VIT Laati (EUNE)
: Crit doubles your AA damage. Let's hit a target with 200 armor with 200 AD IE crit: 200 x 2,25 x 100/(100+200) = 150 damage dealt. Lethality by-passes a slight amount of the armor. Let's hit a target with 200 armor with 350 AD and 30 armor pen: 350 x 100/(100+200-30) = 129 damage dealt. As you can see, even with vastly lower AD, a crit ADC will deal more damage to a tank than a lethality ADC. As crit items also give attack speed, the crit ADC will take down a tank faster.
> 200 x 2,25 x 100/(100+200) = 150 damage dealt. But: If the enemy has {{item:3143}} : 200 x 1.8 x 100/(100+200) = **120** damage
: Changing the recipe won't solve anything. In terms of gold effeciëncy the item is in a great spot. The issue is the active & it's use in the role. The current version is designed for tank supports & juggernauts that want to give towers but here's the issue: * Tank supports can't get it in time. Making it cheaper would give problems in solo lanes * Juggernauts are already tanky enouge by the time they can affort this item. * The active doesn't give that much of a benefits in the later stages of the game. The item provide a lot of teamfight stats while it's function is more splitpush focussed. In my opinion they should rework the item into a diver item. A simple recipe change to {{item:2053}} + {{item:3133}} to push it in the more dive heavy situations. The active itemself could be reworked so it becomes more healthy again.
> Tank supports can't get it in time. Making it cheaper would give problems in solo lanes Juggernauts are already tanky enouge by the time they can affort this item. I agree with this. I want to add that I always considered this item as a support item... But Supports don't need to buy this item: Healers: they basically heal teammates if they are attacked by turrets. Tanks: Tank the turret. Enchanters: Are never in turret range. Furthermore, most of time, you can get kills without the need to turretdive. In late game, you don't need it, as you can destroy turrets very easily. Riot can change the active to a passive which allows allied units within xx range to receive less turretdmg (including minions)
Cetrine (EUW)
: That's pretty big considering it doubles to 40 on his empowered heal.
But that is only 24 if he would have been affected with grievous wound{{sticker:zombie-nunu-tears}}
: I have an idea, why doesnt riot restrickt you from playing Champs in rank when you havent played at least 10 games with them or something like that?
Thanks for not letting me swap champions in champ select Or to counterpick someone anymore
: > [{quoted}](name=Kill and Win,realm=EUW,application-id=eZuvYsEr,discussion-id=LVBwAkgJ,comment-id=00000000,timestamp=2019-05-19T11:01:28.420+0000) > > I don't think it's actually cheating as you know your own timers and you know the enemy timers of blue and redbuff (only) in the last 60secs. I think it only uses that information which is available to all of us. But I'm not sure... Yeah but that's like saying having a program track enemy cooldowns is also not cheating because technically that information is also avaible to you. Just imagine you could see your enemies cooldowns on not just sums but all spells all the time; that sounds pretty cheat to me.
You basically know that if a blitz used his grab, you have like 10-15sec before he can use it. You can press on the enemy flash if they used it. Add 5 minutes to it, and you know when it's up again
: I've not seen any streamer do this and this seems like cheating.
I don't think it's actually cheating as you know your own timers and you know the enemy timers of blue and redbuff (only) in the last 60secs. I think it only uses that information which is available to all of us. But I'm not sure...
: According to riot response if i am helping team i can even use off meta or in other words champs that aren't usually ina a game or ina a more far approach that is near the toxic zone "trolling". I can take like for example mundo sup, or heck even nasus sup (ap of course) as long i am helping lane and i die trying to help team or save/killing/feed my adc i am not trolling. Trolling is like i am go with this or instalock not even carying to bother the lane they are in (which happen multiple times) and you just don't do nothing afk or let adc dying without even trying to do barely tank or do damage to enemy team (talking in bot lane phase), while in late game i just go afk farm jungler or watch people die and to nothing. That's the trolling, it's not what you pick it's what you do, your actions are the troll if you do. You can take any champ you want as long as you help team and adc in the entire game you aren't trolling. If that was true then riot would have said that off meta champs would be trolling but didn't said it just said if i am team i won't be reported because i am not trolling. Check the images that i posted it a direct response that i got from riot.
And it's partially possible to determine if one is trolling, to simply look at ones pathing: If someone goes to botlane, pathing to the enemy turret, and dieing to it and after respawning doing the same without dealing any damage (to the turret). It's likely that one is running it down botlane. But another example: A Janna mid, who is not taking any cs (30cs at min 20) nor taking supp income item (Dorans Ring) nor gives the jungler cs (-50cs difference with enemy jungler), should be considered as Trolling. But it's not that easy to determine such picks, because a lot of factors are involved in trolling/troll picks
: Unless you touch the chat, you cant get banned for anything. You can feed and troll to your hearts content as much as you want. It is impossible to determine if you are trolling or just having a bad game (unless you are obvious ape with 6x tear of goddes and score 0/30/0). Majority of feeding banes come out from combination of trolling + flaming in chat about you trolling
> It is impossible to determine if you are trolling That's why it is actually possible to inform the support manually.
: Thank you Riot! Love Yuumi!
Yuumi itself is a bit boring to play, I guess, but don't playher too much in ranked. As ADCs have to get used to playing with Yuumi attached
Loofy (EUW)
: riot is trying to perma bann me
I hope they manage to ban you, unless you receive some braincells to not rage. And, in particular, get the braincells that will make you think that invalid reports will not harm your account at all
: Karthus is still unbalenced AF
Then end asap, build zhonyas, get mr, punish him the whole early game
0rcGa5M (EUNE)
: How about try it out and let us know?
Indeed! He should use the pratice tool for this!!
: Hi I am your average boards user
You should have been autofilled toplane{{sticker:sg-janna}}
Eambo (EUW)
: > [{quoted}](name=mikrogane2305,realm=EUNE,application-id=39gqIYVI,discussion-id=20EVyQu1,comment-id=0000,timestamp=2019-05-16T06:57:33.621+0000) > > It's funny to play with stealth champion's especially Eveline. I'm sure her W passive effect is way to strong. With 2 ap items I was giving 200+ap to Eveline. > I can't wait to see what you can do with Karthus . > Coming to items I he only one item on mind that is pretty good on her it's Mejai Soul steal. Her W maks her almost impossible to kill. Actually a stupid question maybe but does she also stealth when attached to a stealth champion? :-O
Too lazy to watch the champion spotlight?{{sticker:slayer-jinx-catface}} {{sticker:slayer-pantheon-popcorn}}
Arcade Lulu (EUNE)
: Send you proof of what?
> the contents of your boxes and capsules etc are decided before you open them
Arcade Lulu (EUNE)
: *her, she And just like Cypherous said, the contents of your boxes and capsules etc are decided before you open them, meaning that it's impossible to get any new stuff from old capsules/chests
Can you send me proof?
Rioter Comments
Murdarici (EUNE)
: - actually riot did this with all champions as they are released later in the patch not immediately - but here is not even that case since she was not announced to be released this patch
I'm so stupid. I basically used all of my 25 champion capsules + 4x "better champ capsules", and didn't get him. Then, I found out that he was not in the shop... Only champ spotlight is here..
JOX1999 (EUNE)
: Give us one free dodge per day/week
Yay, let's wait even longer before a match starts!
Mártir (EUW)
: Nice indirect Nerfs to Vayne n Yi... But Kogmaw is indirectly affected also
Riot said before that they will look at all GR users after the GR has landed. They didn't want to buff all users before the nerfs were live. You're talking about Kog (who has a slow on his E), but Kai'sa is also a main user of it. In particular, I hope that Riot revert patch 8.3 kog'maw W nerf: > Maximum health bonus magic damage reduced to 3 / 3.5 / 4 / 4.5 / 5% of target's maximum health from 3 / 4 / 5 / 6 / 7%. (Note that live values are: 3 / 3.75 / 4.5 / 5.25 / 6% (+ 1% per 100 AP) of target's maximum health). For Varus, I think that he only needs a small W buff later on (+10dmg or so) as he can deal a lot of dmg and is not that reliant on GR. For Kai'sa, I think that the AP ratios can go up (again), which will make AP Kai'sa more viable (again).
Rioter Comments
: I disagree completely. Play normals while you learn your champ. Ranked is where we compete, not smurf to experiment with new characters. If you're concerned your main rank will make it difficult to play an alternate role with a new champ, that's a valid concern. Riot need to improve matchmaking, but more smurfs makes that even harder for them to program. They had already proposed a per lane rank. While I respect that difficulty, I think it is overshadowed by the harm done by smurfs.
You only play jungle and toplane. Ever wondered how it is to play adc in your current rank?
CJXander (EUNE)
: "ideas" is not what riot needs, they need concepts, elaborated concepts. This type of post will always get ignored because it's basically nothing. Just a simple thought.
Riot does not ignore everything on boards. I once (a few seasons ago) to lower the ultimates of Shen and Karthus. One day later, Shen got a lower ult cooldown on the PBE. One patch later, it was real.
Hi lm Zoe (EUNE)
: What the fucc am I supposed to do against Nasus?
Never let him stack, never let him alone
: I need some help with understanding how MMR works.
Your own hidden MMR does not fluctuate that much as your LP gains.
Rioter Comments
LordChampa (EUNE)
: Manaless Ranged Gun Female Champ
> [Q] [ cooldown: 9/7.5/6/4.5/3s ] > Target Lockdown: By press-n’-holding the ability on an enemy champion Bria aim-locks onto them. She slows herself for 8%, except when chasing them. Aim-locked champions are dealt **108/116/125% damage** by basic attacks and as true damage. That part is about lvl 1/6/11, right? or do you mean skillpoints 1+2/3+4/5? > [E] [ cooldown: 16/15/14/13/12s | root: 0.5s | blind: 1s ] > Flashbang!: Bria throws a flashing capsule that blinds enemy champions. If it is cast infront of them they get rooted as well. Cool that you used the "feedback" that I gave you in the previous thread!
: [FR]Please add SMS validation as a requirement for ranked play
Better not, if you are a good player and want to try out new roles (with other champs), it's much better to learn them using ranked (but not starting at high tier) than normal as its more competitive.
: [{{item:3075}} {{item:3143}} {{item:3110}} {{item:3110}} {{item:3110}} {{item:3110}}] {{champion:33}}: Ah, you underestimate my power young one.
Shamose (EUW)
: > Or at least, that's what uni told us Does Uni teach you that sometimes a binary question is also acceptable if your data requires it? Would you want someone to answer a Yes or No question with: Definitely Yes/ Yes/ Maybe/ No/ Definitely No. If Riot is seeking the answer to "Are skin prices reasonable?", Then having **"70% Agree/30% Disagree"** could be more telling than **"23% Agree/ 17% Somewhat Agree/ 20% Neuteral/ 30% Somewhat Disagree/ 10% Disagree**
The real question did contain 5 options, so that's why I also opted 5 options. I agree that the title is somewhat misleading in that part, due to my bad. The original question was not **binary**. Just: "The price of skin is reasonable" with options: totally disagree / disagree / neutral / agree / totally agree. Thus, it's not about the part having 5 options, but more about the question itself. After that, I meant to say what I've said in the topicdescription
Rioter Comments
Modifi (EUW)
: Thanks : ), D4 is a shithole for sure in terms of other player's attitudes LP gains doesn't get better at all, you have to be winning slightly more games to climb properly. Once you get to D3 the games start getting harder instantly, i thought i was a noob because every mistake i made would cost the game. But then just need to focus more. Somehow I would win 3 games lose 1 and then slowly cilmbed to D2. I was in D2 for a couple of weeks untill i somehow won 7 games in a row and got to D1 promo. then won 1 game. and then lost 2 and thought i was gonna go back to d4 lol!, but then i focused and got to the promo again and here i am : ) But yea the lp gains on worst case is +15lp and best case +17lp so not much different but its so low!!. and the LP losses would go somewhere -18 to -22lp. So always always losing more LP! Basically you need to be winning more games than losing to climb properly! atleast for me maybe everyones mmr works differently idk, but it just shows that in high diamond you would really get the best players competing. I can say that the flamers get slightly better as you climb for sure, but still getting an occasional afk/troll or crybaby for ganks threatening to afk etc. even in dia 2 i was getting those.. But yea i was always around d5/4 elo for 5 seasons in a row, and last season i got plat 4 due to inactivity because i didn't play league for 6 months, maybe everyone checks my history now and thinks im a noob and i end up winning idk xD i feel like it gives me an advantage, coz enemies kept commenting on all chat how can you be plat 4 last season? lmao
In D4, I never got those high LP gains. max was +12LP
Zedant (EUW)
: I think you may be lagging then
well.. with 10ms, 3 games. It's not lagg
LordChampa (EUNE)
: > [{quoted}](name=Kill and Win,realm=EUW,application-id=Mpd1UjGe,discussion-id=28lbgfpe,comment-id=000000000001,timestamp=2019-05-02T22:41:25.296+0000) > > I do think that you can create a ranged champion without cost, but I think that the abilities needs to be very "less impactful", but instead, it needs to have a very unique passive (for instance, a Kalista passive) can u describe "less impactful" in more words, like if u can put up an example :P
I mean for example an extra passive which allows you to deal bonus magic dmg on hit (like wits end). A skillshot which "only" deals (light) damage to everybody it hits, but reset AA timer for instance (sivir Q, but less dmg and no dmg reduction, but AA reset). Or an ability that cc's an enemy champion, but does not deal dmg (Elise E cacoon)
: It really is. Try other major games and see how long it takes there. In many cases you can be happy if you get a reply within a week or even at all. 24 hour response time is pretty much the premium standard in gaming.
Even if they can't answer within 24 hours, you will be notified
: I rather want to see a full out rework of his old and "too much point and click" kit. Specially his outdated "jump to ward" Q which doesn't even make sense anymore.
Make all champions skillshot based rework? Like Ryze and Veigar?
Zedant (EUW)
: How riot finally listened to the players
> UPDATE: Now right before you start a game you have a warning that last 0.1 sec. before the game start in the lobby that tells you the game is starting Well, it lasted like 15sec to me?{{sticker:zombie-brand-clap}}
LordChampa (EUNE)
: > [{quoted}](name=Murdarici,realm=EUNE,application-id=Mpd1UjGe,discussion-id=28lbgfpe,comment-id=0000,timestamp=2019-05-02T22:08:53.745+0000) > > - usually they have longer cooldowns on abilities then the champs that have mana > - garen, renekton, riven, are like casters, they are more spell base damage then autotaks, they do damage with their abilities then wait for cd then do again > > don't knwo what else is specific to them only, they are so many, trinda, zac, rumble and so on. okay so i just looked up in the wiki so garen riven and kata are "(Has abilities without cost)" while others use other bars or health... i have a quick q// Do u think i can create a ranged "without cost" champion, and if yea, do u have any ideas on the balance?
I do think that you can create a ranged champion without cost, but I think that the abilities needs to be very "less impactful", but instead, it needs to have a very unique passive (for instance, a Kalista passive)
: Veigar Phenomenal Evil stats
You're right, it's gone :(
: Yummi and leaverbuster
Well, she moves with the target so the champion is moving
Shamose (EUW)
: New Master Yi Q VS. Old Fiora ult.
They bring it back as 1 target can only hit again for 25% dmg. Furthermore, riot is nerfing almost every other aspect of yi's kit
: Diamond 4
> I mean, Riot can make it easier to get demoted from D4 to P1 or make the banning system stricter for people that intentionally try to lose a game... Decay should be more extreme, since most players sitting at 0LP are just waiting for a notification, play 1 game and then aren't playing for 30 days straight
: Diamond 4
You are lucky, my friend! My max is +12 and minimum +10, losing -23 / -25: Need more than 67% winrate to maintain my current rank: wtf?
: There was a post that was done by another person about the increase of players in certain ranks and if you have looked at that riot blog post, they stated that they have made it incredibly more difficult to drop to plat from diamond 4, it is also shown in the statistics of players in each rank, diamond 4 being made up of around 50% of the whole diamond elo or more.
Well, it's extremely easy to drop to plat. When having 50% winrate, you are likely to drop to plat
: Worst season so far? Let's argue!
The horrible part of this season is literally Diamond 4. Climbing is fine as long as you win, but Diamond 4 is different, let me explain: In Platinum 1, I simply got +21LP when winning games and I lost like 17LP. Maintaining a 50% winrate will help you to climb. When reaching Diamond 4, the LP gain dropped to +12LP at first, and +10LP later on, while you lose 23LP when losing a game. This makes sense, as previously you needed a 50% winrate to climb which is over 67% at diamond 4. That's insane!
WardMyBüsh (EUNE)
: good summoner name for a support main ?
: hey those aren't sup...ooooooh...
Silent Note (EUNE)
: Male supports: {{champion:12}} {{champion:432}} {{champion:63}} {{champion:53}} {{champion:201}} {{champion:3}} {{champion:9}} {{champion:111}} {{champion:497}} {{champion:555}} {{champion:412}} {{champion:44}} {{champion:223}} {{champion:26}} Female supports: {{champion:43}} {{champion:40}} {{champion:89}} {{champion:267}} {{champion:25}} {{champion:99}} {{champion:117}} {{champion:37}} {{champion:16}} Yeah, there are definitely too many girl supports...
: Silver elo in EUW is like Diamond elo in EUNE so I have big clue
Silver elo is still the elo in which you can carry yourself very easily
RalxDrek (EUW)
: As a support: -I believe some supps go better with certain adcs. Bard/Jhin, Nami/Lucian, MORGANA/CAITLYN (cancerous, but works) -If helping adc isnt working midgame, go support another player. Repeat if that other player is also not good enough. I ended up supporting the jungler once. or just Roam every once in a while. -Always check if your team needs hard CC before picking your champion. Main problem normally is that the team cannot deal with a typical yasuo. Leona or Alistar works everytime. -Remind the adc to use his 2 trinkets if he isnt warding. -If you like the dude you are supporting, peel for him everytime. Look after him in every teamfight. -As bard, you can ult the enemy support whenever you want and (along with your adc) hit their adc hard. -Think if the enemy is a threat or if he isnt. If your adc is low, always ks. I stopped playing support because i believe i didnt have as much impact in this season, but i would do these things whenever i chose support in ranked.
> -Think if the enemy is a threat or if he isnt. If your adc is low, always ks. ~~If your adc is low, always ks.~~ kill secured over no kill at all
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Kill and Win

Level 194 (EUW)
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