Zineus (EUNE)
: if you have high mmr you get matched with gold players (which probably have low mmr for their rank) frustrating thing about mmr for me is that last 20 games i lost only 3 and got from gold 2 to plat 4 in 1 and a half day. yet i still get 18lp a win(same as when i was in gold..)
I mean if you win a few games in iron you should be matched with high bronze at max. I won a few games in plat 3 and now I have to play vs d4-p1 which is already a very big skill difference but its not the end of the world. Matchmaking is garbage
Player 123 (EUNE)
: Take a look at Akali stats. Negative. But she is still one of the strongest picks in Challenger,Gm across all servers, especially EUNE and EUW. Ryze is another example where bad stats meaning nothing to the champ where is played. They can have a free lane due to their kit when they want to, which is why they are strong there. When bruisers were meta some champions also had bad stats, but that's because people were playing them for the first time on lanes where aren't supposed to be at, where bruisers that were played top by mains were bringing that winrate up. Taking winrate into an example to tel me that ADCs top aren't that good and that players are bad at countering is so troll and ignorant. Lanning phase is unplayable because of them and that is where they shine, it's not my issue they throw the lead later or int to have that winrate. The point is about lanning phase being unbearable for melees. There is a reason why ADC's are played on solo lanes in Challenger. So i'm not sure why you think people in Challenger are bad and can't counter them, but here you are telling me it's fine. Are you rank1 smurfing with that account or am i missing something?
So because a few challengers manage to sometimes win with a pick it means its totally broken in every elo in every game. Teemo is also giga broken in lane but hey what a surprise every champion has weaknesses and strengths. If you lose lane against and adc it just means you are not as good at the game as he is. Why do you think the only lane that requires a support is the lane of an ADC? Because ADCs are super squishies and basically insta die to 80% of toplaners. Support covers the early game weakness. Ignoring winrates is just plain stupid. Take akali for example. Sure she can shine in many situations and outplay enemies. In challenger she might even be a viable 50% winrate pick. But just because she shines in certain situations doesn't mean she is a viable pick for every game nor every elo. I hate to see ADCs in other lanes, but right now the only reason it works in because of the off-meta effect. It works because nobody is used to play against it. It's not called off-meta without reason. Once for example Tristana mid becomes meta and people see it very often it would become a garbage pick. ADCs in solo lanes is a coinflip depending on the enemy laner. If they have a brain and know how to play against ranged, the ranged will be useless. All this rage is just a 'mad cuz bad' situation.
: Fix this whole season (worst meta so far with the worst changes so far)
How can you complain about the meta without focussing on oneshotting and 15 minute games. Everyone oneshots everyone, and don't get me wrong I do not want a tank meta. However everyone being able to oneshot everyone makes for boring gameplay, I mean even tanks oneshot at this point. Also games being decided in 15 minutes seems rather boring. As a bot laner if the enemy jungler ganks 2 times, you and support go 0/2, enemy adc gets 5 plates + first turret and a 30 cs lead and its game over. 15 minutes and the game is 99% lost. Still have to play out 10-15 more minutes of useless towerdefense. A big part of this problem is for junglers as pointed out by OP. I personally don't like farm junglers since ganks add way more action to games, but after a failed gank or enemy getting many succesful ganks the jungler should still be able to come back and make ganks instead of getting hard stomped. Im just ranting I guess no one from Riot will listen nor change anything so
: How can we know diference of a discussing peoples mistakes and a tip to improve? if someone tell me: >Why did you leave red buf when it was free coz enemy jungler was on base and enemy bot was low hp? I would probably note that and watch replay latter, maybe is something i could improve. If a player is doing a mistake even intentional you shouln't warning to he maybe notice and improve? There are a lot of mistakes just cause people aren't experienced, for me a warning is a way to see where i fail and can improve.
Good mental, wish I had that
: +1 had a game yestreday i was 2nd spot with 90+ hp left 5 out of 6 games in a row against number 1 i ended 7th spot and dead -_-:
: to avoid getting angry when you get autofilled? there are more reason, but for stubborn people their are none
So the reason that auto fill is okay, is because you have to main more than 2 roles because of auto fill
Tarolock (EUNE)
: nope because i play support myself
never gotten an auto filled jungler either?
: Nothing to see here, just another post with the "I don't like it therefore it should be removed" mentality
You like auto-fill?
Tarolock (EUNE)
: >I think we can all agree that auto-fill ruins games. speak for yourself... btw i hate autofill too, before that i got max 4 seconds queue time now it goes up to a min as support...
Ever had an auto-filled support?
: you have to also understand that there is also more to league then playing on lane and one champ, I mean its a team game, and if you refuse to play supports once upon time, then just delete the game, it's that very simple.{{sticker:sg-kiko}}
Why would you need to play more than 2 roles? Literally no reason for that
Rioter Comments
jacktjong (EUW)
: Killing the adc, or any carry, when they're defenseless can be a gamechanger. If you stun the Kai'sa for a full 2 seconds and the team was prepared for it and bursts her down you've taken out a huge carry and made the fight a 5v4 for just one ultimate. That is a gamechanger. Of course, Galio was very strong with his combo, but he wasn't OP and the combo did have a 5 minute cooldown, and used up Galio's only reliable form of escape, while Malph ult has a 2 min one. Galio didn't deserve this.
This is assuming you can get to an ADC. Thats the difference the chance of Lissandra hitting an ult on a carry is significantly smaller than Galio hitting 3 people with flash taunt. He didn't deserve a butcher, but I do think they should shift the power away from that combo
RageSquid (EUW)
: > [{quoted}](name=Nar7ia,realm=EUW,application-id=NzaqEm3e,discussion-id=jaPs6i5x,comment-id=0000000200000000,timestamp=2019-07-29T08:35:55.549+0000) > > I get supports that take my farm/kills, stand behind me doing nothing, do not ward enough, miss all the skill shots, pick weird champs and still flame me for losing the lane. That are adc's autofilled as support.
As an ex-support main, and now 'adc main' its shit both ways. As an ADC you are kind of reliant on your support so its very frustrating when they dont play well. But then again as support you get flamed for every mistake you make even when it's not even your mistake. I find it more frustrating as adc tho. I played Zyra support so I didnt really care if my ADC was bad, I could do the work. As ADC if your support is useless, so are you. I guess for shielders it's the same but you can still support a jgler or mid laner. Get fkked as adc in lane and u will be useless for 30 min
jacktjong (EUW)
: That combo indeed was very useful in pro play, but it has a 5 minute cooldown. You don't see riot removing Lissandra's ult because that's actual undodgable cc. Liss also stays very useful when she's behind because of it, yet she's pretty balanced. Galio's taunt is like 1 second teamwide, and the pros could play into that very well so that's why it's stronger in pro play, but Liss ult will stun someone for 2 seconds, which basically means free kill in pro play.
Lissandra ult isn't a game changer. It stuns one person not a full team. Taunt combo is basically a bigger malphite ult. Difference is malphite's kit for the rest just doesnt deliver enough cc to be useful as support
Player 123 (EUNE)
: It never had these issues. It was never this buggy. You obviously play from recently.
Just because the new one is garbage doesn't make the old one somehow good
: Can i get a source for that?
https://youtu.be/ADUMS8oZQkE?t=201
ARC 1813 (EUW)
: agreem items are worth way more than gold in this rng shit hell...and since i mentioned that: Whats up with those rng numbers in the shop? I go for glacial team, almost no glacials follow up after the fitrst ones, but shitload of garens I go for garen, no garen, but like 11 ashes or so...... This mode is NO fun, just a huge waste of time
If you hard focus on 1 comp like that you are bound to lose. Once tried to go 1 comp I have been wanting to test out forever, it took me around 6 games before I finally got the synergy
: This is Ridiculous...How League became so bad?
Inters and afks is nothing new lmao. What bothers me more than that is not having any close games. Legit you get hard smacked or smack hard, games decided in 15 minutes and ended in 25. Its so boring I just want to have a fun action packed close game where the outcome isn't decided so early into the game
Silent Note (EUNE)
: I don't understand upvotes and downvotes sometimes
80% is here to shit talk riot or anything, they are not looking for nice comments making this game seem halfway decent
: What new client?
They are releasing a new client
: fighting this company, what are you doing here commenting on others and ridiculing them? don't you have something better to do ;p
I mean he is just pointing out that you getting yourself banned didn't fix your addiction since you are still actively talking and 'fighting' Riot. Also not playing for 4 days isn't quitting an addiction. I wish a ban would make me quit but I would just play on smurfs
Trilink (EUW)
: It's literally 2 keys with a 1.5 second delay between the two of them. What? I really hope that's not the actual reasoning for it.
In pro play just that combo is better than most ults so the champ could literally be useful but still be picked because of the combo. In soloq u aint gonna win games with that combo
Blakex13x (EUW)
: to all the people complaining about this game.
Top posts on NA boards and top reddit posts do get the attention needed. This board however is kind of just a vent thing at this point
: yeah i didn't increase my honor level so the next punishment would of still been perma. oh well life goes on.
I'd see it as a great opportunity to quit the game, if it makes you toxic you should probably get away from it anyways. Everyone that I know so far that has quit the game feels way better
: Chat Logs To Brighten Everyones Day
I mean it doesn't just ignore your past offenses. If this was your first time it would probably be a chat restriction. 2nd time 14 day ban and 3rd time perma. Just unbind enter, problem solved
: because it is taken as an insult and misrespect, that all also what i dont get, it is why it is so hard to just respect each other in a pvp game,? why ppl need to do show off or tilt the other guy to feel good? that escape to my mind, and translater how dumb our society is.
Expecting people to be nice in todays society is just asking to get tilted/dissapointed, for sure online. Everyone is just rolling with it, if you want to be polite you should be, but if you are gonna get influenced so hard by other people online you will have a very very bad time
: another discussion about "ez"
I say ez nearly every game including losses. Still don't know why it's such a big deal, people getting mad at it only make it more enjoyable
sssShade (EUNE)
: TFT strategies and observations
I usually just spend early game getting my inventory full with tier 1 champs. After I get a few of that I start deciding which aim I will be going (early champs only have a few directions like: Void, wild, knight, noble, gunslinger). It's important to get a decently strong mid-game so you dont get trashed hard and die before getting a good late game comp. If I got a trist or vayne I hyper roll after kruggs, usually around 30ish gold and often getting a lvl 3 tier 1. If you have that you can usually survive mid-game and then you start deciding for your late game. What late game comps are best shift a bit but for me either assasins comp or tanky comp with a main carry does the trick. (Main carry usually a draven or asol) I do not like rushing levels at all, in my opinion having 5 lvl 2's is way better than 7 champs with only 2 lvl 2's (the synergies really don't do that much mid-game)
: Riot Employee replies on boards.
I mean there are only a few people from Riot responding because simply one person can't speak for the entire company. Sure a Riot employee can think TFT need balancing but he cant comment on anything until he knows stuff decided by the entire team
Haze97 (EUW)
: If League created a dating site.
I will int relationship so hard
: funny thing is if u look at the time zones, everything should be released in europe 6 hours before in america.
Welcome everyone to a brand new episode of "The most stupid comment of the week!" Im kidding, it should just be released at the same time not related to timezones
Honkler (EUNE)
: Jarvan's E>Q knock up doesen't work on jungle mobs and minions
In the patch notes they said they made the animation quicker, I guess they F'd something up and made it worse
: For me there is an option missig - do nothing. Learn to play against it..or ban him. You can't nerf him for top lane if you want to keep his support role alive as well. If you nerf his q, then he is useless for either lane. Riot nerfed him in the wrong area. With the W nerf he vanished from bot lane. Maybe they could reverse it and nerf his q instead from base dmg. That would work for support role and make him weak on top lane.
Nerf his passive so that he cant stack it with just his q's. To compensate you can give do something with his W on allies so he doesnt die in support. Just 'do nothing' because it would kill his 2nd best lane is just stupid imo. Balance champs around their strongest lane, not weakest ;)
: Honor System
People always honor the person that carries instead of the most sportsmanlike behaviour. In many cases the one carrying is automatically more honorable since most people shut up the entire game (if you have no way of judging personality the best player gets the honor). But in many cases I dont honor the one carrying simply because they were too cocky or toxic. The reward for people that carry is the LP, not some honors lmao
Lari (EUNE)
: Can someone tell me wtf is going on?
You got outjungled super hard and manage to cry about this? You lose vs a 15/1 plat 4 kha zix and complain? Like seriously sure your laners didnt do well but like literally all games some lane feeds. Why do people still whine about it, be happy u have a 5v5 these days even if someone is 0/7
Εlin (EUW)
: I thought saying "Kill yourself" was an instant ban?
Imagine being offended by 3 letters online
FixxeS (EUW)
: the system works, it's just that you need to get reported several times in several different games to do anything. this is meant to penalize frequent flamers, not someone just having a bad day and happens to release stress on chat... I can tell you that I had one day that was super stressful, I flamed in all chat, I got report x9 that game (or at least they all said they were gonna report me) and I didn't got punished, in counter part, I had a friend that would say noob or worst things in pretty much every game and he got permabanned after like 4 months of being chat restricted pretty much all the time.
You can get banned for 1 game if chat logs are detected. But you just wont see that happen if you avoid trigger words like die/%%% etc.
: Best feeling in the world
I always say Ez but more often when im losing than winning, no need to take anything serious most people just meming. In worst case u can always mute enemies at beginning of game :D
: Weather (aka fuc it's hot)
Can't sit in my room and play league with this weather, feelsbadman
Nukeman20 (EUW)
: Kai'sa on aram?
She is not even that broken? Could say the same about leblanc
Silent Note (EUNE)
: Why is it that ARAM is the only gamemode where you can play without stressing?
The randomizing of champions allows for lower expectations of your team and yourself, which means less dissapointment and flame. If you are worried for being flamed, playing with friends is indeed a good idea. You can also try to mute everyone at the beginning of the game. You can always add me if you want to play!
SANEakaIN (EUW)
: A question about ARAM tanking.
Teamfight comps are good, but since most tanks are weak and bruisers are strong those suffice as well. Sure Xerath Vel koz Lux Jinx Ziggs in theory have a really good team but without frontline its super weak. Have a mundo or irelia running infront can greatly increase your chances of winning. It is all about the balance tho, you still need reliable damage and range to survive early game, but you win late game with tanks
: PERMABANNED FOR PRIVATE CHAT - Update and conclusion
3 years I got someone banned who made death threaths in private chat, kinda always assumed it is punishable
: I rather fight 10 tahms in a row than the next boring little kid playing mages toplane and getting away with it because the balance team is braindead as hell
Yeah mages are totally the problem in top lane, not bruisers or Tahm sure sure
: add more mastery levels?
System based on grades is already garbage. On some champions its way easier to get an S compared to others. It should reward for playing a lot, not stuff like KDA
: Improvement idea: Make champion shards mass disenchantable
I spent an hour dissenchanting shards was quite grindy
Cypherous (EUW)
: That doesn't change that they are treated as 2 entirely different applications, the mutes aren't shared between them, mainly because ther eisn't actually a mute feature for the launcher, its a block feature which adds them to your blocked list, the ingame mute is only for that
I mean just because its seperate doesnt mean it's not connected. Just like the game injects the game scores and statistics to the client/post game lobby, it should also be able to inject who muted who
: is chogath the biggest void slut and why the answer is yes
: Rito, this is too much. (PBE changes for Akali)
They balance it around esport and in esport she was still a viable pick
: Hi everyone, The problem with a dodge is not that a dodge loses you LP or a game in your series, the problem is the trolling people who remain in your ranked que and destroy the game experience. I believe I have found the solution to getting bad behaviour and trolls out of League. I've been playing since 2012 and recently I tilted because I was too frustrated and got my first chatban since i'm playing. I'm not proud of this, and I'm not here to justify what i did, but there is a reason players tilt, I will not be the first nor last. I am a low elo player (Silver) and I have to work hard to get my LP up and get promo's. When you get trolling players in your team and you lose because of this, it makes your road so much harder. To win somebody always has to lose, I can get that, and I can accept a loss when its justified, but to lose because trolls is terrible. So here is my solution. When a player obviously TROLLED OR AFK and got reported for it, and this report gets varified, REFUND THE LP TO ALL THE TEAMMATES OF THE TROLL/AFK , BUT LET ALL THIS LP BE SUBTRACTED FROM THE REPORTED PLAYER. This way only the player responsible gets negative consequences. Doing this will take a lot of stress and frustration from other players, and in my opinion will make players less likely to tilt. Also this way, the trolling/toxic/afk players will drop in elo/rank. Now you can say, thats not honest to low elo/ranked players who are not afk/toxic/excetera... because now they will get grouped up with all the offenders... Also for this i have a solution: Offenders with more than 2 verified reports, go in a different elo system so they play with each other only. League of toxics. Or even better, offenders who keep doing it are locked out of ranked play and can only play normals. You are not denying them to play, but deny ranked to players with repeated and confirmed bad behaviour. I'd love to hear your thoughts about this idea. Grtz Ludwig
The problem is that inters can get away with 20-50 int games before getting banned (plenty of people have tried this)
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DutchPro

Level 267 (EUW)
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