Doomley (EUW)
: Thornmail is meant to be good against high attack speed opponents. And it is doing that pretty well.
> [{quoted}](name=Doomley,realm=EUW,application-id=39gqIYVI,discussion-id=QFbf7ixr,comment-id=0001,timestamp=2016-11-28T13:45:25.793+0000) > > Thornmail is meant to be good against high attack speed opponents. And it is doing that pretty well. How can it be doing very well when it's completely useless ? Can you support your sentence with examples please ? And some math maybe ?
True Sight (EUNE)
: Can you tell me how 100 pure armor, and a passive that scales with bonus armor is useless? Ofcourse stacking armor only is really bad, you need some health with it otherwise it's a waste of gold AND armor. I personally think that thornmail is in a bad spot now because of the (caster) assassin meta, but it certainly doesn't need a rework (atleast for now)
> [{quoted}](name=Overused2,realm=EUNE,application-id=39gqIYVI,discussion-id=QFbf7ixr,comment-id=0000,timestamp=2016-11-28T13:35:57.851+0000) > > Can you tell me how 100 pure armor, and a passive that scales with bonus armor is useless? > > Ofcourse stacking armor only is really bad, you need some health with it otherwise it's a waste of gold AND armor. > > I personally think that thornmail is in a bad spot now because of the (caster) assassin meta, but it certainly doesn't need a rework (atleast for now) Cause 100 pure armor are reduced to 70 with black cleaver, further decreased by lethality stacks, and finally destroyed by Lord Dominik's Regards. Which render's any autoattacking champion supported by skills a deadly machine. Build a 400 armor rammus with 3500 hp, put it agains a fed Kha'Zix or Yasuo with a deathdance and cry me a river. Not talking about Talon, or Rengar, or Caithlyn with new itemization.
Rioter Comments
Rioter Comments
Kal3idos (EUW)
: Too much detect stealths mechanics
> [{quoted}](name=Rismosch,realm=EUW,application-id=39gqIYVI,discussion-id=wt3G3lbR,comment-id=0001,timestamp=2016-09-17T12:57:18.725+0000) > > Stealth is an unhealthy gameplay mechanic, because pink wards are not efficiant enaugh. They take up a whole Itemslot and especially in the lategame this is a problem, because when you are fullbuild you can't buy pinks anymore. > > It's good that a counter to stealth exists in the game, but personally I think we need more counterplay than we already have. Sure onekey press reveal all map with any stealth champion inside with no cooldown. I want a onekey press shield from Illaoi burst damage too. > [{quoted}](name=Merakov,realm=EUNE,application-id=39gqIYVI,discussion-id=wt3G3lbR,comment-id=0002,timestamp=2016-09-17T13:13:26.621+0000) > > Lol what ?!? I watch Master tier replays of people playing {{champion:35}} and they dont have problems with {{item:2043}} or {{item:3341}} ... > Plus Rito did enough to improve the quality of life for stealth champions > > {{item:2047}} was completely disabled for the Nexus map > {{item:3341}} was reworked it used to serve as a {{item:2047}} but now just shows red figures intead of revealing you completely > {{item:2043}} takes up an invetory slot > and if you still strugle as a stealth champion then you should quit maining {{champion:35}} its clearly not for you > {{item:2043}} being only for vision purpouses is the most stupid thing I have heard..then for what reason would I buy {{item:2043}} when I can sweep with my {{item:3341}} / {{item:3364}} for FREE and place {{item:2045}} which also come for free later in the game...the sole purpouse of the {{item:2043}} is to be used heavily vs stealth mechanics as it is the only RELIABLE Way left to counter stealth > > and your job as Shaco is to snowball your lanes for the win not carry your team A slot place. Sure. Oracle Lens is completely FREE, it takes no slot, you can't lose it anymore. Before the rework it costed 300 gold each charge and if you died you would lose it. The problem is these items are unnecessarily cheap. It doesn't reveal you completely but you can just use aoe attacks to kill me. Pink costs a slot, but evryone knows at minute 20 or 30 all players are full build right ? It's a permanent ward with regen that lingers forever, that can clear normal wards and detect stealth. And it costs ONLY 75 gold for the whole game which is not the end game and you will actually have one slot to place it for like 40 minutes or so (which is the main reason I started this thread). I played 1k games as a Shaco player 400 only this season, I can and I will carry my team evrytime is needed exactly as other champions do. There is no way to circumvent Alistair apply his damage reduction, or Garen land his ultimate, or Zac do his epics engage by BUYING ANYTHING IN THE SHOP THAT COSTS 75 GOLD which directly address his main mechanic. There are like 30 different SKILLS in game ALREADY to detect stealth using champions. There is no need to make it easy for anyone. Stealth is a part of the game as intended, otherwise there wouldn't been champions that could use stealth. You clearly don't see many main streamers shaco players otherwise you would know the only things that screw us very hard is the pink placement exactly before the fight start, or during the fight. You should quit commenting on things you didn't experience by yourself, it makes you appear stupid. Please constructive comments. Kal
: stfu and stop playing shaco {{summoner:11}}
> [{quoted}](name=Santastic APR,realm=EUW,application-id=39gqIYVI,discussion-id=wt3G3lbR,comment-id=0000,timestamp=2016-09-17T12:47:44.626+0000) > > stfu and stop playing shaco {{summoner:11}} Thank you for bumping the post.
Rioter Comments
Kal3idos (EUW)
: How /remake just screwed me up
But I was in game and shouldn't be a full agree vote cast ? Btw I was pusnished for clientside problems not cause of my connection. I was loading 100% and not pinging/lagging. This is stupid. At least since i was in game and i voted no I shouldn't be penalized with penalty loss and BAN too
Rioter Comments
Kal3idos (EUW)
: Block player: Never match me with him again please.
: Imagine a top 50 chal player blocking all other chal players he plays with, he'd get matched with dia/master after a while, and ofc win a lot more games. It's actually kinda sad how every feature can be abused so easily.
> [{quoted}](name=Metal Pagan,realm=EUW,application-id=ln3nNJrX,discussion-id=eEALp3rl,comment-id=00000002,timestamp=2015-10-19T09:33:52.600+0000) > > Imagine a top 50 chal player blocking all other chal players he plays with, he'd get matched with dia/master after a while, and ofc win a lot more games. > It's actually kinda sad how every feature can be abused so easily. > [{quoted}](name=Shiwah,realm=EUW,application-id=ln3nNJrX,discussion-id=eEALp3rl,comment-id=000000020000,timestamp=2015-10-19T09:36:59.301+0000) > > That's the most extreme example but yes, it shows perfectly how abusable this idea would be. > [{quoted}](name=Metal Pagan,realm=EUW,application-id=ln3nNJrX,discussion-id=eEALp3rl,comment-id=0000000200000000,timestamp=2015-10-19T09:41:27.073+0000) > > I'm rather quick at thinking how to exploit things ppl suggest here, should I be concerned? :p > [{quoted}](name=Shiwah,realm=EUW,application-id=ln3nNJrX,discussion-id=eEALp3rl,comment-id=00000002000000000000,timestamp=2015-10-19T09:48:40.080+0000) > > Finding shortcuts to get things done faster is human nature - it's useful to find weak points in suggestions - that's why brainstorming is one of the most used methods by companies when they need to think up new ideas and find all the pros and cons. Yeah exactly like every computed and encryption system in the end can be exploited in advantage of someone who knows what to do. But this is not holding developers to put online patches and upgrades of their software to limit/block this exploitation. The fault in your logic is letting playing a challenger with a diamond, which in general is a horrible and unfair way of matching people together. A challenger should play with a challenger, a diamond 1 with a diamond 1 and so on. What's the point of having people constantly divided by their assumed skill level(MMR is where you should belong judging by your actual win loss rate), ladder position, ladder division, ladder tier, if in the end you can merge evrything together with a span range of 1 entire tier ? Yeah i'm referring to those games when you have a bronze 1 playing vs a gold 5 cause the bronze mmr is so high that he has been matched vs a very low mmr gold 5 dude. A challenger block all challengers to exploit anfd play with diamonds ? Sorry dude you can't play with anyone else you just autobanned yourself from the game, and you are getting punished for your attempt of exploitation. Good Job bots awaits you.
Gentl3man (EUW)
: Suggestion to improve Ranking-System
Already suggested something similar on NA forum months ago, with no luck unfortunately. I totally agree with this kind of vision, soloQ it's not a team game, it's not League of Legends team vs team. It's another planet, and definitely a very difficult planet where to live in. Like a totally different game. Different game deserve different rules to calculate who wins in the end. There are a lot of people that will argue that you can't calculate a player skill by stats so you can't have a right perspective on who is doing fine and who is not. I don't totally agree because those people will punch your face with your stats, judging your game on that, always (expecially when they are doing bad and they need to find someone to blame for the general result of the game). Also, you will check your stats compared to the others at the end of the game: damage dealt, damage taken, wards, cd, in order to figure out your contribution and why not, the points where you have been weak and you need to improve. But even if you can log all numbers, you can't put tactics adopted during the game in calculation, and this way the system can be easily exploited. People will not try to win the game, will try to make more "points" as possible in order to achieve a good personal result. And as already mentioned by other contributors, there are situation where the team has done very bad early but in the end they will win for a well placed team fight in late game. And maybe, behind this there is a player who took the place of team leader, guiding his teammates trought the game in order to achieve the final result. So what to do ? The problem is not winning or losing. This can and will happen in both cases with a very very little gap in %. But I think that definitely calling 5 randoms a team is hardly realistic. And there should be a line that differentiate players with evidently bad statistics from the ones that has done fine, at least on a game lost. Why ? Because we must face reality that TROLLS and LEAVERS do exists and they will make you lose the game no matter what. So Instead of giving more points to good players, the system should be left as it is know, apart for the LP calculations in a game lost. When your total KDA (->KDA<- not KD) is positive you should lose less LP points than the 1/17/3 member of your team, because even if it can be judged revolutionary, a meat bag that dies evrywhere during a game it's not contributing much for your team. Maybe he can be used as a diversion, but definitely the golds that the enemy team is doing by killing him is not making the game balanced at all. When you played the entire game and instead - a member or more have been afk for more than, let's say, 10 minutes (which i find a reasonable amount of time since we are human and troubles happens in real life) - QUITTED THE GAME (something you definitely CAN trace) and never reconnected - left their character connected until the system disconnect them - stays in the nexus for more than 10 minutes - goes around the map without figthing anything you should lose lesser lp than those players becasue it's evident you weren't figthing in a fair situation. What about winning a game ? Well there is nothing to say about it in my opinion. You win, you get your part of lp gain based on your mmr. This can't be changed, and yeah it will favor those ones who get carried for a game. But evryone in the end has been carried once in his LoL life.
Kal3idos (EUW)
: Block player: Never match me with him again please.
Kal3idos (EUW)
: Block player: Never match me with him again please.
HdtvTh (EUNE)
: This is ridiculous, imagine if you did that in challenger, after a couple hundred blocks you won't have anyone to play with anymore.
> [{quoted}](name=HdtvTh,realm=EUNE,application-id=ln3nNJrX,discussion-id=eEALp3rl,comment-id=0003,timestamp=2015-10-17T08:22:51.370+0000) > > This is ridiculous, imagine if you did that in challenger, after a couple hundred blocks you won't have anyone to play with anymore. As i answered before "Do you seriously think RIOT can't just disable this feature where there are less then 100 players in your ladder ?"
Shiwah (EUW)
: ***
> [{quoted}](name=Shiwah,realm=EUW,application-id=ln3nNJrX,discussion-id=eEALp3rl,comment-id=000000010000,timestamp=2015-10-16T23:45:39.384+0000) > > As I said to the poster below in another thread, are you sure you're gauging people's skills correctly by watching ONE match they play with you? > > Also, you know what would happen in Diamond I with this system? Everybody would play with the same 5-6 people trying to get into Master tier, with queues spanning hours, if not days. So we are not doing anything for thousands of players for the sake of 10 people playing in Diamond 1 ? Do you seriously think RIOT can't just disable this feature where there are less then 100 players in your ladder ? I want to play competetive too for heaven sake I'm tired to have 3-4 KDA ratio evry single game and lose because someone is living his crazy moment and must destroy evrything! There are two solution. You divide people in level of skill, or you change the measuring system of a skill of a specific player, independently by the result of a game (like it was a demo). You can't apply it for a 5v5 game, but in solo/duo things are deeply different. Win or lose, if my kda is positive, my cs are good, my damage done/taken is good, my gold is good, I must be rewarded and go up (maybe not as much as the winning team, but definitely more than my troll teammate). Otherwise i must be penalized and go down. ME not my entire team cause i trolled them to death when they were playing GOOD!
Kal3idos (EUW)
: Block player: Never match me with him again please.
The real problem is Riot keep looking at the problem by an open perspective: players can improve their behaviour, can learn to clear their mindset, can learn to play with other players. The result is that skilled players bring up their mmr rating and play with other skilled players, interested in having fun, improving in the game, confront with others. But there is another chunk of players that more or less qualify around bronze-siver-gold ladders, which is not in riot perspective. They are like monkeys trowing evrything around just because it's fun to get the other players pissed off, in one way or in another. This particular problem address the majority of the community, and Riot in 5 years, haven't done a single progress in addressing concretely the issue. The tribunal system, the report/rewarding system, nothing can stop a player that want's to hurts others just cause he's got a bad day in his life. There is no prehemptive mechanism, no vote against, no way or better NO WILL to isolate those players from the rest of community. They must be merged in the flow, and in the RIOT utopia, they will adapt to the scheme. IT's like living in a getto where there are rules to be kind, playfull, and not toxic, and there are subject that continuosly stabs you in the back. They are not hundred, they are thousand. You report them and a little percent get issued by the tribunal. The majority still lingers evry game, and you keep asking yourself "This will be the troll turn? Or the toxic ? Or the racist ? Or the afk ? Or the one that start to feed cause someane asked him to play safe ?" I can accept to be stabbed for the sake of the community because I want to give an opportunity to evryone to play a decent game, but after that, after i sacrified points, time, patience, I just want a way to protect myself on the next round. This will not guarantee me to not find another toxic player, but at least it will protect me from the one I already know. And, of course i can't start to block evryone, cause it will go against me in the first instance, but maybe I'll start to be matched with people interested in the game mechanics, and not in disrupting others play for their own amusement. And since the ones hurting my game has the free will to do it, I must have the free will after the game to ban him from my game life. His choice, my choice on the same level. If he keeps doing bad, and get blocked by hundred people, he will maybe start to find less games to join in, wait for longer queues. Probably will reach the point where he can't join any single game. He will then open an issue to Riot, asking why his account can't join a game. The tribunal system will kick in and they will list him the 1000 reports query he collected trough the 200 games he trolled. At that point, the player will start to think "maybe i should stop". Or, "maybe i should start with the new account". New account, tabula rasa. You have plenty of time to join games, and prove you learned something. Or you can troll again but at least you will be out of the scene for 1-2 months. I can't find any downside in this. Literally you gain what you payed for, you pissed of thousand of people and you get isolated. In evry other competition this is the main rule. You can't spit on a chess table when you are losing, or insult your foe, cause you lose immediately for disqualification. Fairplay, Kindness, and Respect for the others are the main thing in competitions. If you fail at them you deserve to be banned from that competition.
Rioter Comments
: disgusted
Pal, you don't know how many times I've read in the chat the words "I hope you get cancer" or "I hope your mother get cancer". As a matter of fact my mother is cancer illed, so since I'm a computer system analyst i should have sniff their ip down, trace back to their router, find their geolocation, make a trip to their house and cut both their hands off (and maybe their tongue too) just to have a better world for everyone, and surely a better community. Or, as mentioned, use the "1 click away option" and at the start of the game just mute everyone. You will find that you will focus far more better than by reading and answering the chat (which will help improve your general skills and playing than waste hours of your time answering to idiots or raging). There are pings, they are self explanatory, and keep in mind that anything that generally start into the chat can be easily divided in flame/regret/hate/insults/racism vs thanks. You are duo queing, so there is not many more things you can do with the chat, better stop using it. Oh and as suggested, get your business out of public places (yeah LoL community is considered a public place as well as forums *hint*) if you don't want to get hurted. This way people can only try to fire up at random things in your life (with generally pathetic results). Problem Solved and you can enjoy the game again * Let the Sunshine! Let the Sunshine In! The Sunshine in! *
Dave Fox (EUW)
: EUW on fire again? Ranked games DC and cannot reconnect
THIS! And the worse part is we are caged in a zombie game !

Kal3idos

Level 30 (EUW)
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