allied dashes essentially are do cause you to stop casting.
The problem here is that we have Sylas, who has 2 spells that lock him out of casting his other spells (w/e2), just the way Rootcaller/Lantern/Tunnel locks out every spell. Yet if he steals Anivia ult, he can use both spells without cancelling the stolen Anivia ult.
jacktjong (EUW)
: I think those two exceptions you named have it specifically coded in. Ryze's ult isn't really defined as a channel, rather an ability that gets cancelled from enemy cc (I know that's technically the definition of a channel but it means it functions a bit differently.) The ability itself is channeling, rather than Ryze channeling the ability if that makes sense, and the ability checks if Ryze gets cc'd by an enemy specifically. If he does, the ability destroys itself. However, because it's checking for enemy CC only, it does not register blast cones or ally induced CC. Aurelion probably got it for balancing reasons as his W is his most important spell, and other than that all channels do get cancelled by any displacements I believe. Most can't dash to Ivern's Q while channeling, but if you blastcone a Malzahar or a Vel'Koz while they're ulting it will cancel it for as far as I remember. But other than that; I think Anivia should get that exception as her ult is basically the same for her as W is to Aurelion.
Those (Malza/Vel) are hardchannels, Anivia and Sol can both move. Besides there is an other wonky Anivia interaction: her Wall doesnt break Ryze/Sol/Anivia channels, despite being a knockback effect. Also: Sylas w/e2 grey out his other spells, yet he can use both while using a stolen Anivia ult.
Rioter Comments
Cypherous (EUW)
: No, it just means that players can't target her directly when she is attached, except towers, which can still lock on to her, anything already in the air will still connect
Which is a fundamental difference from other untargetabilities.
: Yuumi is "untargetable" not unhitable Other champs like fizz and hi are also unhitable
Untargetable is a defined League mechanic. There is no such thing as unhitable.
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Dunulfheah

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