: > [{quoted}](name=Hansiman,realm=EUW,application-id=NzaqEm3e,discussion-id=A6QydZqG,comment-id=000000000000,timestamp=2019-04-11T21:28:57.020+0000) > > It highly depends. > > On its own, no, I doubt you'd get punished for stating you'd report someone. If there's a legitimate reason to report a player, and not just because you're angry at them for some reason, stating that the player should be reported for breaking x-rule is fine. > > What is not fine is threatening people with reports for nonsense reasons in an attempt to mock them, or spamming it. That's a completely different issue. > > At the end of the day, you never need to call for reports. A single report is **always** enough, and multiple reports in one game does not increase chance of a penalty taking place. I actually doubt it. From personal experience, only times I got "one of your recently reported" messages happened after someone was being toxic towards everyone and guaranteed received multiple reports. Now this has happened hundreds of times when all team gets super toxic and starts blaming me as a jungler for their own faults and incompetence. They all earn legitimate reports from me but those never ended in me receiving a message after about their punishments. How come its always after reporting the most toxic players who are flaming everyone with the worst kind of language that is enough to get account banned basically immediately? Most people get banned just by being negative consistently... Yet.. no word.
That message is intentionally set to rarely pop up, under certain conditions. Most people you report that ultimately end up punished will **not** trigger this message for you. It's an intentional design.
strikeUdown (EUNE)
: Let me explain it one more time. For an example you are playing on top lane. You are playing as riven or something and you have an amazing kda your lane is completely pushed you've been doing amazing and suddenly you lose because your team decided to int. What i meant by kda and other stuff is for something to calculate everything you did that game, kills, damage, farm, tower damage, towers destroyed etc. So if the calculation says that you did good that game you shouldn't be punished as much as the ones that did an awful job. Again i said that my idea has flaws it can be something else not the kda, it can be anything riot decides but i think that my idea about lp is okay, because someone that inted, but won the game because of their team shouldn't be rewarded as much as the ones that did good are and someone that did good and lost the game cause of the team shouldn't be punished as much as the others did for loosing the game.
It won't work, simply because it's impossible to measure impact by stats alone. Stats never truly say what your actual contribution to a victory was, and ends up punishing players that sacrifice themselves for the greater good of the team. Such a system would cause people to play simply to pamper their stats, rather than doing what's actually best for the team. --- > because someone that inted Honestly, this is so rare that you don't need to consider it. People accusing others of inting is sadly quite common, but someone **actually** inting isn't.
: Is report-calling an offense? That would be f*ed up.
It highly depends. On its own, no, I doubt you'd get punished for stating you'd report someone. If there's a legitimate reason to report a player, and not just because you're angry at them for some reason, stating that the player should be reported for breaking x-rule is fine. What is not fine is threatening people with reports for nonsense reasons in an attempt to mock them, or spamming it. That's a completely different issue. At the end of the day, you never need to call for reports. A single report is **always** enough, and multiple reports in one game does not increase chance of a penalty taking place.
Μoe (EUNE)
: regardless of the OP's thread content, Riot is really ignoring a lot of other issues and mainly a big one that enormous amounts of players are facing still as of writing this comment. in-client bug where it keeps trying to reconnect from time to time, it cancels your match up queue (after you wait for like 2-3mins) and then you have to start queue over again and waste time just waiting for the queue... in-game bug where the voice disconnects (DUE to the first issue) in--client bug where chat disconnects randomly and then tries to reconnect. It's not me it's been since December 2018. if you're a Rioter, then stop making excuses, if not then please check the technical issues category and skim through and mark and count the amount of people / players / summoners who tried reporting such issue since 2018 till now. Please.... smh edit: no this doesn't happen anywhere else (in other games), and also (i don't have issues with ping, it's just the chat-voice-and this trying to reconnect thingy although i'm f*cking online) edit 2: @Varamon is completely right about latency (ping), half if not 75% of the issue is from Riot's end not from ISPs. there are a lot of points to look at actually and those are just the minor ones... but .. sadly money is more important than game quality...
> in-client bug where it keeps trying to reconnect from time to time, it cancels your match up queue (after you wait for like 2-3mins) and then you have to start queue over again and waste time just waiting for the queue... It's very easy to blame the client for things like this, but it's honestly rarely correct. If it was actually only caused by the client, you would see a lot more threads on the issue, every single day. I, for instance, never experience these problems on any machine I've played the game on. I'm not saying that the client never has an issue, but I'm saying that too often do I see players just blindly blaming the client when we could potentially easily solve it. --- > in-game bug where the voice disconnects (DUE to the first issue) This sounds like a network disconnection, which I'm sure it quite often is. Again, not always, but disconnects are often networking related. --- > in--client bug where chat disconnects randomly and then tries to reconnect. Same as above, this is actually a networking issue. --- > if you're a Rioter I'm not. --- > edit: no this doesn't happen anywhere else (in other games) That honestly says very little. Other games are hosted elsewhere, meaning your connection is routed through a completely different path. --- > edit 2: @Varamon is completely right about latency (ping), half if not 75% of the issue is from Riot's end not from ISPs. No, it's not. Nearly every single case of increased latency is ISP related, **not** Riot. If it was caused by Riot, nearly every single player would experience it, not just some. I urge you to come back to the boards when the servers themselves actually have issues. You'll see the amount of activity something like that actually creates. --- I've been on the boards for many years, and assisted players in several problems. Sadly, too often do I see players that refuse to acknowledge that an issue that they have decided is on Riot's end isn't actually so. Many of these cases could actually be easily be solved, but instead of trying to solve them, they'd rather sit and blame Riot. There's not much anyone can do in these cases, because all problem determination requires the player themselves to make an effort.
: Why should that be allowed outside of promos then? Also, "Sure you could argue that it would get 'abused', but there are already punishments for consequent dodging so I don't see the problem."
> Why should that be allowed outside of promos then? Well, it kinda isn't, but it's not punished that harsh. You get a -3lp for the first dodge, and -10lp for subsequent dodges. You also risk a LPQ if you dodge too often. When it comes to promos, it counters you being able to dodge all games until you see you have a very favorable matchup in champion select.
RayleighTT (EUNE)
: the problem is that, someone who play often and every day and behave very nice , regarding your in-game behaviour of multiple players , i would say they deserve higher honor progress as well as having the chance of touching honor lv 5 faster with it's perks... , that been sayd you have to agree with me , that the people who play more often have higher risk of getting involved at one point in a case of toxic behaviour when the target is your person , that been sayd i have more chances to loss my honor level than someone who play ocassionaly , that lands to the following thingh ,which means if i am more exposed , the higher rewards should be for me as i am play more much and more often than someone who don't , this means i should have more chances to make it back to honor lv 5 ... For exemple let's say i am touch honor lv 4 or 5 and make a mistake , i get punished ,now what , i have no anymore any slight chance of getting back to my honor lv 5.
> that been sayd you have to agree with me , that the people who play more often have higher risk of getting involved at one point in a case of toxic behaviour when the target is your person Not really. Most people do actually have self-control, and are able to ignore toxicity and take a break if they're frustrated. --- > that been sayd i have more chances to loss my honor level than someone who play ocassionaly No, you don't. You only lose honor if you get punished for your behavior, and being active doesn't mean there's a higher risk of being punished. The system is actually quite fair in that regard. If you play 100 games, and you break the rules in 5 of them, then you've broken the rules in 5% of your games. If someone plays 20 games in the same time, and breaks the rules in 5 of them, they broke the rules in 25% of their games. See the difference? --- > For exemple let's say i am touch honor lv 4 or 5 and make a mistake , i get punished ,now what , i have no anymore any slight chance of getting back to my honor lv 5. Which sounds perfectly fine to me. I don't see why someone that gets punished should be able to reach honor level 5 within the same season. It's perfectly possible to get back to a positive standing, and you always have next season for honor 5.
RayleighTT (EUNE)
: Honor system
> Secondly why it is so hard to advance honor system , i mean 3 months is like i would need all the year to stay honor able to touch lv honor 5 Climbing honor is actually intended to take most of the season. --- > is really make no sense why they made it so slow and so equal for everyone What's the issue of a system that is equal to everyone, and doesn't favor some players? Sounds right to me. --- > not everyone can be on the same level of behave Then that's their problem. Honor level 5 is supposed to feel like an achievement for the better behaved part of the community.
Varamon (EUW)
: Riot Games' Support being completely ignorant about Technical Issues
Let me ask: What's the problem? I highly doubt you actually notice a difference between 45 and 65ms in ping. Riot isn't ignorant to your problem, because you describe that they've assisted you with several tests to see if they can help you lower your ping. Ultimately, their verdict is correct: It's an ISP issue, not Riot. Riot's servers won't suddenly increase the ping you have. Your connection route is the main factor when it comes to ping, something Riot isn't really capable of impacting.
Rustafari (EUW)
: 14-Day Suspension for typing %%% to an Inting Ezreal mid
> All the times i've reported ppl for worse things There's not really anything worse you can say to a person but to tell them that they should end their life for real due to behavior displayed in a game. It is truly amongst the worst things you can say, which is why it's counted as **extreme** verbal abuse, and punished with direct 14 day bans. Their behavior **does not** warrant yours.
Murdarici (EUNE)
: You are lucky, you switch isp and they don't ban you for boosting/ account sharing !
Ofcourse they wouldn't. If anybody uses that as an excuse of their ban, chances are they're hiding something else.
: I think they used to have one but they stopped supportung it.
Riot never had a Linux version of the game out. There's really not enough of a community on that platform.
Styros (EUNE)
: rito games, i'm mid main how can i be filled in 8/10 games in jg if jg is my second role and after 10 games i'm autofilled to supp . Ded gaem
You are not "filled" to your second role, unless your second role option literally is "fill". When you queue up for a game, you need to select two roles. When your main role is the most popular role in the game, you will have less success in getting it.
ScorpioGG (EUNE)
: here is another example.. this time of Garen with Armor items on him and he destroys me from 3 hits. take a look @ my items and his items im with ad items on me.... hes with armor items so RIOT stop missleading ppl pls!!!! https://matchhistory.eune.leagueoflegends.com/en/#match-details/EUN1/2164365111/221974074?tab=overview
Black Cleaver, Pickaxe, and Dead Man's Plate. Read what those items are.
: my account has been stolen
You'll need to submit an [account recovery ticket](https://support.riotgames.com/hc/en-us/requests/new) to get assistance with this. Nobody on the boards has access to account information, and it can only be solved directly through support. --- I took the liberty to edit out the information you've provided, as most of it is considered personal. This information is part of what Riot would use to confirm your identity as the account creator, and when you willingly share it online you not only make this information worthless, but you also open up for others to break into your account. You state that you're willing to share your password in private, but you should **never** do that under any circumstance. Riot **does not** require this information at any time.
: I see, you're just telling everyone the same thing you told me. But they're all telling you they would rather opt out. There are plenty of players in low elo, just do it for higher elos
> There are plenty of players in low elo Yet they still complained about their queue timers.
: Nerf Mordekaiser to much damage ans shields, no difficult skillshots
> This champ needs a change [Good news](https://support.riotgames.com/hc/en-us/articles/202294884-Champion-Update-Schedule#h2).
: im struggling with kayle please help me
Kayle is a lategame hypercarry. One of the strategies against her is to close the game before you can reach your powerspike. You'll need to work with your team to stall the game as much as possible.
OUBA KOUZ (EUW)
: [9.7] - ranked win prevented !
That's not a bug. It's intended if you are gone from the game for too long.
NikkiNL (EUW)
: Unintended champions in the toplane
> Vayne is an adc champion but is now suggested as a toplane pick by riot. If you're thinking of the suggestions in the client, it's based on popular picks from the previous patch. So it's not Riot that influences it, but rather the players. Vayne has been picked frequently as she goes well into several tanks. Riot doesn't necessarily force champions into a single role. They design them with a certain idea, but it's up to players to find out how to best use the champion. If Vayne works top, then she works top.
Kindless (EUNE)
: Summoner's Rift update and Pantheon rework Confirmed?
You should probably actually listen to the video.
Dewritoes (EUW)
: How come?
You can set up your own viewing party, for instance. There's been viewing parties here in the city I'm from at a local bar, all set up by fans.
Dovyydas (EUNE)
: Is it possible get Unban from Perma ban?
If the ban was valid, and for behavior reasons, then no.
OG Zedster (EUNE)
: Also: Gain: 25-26 LP Lose: 11-13 LP
I'd still assume you need an even higher MMR before skipping promotions becomes an option. You can have higher LP gains than that.
: i did but the link there just makes me go to a page that informs us about directly... i closed my ad blocker too... i dont know why i cant see it...
Try to open the link in an incognito window, which should disable all your addons. There should be a widget in the lower right corner you can interact with.
: ticket response. I cannot read it.
Did you get an e-mail to your attached account? Check your spam-folder.
: Did you even read the comments? We are agreed on the fair match system. My argument is that the fair match system results in most players having a 50% (+/-1% win rate). It is the same as enforcing win rate. If you have a high win rate, the match making system still tries to give you a 50% chance of winning or losing. If it cant do that using players in your MMR bracket then you will continue to climb.
> My argument is that the fair match system results in most players having a 50% (+/-1% win rate). It is the same as enforcing win rate. That's not the same as forcing a win-rate. If it forced a specific win-rate, the system would actively match you up in games you should not be able to win ever, something it doesn't. All matchmaking does is attempt to the best of its abilities to match people up who are equally skilled, so that the outcome of the game is decided on how the team works together in any given game.
: Make accounts on the same server easier to switch between
Riot doesn't condone smurfing, so I doubt they'd make much features that make the life of a smurf easier.
: I don't know what statistics class you took but those two things are the same thing.
Tarolock provides a very good explanation on how things work. Just because a game ended up being a complete stomp, doesn't mean that both sides didn't have the same statistical chance of winning from the beginning.
: i see some people like to abuse power lol u cant even discuss why comment is removed. nice system they got here. ''dont bother replying to me, if u your going to ignore what i write'' is a violation of universal code LOOL id like to know which one.. isnt that what riot added mute system for hahahaha
Your comment is removed when your attempt at discussion simply sinks to the level of personal insults. If you can't debate in a civil manner, please don't participate. --- > ''dont bother replying to me, if u your going to ignore what i write'' is a violation of universal code LOOL And you should know that picking out one sentence of your comment that isn't action worthy doesn't make the rest of your comment fine. That's cherrypicking.
MissJJess (EUW)
: Could they not just take the RP back?
If they did, you honestly provide people with a tool to abuse Riot and their customer service. A chargeback isn't free, it costs money for the company that is targetted with the chargeback, in this case Riot. Riot doesn't push this fee on their customer, but only demands that you pay the original amount owed for RP. The rest of the cost is handled by Riot. Issuing chargebacks against companies when you make a purchase is also a crime, so it shouldn't be taken lightly.
: he should keep doing it, cuz payment and bank is a support issue. hes suggesting hes posting his bank ID, if he is than its should be flagged. if its not than hes trolling and should discuss with riot support. anyway nobody should be asking him such private data hope he learns for his own good.
If you read through the gallery they shared, support has already given them a reply. The card used to purchase RP has been reported to be used for fraudulent purchases, and a chargeback has been issued on the 20€ spent for RP. A chargeback means that the payment is never sent to Riot, and **can** be a result of an attempt to scam a business, although often it's a mistake done by the card provider for security measures. Either way, Riot has not been paid for the RP, and the account is banned until the payment is made in full.
M3GTRDragon (EUNE)
: by the time he does get punished he has effectively convinced some people that the system just doesnt work and you can do whatever the %%%% you want It's also intresting how riot has disabled me from upvoting or downvoting comments
> It's also intresting how riot has disabled me from upvoting or downvoting comments It's an anti-spam measure and occurs when you've either voted too quickly on too many comments, or commented too frequently. You haven't been disabled from voting.
: Smurfs and matchmaking
Smurf detection is more used for leveling up, separating people leveling up a smurf account from those that are actually new to the game. Accounts start out in the same position when it comes to ranked, and smurfs will climb faster since they'll ultimately win more games. Thus their MMR is quickly increased, matching them up with people that are more on par with their skills. Although then we get threads where people ask "why is there a gold IV player in my platinum game?".
: So you would have me believe that there’s an automated system and algorithm that is able to determine context and human intent mere seconds after a match is concluded? I’m not that naive sir. There’s just most likely a scan filter for specific words and numbers used counter. If i say a specific slur once it would be instant, if i say minor comments such as boosted it will require a few times of usage and such. Which once again works on paper, as nobody wants their account disabled after thousands of hours played and hundreds of dollars spent but it’s all just censorship to the micro level and playing on people’s fears and not actual behavior fixing. These same people will just use other methods to be toxic that are easily avoidable in reports. It’s near impossible to get punished when you run it down or intentionally feed unless you make it ridiculously obvious such as buying only tears, being like 8 levels behind despite not afking, or picking non justifiable summoner spells. Allowing ONLY positivity and a bit of neutrality in chat and filtering anything else is just the easy way out as it stands that as far as i know league still has one if not the most toxic gaming communties despite these excessive language policing that doesn’t consider context. In your ideal world if there’s a specific person that does everything in their power to lose a game but in a way that cannot be detected by anything other than report amounts is perfectly reasonable andshould be let go. But anyone else should keep their keyboards silent and just go on in their day. While the same argument could be used towards toxic people (That I don’t consider myself apart of) when all you have to do is press a mute button (you can even mute pings now!) and continue your match as if nothing happened. I can’t turn off someones intentional game ruining behavior when it comes to gameplay and instead forced to slug it for 20 or 40 minutes ( because even spam surrendering is toxic now) And these people almost always walk free. But if someone is being remotely negative in chat where a mere button press removes it is still instantly punishable regardless. (Chat restrictions mere seconds after a match you go overboard).
> So you would have me believe that there’s an automated system and algorithm that is able to determine context and human intent mere seconds after a match is concluded? If that were the case, you'd see plenty of people punished for profane language when it's not directed in a derogatory manner towrads anyone, and we don't. That alone should suggest that context is considered.
: give us the option then to shut it off so i can play my roles .. and i get autofilled atleast once every 10 games i play
This was tried out in OCE, but didn't work out. While you may say that it's fine for you to wait, the result is that **everyone** ends up having to wait due to the people that opt out. And then we're just back to square one.
: autofill why even ..
You might legit not care, but very many other people will, which is why autofill was introduced. 10 minute queues were common before autofill was a thing, on the low end of the ladder. On the higher end, 90+ minute queue timers were common. Autofill doesn't sound so bad when you put it into perspective. And let's be honest, you don't get autofilled that often. Last season I normally played 30+ games before being autofilled a single time, and it's been changed recently to be even more lenient. It's honestly an ok price to pay for acceptable queue timers.
Deprecious (EUNE)
: No, it doesn't, it is actually the opposite. Before, supports had full gold income from the start when buying the first piece of the support item, now you have to wait for your first back to upgrade your first piece in order to get the full gold income. Before i could get wards at my first back, now in case i take relic and i lose lane, i get my wards at minute 20. Before i wasn't forced to put myself in risky situations just go get my ward item Before it was worth completing the support item, right now it is not worth at all
And you still don't see it comes down to a personal opinion? Support role is a bit more popular now with the changes its gone through, so I wouldn't state that the changes are necessarily bad. You may not personally agree with the changes, but that doesn't mean everyone else agrees with you. I find support to be a much more interesting role due to the changes, and you can't claim that my opinion on the matter is wrong just because you don't like it.
Deprecious (EUNE)
: Then please explain to me, how after all the %%%%%%ed changes in season 8, he can state that "There are bad changes sometimes or they aren't changing something that has to be changed, but it's rare" Explain to me how the support item changes from sigh stone to the current ones were actually a buff and not a nerf.. Explain to me how the jungle changes were good and not bad, when now people get more autofiled to jungle than to support right now
From the time they actually built a sightstone? It enables support to be able to build a bit more freely, rather than being forced to early on invest a certain amount of gold solely for wards. It also frees up an item slot for supports, as the sightstone didn't really do much other than provide you with wards. The missions on the support items provides support with something a bit unique to their gameplay style, rewarding certain playstyles depending on which item you select.
: Prestige K/DA Evelynn
> No new looks.. Just a bit more yellow/gold-ish. Isn't that what prestige skins do?
: I wouldn’t be too quick to praise me. I am simply aware on why i most likely got punished this instantly and will further avoid it doing the same (And pretty much avoid chat nearly entirely). I don’t agree with such an automated algorithm where a set number of reports along side specific key words and sentences are scanned to determine instant feedback regardless of context or gameplay. Such a system doesn’t suddenly make people saints but simply censores a whole community that much rathers avoiding chat or even muting everybody to avoid one instance of lashing out instantly punishing them to remove progress and in excessive cases actually lose money. I’m not a toxic person. I consider myself very friendly and casual. But the fact that such a restriction exists , such a looming figure that judges my every word makes the whole experience toxic on its own.
> I don’t agree with such an automated algorithm where a set number of reports along side specific key words and sentences are scanned to determine instant feedback regardless of context or gameplay. Luckily that's not how it works. The system doesn't just scan for key words and punish you based on that, but rather the context of how you're using your chosen words. When it comes to context of what other people say, it doesn't really matter. Regardless of your justification to be toxic, it's still not allowed. If you are toxic towards someone being toxic, the only difference is that two people may end up with a penalty rather that one.
: Riot only cares abt chat (Link shows the udyr player IRL)
> I literally don't know a single person who cares abt stuff ppl tell them in chat. People not caring about what you have to say to them in the chat is not the same as it being ok. If you can't behave, don't use the chat. --- > Why the %%%% is riot such a whiny %%%%% when it comes to chat but when it comes to their actual fcking game and the experience of players The chat is a part of the experience, and toxicity is one of the major reasons people would decide to leave a game. If Riot did nothing to combat verbal toxicity, it would be a poor business decision.
: Bro, u serious? I have ever spectated some challenger games, even them i can also find some verbal abuse in global chat. But at least their communications are much better than most players, that s true. But when u see the silver, gold, even platinum, just see their chats, are they rly talking about how to win? No, they dont type the spell time, dont discuss for the teamfight, they even dont use the marks. But when 1 of them types something like ******* to flame mates, the game is gonna be hard. If u dont believe, u can just ask others.
> even them i can also find some verbal abuse in global chat. So you can find _some_ verbal abuse? Besides, all-chat isn't really where you would do _effective communication_, that's most likely something you use team chat for. All-chat is also disabled by default. You have to actively enable it in the settings menu. --- > But when u see the silver, gold, even platinum, just see their chats, are they rly talking about how to win? Being a silver/gold player myself, yes, that's what I mostly see in my chats. Attempts at working out how to proceed in the game. Sure, I encounter a flamer here and there, but they are **not** the norm.
Soraal (EUW)
: Ryze: R+ Zhonya
It was removed as a combo due to the incredibly low risk it gave Ryze to engage on anything.
: I think an important point which Riot doesn't figure out (Or maybe they just dont care) is, usually the most flamers are not from the enemies but from the teammates. Especially in middle or low ELOs, effective communications are rare but endless quarrels will ruin your moods and make u tilt.
> effective communications are rare I honestly always find this claim odd, because that's not how I experience communication in the game at all.
Deprecious (EUNE)
: Have you read the boards last couple years ?
Yes, ofcourse. I've been active on the boards, and the old forums, since end of season 2. I don't see how that's relevant to your claim.
Deprecious (EUNE)
: Since i started playing this game..
Isn't that just a matter of opinion though?
M3GTRDragon (EUNE)
: it only makes the problem worse, since the guy instead of getting kicked out(literally by a ban), he will keep ruining games until someone has the tenacity to follow the guy and keep spamming support till the finally ban the %%%%er
I actually have no idea what you're talking about now. If you report someone breaking the rules, it counts against them if the report is valid and a case is created against said player.
M3GTRDragon (EUNE)
: Ignoring never works
Because it works for most players, and they don't get punished for ignoring those who break the rules. If you think that breaking the rules is the valid option when people are breaking the rules, you're not going to get far.
: How did Twitch kill Shaco?
When Shaco used Q, Twitch's autoattack was already in the air. You can't escape an autoattack like that, since it's already locked in. The autoattack hits, and the poison ticks do the rest.
: And honestly this is one of many reasons that drives players of this game to ditch it, you are refusing to unban a single account that its ban was over a year now and you want this community non toxic? The community is down hill mate and u wont change it by keeping accounts that people have worked hard on them and grinded unreal amount of hours on them trying to enjoy this game. But i guess there’s no point in even arguing no more.
> you are refusing to unban a single account that its ban was over a year now and you want this community non toxic? So what good would unbanning your account do? Every day, there's someone requesting to have an account unbanned, so why should **you** get a special treatment that no other players are offered? You're already showing in your posts here that you haven't really reformed, because you don't seem to think that being punished for toxicity in normals should be a thing since it's not "important". If you've reformed, good, you can play on the account you currently have. The old account will remain banned though. --- > u wont change it by keeping accounts that people have worked hard on them and grinded unreal amount of hours on them trying to enjoy this game. If part of your enjoyment of the game is to ruin other people's enjoyment, then I don't see why your account should be returned.
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Hansiman

Level 110 (EUW)
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