: You lose a charge whenever you hit an enemy, but you only gain gold if an ally is near. Because consuming charges also deals more damage to enemies. Here's the item's description : UNIQUE – TRIBUTE: Grants a charge every 10 seconds, up to 3 charges. Damaging spells and attacks against champions and buildings consume a charge, up to one per attack or cast. **Consuming a charge deals them 13 bonus magic damage, and if an allied champion is nearby, also grants Gold 11**. Before quest completion, killing a minion or non-epic monster pauses Tribute generation and the passive gold generation for 12 seconds per unit slain.
Ah, well, that would explain it. Oops!
Rioter Comments
: He doesn't need a buff.
> [{quoted}](name=UzamakiiNaruto,realm=EUW,application-id=39gqIYVI,discussion-id=v40ymgrs,comment-id=0001,timestamp=2017-03-27T16:36:55.959+0000) > > He doesn't need a buff. I agree. His laning is super safe, he deals tons of damage in teamfights and his wall is super strong against certain teams. I find that even just building zhonya's is enough survivability he needs. I play him toplane, btw.
Degmond (EUNE)
: My MMR
Just keep playing and you'll get the MMR you deserve. It might just not be the same MMR as you THINK you deserve.


Level 64 (EUW)
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