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I rather have the problem that Reddit just throws too much sh _*_ t on me and I´m waaaaay to lazy to filter the good stuff out :D
And as for the german boards: I started my "career" round about 4 years ago and still working on it, I´m literally just too invested in the concept-corner to be able to stop^^
And some guys (from other parts of the boards) have created… like a daily thread, where the same people just gather and talk about their day, which imo is quite unique. And funny. And I became a part of it. So much, that I have created a blog in which I write about the daily struggle in school and share it (aswell as other fun stories… especially the train rides. Oh Boy). In fact, I have to leave now and go and write it, since I still release it at a daily basis. Worked for a year now and has to for at least another^^
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> Reddit works much better for that…
May be true. I´m not on Reddit and I´m not planning to go there anytime soon. Idk it just not suceeded in making it interesting for me. I´m weird, I know that :)
The german boards are all I need.
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Just insanity.
You know, the good kind of insanity.
Unfortunately the boards don´t offer enough attention for what this and plenty of other stuff here deserves, like a lot of other stuff, e.g. champion concepts like... ~~mine~~ _*_ _cough_ _*_ _defineitly no advertising here_
_(It actually isn´t since I gave up the english boards a while ago xD)_
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Wow, now that´s some really useful feedback! Thank you for taking your time and writing this huuuuge review, since it will defineitly help me in improving my future concepts! So clearly structured, so many details and so many arguments.... I especially like the examples you gave me to clearify your point of view! +_+
So yeah... thank you again!
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Acutally don´t think so. It´s on the same level like rembering all the effects the Karma-Ult gives to her other abilities or Ryze in general (or is it just because I still manage to mess them all up? xD). And keeping track of the number of stacks is no problem at all. Just think of the old Cassio-Passive, the old Devourer-Enhancement on your Jungle-Item (anyone here still remembering our tiny pink wolf? Still miss him +_+) or the Tear-Items in general. Never had a problem with any of those... or it´s again just me being weird xD (like in pretty much 99% of all cases that there were...)
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Your cursor will always be the middle of the arc. Similar to Ashe W.
And... maybe described the 40 stack effect a bit bad. It won´t decrase it´s range. Before the upgrade, you have a simple 200 x 800 area, with the upgrade you still gonna have the 800 units range, but instead having 200 width on max range, you now have 500 width... so it just get´s wider. Think of it like a very long trapeze with a curved end, maybe like a bigger Yorick E (or W? Can´t remember... xD). Hope that kinda explains it^^
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1) It´s similar to Viktor´s W/Taliyah´s W/Rumble Ult: You select a random point on a wall and then "drag" your cursor towards whereever you want it to shoot. Same goes for the arc (-> when you have enough passive stacks to improve the W.
2) Actually, I didn´t planned them to be "interruptable", but you know, thinking about it now, it actually doesn´t sound too bad! Might introduce that into the concept...
And why curved, you ask? Well... ummmm... you know, everyone can do straight projectiles. That´s boring now... kinda... and you can outplay the Yasuo Windwall... that´s also useful...
...
{{sticker:sg-lulu}}
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Damn. I actually had a pretty similar idea, where the champ is also a void-corrupted insect that spawns smaller creatures to help her jungling. But mine isn´t finished yet and won´t be soon, since I still got a lot of other work to do.
But looks good so far!
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Well then, now it´s my turn!
-Well, seems like the passive remains the big problem with this kit. Probably need to rethink that one.
-Making the Q a skillshot is a possibility, but IDK... I´m not that big of a fan of it, but hey, when the crowd agrees, then I´m gonna change it :)
-Invisible power? I mean, as said, you get an optical indicator on him, the amount of stacks will be displayed normally as a buff... so if that don´t answer your Point, I don´t get this^^
-There are champs who can AoE-AA with 800 range without windup (beside Twitch-Ult mayb...)? Did I missed sth?
I didn´t wanted to make it to OP, it should open up a window where you can stack your damage. And yeah, it´s kinda dangerous to dive into the enemy team to do so. Already thought about some sort of immunity/damage reduction during the jump.
> That passive though, I would either lower the damage steroid it grants, or increase the amount of stacks required.
Would indicate for me that it´s a bit to strong...
> and the damage is just a bit on the low side.
Awwww.... what?!
{{sticker:zombie-brand-mindblown}}
But overall, thanks for the feedback!
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> Dead champions shouldn't help the team (unlesss they have a kind of extended death).
Two exceptions: Karthus and {{item:3107}} (Yeah, I know thats this isn´t a champion)
> Plus RIOT doesn't seem to like global passives.
Sadly true, yet I like the idea of global passive effects.
> However, letting the enemy see the shards globally seems too much.
And i f*cked up again^^
The Shards are like minions, you can only spot then when they´re in your (or your allies) vision radius.
And I wanted to give a quick shoutout: I just updated the concept, make sure to check out the patchnotes! Tried to include some of your feedback too.
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Sorry for making it as detailed as possible -_-
Well, in worst case just go over the abilities and then we´ll see, the rest ist just added bonus.
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Hey, thanks for your opinion!
Here´s what I have to say about:
-Well yeah, I called my E just that way, it´s just a Name. Will look it up tho!
> You should clearly note somewhere you CAN'T level up your ult and you get 6 points on his basic skills.
Daaaaaaaaaaaamn, I knew I forgot something! Will be added!
-Gonna try to explain my thought process on the Q: Imagine ramming your shield onto the ground, since it´s a heavy shield, this impact will cause an earthquake, but it´s just not an earthquake, it´s a shockwave. And since the shield Comes from the Void, it will release some sort of "void Energy" which silences the foes. Probably watched too much movies tho :*
Idk, but I somehow don´t like the idea of ramming someone with the shield (Leona? ...anyone?), pushing it back and then releasing a magic wave sounds even more unrealistic (for me) than ramming it into the ground and releasing a schockwave.
Still thank you for taking your time on this!
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And now it´s my turn to say: Just...WOW! That´s some feedback! Here are my thoughts:
-The passive is active all the time, you don´t need to be alive to make it work.
-Destroying Shards? Hmmm... that´s an idea worth thinking about. However they are visible all the time. To everyone.
-Don´t really get the next point: When a Shard bounces, it will reveal the area and deal damage, then it goes on CD. So if you have 2 Shards moving the same way, you will detect the same area 2 times and since you probably don´t want that to happen, that´s called skill^^
(Probably still didn´t get your point. Sry, just woke up, my brain needs time...)
-That suggestion for the W sounds cool, makes sense... but I already have a similar ability on another concept and now I don´t know which of them should be reworked xD (Probably the other one, I´m not entirely happy with it atm)
-Should have mentioned that: Shards flying to an ally won´t bounce on anything. At least that was my plan.
-Ok, that sounds almost OP: 30% more damage. Well, it´s only for 4 seconds, but it still will make him more damage-focused than I want him to be, maybe another effect would do better. And I don´t want to overload it either...
Still huge thanks for your thoughts!
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That communicate thing was more related to me but whatever :)
About the numbers, can´t promise I can help, cause there´s still a ton of my own concepts I wanted to translate, then I wanted to keep on working on my other ideas... and then there is Real Life as bonus.
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Click on the arrows above/under the number in the top left corner. Above to upvote, under to downvote (works same way with comments).
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Gotta give you that, the basic idea of it is cool, would definetly try it!
But since I´m a hardcore-concepter-something, I need numbers. It´s just hard to say wheter an ability is OP or not if you don´t know, how much damage it deals, how long the cooldown is, strength+duration of the CC-effects...
The other peeps from the german boards, whom I´ve worked with, know, what I´m talking about ;)
Yeah, still: Awesome idea and everything...
_Yo, is this guy unable to communicate properly with others?!_
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Will take a look at it!
General Update: 27 views, 3 guys telling me they (kinda) like this concept and one downvote. Do I need to understand this? :)
(NO, I do not ask you to upvote it! Think of it as a... sarcastic comment)
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Seems like it becomes a running gag that everyone misunderstands the passive^^
The vision range gets reduced BY xy and not TO xy, and if you got this and still thinks that it´s OP... well, might rethink it.
2nd taunt? You mean the 2nd joke, right? Would make more sense xD
But thanks anyway for the feedback!
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Thanks for your comment!
Your concern on the E is... well yeah, if you´re in the jungle (for whatever reason), then it might get tricky, but in lane I don´t think that this will be that big of a problem, cuz your enemy simply can´t clear your wave fast enough so there should be always at least 1 survivor, which you can "promote" afterwards^^ (and if he can clear your wave that fast (esp pre 30 min.) then sth is going really wrong).
Will think about it!
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INoKami

Level 177 (EUW)
Lifetime Upvotes