Rioter Comments
Eambo (EUW)
: You are correct, ARURF does not count for this. Feedback has been provided that this was not made clear, but for this round of missions it's a little unclear unfortunately. You'll need to play one of the "classic" SR modes.
  Rioter Comments
ariel1099 (EUNE)
: make champions unable to ban if your teammate shows it as intent
TKM Axe (EUW)
: > [{quoted}](name=Leptyx,realm=EUW,application-id=39gqIYVI,discussion-id=VAFKeFwn,comment-id=0000,timestamp=2018-06-05T06:57:02.270+0000) > > Post the links :p https://www.youtube.com/watch?v=s3SdWf0z574 they swap lanes in 12:47
Botlane is behind, they can't afford farming alone past the second turret while Jax can, it is more beneficial that the botlane goes top to put a lot of pressure on toplane while Jax can freely push There are also other reasons as mentioned by others here (such as the drake) but IMO the bottleneck is the consistency of their weak botlane being a bit behind and having a narrow range of pressure, if I was that botlane with my first turret down I would be p*ssed because I'd just have to sit on my second turret, at that time of the game they wouldn't be safe pushing to the enemy's first turret
TKM Axe (EUW)
: why does bot and top switch lanes?
Enjutsu (EUNE)
: > In the end, you have a point but you didn't state it properly. Playing too passive doesn't mean playing too safe. I agree maybe he's playing too passive (gotta review his games, sometimes you just play passive cuz your adc is already 0/2) but in that case he should be advised to try some opportunities to poke or engage and see how that works out, at first I was just stunned when you assumed he's just gotta die. If you don't die enough times you won't make mistakes and you will have nothing to learn from Cmon, give people some benefit of the doubt. As if straight up intentional feeding can help. > I posted it on reddit, btw you took my words wrong, I'm talking about predicting the win/lose based on players' average k/d in previous games (last 10 to be precise). ie: before the game starts, you look at which team has the safest players, and that team is more likely to win without even considering stats from the current game Your analysis is not very useful, doesn't look like it says anything new. It pretty much states the obvious. And looking through the comments it seems it had issues.
Well if you stop by the first comment from a guy who doesn't know what stats mean.. :p Anyways no point to debate about it especially if you flag it as "obvious" and "now new" > Cmon, give people some benefit of the doubt That's what I did in my previous post, it's rather your turn to give the benefit of the doubt and understand why I interpreted your words wrong, you literally told him he's not dying enough so how was I supposed to guess that was a hyperbole lol
Enjutsu (EUNE)
: > The decision of playing safe or aggro is a matter of lane champs, teamfight compos, and other in-game situational factors (vision, buffs, gold lead). It doesn't make any sense to advise someone to play aggro intentionally in order to improve from mistakes, they learn their limits better by dying when they didn't mean to. Yes, sure you should play agro when necessary and passively when necessary too, but have you seen his KDA's? It looks like he plays passively ALl THE TIME. You should take advantages when you can and it doesn't look like he does. > I've climbed to Dia at a rate of 1 division per season with a squishy champ, and the most important improvement I've made was learning how not to die Not dying is important, but at one moment while climbing I had a bit different experience. While climbing i got stuck and i even started to fall back, i couldn't understand why, i had some REALLY nice looking KDAs, but i was falling down. After getting really low, i understood my problem i was too afraid of my enemies, i was too passive. Whenever i get to my skill level my enemies out position me, which made me played even farther back and i had no pressure. > Last year I've made an analysis on a few thousands of games, basically I analyzed players who die less (e.g: average kd 1/1) vs. players who die more (e.g: average kd 10/10). In conclusion, putting in the same team the players who die more results in a lower winrate Intresting, could you share that analysis? I feel like you just assumed the most obvious, team that has more kills and fewer deaths always wins. I think pressure matters more, the side that manages to keep it, even while losing, is the one that's gonna win.
> [{quoted}](name=Enjutsu,realm=EUNE,application-id=00edEA0o,discussion-id=Xi8ty37Y,comment-id=0005000100010000000000010000,timestamp=2018-06-04T04:14:10.196+0000) > > Yes, sure you should play agro when necessary and passively when necessary too, but have you seen his KDA's? It looks like he plays passively ALl THE TIME. You should take advantages when you can and it doesn't look like he does. > > Not dying is important, but at one moment while climbing I had a bit different experience. While climbing i got stuck and i even started to fall back, i couldn't understand why, i had some REALLY nice looking KDAs, but i was falling down. After getting really low, i understood my problem i was too afraid of my enemies, i was too passive. Whenever i get to my skill level my enemies out position me, which made me played even farther back and i had no pressure. In the end, you have a point but you didn't state it properly. Playing too passive doesn't mean playing too safe. I agree maybe he's playing too passive (gotta review his games, sometimes you just play passive cuz your adc is already 0/2) but in that case he should be advised to try some opportunities to poke or engage and see how that works out, at first I was just stunned when you assumed he's just gotta die. _If you don't die enough times you won't make mistakes and you will have nothing to learn from_ > Intresting, could you share that analysis? I feel like you just assumed the most obvious, team that has more kills and fewer deaths always wins. I posted it on [reddit](https://www.reddit.com/r/leagueoflegends/comments/4utl7s/statistical_analysis_my_attempt_at_answering_the/), btw you took my words wrong, I'm talking about predicting the win/lose based on players' average k/d **in previous games** (last 10 to be precise). ie: before the game starts, you look at which team has the safest players, and that team is more likely to win without even considering stats from the current game
Enjutsu (EUNE)
: So you think playing too safe doesn't hinder improvement?
> [{quoted}](name=Enjutsu,realm=EUNE,application-id=00edEA0o,discussion-id=Xi8ty37Y,comment-id=00050001000100000000,timestamp=2018-06-03T14:00:11.458+0000) > > So you think playing too safe doesn't hinder improvement? The decision of playing safe or aggro is a matter of lane champs, teamfight compos, and other in-game situational factors (vision, buffs, gold lead). It doesn't make any sense to advise someone to play aggro intentionally in order to improve from mistakes, they learn their limits better by dying when they didn't mean to. I've climbed to Dia at a rate of 1 division per season with a squishy champ, and the most important improvement I've made was learning how not to die Last year I've made an analysis on a few thousands of games, basically I analyzed players who die less (e.g: average kd 1/1) vs. players who die more (e.g: average kd 10/10). In conclusion, putting in the same team the players who die more results in a lower winrate
Enjutsu (EUNE)
: Which part exactly?
> then there's also the issue that currently you don't have any Ranked games. If you want to improve play ranked. This part is a good advice
Enjutsu (EUNE)
: OMG, I just saw it, you're a KDA player. You can have too much of a good thing, like in your case caring way too much about not dying. If you don't die enough times you won't make mistakes and you will have nothing to learn from. At first, I assumed you don't play enough and those were good KDAs only from a few games, but you have played ~250 games and managed to keep them up. You have a problem. then there's also the issue that currently you don't have any Ranked games. If you want to improve play ranked.
Load of crap {{sticker:sg-ahri-2}}
Rumkatten (EUW)
: I am incapable of any progress
You're on some clever thoughts IMO at some point you don't learn anymore, this is valid for pretty much anything in life, everyone has a different potential. That's also why freemium games are working so well, money compensates the lack of skills, it gives people a sense of progression and improvement in game, oppositely to a highscores system where people get frustrated because they barely ever climb or/and the instability due to the income of new players
: The secret is out.
That would be a bad move The core of the game is the Rift, champs are balanced (as much as possible) according to the Rift, all other modes are side modes just for fun and thus some champs are just meh. Eventually after some years they ended up doing individual buffs/nerfs (Thresh & Nasus in ARAM, Teemo in 3v3) but these are just quick patches, they could do countless more "individual patches" to all champs but that's not worth the effort, worst case that might alter our habits and feeling from the Rift
MyronyJs (EUW)
: The router has nothing to do with fps drops... thats latency.. the FPS drops is due to hardware (Frames per second)
Was a tricky question :p > maybe just maybe find in the servers whats causing this fps drops and fix it. > > > > the FPS drops is due to hardware Well here you go
POMA (EUW)
: Is using a script that doesn't interact with Software in any way legal?
I've asked the same to the support, they were beating around the bush, like just repeating what's on the ToS. Seems to me that they can't officially admit it's OK but they're gonna tolerate some minor remapping. I suppose if I had asked "Can I script so that my Xerath spells land on my opponent" they would've answered with a straight no & k.y.s In my opinion remapping your keyboard does not interact with the software or "between the Software and Riot Games", so who cares if your R key is broken and you use a software or macro that remaps your R key to the T key
: FPS INSTABLE AF ONCE AGAIN
Is your laptop located close to your router ?
: Bronze !!!!!!!!!!
Play unrankeds for some weeks, and in these games your objective is to never die. Doesn't matter if you win or lose, doesn't matter if your teammates don't follow you or if you don't follow your teammates (type /mute all, at the beginning of games), doesn't matter if you end up with zero kill even as an adc, just finish the game with no more than 2 deaths (but still do your best to farm) Every time you die, assume it's your fault, perhaps you went too far, too deep, you had no vision, you engaged but they killed you, etc. Try that mindset for a while, it's worth a try
: Post chat logs or explain what got you banned. Also, lvl 80 in 6 months? Hot damn that's...
Since when posting chatlogs is the process to go through to get unbanned lol
Rioter Comments
L0rd B7 (EUNE)
: Why am I so HORRIBLE
It took me a year to realize I was crap with any champion I thought I was good with, so don't worry just take your time
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WolfChases (EUNE)
: I have just met a booster who still plays league and is currently Challenger.
Did he log in the game client with his Challenger account, or did he only show the op.gg page ?
Rioter Comments
Wa5abi65 (EUW)
: Yeah, it did that with me too. The 15BE/5 tokens was set before the update to the BE only system. So it is quoting the old value but giving you the new value :)
Oh well, 1 key or 5500 BE, choice is done rapidly
Rioter Comments
Snow Enix (EUW)
: What music do you listen to while playing?
Anything that doesn't have speeches / lyrics Depending on my mood, it varies between trance, calm piano, epic musics, etc.
Rismosch (EUW)
: The bug is that the minions didn't target Cassio. When you AA an enemy champion, minions will start attacking you. However, when you AA plus E with Cassiopeia, minions wont attack you, despite you using AAs. It works only with the first wave. The bug is nothing major and OP is overreacting in my opinion. I still think it needs to be fixed, but I don't get why it's such a big deal that a Rioter abused it.
: > [{quoted}](name=Leptyx,realm=EUW,application-id=39gqIYVI,discussion-id=ecGVuOOW,comment-id=0003,timestamp=2017-12-03T15:44:47.028+0000) > > What's the bug ? > > Also, why don't minions attack Cassio (unless that's the bug) ? It seems to be she aa Jax as soon as she exits the brush but minions take a long time before targeting Cassio Read the topic at the first place.
Well the good news is, I guessed it right {{sticker:vlad-salute}}
: In light of the recent front page post about the faker cassiopeia bug, Riot Cobra is abusing it too
What's the bug ? Also, why don't minions attack Cassio (unless that's the bug) ? It seems to be she aa Jax as soon as she exits the brush but minions take a long time before targeting Cassio
: I'm sorry you had trouble reading more than one :o
People will reply about either only one subjects or either two simultaneously, and not everyone is always clear on these boards, mixing up debates like this is just playing with fire while it would cost no effort to split them. Also what about people who upvote/downvote your original post, how can you tell which subject they're voting for ? I don't have troubles reading 2 subjects, but for the sake of clarity split topics. common sense. and lol @ people downvoting me
: Honour system less rewarding for one tricks - Ideas for the Inspiration tree
Why don't you make 2 separate topics ? this is triggering
elin990 (EUW)
: Whats an ok-amount of deaths for a silver top player
Interesting topic, you're going places by asking yourself such questions :p it's a controversy topic so on these boards you'll get opposite replies. I have solid stats about this so you can add me if you want further info
: [EUW][Plat/Dia] - Team looking for Top
Need an anchor toplaner ? I don't have as much free time as you probably require.
: HIT like if you're hating this leveling up and gaining champs thing , it's more annoying
cmon guys, the poll results is currently 0-14, keep that perfect ratio ! {{sticker:galio-happy}}
PARAECHO (EUW)
: go fck your self riot
For once i'm gonna upvote this, i mean, the post is concise and in accordance with the title, there is no unnecessary blahblah or whining, it's just straight to the point, i like it
DreamEat3r (EUNE)
: Lol fiddlesticks will destroy everyone then
: Anivias ult is a complete channel. That's why it is cancelled. I gave the reason why the ult doesn't get cancelled and that's OP's problem.
Yea but my point is, I think OP isn't arguing about whether it's a channel (that's the correct explanation), but rather about the fact that it shouldn't be like that in terms of champs design. In other words, as if Fiddle's ult should be a channel (like Anivia) and thus get interrupted by Zhonya.
: IT makes completely sense. Zhonyas cancels the channel of all abilities. Also you can't cast abilities while zhonyas is activated - but you cast the ability BEFORE you activate zhonyas. And also the channeling is before he jumps and deals damage.
That's not what OP is talking about, but rather about the fact that Zhonya should cancel his ult, similarly to cancelling Anivia's ult or smth
Shao Sin (EUW)
: about time you rework garen
> [{quoted}](name=Shao Sin,realm=EUW,application-id=39gqIYVI,discussion-id=4jefwQQr,comment-id=,timestamp=2017-11-13T11:20:05.641+0000) > > thought this game was about skill shots guess you were wrong
: Ok, mb. I was thinking most players knew that by now. I knew all the runes by heart before they even were on the live servers, but i guess some players use more time to learn new things than others :)
Yes some players learn faster but it's not a matter of time. Some players aren't interested in knowing them all by heart, but still are interested in having a quick access to information when needed (eg: when creating rune pages or when looking up what their opponents have). I never bothered knowing all the masteries by heart, only the keystones and some other particular ones. This season (8) is the first time I know almost all runes but i might forget some I never use so i'll go back to that chart whenever I want quick info ;-)
Rioter Comments
: Would be usefull if you can read and compare the numbers. Everyone already know what the runes does, making this useless.
> Everyone already know what the runes does, making this useless. This chart is intended for whoever doesn't know all the runes by heart, lol --- https://boards.euw.leagueoflegends.com/en/c/champions-gameplay-en/dsxq5viq-do-you-already-know-all-the-runes-poll
: LOOKING FOR A TOPLANER FOR SOME GAMES NOW, WE ARE 4/5 ATM ADD LSC Reekee
Rismosch (EUW)
: Oh my, your sheet looks less orginized tbh No pictures or compact space.
Is there another chart out there which combines all the runes in one place ? Been looking for 30min before giving up and doing it myself lol Will add pictures next to the names, it's just boring to do in Googlesheets, I have better plans for this project if people like it, I'm thinking about a webpage with more interactive features Compacting even more is difficult without cutting words (text wrap), or I'd have to use even smaller text size. Which do you think would be best ? This is a first draft
Rioter Comments
: Guys is matchmaking really broken?
I've never had such imbalances, it's probably very rare, no idea what caused this, perhaps the preseason, perhaps if you play rankeds too rarely your rank will get obsolete and will allow being matched vs a larger range of ranks.. just hypotheses, let me know if it happens again coz im curious too
storkas (EUW)
: I think its more the bugs that happened during lanch of new seasen that got people annoyed cause there where many players that did NOT get the quests and neede to wait till it popped up. happened to me 2 ya get note saying this is your new BE value. hardly the value would expect and even the other rewards dint come either like the ward ya get for having bought rune pages with rp etc nothing popped up during frist hours of the game. so maybie these "idiots" as you like to call em where confused and angry at same time atleasts thats what i think and for rest awesome work rito i like the new runes made the game fresh again.{{sticker:sg-miss-fortune}}
During the entire countdown, it was written "rewards will be distributed progressively". I guess people stopped reading past the word _rewards_ :p there is no excuse for being confused or angry, whoever has read the page about rewards should've read that it takes time to distribute rewards, and it's been like that every season
: You know what's even better? >218 out of 1123 found this helpful
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Leptyx

Level 86 (EUW)
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