ºreamaº (EUW)
: I've heard it's about 100 games a checkpoint :/
> [{quoted}](name=ºreamaº,realm=EUW,application-id=NzaqEm3e,discussion-id=yghGGEdw,comment-id=0000000000020000,timestamp=2018-10-16T16:28:41.852+0000) > > I've heard it's about 100 games a checkpoint :/ It isn't. There's not set ammount of games to advance in honour. It just takes time. How much time depends on how consistent your behaviour is. Here's a thought experiment: - You play 200 games and are neutral/positive in 20% of them (40 games) - I play 50 games and I'm neutral/positive in 80% of them (40 games) - Should you go up in honour faster than me because you're playing more games? You shouldn't. Even though I only play 50 games compared to yours 200, my behaviour is more **consistently** positive than yours. In the worst case, we should advance at the same rate, but even then I wager I'd advance faster than you based solely on behaviour consistency. The system works more or less like that and the "proof" is in the pudding, really. I'm level 73 and my next milestone is Honour Level 5 (currently 3/3 bubs). My friends got to Honour Level 5 at around level 90. I'm 20 levels behind and yet I'm so close in Honour Level. Empirically you can deduce it doesn't really matter how many games you play. ######FYI: this information is actually on League's Support page: [Honour FAQ](https://support.riotgames.com/hc/en-us/articles/115008474148-Honor-FAQ)
ºreamaº (EUW)
: They shouldn't make Honor level so secretive and hard to obtain. It's very unpredictable so it's often resolves in a players ability to misjudge how often to obtain honor.
> [{quoted}](name=ºreamaº,realm=EUW,application-id=NzaqEm3e,discussion-id=yghGGEdw,comment-id=00000000,timestamp=2018-10-16T16:07:16.431+0000) > > They shouldn't make Honor level so secretive and hard to obtain. > It's very unpredictable I advance on a checkpoint every month or so. I literally played ~50 games in between checkpoints and 27 of those were Odyssey. You don't need to grind games to go up in levels. Just show up, be nice (or neutral) and it will eventually go up. ######ie it isn't unpredictable.
: what do y'll think?
: Can't post replies, like, dislike, find my profile in the boards.
On the EU boards? You can't comment/upvote/downvote on NA boards because you're level 18. You're profile doesn't exist on NA either: https://boards.na.leagueoflegends.com/en/player/EUW/Boo%20You%20Wh%C3%B8re
: > [{quoted}](name=Febos,realm=EUW,application-id=2BfrHbKG,discussion-id=VUNVeEdB,comment-id=0002,timestamp=2018-10-12T20:31:12.529+0000) > > ######To be fair, it's the first mid laner Victorious we get, so that's fine. I find this highly offensive and I can hear Morgana cry.
She isn't, and wasn't, played as a Mid champion. Same thing with Zyra. They were both designed for Mid (100% sure on Zyra and 99% sure on Morgana) but sometimes what Riot envisions is changed by the community. For all intents and purposes Morgana received a Victorious skin as Support.
Smerk (EUW)
: > To be fair, it's the first mid laner Victorious we get, so that's fine. Not really, Morgana got her Victorious skin as midlaner. She became primary support later > eg Victorious Maokai Season 6 Maokai was the most picked/banned top during spring split that year
You're wrong on both those statements. Check your sources again. Here are mine: - [2014 - LCK - Mid Champions](https://lol.gamepedia.com/Special:RunQuery/TournamentChampionStatsByRole?TCSBR%5Brole%5D=Mid&TCSBR%5Bswitch%5D=Single%20Tournament&TCSBR%5Btournament%5D=Concept:Champions%202014%20Spring&pfRunQueryFormName=TournamentChampionStatsByRole) - [2014 - LCK - Support Champions](https://lol.gamepedia.com/Special:RunQuery/TournamentChampionStatsByRole?TCSBR%5Brole%5D=Support&TCSBR%5Bswitch%5D=Single%20Tournament&TCSBR%5Btournament%5D=Concept:Champions%202014%20Spring&pfRunQueryFormName=TournamentChampionStatsByRole) - [2014 - LPL - Mid Champions](https://lol.gamepedia.com/Special:RunQuery/TournamentChampionStatsByRole?TCSBR%5Brole%5D=Mid&TCSBR%5Bswitch%5D=Single%20Tournament&TCSBR%5Btournament%5D=Concept:LPL%202014%20Spring&pfRunQueryFormName=TournamentChampionStatsByRole) - [2014 - LPL - Support Champions](https://lol.gamepedia.com/Special:RunQuery/TournamentChampionStatsByRole?TCSBR%5Brole%5D=Support&TCSBR%5Bswitch%5D=Single%20Tournament&TCSBR%5Btournament%5D=Concept:LPL%202014%20Spring&pfRunQueryFormName=TournamentChampionStatsByRole) - [2014 - EU - Mid Champions](http://lol.gamepedia.com/Special:RunQuery/TournamentChampionStatsByRole?TCSBR%5Brole%5D=Mid&TCSBR%5Bswitch%5D=Single%20Tournament&TCSBR%5Btournament%5D=Concept:EU%20LCS%202014%20Spring&pfRunQueryFormName=TournamentChampionStatsByRole) - [2014 - EU - Support Champions](https://lol.gamepedia.com/Special:RunQuery/TournamentChampionStatsByRole?TCSBR%5Brole%5D=Support&TCSBR%5Bswitch%5D=Single%20Tournament&TCSBR%5Btournament%5D=Concept:EU%20LCS%202014%20Spring&pfRunQueryFormName=TournamentChampionStatsByRole) - [2014 - NA - Mid Champions](https://lol.gamepedia.com/Special:RunQuery/TournamentChampionStatsByRole?TCSBR%5Brole%5D=Mid&TCSBR%5Bswitch%5D=Single%20Tournament&TCSBR%5Btournament%5D=Concept:NA%20LCS%202014%20Spring&pfRunQueryFormName=TournamentChampionStatsByRole) - [2014 - NA - Support Champions](https://lol.gamepedia.com/Special:RunQuery/TournamentChampionStatsByRole?TCSBR%5Brole%5D=Support&TCSBR%5Bswitch%5D=Single%20Tournament&TCSBR%5Btournament%5D=Concept:NA%20LCS%202014%20Spring&pfRunQueryFormName=TournamentChampionStatsByRole) Morgana was picked **once** as a Mid in 2014 (in those 4 regions in total). - [2016 - LCK - Top Champions](https://lol.gamepedia.com/Special:RunQuery/TournamentChampionStatsByRole?TCSBR%5Brole%5D=Top&TCSBR%5Bswitch%5D=Single%20Tournament&TCSBR%5Btournament%5D=Concept:LCK%202016%20Spring&pfRunQueryFormName=TournamentChampionStatsByRole) - [2016 - LPL - Top Champions](https://lol.gamepedia.com/Special:RunQuery/TournamentChampionStatsByRole?TCSBR%5Brole%5D=Top&TCSBR%5Bswitch%5D=Single%20Tournament&TCSBR%5Btournament%5D=Concept:LPL%202016%20Spring&pfRunQueryFormName=TournamentChampionStatsByRole) - [2016 - EU - Top Champions](https://lol.gamepedia.com/Special:RunQuery/TournamentChampionStatsByRole?TCSBR%5Brole%5D=Top&TCSBR%5Bswitch%5D=Single%20Tournament&TCSBR%5Btournament%5D=Concept:EU%20LCS%202016%20Spring&pfRunQueryFormName=TournamentChampionStatsByRole) - [2016 - NA - Top Champions](http://lol.gamepedia.com/Special:RunQuery/TournamentChampionStatsByRole?TCSBR%5Brole%5D=Top&TCSBR%5Bswitch%5D=Single%20Tournament&TCSBR%5Btournament%5D=Concept:NA%20LCS%202016%20Spring&pfRunQueryFormName=TournamentChampionStatsByRole) Maokai was mostly picked in Korea, but even there he was eclipsed by Poppy. Poppy was dominant (high pick/ban and WR) in all 4 of those regions (except NA WR 'cause it's NA). *** Noone saw Maokai coming, just like noone saw Orianna coming. I can forgive Orianna since, like I said previously, she's the first Mid Victorious skin, but Maokai was completely out of nowhere. ######If you're curious, you might want to check [League of Graphs](https://www.leagueofgraphs.com/) for SoloQ statistics. Let me save you the hassle and just give you the answer: same thing. [Maokai had high pick rate](https://www.leagueofgraphs.com/champions/stats/maokai/top/platinum), but nothing compared to [Poppy pick/ban](https://www.leagueofgraphs.com/champions/stats/poppy/top/platinum). They don't show numbers from before 2015, so I can't say much about Morgana there. The best we can do is make a prediction based on the graph's trend. Anyway, she probably had less than [5% pick rate as Mid](https://www.leagueofgraphs.com/champions/stats/morgana/middle/platinum) compared to [15% as Support](https://www.leagueofgraphs.com/champions/stats/morgana/support/platinum).
ˉˉIˉˉ (EUW)
: Because noone here seems to understand why Ori got the skin.
Nope. The Orianna choice doesn't make sense in Season 8. If it was any other season, like Season 6 or Season 7 (maybe 5 too?) it would be nice, but in Season 8 it simply doesn't make sense. Because I don't like talking out of my arse, here are a few numbers: https://i.imgur.com/qWRdexM.png https://i.imgur.com/TbO4GnZ.png [Source1](https://lol.gamepedia.com/) and [Source2](http://www.leagueofgraphs.com/) You can clearly see better candidates for a Victorious skin, in particular Azir. I can't say the same thing for Ryze, even though he's way up there, because he's an odd case. I'm not even considering other roles, like support or top lane. ######To be fair, it's the first mid laner Victorious we get, so that's fine. Orianna hasn't been relevant, this season, neither in professional nor solo queue. This was a bad decision. *** On a side note. I don't really care who gets what, as long they deliver on quality. I'm just amazed Riot did the same mistake again. ######eg Victorious Maokai Season 6
Enjutsu (EUNE)
: This video **IS** a satire. At the end, it's even written like and subscribe for more satire.
> [{quoted}](name=Febos,realm=EUW,application-id=2BfrHbKG,discussion-id=Ic3vhZX3,comment-id=0000,timestamp=2018-10-11T10:10:37.346+0000) > > Even if this is satire, **it's still doing a disservice to the community. People like the OP will take this as gospel and blindly believe it.**
: This video I found is the perfect example of what needs to be changed in lol.
The video starts by saying "League is objectively a bad game". That is factually wrong. You want a bad game? Look at ripoffs. Those are bad games. Calling League "a bad game" is like calling FIFA19 a bad game because I don't like football games. Then he goes on about why League as so many players and attributes that fact to League's skins. Again, factually wrong. I have yet to see/hear someone say "I play League because of the skins". Occam's Razor... Maybe the reason why League has so many players is as obvious as it seems: because it's a good game. You may or may not like the competitive experience, or playing with random people, but League, as a game, is in its core a good experience. What I'm saying is you could strip League of the multiplayer component - granted you give it something else (eg better PvE) - and it would still be a popular game (just a different audience). *** This dude doesn't know what he's talking about. He looks at twitch numbers and concludes "Fortnite is the most played game in the world". Hello? What about Korea, China, Vietnam, Europe, etc? Are we forgetting about the "rest of the world"? League isn't the most popular game in NA atm, but it sure as hell is the most popular game in many major regions. *** Two wrong arguments is enough to dismiss the entire video. His **opinion** is exactly that: an opinion. He can have it, but shouldn't spew it as fact. Even if this is satire, it's still doing a disservice to the community. People like the OP will take this as gospel and blindly believe it.
: Sim, entendi o que quiseste dizer, mas se há PT-BR porque é que a Riot não coloca o PT-BR no server da EUW? Assim, mesmo não sendo o nosso português, poderíamos usar a língua já existente.
> [{quoted}](name=Teófilooo,realm=EUW,application-id=2BfrHbKG,discussion-id=OL1eIAs0,comment-id=00010000,timestamp=2018-10-09T18:35:17.436+0000) > > mas se há PT-BR porque é que a Riot não coloca o PT-BR no server da EUW? A razão não te sei dizer, mas dá para ter o jogo em PT. Faz o seguinte: - Vais a "[Installation Path]\Riot Games\League of Legends\Config" - Editas "LeagueClientSettings.yaml" - Procuras "locale: "en_GB"" - Mudas "en_GB" para "pt_BR" - Guardas as alterações Tens de fazer isso com o client fechado. O que isso faz é definir o pacote de linguagem usado para PT-BR, mesmo sem esse pacote fazer parte dos disponíveis no server EUW. Isso funciona para qualquer língua (ex: "ja_JP"). Isso vai mudar **tudo** no jogo: áudio e texto (items, skills, runes, etc). Por precaução, faz um _backup_ do ficheiro antes de o alterares. Para reverter é só mudar aquela linha para o que estava antes ou então restaurar o _backup_. {{sticker:katarina-love}}
: Languages in EUW
O problema é que, provavelmente, não há portugueses suficientes para justificar isso. Além disso, o PT-BR é quase o mesmo que PT-PT. Só muda o tom das palavras. Isto nem é uma coisa específica da Riot. Maior parte dos jogos hoje em dia têm PT-BR, mas não têm PT-PT. Não te esqueças que para teres PT-PT eles têm de contractar "voice-actors" e tradutores para fazer a localização. Tudo isso custa $$$ e esse é um investimento que a Riot não quer fazer. Como eu disse, nós temos o PT-BR que é praticamente o mesmo que PT-PT. ######That said, spanish has 3 different localizations: ES_ES, ES_AR and ES_MX; the language doesn't change that much and yet they have 3 localizations. It all boils down to number of players. Find more portuguese players and maybe it will happen someday.
SuccPapí (EUW)
: Guess the region
Looks nice. I'm guessing Ionia given the vibrant colours. If you haven't alrady, you may want to check out the [League Universe](https://universe.leagueoflegends.com/en_US/region/ionia/) and get some inspiration from their artwork. {{sticker:slayer-pantheon-thumbs}}
Jack Mana (EUNE)
: Scam Pass
> [{quoted}](name=Jack Mana,realm=EUNE,application-id=N9uP9Byj,discussion-id=E2jE7nGc,comment-id=,timestamp=2018-10-05T17:42:19.021+0000) > > There was a reason why i tell friends and folks that Dota2 is a scam with their "pass" to get loot and pay off the win stach for the world games. > Riot is dangerously close to the same with this frankly bullshit, not only is this like "PLAY PLAY PLAY and PLAY SOME MORE! You gave me a really good idea. I hope your discussion stays around until I'm done.
: what was the reason for allowing to ban pick selection of your team?
Imagine the following scenario: - You're last pick on your team - Your team is the 2nd to pick - You have Irelia selected which is a very contested pick right now If the enemy team doesn't ban Irelia, it's very likely they will pick her instead. By not banning your intended pick, your team is risking Irelia being picked on the other side. Someone else could pick Irelia for you, but you're still risking the enemy team doing the same thing. That is one of the reasons why must allow intended picks to be banned.
bananaman45 (EUNE)
: What happens if i create one of those new golden chromas if i dont own the skin?? PLZ i need help
You will unlock the chroma. You will need the original skin to use it.
: So birdie bag is the most valuable? i should probably always get the birdie bag right?
Correct. The Birdie Bag is, on average, the better option. The "Revel Bag" is the most consistent craftable because it always gives exactly the same ammount of shards/OE. When talking about big numbers - like 10+ Odyssey Gems - then Birdie Bag is definitely what you want. {{sticker:slayer-pantheon-thumbs}}
: TIL LOL came from Starcraft broodwar UMS
> [{quoted}](name=allchatignored,realm=EUW,application-id=yTagKVTg,discussion-id=W8vGKdbQ,comment-id=,timestamp=2018-10-01T21:32:02.058+0000) > > I always thought LOL came from warcraft.. Because it did. The "MOBA" was popularized on Warcraft 3, not Starcraft.. [DotA was a mod for Warcraft 3](https://en.wikipedia.org/wiki/Defense_of_the_Ancients). As if that wasn't enough, Guinsoo worked on that mod. Then Ryze and Tryndamere came along and partner with him to work on League.
: Think about this, since we do not gain BE anymore on games like we used to, how many lvls do you have to gain in order to unlock let's say half of the champs?
> [{quoted}](name=IlcuReformed,realm=EUNE,application-id=NzaqEm3e,discussion-id=hTRAlwm7,comment-id=00000000,timestamp=2018-10-01T14:04:07.412+0000) > > how many lvls do you have to gain in order to unlock let's say half of the champs? Going by BE cost alone, half of the champions cost 275925 BE. We earn ~930 BE per level up, or ~1049 BE if including every 10th level. You'd need no more than 263 levels to get enough BE to buy them. A total of 834194 XP. How much is that in game time? Depends on how much you play per day (aka first win). Let's assume: - 4 games per FW - PvP - 50% winrate - 30 minutes per game ~1140 XP per day (plus 50 BE extra). With those parameters you'd need 2928 games over 732 days. A total of 1464 hours (and have 36600 BE surplus). In the previous system, same parameters, you'd have 322812 IP for the same time instead (~441 IP per day). Take away the surplus (36600 BE) and you're left with 286212 IP in the old system. That's a difference of 10287 BE. However, consider the fact that you can unlock champions by crafting them instead. If you craft instead of paying full price, then you're saving 20% of your currency (or "increasing" it by 25%). If your next question is: how many shards we get on average? https://i.imgur.com/UwL70a7.png Those were my shards from level 30 to 65. We earn plenty of different shards to craft whichever champions we want. ######4 games per day is the average player. The less games you play, the better the new system is for you. Some deviation is present because I used approximations for some numbers, in particular I rounded down for BE and rounded up for IP.
: is league losing players?
> [{quoted}](name=IlcuReformed,realm=EUNE,application-id=NzaqEm3e,discussion-id=hTRAlwm7,comment-id=,timestamp=2018-10-01T13:53:12.327+0000) > > anyway I noticed while leveling that at lvl 16 the timers on blind pick are actually insane for what it used to be. > Even if it's the level gap problem well, i gonna be honest I've seen 5 newbies at max from more than 30 games. > **I used to be diamond** There's your problem. The system identifies you as a smurf and tries to pair you up with other smurfs. For that reason you won't see many newbies. Then comes the queue problem. Because your skill level is high, it will take longer to find a match. That said, I'm willing to bet you're exaggerating. You don't wait for 5 minutes. Maybe 2 minutes, but definitely not 5. By that I mean the estimated time shouldn't be higher than 3 minutes. Show me a screenshot. ######I'm talking about estimated time and not time in queue. More often than not, restarting the queue actually gets you into a game faster. *** > [{quoted}](name=IlcuReformed,realm=EUNE,application-id=NzaqEm3e,discussion-id=hTRAlwm7,comment-id=,timestamp=2018-10-01T13:53:12.327+0000) > > and with the removal of ip (because they saw they lose money) they really shown how greed grows. No mate, you don't know what you're saying. They didn't remove IP. They combined IP and BE into a single currency. Everything we could buy with IP we unlock with BE now. We also adquire BE at a faster rate compared to the old system, so your point is moot.
: When is a mobile version coming?
> [{quoted}](name=SoloNasusOnly,realm=EUNE,application-id=Mpd1UjGe,discussion-id=r31NJE5h,comment-id=,timestamp=2018-10-01T12:50:11.409+0000) > > but no mobile game compares to lol Which is why League isn't, and probably never will be, on mobile. A lot of time and money invested is needed and I don't see Riot making that investment when they are giants on the PC MOBA market. Why risk it on mobile? Think about it. The current game takes up as much as 10 Gb of data storage. Even if they could reduce that down to say, 5 Gb, it would still not be feasible for mobile. This is just one of the problems. Another is how the game is set up. The way you said implies making the transition from PC to mobile is easy, but it isn't. They would need to rewrite everything for mobile (ence time and money investment). They would probably need servers specifically for mobile too. You can't have mobile players paired up with pc players (you can, but it has a cost). The problem with this is you'd need a server for every region. It's like multiplying everything that exists now by two. Would you rather: 1 - Have a working version of the game exclusively for pc and with continuous updates? 2 - Have two version of the same game, one for mobile and one for pc, but slow down/stop the rate of change? *** That said, Riot may enter in the mobile market in the future, just not with "League of Legends". It can be any other title and it can be based on the League universe, but I doubt we'll ever have a "League of Legends: Mobile".
Afelers (EUNE)
: Afaik we finally got draft back for all 24 hours.
Wasn't aware. Because I don't play on EUNE I don't know how things go there. I remember reading something about it. Riot wanted to test 24 hours Draft again, but can't remember if it sticked. If you have Draft 24 hours again, then the OP shouldn't be complaining.
CJXander (EUNE)
: Entitled players!
> [{quoted}](name=CJXander,realm=EUNE,application-id=NzaqEm3e,discussion-id=OXnqA8Th,comment-id=,timestamp=2018-10-01T03:39:33.479+0000) > > just go play draft. Same thing works both ways. Blind pick is a clown fiesta, but I know EUNE doesn't have much of a choice. Still, you can't complain about "entitled" players on Blind Pick. In that queue everything goes, even quadruple junglers.
: I may have forgotten to state that after it stopped working, i uninstalled the game, but i'm pretty sure i had tried to run as admin as I always test it out. When trying to install again I've been trying to run the installer as admin aswell as it is stated on the permissions guide. I've just now tried installing again, ran installer as admin and got the error I've been getting everytime I reinstall "Error copying file from C:/Riot Games/League of Legends/RADS/projects/league_client/releases/installer/deploy/LeagueClient.exe to C:/Riot Games/League of Legends". I would try the methods you just pointed out but the shortcut can't get to the supposed client location at "C:\Riot Games\League of Legends" since the installation fails I only have "acess" to the .exe at "C:\Riot Games\League of Legends\RADS\projects\league_client\releases\installer\deploy". I just hope I haven't ruined my permissions as I've been tinkering with them in order to try and fix this. Appreciate the info, i'll keep that in mind and won't close it next time. Thank you
> [{quoted}](name=PlsNoBlazerino,realm=EUW,application-id=eZuvYsEr,discussion-id=jmFguY0I,comment-id=00000000,timestamp=2018-09-29T22:35:28.227+0000) > > I've just now tried installing again, ran installer as admin and got the error I've been getting everytime I reinstall "Error copying file from C:/Riot Games/League of Legends/RADS/projects/league_client/releases/installer/deploy/LeagueClient.exe to C:/Riot Games/League of Legends". > > I would try the methods you just pointed out but the shortcut can't get to the supposed client location at "C:\Riot Games\League of Legends" since the installation fails It looks like your session isn't allowing you to install the game in the first place. The location you're trying to install to may be locked. Let's try this: 1 - Do you have an anti-virus? If yes, disable it first. 2 - Go to your Control Panel > Programs > Programs and Features > Uninstall a Program. Check if you have the League uninstaller there. If yes, run it. 3 - If you don't have the uninstaller, or it doesn't work, go to the installation location (C:/Riot Games) and delete everything. 4 - Download and install [CCleaner](https://www.ccleaner.com) and clear your registry of invalid entries. 5 .1- Try to install the game again and make sure you "Run as administrator" (default installation). 5.2 - Alternatively, if you have another partition in your computer (eg D:/), install League there instead of C:/. After all that you can enable your anti-virus again. If this doesn't work either, I only have two solutions for you: Contact [Riot Support](https://support.riotgames.com/hc/en-us/requests) or talk to me over at Discord.
: Can't install
> [{quoted}](name=PlsNoBlazerino,realm=EUW,application-id=eZuvYsEr,discussion-id=jmFguY0I,comment-id=,timestamp=2018-09-29T20:50:06.497+0000) > > I supposedly have ownership over c:/, Admin permissions, but i can't even get it to work once now. May be a dumb question: have you tried "Run as administrator"? Having an admin account doesn't mean you can do whatever you want. Some programs need that option enabled. Safety mechanism. Try this: - Right click the shortcut - Click "Run as administrator" If that works, you can save yourself the hassle of doing the same thing every time you want to start the client: - Right click the shortcut - Properties - Method 1 - "Shortcut" tab - Advanced - Check the box "Run as adminstrator", "Ok" and "Ok". - Method 2 - "Compatibility" tab - In "Privilege Level" check the box "Run as administrator" and "Ok". Methods 1 and 2 do the same thing. The difference is you can't apply the method 1 to the .exe itself. Regardless, either one should work. Let me know if that helped. *** Second topic. You shouldn't close your client while it's patching. If you do, then the patcher will check the entire installation for corrupt data the next time you start the client, which, as you may have guessed, will take longer than usual. It's better to just let the patcher finish by itself. *** Welcome back to League. {{sticker:poppy-wink}}
: 4 guys who claims they are from sweden having all the same name
https://matchhistory.eune.leagueoflegends.com/en/#match-details/EUN1/2047822540/2043153320391392?tab=overview Their names aren't exactly the same. Gragas: iabiiie pumba. Three capital 'i'. Lee Sin: labille pumba. Teemo: labiiie pumba. Two Capital 'i'. Zed: iabille pumba. One Capital 'i'. It's impossible to have the same name on the same server. Literally impossible.
: why is it impossible for riot to stop this harassing
> [{quoted}](name=SerahFarron730,realm=EUW,application-id=NzaqEm3e,discussion-id=XijaYbok,comment-id=,timestamp=2018-09-29T17:01:15.866+0000) > > cut my entire arm up with a scissor , and we all know , riot wont give a flying **** about it That is your problem, not Riot's. If you're cuting yourself over something someone told you on the internet, then you should **really** consider seeking professional help. Something ain't right with your psyche.
Le0isBack (EUNE)
: Old accounts need more Exp to lvl up
No buddy. That's not how the system works. The experience needed to level up is the same for everyone. You just play less games than your friend. It's that simple. ######Or maybe he bought XP boost. [Your account](https://wol.gg/stats/eune/Le0isBack/) vs [Your friends account](https://wol.gg/stats/eune/lampanta/). That website is only accurate from 2016 onwards. Since the system was reworked (uncapped leveling) your friend likely has more time invested than you, which explains why he's higher level. This is me: [my account](https://wol.gg/stats/euw/febos/). As you can see, I have more time invested than you and less than him, thus why my level is higher than yours and lower than his. ######Remember, those numbers aren't 100% reliable because I can't show you exactly how much time you've invested since the pre-season.
: Mistake in Ezreal's title?
[Prodigal vs Prodigy](https://www.dailywritingtips.com/prodigal-vs-prodigy/) The title "Prodigal Explorer" may actually be a play of words by Riot. Ezreal is kinda "extravagant" and reckless, but not with his money/resources (ence the quotes). It may also just be an error/oversight. *** To be honest, I always thought "prodigal" meant "prodigy", because in my language we only use the word "prodígio" which means the same thing as "prodigy". I learned something new today.
: if riot even made a zed rework, i am suing them(i know i cant T_T)
Why would they even consider reworking Zed though? Zed checks all the criteria for a well-designed champion: unique theme, good gameplay and up to date with the rest of the roster. If Zed ever gets a rework then, quite literally, half of the champion pool will also have a rework before him. That's how good Zed is. As a reminder, Zed is so well-designed that he was barely touched on the [Assasin update](https://na.leagueoflegends.com/en/news/game-updates/patch/patch-622-notes). That isn't to say he can't have some of his abilities tweaked, but a VGU is **very** unlikely.
: Thanks a lot for calculating the Numbers!
You're welcome. I'll keep them coming for the following events. It's tradition now. {{sticker:slayer-pantheon-thumbs}}
Ibbi (EUNE)
: League Needs A Slow Loader's Que
> [{quoted}](name=Ibbi,realm=EUNE,application-id=NzaqEm3e,discussion-id=PNOdzgQi,comment-id=,timestamp=2018-09-23T16:41:58.786+0000) > > because someone downloaded way too much porn on their PC Fun fact: having a lot of porn (or whatever) in your PC doesn't make it slower. Malware received from said sources might, but not the content itself. *** > [{quoted}](name=Ibbi,realm=EUNE,application-id=NzaqEm3e,discussion-id=PNOdzgQi,comment-id=,timestamp=2018-09-23T16:41:58.786+0000) > > and just have shit PCs to began with. I have a good PC ,it takes seconds for me to load Good for you. Not everyone has the luxury of acquiring a gaming system. Besides, you're blowing this out of proportion. I have a pretty bad machine (2010 laptop) and it doesn't take me more than 3 minutes to load into a game, but usually more than 1. *** > [{quoted}](name=Ibbi,realm=EUNE,application-id=NzaqEm3e,discussion-id=PNOdzgQi,comment-id=,timestamp=2018-09-23T16:41:58.786+0000) > > why am I being punished for having a good PC. You're not. You have more time to think about your strategy during the loading screen and it's not like 5 minutes is the end of the world. Besides, if you're playing League, which is in itself a big "waste" of time (games too long), so why are you complaining about waiting for 5 minutes? Maybe you should try a few single player games so you don't have to wait for other people to catch up. I suggest [Path of Exile](https://store.steampowered.com/app/238960/Path_of_Exile/). It's free.
jOhNyP (EUW)
> [{quoted}](name=Febos,realm=EUW,application-id=Mpd1UjGe,discussion-id=PyPbwk2g,comment-id=0001,timestamp=2018-07-31T07:44:38.139+0000) > > They choose the Victorious Skin based on champions performance during the early season. > I believe the decision is made around March, maybe April. After the champion is chosen, the skin goes into development which usually doesn't take less than 3 months, ence why it must be chosen at least before August. > ######[Source](http://www.surrenderat20.net/2017/11/red-post-collection-ask-riot-victorious.html) > > My guess is Camille as a good candidate. She was very strong (high pick, ban and win rate) throughout the early season, before she made her way into the jungle. > > If not Camille, then the next guesses are, in order: > > 1. Vladimir for Top/Mid > 2. Braum for Support > 3. Taric for Support > > Basically: > > - Not a jungler > - Seen a lot during the early season > - Has some skins, none released recently or to be released *** Braum and Vladimir are taken out of that list, because both received a skin in the meantime, even though they were (still are) strong candidates. Taric is lower on my list, but could still happen. The last Top lane skin was for Maokai (2016) and the last Support skin was for Morgana (2014). My bet is still on Camille though.
Mikuski08 (EUW)
: I think its going to be zoe {{sticker:sg-lux}}
nadîm (EUNE)
: thx for the reply mate {{sticker:slayer-pantheon-thumbs}}
You're welcome friend! {{sticker:katarina-love}}
nadîm (EUNE)
: MMR question
> [{quoted}](name=nadîm,realm=EUNE,application-id=39gqIYVI,discussion-id=H5cgqOZE,comment-id=,timestamp=2018-09-22T14:30:57.681+0000) > > but normal games have blind pick and draft pick plus we also have aram or do all these modes fall under "normal" with ranked being only separate one? In all queues: Blind Pick, Draft Pick, ARAM, etc you have different MMR. The only queue I can't give you an answer for is Co-Op. If I had to guess I'd say that one doesn't have MMR because it isn't needed.
: So you found answer to every op champion in this game? You must be Challenger !
Or maybe those champions aren't as problematic as you think in low mmr.
253IQ (EUW)
: some Water 5 champs that need to be nerfed .
> [{quoted}](name=253IQ,realm=EUW,application-id=39gqIYVI,discussion-id=V8eEM1nN,comment-id=,timestamp=2018-09-21T13:29:14.547+0000) > > Talon : lvl 2 double kill with just auto attacks and Q If you are bad. He can kill you at level 2 with cheese (Q+W+Ignite), but he definitely can't kill two people. *** > [{quoted}](name=253IQ,realm=EUW,application-id=39gqIYVI,discussion-id=V8eEM1nN,comment-id=,timestamp=2018-09-21T13:29:14.547+0000) > > Master yi : no counter play if he got morgana or taric or he build QSS You can bait his QSS. You can't complain about the interaction of two champions. I can name at least 5 other combos just as "hard to counter". All of them include supports. *** > [{quoted}](name=253IQ,realm=EUW,application-id=39gqIYVI,discussion-id=V8eEM1nN,comment-id=,timestamp=2018-09-21T13:29:14.547+0000) > > MF : Lvl 1 oneshot :) This one is low hanging fruit. There's not a single champion in the entire game that can "one-shot" you at level 1. It's literally impossible. *** > [{quoted}](name=253IQ,realm=EUW,application-id=39gqIYVI,discussion-id=V8eEM1nN,comment-id=,timestamp=2018-09-21T13:29:14.547+0000) > > Xerath : undodgable skillshots I can dodge those just fine. His W is harder to dodge. His E is easy and his Q is predictable (unless scripting). *** > [{quoted}](name=253IQ,realm=EUW,application-id=39gqIYVI,discussion-id=V8eEM1nN,comment-id=,timestamp=2018-09-21T13:29:14.547+0000) > > Rammus : afk damage more than master yi If you basic attack him like a monkey, yes. You have magic based champions to deal with Rammus. *** > [{quoted}](name=253IQ,realm=EUW,application-id=39gqIYVI,discussion-id=V8eEM1nN,comment-id=,timestamp=2018-09-21T13:29:14.547+0000) > > Kata - Akali : pentakill and leave with full hp You've been watching too many montages.
Solash (EUW)
: Runeterra's Map may look different, but the most important thing about it is the exact same
: Can I transfer patches from my laptop to my stationary?
Don't quote me on this, but afaik you should be able to transfer most of everything. League will still patch to check everything and, probably, change some stuff, but most should be transferable. Just make sure you **install** League on your desktop first, **before** copying files from your laptop. Just to make sure any environment path variables get set up properly (alongside registry stuff). *** I need to say something else though. Any game of League will still use up your mobile data. I can't tell you the number because I don't have a clue about it.
Zanador (EUNE)
: I support EC to hell and back for the sheer amount of quality content they have produced over the years, but i think they might have missed the mark on this one. This issue is way more complex than this video makes it look like. So let's take a look at some of the elements. First of all, the subject the video actually covers: People need to find the joy in playing the game, regardless of the result. And in the worst case, we should learn to shift our attention away from the negative elements, towards improving. I've personally argued for this already, both on the boards and IRL too. To this extent, i'm supporting the EC video. But, this brings up a question: why do so many people actively hate losing? And here is the part where a lot of other subjects come up suddenly, and this video does not even mention them. I know that they have time restrictions, but if anyone wants to talk about this subject, some things have to be brought up, in my opinion. ---------------------------------- The obvious example is competitiveness, which can appear in 2 different forms. I'm not psychologist, among the competitive minded people, i saw these two main groups in League: the one who wants to climb and the one who sets personal achievements. The first group hates losing with a passion, since lost games actively hinder the reason they play. The second group can have fun in a lost match, but only if they found some value in the match for themselves. ----------------------------------- Then there are outside factors too. How do games treat winning and losing or just plain playing? I'd argue that in games like Dark Souls, thanks to the community's attitude towards the "you died" aspect, a certain amount of dying can indeed be fun, and a bit more can be tolerated without frustration. Heck, in games like Skyrim, most veteran players wish there were more deadly threats to them in the game, once they maxed their build and learned the combinations. But in certain games, i'll use Heartstone here as a personal example, i can lose over and over again, without achieving anything i see as value, or actively lose in game currency if i happened to lost in Arena mode. The quests, the monetization, the card collecting and basically every aspect of that game is set up too only reward victory and either treat losing as a setback or punish it. At least in League you can still gain Exp, thus BE or champion shards through losing, and you can gain hextech boxes and keys regardless of the results, so we have that going for us, which is nice. ---------------------------------- Then there are factors outside of gaming too. In this day and age, you'll find very few sources that encourage slow progression and self improvement. Extra Credits have a video on this too. It is very common to hear from both the media and other people to achieve everything fast, "don't waste your time", "second place is not an option" and so on. This can easily create a mindset that is actively against losing or step by step progress. League also has it's share in this problem too. I really like the way LCS and tournaments are set up in League, but it also makes us focus on the top. 95% of the players have no realistic chance of ever reaching that. We can't have another fun lore based match like Ionia vs Noxus was, because we would know who wins it by seeing which pros have joined. And from the other content creators, we have tons of clickbait videos about new korean builds, new op combos and cheese builds stomping newbies. I know that they create this content because it sells, but how many successful youtube channels do you know where someone just plays League and chills in silver? tl;dr: there is still a lot i could go into, but in short, i generally support the message of the video, but i also think that it made it seem like people can just change themselves quickly, and it could have gone into a lot more details about how gamers got where we are at now.
> [{quoted}](name=Zanador,realm=EUNE,application-id=NzaqEm3e,discussion-id=dnm4w4J8,comment-id=0001,timestamp=2018-09-20T05:30:09.676+0000) > > tl;dr: there is still a lot i could go into, but in short, i generally support the message of the video, but i also think that it made it seem like people can just change themselves quickly, and it could have gone into a lot more details about how gamers got where we are at now. Yeah, the change can't happen overnight and in a game like League it's really hard to let go of old habits. I'm very competitive and so I hate losing at literally anything. This extends to outside of League, but here in particular I get frustrated even when I'm losing a Normal game. Anyway, the point is I understand the struggle it is to have "joy when losing". That said, I think the message on that video is valuable. We shouldn't stress so much over 1 single game and instead focus on the big goal: improvement over time. Like I said above, I've also been guilty of this, but in the last year I've tried to change, at least for Normal games (I don't play Ranked). What I want to share with the video is the following message: It's okay to lose and we shouldn't stress too much about it.
Rioter Comments
Glaiver (EUNE)
: Why don't you add the LP gain/loss to our match info in our match history?
: it takes 2.5seconds to deal the full 1k damage
You need to work on your math. It's rusty. > [{quoted}](name=Febos,realm=EUW,application-id=39gqIYVI,discussion-id=OizUlidK,comment-id=00030000000100000000,timestamp=2018-09-17T20:45:19.017+0000) > > If your target is alone, they get the full damage. Cmon mate, it's a simple concept. > With 1086 AP you deal -> 750 + 3095 = 3845 magic damage (plus whatever bonus AD you have). That happens over 2.5 seconds. To kill Xayah, she having ~2000 HP, you need 1,328 seconds (~50% of the channel time). It's not that hard.
: kata R doesn't increase damage if the target is isolated try again m8
: As much as I agree with almost everything you’ve said you aren’t correct with the Kat ult. By single target damage it just means damage dealt to each target, so if there is 3 targets then they all receive that same damage. So it’s not amped vs isolated targets (Kat is designed to be able to teamfight and kill multiple targets at once, would be weird if she was punished for doing what she was meant to do)
Point still stands. I never said it dealt isolated damage. I just said: > [{quoted}](name=Febos,realm=EUW,application-id=39gqIYVI,discussion-id=OizUlidK,comment-id=000300000001,timestamp=2018-09-17T20:12:47.991+0000) > > You don't even need the full duration of your R if the target is isolated. Meaning, "as long as it's not a 5 man fight". *** Honestly, I didn't know she dealt full damage against all 3 targets. I thought it split the damage. In that case, her R is even stronger than what I imagined. Instead of 1 target, she can take out 3 in less than 2.5 seconds (given the context of 1086 AP).
: Nice you have 0 shaco games played tho R doesn't increase damage to isolated targets and no, it doesn't have enough damage to burst that instantly I said my bad, so %%%% you
> [{quoted}](name=Sono Un Kebab,realm=EUW,application-id=39gqIYVI,discussion-id=OizUlidK,comment-id=0003000000010000,timestamp=2018-09-17T20:21:13.023+0000) > > Nice you have 0 shaco games played tho You must be a special kind of snowflake or something. For starters, I don't play ranked, so you may want to check your sources again. Second, I haven't played for almost 1 month (except this week) and so OP.GG doesn't have stats from before it. Finally: [Shaco Match History](https://matchhistory.euw.leagueoflegends.com/en/#match-history/EUW1/34186581?champion=35&map=1) and [Mastery Score](https://championmasterylookup.derpthemeus.com/summoner/?summoner=febos&region=EUW). Pay more attention next time. *** > [{quoted}](name=Sono Un Kebab,realm=EUW,application-id=39gqIYVI,discussion-id=OizUlidK,comment-id=0003000000010000,timestamp=2018-09-17T20:21:13.023+0000) > > R doesn't increase damage to isolated targets and no, it doesn't have enough damage to burst that instantly What? You don't even know how your champion works? Yikes. > Death Lotus > ACTIVE: Katarina rapidly Channeling icon spins in place for 2.5 seconds, throwing a dagger every 0.166 seconds to up to 3 nearby enemy champions, dealing magic damage and applying Grievous Wounds icon Grievous Wounds for 3 seconds. > > TOTAL SINGLE-TARGET DAMAGE: > 375 / 562.5 / 750 (+ 330% bonus AD) (+ 285% AP) If your target is alone, they get the full damage. Cmon mate, it's a simple concept. With 1086 AP you deal -> 750 + 3095 = 3845 magic damage (plus whatever bonus AD you have). That happens over 2.5 seconds. To kill Xayah, she having ~2000 HP, you need 1,328 seconds (~50% of the channel time). *** > [{quoted}](name=Sono Un Kebab,realm=EUW,application-id=39gqIYVI,discussion-id=OizUlidK,comment-id=0003000000010000,timestamp=2018-09-17T20:21:13.023+0000) > > I said my bad, so %%%% you https://img-comment-fun.9cache.com/media/appPVKD/am0KPABV_700w_0.jpg
Rismosch (EUW)
: Just because something is supposed to do something and works like intended doesn't mean it's good.
That's not the point. I even said this: > [{quoted}](name=Febos,realm=EUW,application-id=39gqIYVI,discussion-id=OizUlidK,comment-id=0003,timestamp=2018-09-17T12:52:39.538+0000) > > I'm not saying Evelynn isn't strong or that Katarina is. I dedicated a separate section just for that disclaimer. Should have made it... #Big next time
: Main Evelynn spotted. Also, I was the Evelynn and it's not funny to play that shit to one tap. Also, Katarina base damage on E is 100, if I had 1068 AP on kata that spell would do 367 damage, not 2.5K I did and I saw the number but the replay is shitbugged. My bad also I remembered Xayah had Malmortious+GA but she had just GA, quit behind sissy, even if she had malmortious UP and due to the situation I could have had E+R instantly for a kill, so nothing changed, instead of a 0,1seconds kill it would be 0,7
> [{quoted}](name=Sono Un Kebab,realm=EUW,application-id=39gqIYVI,discussion-id=OizUlidK,comment-id=00030000,timestamp=2018-09-17T12:59:07.571+0000) > > Main Evelynn spotted. I'm a Support Shaco main btw. *** > [{quoted}](name=Sono Un Kebab,realm=EUW,application-id=39gqIYVI,discussion-id=OizUlidK,comment-id=00030000,timestamp=2018-09-17T12:59:07.571+0000) > > Also, Katarina base damage on E is 100, if I had 1068 AP on kata that spell would do 367 damage E to gap close and R to deal damage. I ommited the R part because it should be obvious. You don't even need the full duration of your R if the target is isolated. *** > [{quoted}](name=Sono Un Kebab,realm=EUW,application-id=39gqIYVI,discussion-id=OizUlidK,comment-id=00030000,timestamp=2018-09-17T12:59:07.571+0000) > > My bad also I remembered Xayah had Malmortious+GA but she had just GA, quit behind sissy Don't spread false information just to make your argument "stronger".
: How are these champions still not nerfed?
> [{quoted}](name=Sono Un Kebab,realm=EUW,application-id=39gqIYVI,discussion-id=OizUlidK,comment-id=,timestamp=2018-09-17T12:27:53.016+0000) > > Xayah had defensive items, both on CDs, I tapped her with E (point and click spell) for 2,5k damage without W I really dislike liars. https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/3765547229/215474893?tab=builds Not a single Magic Resist item. "Defensive items" my ass. Both are full build and Evelynn has Mejais and Rabbadon. She has over 1000 AP (1086). She also has Lich Bane, Echoes and two Magic Pen items. Because Xayah has no extra MR, Evelynn is doing close to "true damage". Now a bit of math on how Evelynn works. Whiplash -> 175 base damage + 4%(+2.5% per 100 AP) target max hp. Applies on-hit effects. With 1086 AP and Lich Bane -> 175 (base) + 31,15% max hp + 168 (Echoes) + 543 (Lich Bane) = 886 + 31,15% max hp. Xayah has 2023 HP at level 18 -> 886 + 630 = 1516 magic damage. She also has the bonus AD from Lich Bane and her own AD. At most 2000 damage, but not even close to 2.5k damage. Funny enough, Xayah already has some HP (less than 100) taken away and Eve smited her. Evelynn also has DH and it looks like over 300 stacks (it shows 31 but the game is 42 minutes long at that point). All those things taken into consideration, I don't understand what you are complaining about. Do the same build with Katarina and you only need to use your E. *** I'm not saying Evelynn isn't strong or that Katarina is. I'm just pointing out the BS. You're screaming "unfair", but you don't give the proper context.
Sarokh (EUW)
: It's almost 2019 and you still lose LP when someone is ragequtting at 7th minute
Slow down buddy. 2019 is still 3 months away. That's 1/4 of the year left to go. We have plenty of time until 2019.
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