Avalia (EUW)
: Why do you guys buy RP and Skins in LOL
Used to, but as long as Riot doesn't care about the game outside the pro-scene, I have no reason to spend money on the game.
: When do YOU report your teammates for flaming?
Racial slurs, homophobic slurs and the classic cancer / death coments gets reported, the standard flaming does not. Why those 3 aforementioned then? To me, that's crossing a line as it's a highly personal attack.., someone calling another player a moron etc in a heated argument is just born from frustration (whether legit frustration or not). As for reporting based on mood, I guess that does factor in if Riots extreme version of fair match making is kicking me down.
: > You are literally taking all tank champions and saying they are all as weak as the worst one of the bunch (Whichever one you feel that may be), and that's another fallacy in this thread. Except I’m not... top lane tanks are currently dead, it’s not taking them all as the weakest, I’m legit taking them from just their strongest. Top lane has too many anti tank options open at the beginning of the game there’s no way for a tank to survive... they loose their mid game power spike because they aren’t tanky, they fall apart really easily. > am not saying that tanks in general couldn't use at least 1 more MR item, but I flat out disagree with you that all tanks just melt in the presence of any mage, It’s fighters that are the issue, I disagree with the op that mages have anything to do with this, they’ve got a built in regulation to anti tank with cooldowns. > isn't worth the cost on a few of them despite having no HP to pad with, There’s not enough who auto attack enough to validate it > isn't worthy buying either on a few tank champs. Steraks is better in every way for a tank, and can’t be stacked so you gotta choose. > Your entire point seems to rest on the premise that you run down and instantly pop off 5v5 with everyone focusing you while your team spectates (The single player aspect so to speak), and I am sorry.., but if that's your scenario to validate your points, you are playing the game wrong. That’s not the situation I’m thinking of. Early game I’m thinking of a typical 1v1 top lane and how even if you are winning you have such a weak first item spike that it doesn’t matter Mid to late game I’m thinking of typical tank stuff, aka initiation, front lining and distraction... tanks have a continuous job in teamfights outside of initiation and at the moment they are incapable of performing this job. This is a team game but a team is only as strong as it’s weakest link, picking a tank automatically makes you that weakest link because you are so much worse than fighters in every way.
I guess we will just have to agree to disagree then, because in no way does picking a tank automatically make you the weakest link.
: Except that doesn’t validate the cost or the space Most tanks will prob get 5 autos off in a teamfight, that’s only just enough to stack wits end. And you will get nearly nothing out of ad from that. There’s outright better items. Why would you go for a bit of ad when you can get iceborn gauntlet and have more damage, more tank stats, and a slow field... ultimately more damage If you wanted the shield get steraks... better tank stats, a larger % health based shield, and gives more ad, as well as tenacity. If you want magic damage get abyssal mask, it will buff you’re damage as much as the MR shred, gives better tank stats, you don’t loose much from not having the on hit, and benefits you’re team more. For both of these item there’s better options... there’s no reason to buy one on a tank, you can get everything they give and more on items better suited for tanks. > In general (exclusing a few tank champions) I do agree though that they seem lackluster, with most of them hitting their peak mid game, but falling seriously off late-game if their dmg-dealers aren't getting the job done fast enough. Problem is that they don’t get their peak anymore... anti tank is becoming more and more accessible... rageblade is a mid game item, black cleaver is a fighters first purchase, and conquerer makes tanks loose stats from the get go. Right now tanks are at their prime at the beginning of the game before first item, as soon as both top laners hit first item tanks are at an immediate disadvantage from having an outright weaker power spike from losing stats... then mid game a lot of adcs get their % pen on top of the shred from top laners so tanks fall off even further then, and then late game where everyone has % pen. Tanks are beyond lack lustre... there’s only one that’s at all close to the meta (being sion) and even he got nerfed out of the meta.
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=uliBqZ1d,comment-id=0003000000000000000000000000,timestamp=2019-03-13T14:54:14.410+0000) > > Except that doesn’t validate the cost or the space > > Most tanks will prob get 5 autos off in a teamfight, that’s only just enough to stack wits end. And you will get nearly nothing out of ad from that. > You are literally taking all tank champions and saying they are all as weak as the worst one of the bunch (Whichever one you feel that may be), and that's another fallacy in this thread. I am not saying that tanks in general couldn't use at least 1 more MR item, but I flat out disagree with you that all tanks just melt in the presence of any mage, or that {{item:3091}} isn't worth the cost on a few of them despite having no HP to pad with, or that {{item:3156}} isn't worthy buying either on a few tank champs. Your entire point seems to rest on the premise that you run down and instantly pop off 5v5 with everyone focusing you while your team spectates (The single player aspect so to speak), and I am sorry.., but if that's your scenario to validate your points, you are playing the game wrong.
: Wits end focuses mostly on on hit effects, tanks generally have very slow auto attacks and high cast times. Maw is ad, most tanks are ap, and the aforementioned weak auto attacks mean they can’t use the ad. Those are bruiser items at best, adc items at worst... they don’t work on tanks and you don’t buy them on the vast majority (there’s litterally one exception for each, sion for maw, Shen for wits). It’s not about health or that they have damage, it’s just that they’ve got the wrong types of damage for a tank, they don’t want those stats... if you want damage there’s plenty of better options for tanks.
You do realise it's possible to AA > ability > AA > ability > AA within 2 - 3 seconds right, and in that time you are building stacks, so both Maw and WE can work.., there's more to playing a tank than just running down and standing between the enemy and your own team. _Some tanks also have a shield in their kit making them more beefy_ In general (exclusing a few tank champions) I do agree though that they seem lackluster, with most of them hitting their peak mid game, but falling seriously off late-game if their dmg-dealers aren't getting the job done fast enough.
: So when are tank stats actually getting buffed?
How can you be blown up in 2 seconds while at the same time being able to withstand dmg for quite some time?
: Game crashing, can't play
You get an error message now saying there is something up with the servers, preventing you from que'ing:/ 5 seconds later the play button comes back online...
Mada (EUW)
: But it might be connections to the server might be taxed
The connection won't be taxed, it's not EU's connetion.., I think you might be confused by the EU (or rather some member states of the EU) wanting to tax internet companies like Google / Facebook, but that's for entirely different reasons:)
: Should i get chat restricted for this?
I didn't even read the log but purely saw the number of entries, and it's far beyond excessive commenting making it highly disruptive.., that being said, how funny is it there is even punishment for using chat when every player has the power to shut it down....
BesniStakor (EUNE)
: >If you want to debate apples and oranges, seek life elsewhere. That's what you're doing. You don't know what's in their contract. If she deserves a punishment per riot ToU, ToS, and/or any existing contracts with Riot, she will be punished. Stop seeking some crazy revenge.
Seek revenge? I could give a damn honestly since I don't watch anything of Riots, for one it's boring AF and even more predictable, for another I can't stand their Murican "morals", and finally I can't stand how they preach through their so-called summoners code while having a game designed to create frustration and animosity while at the same time acting like it isn't their responsibility to sort it out. However, it is always good fun being in these debates highlighting the glaringly obvious reason why Riot can act the way they do!
Gabresol (EUW)
: > [{quoted}](name=Kaimeraz,realm=EUW,application-id=39gqIYVI,discussion-id=qrbiiGvU,comment-id=00020000,timestamp=2019-03-10T15:21:20.896+0000) > > Just another illustration of the highly intelligent people working for Riot, saying it in a online stream where it reaches thousands of people is nothing, as long as it's not typed.., the irony. It is the streaming platforms responsabality to monitor and punish the behavoir of the streamers they allow to use it
No it is not, unless they break that specific platforms rules which isn't the case here. It is however Riots responsibility given it's a professional streamer of this game and hence an ambassador of the game, just like a pro football player would be punished by going on IG (Ramos did it recently) saying they went for a yellow card purposfully, FIFA gave him a 2 game ban for that despite it being demeed unintentional in the match itself. The reason for that is that he is a pro football player and as such an ambassador of the game influencing other people, just like in this game.. If you are on the pro-scene, you are representing the game whether you want to or not through your streaming. If you don't want to represent the game while being on the pro-scene, then don't stream or make comments about it on social media.., but it's just another example of Riot not living up to their responsibility.
BesniStakor (EUNE)
: They can't police their policies with something that was said or typed on another platform. It would be the same if twitter banned you for saying something in a facebook live video about a twitter post.
No it wouldn't, because streaming the game and violating it's ground principles in the spouken word is the same as the written word, there is a recording of it which is all the proof you need. On top of that this is about a professional streamer of the game, which by default makes them an official / ambassador of the game, just as it would in any other sport. If it was some Joe Random unknown you could make a case for it since the viewings would be severely limited. If you want to debate apples and oranges, seek life elsewhere.
: Well, all they can do is to fine her. They can't ban her or anything from the game because it wasn't typed in-game. Pants are dragon was denied from scouting grounds because he said the n-word on stream but wasn't punished in-game (nor should he be), as a context.
Just another illustration of the highly intelligent people working for Riot, saying it in a online stream where it reaches thousands of people is nothing, as long as it's not typed.., the irony.
: > [{quoted}](name=Kaimeraz,realm=EUW,application-id=NzaqEm3e,discussion-id=7b478thP,comment-id=0001,timestamp=2019-03-10T08:52:41.049+0000) >Outside of the above it's evident in almost every game and especially during promotional games, that this games match making does not take into consideration the essential parts of a given game that leads to win conditions, this naturally involves KDA / KP, cs/min, ward count or vision uptime, objective count. I wouldn't add cs/min since I have a playstyle on malphine where I would farm early game and start heavily roaming mid game and onwards. Because of this my cs/min is very small but my contribution to objectives is very high and so are my kills with very little deaths. Usually this leads my team to victory. I'm currently sitting on him with 13W and 2L, with a 87% win rate.
It doesn't matter, the listed stats should combine into a value / score similar to the current mmr (or should be used when calculating mmr), so you could have 120 cs @25min with a value / score of say 1200, while your enemy laner could be playing Nasus having 200cs at the same time with the same score. It would just more accurately reflect each players ability at a certain rank, since it would ensure you didn't go up against someone with a score of 850, which can happen now under the current "metrics" of wins / losses.
Tarolock (EUNE)
: >In this season alone it was (and I can't belive I am saying this) made worse due to inflated LP gains at the start of the season. even riot said it was a bug and they fixed it + the top of the ladder got hard reseted, so stop with this nonsense now >that this games match making does not take into consideration the essential parts of a given game that leads to win conditions, this naturally involves KDA / KP, cs/min, ward count or vision uptime, objective count. because every champ have a DIFFERENT win condition... i had a ranked game last season with Ziggs support where i destroyed 6 towers in 5 minutes, i dont know any other champ who can do that so making an algorythm around that defeats the whole purpose of it, or what about proxy singed? he have nothing but deaths and farm, or the suicide sion? for a fair matchmaking you need something that is true for every single champ in every single game, and so far its only the winrate, you either win with a champ or lose, there is no other possible outcome, so why would you choose farm for example over it? because you can cheat the system with that? matchmaking didnt changed for a long time, because its fair and most of the time cant be cheated (well you can with smurfing, letting your friend play on your acc, boosting etc, but lets ignore that for a second) the problems we face right now with it does not come from the matchmaking, its just that ppl go afk and troll, and that have nothing to do with matchmaking
It didn't get hard reset, it never gets a hard reset because it nets the same result, you can still find players as far up as Diamond who was silver last season with less than 60 games played, maybe you should accept that Riot is just full of it. Champions being different has no impact on the human factor (outside of comfort picks), this game isn't complex or requires a Ph.D in rocket science, the factors I listed is something EVERY player =/= champion needs to have some form of impact on, in order to ahieve a win.., unless like now of course where you more often than not, see at least 1 player on your own side having zero impact on your teams win, but impacts the enemy sides ability to stay in the game through feeding them. You even said it yourself at the end.. One problem is that people troll, and hey presto.., troll stats are so far from regular players stats that they could be filtered out.
urgeN (EUW)
: The state of ranked
_The ranked ladder is already in a state of zero integrity, always have been and always will be!_ _To have integrity in any form of ranking you need merits that reflect any players performance which you do not have in League's, you have players who climb or fall based on nothing more than wins and losses, which they may or may not have had any impact on in both aspects. In this season alone it was (and I can't belive I am saying this) made worse due to inflated LP gains at the start of the season. _ _Outside of the above it's evident in almost every game and especially during promotional games, that this games match making does not take into consideration the essential parts of a given game that leads to win conditions, this naturally involves KDA / KP, cs/min, ward count or vision uptime, objective count._ Copied this reply I made in another thread, so obviously voted nay.
Samyueru (EUW)
: Players facing no consequences for attempting to bullying others out of their role.
The ranked ladder is already in a state of zero integrity, always have been and always will be! To have integrity in any form of ranking you need merits that reflect any players performance which you do not have in League's, you have players who climb or fall based on nothing more than wins and losses, which they may or may not have had any impact on in both aspects. _In this season alone it was (and I can't belive I am saying this) made worse due to inflated LP gains at the start of the season._ Outside of the above it's evident in almost every game and especially during promotional games, that this games match making does not take into consideration the essential parts of a given game that leads to win conditions, this naturally involves KDA / KP, cs/min, ward count or vision uptime, objective count.
: Mute negative players.
Sick advice, hopefull Riot will soon implement a 1-click button allowing me to instantly suicide whenever their ultra advanced deep learning futuristic match making pairs with a whatever the nearest monkey shat out.., because jesus christ their match making is dogshit!
Èclair (EUNE)
: God help me, I've started reading PC gamer
Stopped reading after '_League's negative community reputation feels a bit overblown_'.., ehh no, it really isn't. The two major things that speak against this game (Ignoring Riot being the main factor) is the "community" and it's match making, and no steps are being taken to improve on either of them. Don't ask me for suggestions, because there have been tons of those over the years (some are my own), but a few people always (ALWAYS) attempt to keep those debates down with pseudo arguments or siderailing the topic, so I **really** can't be %%%%ed listing just a few that actually could improve on both fronts!
: E-sports casters and analysts
LEC, LCK, LCS and '_a complex game_'..., really? I'd rather watch paint dry than waste life watching the most boring and predictable game streaming in the history of streaming!
: Ranked games in League
Professional pride isn't in the Riot playbook, because people for some odd reason STILL support their cash shop and horrible pro streaming.
: Can't relate. Went through 5 or 6 promos this season, all were decent. Guess it might depend on the ELO as well.
Yes and no, it has to do with the simplistic metric which they pair players upon. If they utilized all game related metrics que's may go up slightly, but at least it would be balance, now it's just randomly grouping people based on wins and losses, which guarantees the current mess.
: PROMOS, IS IT JUST ME? I GET THE MOST DUMB PEOPLE IN MY TEAM
If it only happens in promo for you, you are one of the lucky ones! I can only go past a promo only to get the most disguisting leftovers from evolution sending me back down, if this keeps continuing season 9 is over befor it begins.., and so is this game, 6 season of this ridiculous match making is enough, there is only frustration at the end of the day, and it simply isn't worth the time of day then!
enSandman (EUW)
: [Suggestion] introducing a different evaluating system considering wins & losses
I'll be honest, at this point I've only read down to point 1 with a system choosing 5 players out of both teams who win based on stats obtained in a given game. The overarching problem there, is that this game is already flooded with meme's / grievers =/= trolls and inters, and promoting a focus on personal stats in a game that revolves around 5 players that should work together to take the enemy base is flat out detrimental to a game, even this one. Why? Because no one will give a crap about the next person on their team then (It'll be worse than it is now even though that seems ironic at best). Small scenario, 5 enemy players working well together against 3 team players + 2 meme's, the 2 meme's will just flat out be useless and go above and beyond trying to abuse the 3 team players on their side, hoping to cash in on a few easy kills to max their own stats. I'd much rather see an actual match making in this game instead of the current bs numerical value based on something as manipulative as wins / losses! _I'll continue reading the rest and update, if I feel like there is more to it._
: Positional Matchmaking
Considering how match making normally works in this game, I'll buy that.. This fiesta company can't code worth a damn!
Hansiman (EUW)
: Instead of resorting to personal attacks, you could perhaps actually attempt to argue for your point of view. When you simply start attacking people that don't share your point of view, I don't really take your standpoint as very valid. If you have any ideas on how to actually improve things, please share them. Someone arguing against it or pointing out flaws of your idea is something you should use to improve it.
Oh I started with my argument on the specific topic at hand until you tried to derail another thread on the topic, so.
Hansiman (EUW)
: That'll honestly create far more damage than good. You'd group every player back together, causing horrible imbalanced games as the system would suddenly see Iron IV players at the same level as Challenger. It would take a long time to get players back where they belong when you make such a drastic reset. The problem that was occuring that's causing the reset was unique to Diamond and above. Why should they reset people under this who haven't been impacted at all?
You mean like players who were silver last season being diamond now due to the successful start Riot made with bloated LP gains this season?- or are you talking about the increadibly astounding match making with it's 2 merit grouping? You can literally just look at raw game stats for each game you go into, to see there is no match making except a random clustering of players around a slightly (at times often wildly unbalanced) numerical value that is easy to manipulate through the games built in boosting service.
Hansiman (EUW)
: Exactly what personal information is it that Blizzard has of me? They have my e-mail as far as I know. Gathering of personal information and bank details as you suggest most likely violates privacy laws in the EU.
It does unless you specifically sign up with them when creating your account, it still doesn't change the fact that their system is wastly more secure in keeping out this specific type of degenerates, and that they actually take swift action against them rather them letting them ruin it for the waste majority. They may not care any longer, I've not played anything of Blizzard since 2010 or so when they introduced 3 different modes, and you saw the rapid decline of the tight nit community. Out of almost all forum users, you seem to be the number one advocate of keeping the status quo Hansi, and as usual you resort to pseudo argumentation and sidetracking the debates ongoing. Maybe that is the purpose of Riots little green men, because you'd have to be naive to the breaking point, to not understand that this is a model Riot wants to keep in order to sell the same shit over and over, they have no interest in cleaning up this game.
Hansiman (EUW)
: Because games like WoW has never experienced a toxic community? You're implying that jerks don't have money, and wouldn't subscripe, I argue they would. A lot of the negative players you speak of don't view themselves as the problem, but everyone else. They'd just subscribe and behave like they always do, because they'll still not view themselves as the problem. So what have you really solved, rather than just making a queue that ends up with the same behavior, but now also costs money?
WoW did experience an increase in toxicity when they shifted to the model of 3 different modes in raiding. Prior to that almost all toxic / grieving players was isolated on a few serves, because the general population kept them out of any organised events due to their behavior. Outside of that you also had GM's that would interveen in the most dire circumstances, so it's apples and oranges. You are also missing the point entirely when it comes to subscription Hansi (But that is what you usually do), a subscription model would only be effective if it was set up in the same way as Blizzard does it, to your personal information and bank details (There is a limit to how many bank cards you can switch to in a given period). The final note to the above, is that it was to dramatically remove a large section of those currently running free to ruin games, not eliminate them 100%.
: so because some in the community are jerks solution is the game to become subscription base ?!
WolfX10 (EUNE)
: How about you change the time at which you play the game?
I've had 2 days off work, which spurred this post. Sure, my mistake thinking you could actually have some form of stable enjoyment during daytime.
Zanador (EUNE)
: All right, so they are easy to detect. Then please write down the exact methodology for doing so here. It's that simple.
Instead of believing Riot is working on something akin to human IQ (or deep learning), they could relatively easily make a system that rates accounts based on number of reports for intentional suiciding / negative attitude aka grieving, that's been counted as true by their current verbal abuse system. That system would then automatically forward accounts with a high rating to speed up the ban process on accounts with those displayes, it would warrent a manual review (time lapsed obv) to determine intent. Currently there is nothing being done about people playing to ruin games, as in literally nothing!
: It works well in dota, riot is too soft with their punishment. That's why there are so many trolls and flamers^^'
It works well in all games using subscription.
Mada (EUW)
: plottwist: Kaimeraz has to go to bed at 7pm :-D
: > I was being sarcastic since it's a pseudo argument, and in no way is that how match making works, everyone who's played for more than 1 week of this game knowns that. Just in case other people don't get it, I'll leave a link as a proof : [Senior Emissary Hansiman Comment](https://boards.euw.leagueoflegends.com/en/c/champions-gameplay-en/z08EEbup-solo-queue-is-not-really-solo-queue?comment=00000000000000000000000000000000000000000000)
Wicked, the biggest promoter of pseudo argumentation Riot has "working" for them is your proof.., that is so hilarious I need to grab a towel to wipe the stream of tears from my face.
Rioter Comments
: I would personally consider the account lost. Learn from this mistake, find the weakness in your security and move on with your life.
The weakness is probably like most others, account sharing and eventually losing the acc.
: > Counter argument is that it would be unfair to a duo to go against a full premade enemy team.. Yes, it would be "unfair", but that is currently how solo-que is when you met a duo. You are actually wrong about that. The matchmaking consider duos as an advantage so he match them with stronger enemies. Basically speaking, if you are against a duo, they will be weaker than you.
I was being sarcastic since it's a pseudo argument, and in no way is that how match making works, everyone who's played for more than 1 week of this game knowns that.
: How are you planning to separate that? In case you forgot, league of legends is played in teams of 5. So if you had a duo queue only, who's gonna be the fifth person (2 duos are only 4). Which is why it's solo duo queue. The only realistic way to apply that is to completely delete duo queue and ask duos to go play flex. But again, the number of solo people is gonna become so little there (since all the duos are gonna go there) that the queue time would become crazy.
Allow 1 - 5 players in flex if it isn't already that way.. Counter argument is that it would be unfair to a duo to go against a full premade enemy team.. Yes, it would be "unfair", but that is currently how solo-que is when you met a duo. As was said higher up, it would be interesting to see how many would keep the rank they have, even more interesting to see how many accounts would be shut down due to acc sharing.
: Being reported for trying your best...
What do you mean by 'pretend to be carries'? I can tell you that my experience in this super exposed shithole of a game, is that the struggle is within the system and it's lackluster merits causing frustration for a lot of players. That frustration only has one place to go since the game itself (or rather it's dogshit match making) promotes a hostile and toxic environment, when speaking for ranked. It's pointless making posts about it on forum because it's always met with the same usual pseudo bs argumentation, and the odds of having any sort of meaningful interaction with Riot (or A rioter) is nada.
: ***
Reading is something most people master, at the age of 5.., that said.. Riot destroyed the last shred of integrity their ranked ladder had, at the start of season 9 (You know, 9 comes after 8 like I said before). So, if there is nothing else you feel like being a smartass about, I'll just scadoole on off.
: Just a quick heads-up. Champ pool means the champions that you feel comfortable playing with, as in comfort picks (AKA your ranked picks).
Maybe you should remember that your rank is tied to Flex, which has a hell of a lot to say in this game. Playing the solo / duo (can't belive duo even exists with Flex around) is more about fighting the system than anything else, it is literally game breaking playing up to your best every game, only to have it destroyed inside of 5 - 10min by 1, 2 or even 3 players run from spawn > enemy and engage dying 5 times without showing the slightest sign of stopping.
: Thinking of giving up ranked...
What would you gain by being boosted other than a few vanity items that is worth nothing? The rank you would potentially gain is an illusion since it wouldn't represent your level, if you start playing yourself once the boost ends, you will be part of the games nr 1 problem (Pis poor match making). Maybe I am reading to much into it and you just want a lift out of Bronze, but 17 L / 13 W isn't a great many games.., did you consider playing champions with higher mobility? The only reason you see players who were silver etc season 8 now howering Diamond with the same number of games, is because Riot destroyed the "integrity" of their own rank system at the start of the season.
: Being "reformed" doesn't just mean not flaming people
There is no reformed in this game due to it's very nature, there are just players who don't mind being a doormat peddling the eternal hamster wheel known as match making, and players who lie to themselves wishing they were reformed. When the game itself promotes a toxic environment, you can't expect anyone to reform!
: I think matchmaking is alright. I couldn't think of a better way to balance ranked than the current we have. We have so many iterations between divisions and leagues like no other game. Just give it more time =)
9 years isn't enough time?
: Why do you complain about SoloQ?
The irony of your title and the substance of your post, if only there was a point by reading it.
ShacoOrTaco (EUNE)
: Playing against higher tier players should improve ur skills
If you have the comprehension level to understand what happens or why it happens, most people in this game does not. It's like listening to players who say they build X champion with Y items because they saw it on a stream from , then proceed to feed their ass off because they have no idea what lies behind that build or if the streamer was in a premade etc etc.
: And how do you propose they do that, now? Because unless you're able to conclusively prove intent (which is impossible without either a tacit direct or indirect admission in the chat window or the ability to literally read someone's mind), it's far from a small task to tell the difference between intentional feeding and simply not being good at the game. That's the key word with your gripe - "Intentional" feeding. Afks are punished with low-priority queues anyway, so it's not like there aren't meaningful consequences for _that_ kind of behaviour that one would want to avoid.
Low prio-que is a bandaid on a wound that is gushing! Also added to my OP "for clarity".
Rioter Comments
: In Dota 2, if someone leaves the game you can safely leave the game without bans or any other crazy and meaningless action on the part of the creators.
You are asking for logic, from a company that is infamous for extensive bullshit in order to maximize re-sales.
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Kaimeraz

Level 40 (EUW)
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