Shadon (EUNE)
: Toxic players in TFT
> "skip waiting for stats" bug I couldn't even report them... You can't report players after a TFT game... sadly
: Anyone got a fix yet?
> [{quoted}](name=Aritmor,realm=EUNE,application-id=ETj6EdvQ,discussion-id=uMZLruey,comment-id=00030000,timestamp=2019-07-17T09:18:36.395+0000) > > Yea, had that problem too. Match started but the game did not pop up with the client saying ,,game is still in progress".** I had to go to task manager and end all the league procesess and then it worked fine**, but I lost the PvE rounds and the first PvP round. So I guess it is the same problem that sometimes comes up with client(good job fixing that bug that is there for at least a half a year). The process is running but the window does not pop up.
Kurotsu (EUW)
: Which Champion Would You:
Have a 1 hour intellectual conversation with: {{champion:245}} Be roommates with for 4 years in college: {{champion:35}} or {{champion:110}} (you know why!) Fight a boxing match with: {{champion:45}} Have you visit at night when you sleep through your window: {{champion:20}} Partner up to survive a zombie apocalypse: {{champion:104}} Play League of Legends DuoQ with: {{champion:201}} Travel to Japan with: {{champion:98}} Go to Karaoke with: {{champion:103}} And lastly, which champion would you stand in the streets with with large signposts saying "WE LOVE FRUITY PEBBLES" for 10 hours straight? {{champion:240}}
: It just shows that your luck is Iron 2. Not everyone can be lucky enough to actually get into the game.
I got into the game 10mins after it started, which gave me a guaranteed lose
: Ranked is working as intended. It is **random** if it loads the game or not. What's the problem?
The game not loading, even when relogging into league is a problem EDIT: For safety purposes, I started a TFT NORMAL game. And guess what, someone else had this same bug
Aritmor (EUNE)
: > [{quoted}](name=Kill and Win,realm=EUW,application-id=ETj6EdvQ,discussion-id=uMZLruey,comment-id=0003,timestamp=2019-07-17T09:00:53.745+0000) > > My game never launched: > > Game is still in progress... > > Even when relogging, it never opened Yea, had that problem too. Match started but the game did not pop up with the client saying ,,game is still in progress". I had to go to task manager and end all the league procesess and then it worked fine, but I lost the PvE rounds and the first PvP round. So I guess it is the same problem that sometimes comes up with client(good job fixing that bug that is there for at least a half a year). The process is running but the window does not pop up.
I should do that the next time, instead of restarting my pc... I basically lost because of this: [linky](https://boards.euw.leagueoflegends.com/en/c/bug-reports-eu/Gr2hL6PH-i-want-my-tft-rank-set-back-to-unranked-with-0-games-played)
Rioter Comments
BeatPitch (EUW)
: 9.14 - TFT - SELL UNIT - KEEP ITEM AND UNIT - Bug Unit after
Sharukh (EUW)
: Critical Error while connecting to TFT Ranked - cant reconnect too
My game never launched: Game is still in progress... Even when relogging, it never opened
: TFT Improvements/Bugs/Changes Thoughts
9. Pyke stunning range is a bit tooo big. Sometimes champions who are clearly not standing in his "stunning path" are still stunned. It looks like, every hexagon that is hit (only by a bit) is getting stunned, which is a bit strange??
: another discussion about "ez"
I agree with this. But I basically only write "ez" to enemies, when they are rude to me first. Consider this: Enemy counterpicked your lane, you can't win your lane and are somewhat behind. Then the **enemy** tell you that you are boosted (ugh). A few moments later, you outplay them 1v2. Well that's an example of when to say ez! Karma got your back!
: For starters Yuumi has a 10% playrate. When that many bad players play her you would expect her winrate to be lower than normal. Her banrate as a support is still the highest as well. In terms of 40+ statistics. Most games doesn't last that long above Gold (hell I would say even mid silver). The sample of 40+ games is so low you can't get good data out of it. Her overal placement is also the highest and she has the least deaths because you known why. You can see a similar trent of this statistics on her winrate by playstyle. Their are not many players that have more than 100 ranked games on Yuumi yet. So her winrate drops rather than rises the more you play her.
Could you provide us the data set please
Chaethaon (EUW)
: Game crashes when Lulu transforms me into a rat
I didn't know that Lulu is reworked to "Harry Potter": Transformations
Phil Otek (EUW)
: [TFT - Release Patch 9.13] - TFT Always-lock camera. Therefore I cannot scout other players.
Simply click right on the other players little legend. OR click on the map on one of the 7 other islands (8 if you count your own island)
Luciferrx (EUNE)
: TFT is only RNG.There is no skill or tactit or strategy….Sorry but its truth.People can deny this but its the ugly TRUTH. I lost many games just bcs enemy had bunch of items or lv 3 Champions...While me wasnt even close for lv 3 champs.
I started losing that way, until I found a comp and the perfect timing to reroll. Now, I'm actually winning even with bad starts
Rioter Comments
Sjoazh (EUW)
: Won my game but I got -lp
Nope, happened to me a few times. It's sad, you left the game so youre flagged as leaving..
Rioter Comments
NooBoTF0rU (EUNE)
: Got 14-day suspension
To help you out: > NooBoTF0rU: dont forget to eat mcdonlas NooBoTF0rU: very tasty!!! NooBoTF0rU: :D You got banned for that! It's not tasty! It's fastfood!!
Rioter Comments
Rioter Comments
Eambo (EUW)
: Our patches are almost always on a Wednesday, sometimes Thursday, rarely a Tuesday. You can see the time/date of patch [HERE](https://status.leagueoflegends.com/#eune). It's also worth noting however that it's pretty unlikely TFT will be available as soon as the patch hits - historically new content is enabled at a later point in the patch, and more "high risk" products have a staggered rollout (IE: certain regions might be enabled before others). I don't have exact details but just wanted to temper some expectations - you may not get TFT immediately! {{sticker:sg-zephyr}}
You are not planning to launch TFT on the last day of patch 9.13, right?
Sungar (EUW)
: A: - i think the iron/bronze/silver/ player-base would welcome the level change. too many player that get level 30 are deff. not ready to play rank. that´s just my opinion. B: - player with honor level 0 - 1 do mostly negatively impact the outcome of a game. flaming/ping spamming / soft inting / passiv trolling / afk (Yes one can mute them , but the "dmg" is already done) ( and no you cannot " mute " some1 who is passiv trolling , it won´t change anything he keeps trolling ) those player shouldn´t be alllowed to play rank. Yes most of them had a time bann but to show they truely reformed , they should get level 2 honor. Maybe for the first months there would be more "toxic" players in normal games . but over time less and less those kind of players. The most " toxic" player get angry/mad/salty cuz it´s rank. i don´t think they would show the same level of toxicity in normals then in rank games It just takes alot of effort to get the honor level back. i assume one wants to keep that level. if they reform, ---> rank games quality gonna improve by a lot. If they dont, ----> they should get banned way faster. that´s it. {{sticker:vlad-salute}}
> player with honor level 0 - 1 do mostly negatively impact the outcome of a game. flaming/ping spamming / soft inting / passiv trolling / afk I totally disagree with this. I also got chat restricted at the end of season 8, resulting in honor lvl 1 (+locked). But that doesn't mean that I'm **mostly** negatively impact the outcome of a game. I got 3 chat logged games for 950 games (1 season, only taking ranked into account). That basically means that I'm toxic in much less than 0.5% of all games, so **mostly**?? I don't think that 0.5% of all games in 1 season is "mostly". Funfact, I got a penalty before: 10 chat restricted games, when riot introduced chat restriction. That is more than 3 seasons ago (or so?). Let's say: 3/3.000 x 100% = toxic in 0.1% of all (ranked) games, which can cause a penalty. That's definitely not **mostly negatively impact outcome of a game**.
Cm Arg (EUNE)
: Why is the PBE so unstable
I think it's because the server is not that big as a normal server, but much smaller. With the introduction of Teamfight tactics (Autochess) a lot of players are willing to test the new feature!
: Super scared of Getting banned, help me!?
Riot banned a singed support (a bit similar to your case), but if I'm right, he's got unbanned after a ticket. I still don't think that it should be a "thing" to ban things like that, except when intentionally losing. But intentional losing is a thing to get banned... I only think that off-meta picks are more likely to be found as "intentional losing" than a "meta" pick, due to the rarity
: Because the turret has a head and she actually shoots at the head instead of the body of the tower when you trigger the headshot (this is not a joke btw). There are actually similar effects that trigger on towers but not on inhibs or the Nexus e.g. MF passive so I don't think it's a bug.
Thanks! That's why I said that I wasn't sure about this one
Rioter Comments
: Why do People have the need to smurf?
Sometimes, you're just completely broken and cant carry games anymore, because you "forgot" how to do it. When playing vs low elo players, you get the confidence back. I basically should've done that when I entered my way too fast losingstreak. But something more important. In Diamond, you need 67%+ winrate, to maintain your current rank. When you don't feel completely fine, you have a much higher risk in losing some games than when you are fine. Since most players like the ranked experience, it's more competitive, normal games are a NO-GO. You also don't like people smurfing, but actually, it's great for you! You get punished for **almost all of your mistakes**. Watch what you've done wrong (no wards, cd on your abilities, ...) to find out how to improve! In low elo, less punishing players are active. They don't punish for almost every mistake, small or big.
bagabonda (EUNE)
: major OP mordekaiser bug
No bug, it's on large monsters
Sir Veigar (EUNE)
: The "Legendary Kill" feature should be brought back.
I remember the old days, with a lot of Yorick bugs, in which you could kill him over and over again without him respawning. But you only heard "legendary kill", while he destroyed the turrets, inhibs and nexus himself
CJXander (EUNE)
: That data is false, i have similar numbers, and my account dates back 2010
That does not mean it's false? I don't get your point commenting on boards
RayleighTT (EUNE)
: how you find those numbers , with how many reports you received?
You have to make a data request, then wait 30 days, and then you will receive your data: Including how many reports you sent and received last 30 days (max 100 games)
: So I was wondering about how many people liked me, so I did a data request 30 days ago..
I'm not going to respond to all of you, so I combine it into one, regarding ** Wrong conclusion** Both conclusions are correct. I simply use another definition of "like to play with" than you. My definition is: Playing without feeling that I violate the code of conduct. Furthermore, I like everybody until the opposite has been proven to me. This is completely in line with my definition. If I violate the code of conduct, you can report me for that. If I did violate the code and you don't report me for that, it simply means that you don't think that I should be punished. Even when "you don't care about reporting others", "it doesn't work", etc. If you think that I should be punished, you can do so by reporting me after the game. If you don't even want to take the time to do, because "it does not help" or any other reason, then you shouldn't complain either. This is the same about elections: you shouldn't complain about anything that happen after the elections if you didn't vote during the elections.
Rioter Comments
Asura (EUNE)
: Riot should add that "(except towershots)" to the actual skill description. I was watching a relatively new player get really confused by Fiora W not blocking a turret shot when the skill description literally says: "Fiora parries all incoming damage".
UNIQUE PASSIVE - DODGE PIERCING: Turret attacks cannot be dodged, except by spells where a champion becomes untargetable.
: Why would anyone cheat?
"Rules are made to be broken" -{{champion:222}}
VIT Laati (EUNE)
: Crit doubles your AA damage. Let's hit a target with 200 armor with 200 AD IE crit: 200 x 2,25 x 100/(100+200) = 150 damage dealt. Lethality by-passes a slight amount of the armor. Let's hit a target with 200 armor with 350 AD and 30 armor pen: 350 x 100/(100+200-30) = 129 damage dealt. As you can see, even with vastly lower AD, a crit ADC will deal more damage to a tank than a lethality ADC. As crit items also give attack speed, the crit ADC will take down a tank faster.
> 200 x 2,25 x 100/(100+200) = 150 damage dealt. But: If the enemy has {{item:3143}} : 200 x 1.8 x 100/(100+200) = **120** damage
: Changing the recipe won't solve anything. In terms of gold effeciëncy the item is in a great spot. The issue is the active & it's use in the role. The current version is designed for tank supports & juggernauts that want to give towers but here's the issue: * Tank supports can't get it in time. Making it cheaper would give problems in solo lanes * Juggernauts are already tanky enouge by the time they can affort this item. * The active doesn't give that much of a benefits in the later stages of the game. The item provide a lot of teamfight stats while it's function is more splitpush focussed. In my opinion they should rework the item into a diver item. A simple recipe change to {{item:2053}} + {{item:3133}} to push it in the more dive heavy situations. The active itemself could be reworked so it becomes more healthy again.
> Tank supports can't get it in time. Making it cheaper would give problems in solo lanes Juggernauts are already tanky enouge by the time they can affort this item. I agree with this. I want to add that I always considered this item as a support item... But Supports don't need to buy this item: Healers: they basically heal teammates if they are attacked by turrets. Tanks: Tank the turret. Enchanters: Are never in turret range. Furthermore, most of time, you can get kills without the need to turretdive. In late game, you don't need it, as you can destroy turrets very easily. Riot can change the active to a passive which allows allied units within xx range to receive less turretdmg (including minions)
: That's pretty big considering it doubles to 40 on his empowered heal.
But that is only 24 if he would have been affected with grievous wound{{sticker:zombie-nunu-tears}}
: I have an idea, why doesnt riot restrickt you from playing Champs in rank when you havent played at least 10 games with them or something like that?
Thanks for not letting me swap champions in champ select Or to counterpick someone anymore
: > [{quoted}](name=Kill and Win,realm=EUW,application-id=eZuvYsEr,discussion-id=LVBwAkgJ,comment-id=00000000,timestamp=2019-05-19T11:01:28.420+0000) > > I don't think it's actually cheating as you know your own timers and you know the enemy timers of blue and redbuff (only) in the last 60secs. I think it only uses that information which is available to all of us. But I'm not sure... Yeah but that's like saying having a program track enemy cooldowns is also not cheating because technically that information is also avaible to you. Just imagine you could see your enemies cooldowns on not just sums but all spells all the time; that sounds pretty cheat to me.
You basically know that if a blitz used his grab, you have like 10-15sec before he can use it. You can press on the enemy flash if they used it. Add 5 minutes to it, and you know when it's up again
: I've not seen any streamer do this and this seems like cheating.
I don't think it's actually cheating as you know your own timers and you know the enemy timers of blue and redbuff (only) in the last 60secs. I think it only uses that information which is available to all of us. But I'm not sure...
: According to riot response if i am helping team i can even use off meta or in other words champs that aren't usually ina a game or ina a more far approach that is near the toxic zone "trolling". I can take like for example mundo sup, or heck even nasus sup (ap of course) as long i am helping lane and i die trying to help team or save/killing/feed my adc i am not trolling. Trolling is like i am go with this or instalock not even carying to bother the lane they are in (which happen multiple times) and you just don't do nothing afk or let adc dying without even trying to do barely tank or do damage to enemy team (talking in bot lane phase), while in late game i just go afk farm jungler or watch people die and to nothing. That's the trolling, it's not what you pick it's what you do, your actions are the troll if you do. You can take any champ you want as long as you help team and adc in the entire game you aren't trolling. If that was true then riot would have said that off meta champs would be trolling but didn't said it just said if i am team i won't be reported because i am not trolling. Check the images that i posted it a direct response that i got from riot.
And it's partially possible to determine if one is trolling, to simply look at ones pathing: If someone goes to botlane, pathing to the enemy turret, and dieing to it and after respawning doing the same without dealing any damage (to the turret). It's likely that one is running it down botlane. But another example: A Janna mid, who is not taking any cs (30cs at min 20) nor taking supp income item (Dorans Ring) nor gives the jungler cs (-50cs difference with enemy jungler), should be considered as Trolling. But it's not that easy to determine such picks, because a lot of factors are involved in trolling/troll picks
JayceGatsby (EUNE)
: Unless you touch the chat, you cant get banned for anything. You can feed and troll to your hearts content as much as you want. It is impossible to determine if you are trolling or just having a bad game (unless you are obvious ape with 6x tear of goddes and score 0/30/0). Majority of feeding banes come out from combination of trolling + flaming in chat about you trolling
> It is impossible to determine if you are trolling That's why it is actually possible to inform the support manually.
: Thank you Riot! Love Yuumi!
Yuumi itself is a bit boring to play, I guess, but don't playher too much in ranked. As ADCs have to get used to playing with Yuumi attached
Loofy (EUW)
: riot is trying to perma bann me
I hope they manage to ban you, unless you receive some braincells to not rage. And, in particular, get the braincells that will make you think that invalid reports will not harm your account at all
: Karthus is still unbalenced AF
Then end asap, build zhonyas, get mr, punish him the whole early game
GitGudYasuo (EUNE)
: How about try it out and let us know?
Indeed! He should use the pratice tool for this!!
: Hi I am your average boards user
You should have been autofilled toplane{{sticker:sg-janna}}
Eambo (EUW)
: > [{quoted}](name=mikrogane2305,realm=EUNE,application-id=39gqIYVI,discussion-id=20EVyQu1,comment-id=0000,timestamp=2019-05-16T06:57:33.621+0000) > > It's funny to play with stealth champion's especially Eveline. I'm sure her W passive effect is way to strong. With 2 ap items I was giving 200+ap to Eveline. > I can't wait to see what you can do with Karthus . > Coming to items I he only one item on mind that is pretty good on her it's Mejai Soul steal. Her W maks her almost impossible to kill. Actually a stupid question maybe but does she also stealth when attached to a stealth champion? :-O
Too lazy to watch the champion spotlight?{{sticker:slayer-jinx-catface}} {{sticker:slayer-pantheon-popcorn}}
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Kill and Win

Level 207 (EUW)
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