: - to be honest - I think the game is in the most balanced state I've ever seen it in!!
{{champion:523}} {{champion:25}} {{champion:157}} : We agree with the OP.
CarryAll (EUNE)
: > [{quoted}](name=Lippoutou Club,realm=EUW,application-id=39gqIYVI,discussion-id=jpiqa0tE,comment-id=,timestamp=2019-12-07T07:06:42.101+0000) > > *We would wait an eternity before all games* > > Actually if you play ranked, they give you your first role almost everytime and we don't wait crazy windows of times to get a ranked game. Why wouldn't it work for the normal Draft ? The method to achieve the state you describe for ranked is to have autofill and secondary role. If the demand for mid is slightly higher than other roles and no fallback methods (autofill/secondary role) are possible the queue for mid would just get higher over time and indeed translate to "eternity". Indeed, if the demand is only slightly higher it is possible to frequently accommodate the requests of everyone and only rarely utilize the fallback methods to prevent this from happening. In case you claim the situation is worse in normal draft, all it means is that the imbalance in demand is higher there.
That's possible, though the consequence of this, is that I end dodging many games because people play Lux apc bot. Who cares it's normal games, let people have fun ? I playing full Ap Versus a team full MR, I don't find it fun.
Rioter Comments
: >We would wait an eternity before all games Actually if you play ranked, they give you your first role almost everytime and we don't wait crazy windows of times to get a ranked game. Why wouldn't it work for the normal Draft ? As far as I know the system is exactly the same for normals and for rankeds. Probably people in normals just want to have more fun and a lot of people like mid lane champions most... so even if they are stronger on another role (which they play on ranked), they just all play midlane. Let's be honset: How many mid lane mains do you know who say "Let's play support just for a change!" and how many supports to you know that say "Let's play midlane for a change!" There are very few people who say "I like to play support so much, so that I play it all the time in normal!", while I know a lot of people, who play support in ranked, but don't play it at all in normals. Actually noone talks about being selfish. The main reason ist he time. We do not talk about "double the time" or "triple the time", but more about waiting 30 minutes for each game or longer. (and then a person dodges and we have to wait another 30 minutes)
> How many mid lane mains do you know who say "Let's play support just for a change!" and how many supports to you know that say "Let's play midlane for a change!" This isn't relevant. The question is rather "I'd like to shield or to tank just for a change", and I disagree with "just for a change", because you can like those functions as much as playing mid. I am like that as well, and I think I am not isolated at all. I don't think the saveman thinking all the time "Baaang baaaaaaaaang baaaaaaang huhuhu" exists.
: My last 4 games has had 3 afks.
They can't ban you if you wrote "F¤¤¤ off" ; In game when I have to insult I just use the % as well so they can't really ban me since I didn't really write the word. Actually they can ban you for any reason, and even without any reason. It's in the contract before you enter the game.
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: Unplayable SONA
Are you sure that you play her with the right items ?
: > [{quoted}](name=PurpleOrk,realm=EUW,application-id=NzaqEm3e,discussion-id=Hxk3vpME,comment-id=0000000000000000,timestamp=2019-11-29T05:48:29.096+0000) > > Armor / mag res no longer have any effect? They only have an effect if you actually BUY the armour or MR, and the majority of players below Diamond are more concerned with building as much damage as possible regardless of the teamcomps. The OP is a classic example of this. Looking through the match history and in the last 20 matches on Vayne, the only defensive item he has built was a spirit visage. No QSS, NO GA, always building beserker's greaves even when faced with a team consisting of Elise, Nasus, Jhin and Thresh.
> They only have an effect if you actually BUY the armour or MR, and the majority of players below Diamond are more concerned with building as much damage as possible regardless of the teamcomps. Don't worry. They are not so much into damages. In normal game maybe. And if you don't see many games with full AP/AD teams, it's because I dodge them. But as always, it so easy to judge as long as people read. > spirit visage Well known as a low MR item, right ? As you know at very low elo like Gold, where I play, you don't have a support that will protect you from attacks so the spirit visage is well indicated against champions like Evelynn, Syndra, more than the Scimitar. By the way, you talk about me, but who talked about me and my games ? Have I said I was stuck ? Have I asked for personal advice ? The problem is that I usually have to dodge the games and THIS is a problem. Finding any traces from games I have dodged ? Don't go offtopic. Thank you very much. And Gold III or not, your fire would get wet quite soon if you had to play with Nami attack speed top or this kinda picks. You're very scornful for a paltinum player to judge gold players as you do with so much assertiveness. I think we wouldn't be good friend you and me.
: So what gives you the right to tell everyone else what they ARE going to play? Why not let people play their own champions?
This isn't their own champion, they are all champions of the game. Ad mid laners are meant to be situational, otherwise everyone in front of you buy armor and it can become a pain way more easily than a mixed damage team. And I think that when you decide to play mid you shouldn't have one champion, three or four seem to be the minimum for me.
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: You have a error on your speach >Sure it would be longer; nevertheless I prefer waiting five minuts to find a game I aml going to enjoy, instead of being prisonner of a role I didn't want to supply during forty minuts. Is not 5 minuts wait is 30-60 min wait, since most of people play mid, would be a big queue on mid played and yes you would take more of 30 min to find a game where you could play mid, unless you think if fine wait 30 min for a 20 min game, when you will get fedder, afk, like all other games. That are the queue times that guess if riot remove autofill. Is just my guess. Support - Instant Queue JG- 1-3 min Top/Adc 7-10 min Mid 30+ min
Like a lot of people I had played in the teambuilder when this function existed. It was about to 6-8 minuts to find a game as a mid laner. It would be way easier with the draft system figuring out furthermore that more people queue in there. Plus, saying there is an error in someone's speech justifying with unsourced numbers seems inappropriate to me.
Rioter Comments
: Lemme correct you a bit there. > Remove RANGED right click champions. You can outplay melee right click champs, with mobility spells, CC, kiting etc. If you're playing a melee champ vs a ranged right click one, your only outplay potential is "kill him before you die". It's toxic, and it shouldn't exist. #BUT THEN AGAIN, why would you wanna remove anything from the game, it'd lose its identity as a whole.
Inaphyt (EUW)
: How reliable are ranked stats?
> Are your stats greater than challenger players? Yes because challengers play against others challengers, Nabs play against other nabs. Score is nothing. You can't farm easily if you get permanently harassed, you can't have a big kda is nobody "trolls" with bad placements etc...
: > two. If you build you would sorely feel it in your damages. Whereas on the adc side doesn't impact so much their damages. how? if i'm not mistaken banshee and zhonya gives even more raw AP than the AD counterparts.
AP scales with skills that have a CD which isn't the case of AD with auto-attacks. So raw AP is meaningless. If you really want to try, build Banshee/Zhonya you will **SEE** the damages you waste. ;)
: > after the third item That pretty much complies to what I said before...
No because, they did it even if they were not widely ahead.
: > • The backlash for buying defensive items is not harsh enough. This is so horribly wrong. Keep in mind that in theory if you are ahead by a large margin it is generally more efficient to invest in defense than in damage because you're already killing your opponents but can deny shutdowns (gold/**exp** gains) this way (always situational and champion dependant).
Maybe it is horribly wrong, but to be honest, the adc I have seen this season were never full AD, they start going defensive after the third item.
RayleighTT (EUNE)
: The adc is really weak early game ,if you main mid ,you could be good mid laner too , that dosn't mean that your lane should be nerfed cause you can build zhonya with armor , or spell shield etc... , in general mage have more cc skills than adc ,look lisandra ,syndra, annie,viktor , veigar ,ahri and there are lot's of assasins champions who can one shot adc or any squishy hero ... ,the reason you thin they strong is because you don't control that good your lane and don't roam enought to help other lanes, for exemple if you would roam and help from time to time your bot then enemy adc will not be a problem... , same apply if you focus him as an assasin mid laner , mage heroes have more strong damage than adc , the adc needs likely 3-4 items to start do damage , early games most of mages should have higher damage than an adc , that depends about how feeded is each of them , if there is a 7 0 adc then obvious he got items faster and does lot's of damage etc... The adc relay only on basic attacks so is hard for him to use skills and to don't use basic attacks or getting close , if his/her stats are perfectly,and he play in the back line, very well placed ,then the team need to figure out one way to kill it, i would stay mid for exemple some time as entire team , force enemy to use wards mid ,then i would move top where they don't have wards or bot , and have the surprise elements of catching enemy in weak plays out of vision ,adc champions relay very much on vision , cause if someone get's behind the enemy back line they death if no one protects him or stays around him , + there are lot's of stuffs you can do as team against an adc , for exemple when i was playing veigar mid , i was all the time forcing enemy late game hard when i was using a flash and e on enemy ;)) , was really cool ;)), i mean you can force a lot enemy summoner spells or force them to fight in your advantage , zhonya is cool and helps you to reset cooldown on skills in team fights without to get damaged sometimes.
{{item:3157}} is certainly a strong defensive option, nevertheless, it is **ONE** defensive item, not two. If you build {{item:3102}} {{item:3157}} you would sorely feel it in your damages. Whereas on the adc side {{item:3139}} {{item:3026}} doesn't impact so much their damages. ADC's build is usually cheaper to allow them to get strong damages quickly, so they don't get stuffed slowlier, getting three item isn't so slow for them if they're not dried up during the lane phase. > for exemple when i was playing veigar mid As Veigar you would obviously fear the {{item:3139}}. That item makes you the prey of any adc. Same for Syndra or Ahri, {{item:3156}} is their greatest fear.
: adjusting individual champs will never balance the game
Once you pass Platinum, you don't get much more feeding, people play rather safe.
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Lippoutou Club

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