Rioter Comments
Shukr4n (EUW)
: Assume u are lastpick and choose...yasuo top. I am mid and i know that a yasuo mid would break my gameplay because of champ i usually pick mid. Now i do some quick math and decide that there s chance opponents will pick yasuo before u, so i end up banning yasuo for the good. Instead, tell me, what does it stops you from picking another champion?
If the enemy bans my champion, or picks it, there is nothing i can do, The point is, why would my own ally ban my champion I had a 70% winrate with veigar in season 7 mid, the draw back was, you need to keep stacking, and only impact late mid to late game. With the new runes, he is 2x better. If you one trick yasou top lane, with a 89% winrate and your first pick, how would you feel when i ban your champ, just because i dont think he is good top lane?
Rioter Comments
Eveninn (EUW)
: Why not Grasp of the Undying? :o Illaoi sure will build some tankyness, it gives sustain and once you got HP the damage is not underestimable either. Stormraiders might be nice to stick to Targets, but your tentacles can't move with you. <.<
Like you got to really dive into the whole "Think out of the box". In lol, skills and teammates win games, but taking advantage of small things that help out your champ, can sometimes really help you in the smallest of ways. I mean, VI: 1st item Cinderhulk, 2nd Gunsoo, 3rd Bserker greaves..... then tank. Those twooo first items just won the game if you a good vi main. and here is the maths: 1625g cinderhulk 1100g Bserker Grieves 3600g Gunsoo rageblade Total 5335g 1) Base hp at lvl 18 with cinderhulk "2792hp". almost 3k. 2) You will get shield on every intiate for 608 thats her passive plus courage of the colusus. 3) You will cap the 2.5 attackspeed with Beserkers + gunsoo + W + some attack speed runes. 4) You will Auto attack for 115 + 14%max hp every second auto attack + 15 on hit mag. Good tank, Good Intaite, Good Duelest. If you can beat all of this item spell synergy, dmg, stats for only 5335gold. I will give you my dog. There is also a veigar lichbane thing i like, but im not gonna go into the maths for that. heres a potato.
: I have seen windspeaker's even on Darius and Vlad so actually, why not Illaoi as well.
Works on Zac, its f******* broken
Eveninn (EUW)
: Why not Grasp of the Undying? :o Illaoi sure will build some tankyness, it gives sustain and once you got HP the damage is not underestimable either. Stormraiders might be nice to stick to Targets, but your tentacles can't move with you. <.<
Undying has a cooldown and works with 1 AA, and scales with HP only. Windspeaker has no cool down, works with Q, W , Ulti and scales with 1) Cooldown reduction of your spells 2) HP, cause you get more out of missing hp. Have to find out on this............................. 3) not sure on this one.... if it increases healing from other sources like potions and deathdance's passive
Mflames (EUW)
: Illaoi E
KEYSTONES: 1) Fevor does not apply to spirit, in the past it did but not anymore. 2) Bloodlust helps with sutsain but its only on AA, not spells, and i find in duels i dont have much time for AA and dont have attack speeds for it. 3) DeathTouch, yeah alright, i dont have the high AD stats for this to really help burn, and most skills are dodgable. 4) Thunderlords, Easy triggerable with a AA W Q combo. Worth 5) Storm, good burst of movespeed after you ulti in teamfights. 6) Windspeaker, Im totally been using this.. Spirit visage increases your healing by 25% and that total increased by a further 10% and runic armor 8%. so if you have 500hp out of 2000k, Your missing 5% of that will be 75hp, add 25% from spirit visage and it will up to 93.75 hp then we add 8% runic armor and 10% windspeaker and we get 111.38hp. so we times that by all 5 champs struck plus spirit and get a total of 668.25 hp. Now we have 831.75hp and we push W for another aoe heal hit and get another 617.6hp heal. Thats a total of 1285.75 hp heal. I honestly do not see any other keystone compare to windspeaker. Sorry for the keystone post.... Here's a potato.
Eveninn (EUW)
: I'm not too familiar with Illaoi, but I think I can answer at least a few questions: First of, the Spirit is considered a Special type of unit, a 'revenant'. Revenants have the targeting funtion of minions, that means skills that can only ba cast on Champions or are intercepted by Champions (Jinx ult) will not hit it! However, opposing to this the damage calculation is done as if they were Champions, so any sort of increased or reduced damage to minions does not apply! 1) While I can't say for sure, as the Spirit is an induvidal unit I assum eit to have induvidual stats. 1.A) As far as I understand, your damage gets calculated with the Spirit's stats, and then the % part get transmitted over to it's owner, not calculating their resistances. 2) If you AA the Spirit, a certain part of the damage dealt will get transmitted. This transmitted damage still is the same damage type, in this case physical, and will apply physical damage effects like Black Cleaver. 3) True damage will also be lowered by the % value. 4) If you pull from an enemy with 1000 health, the Spirit will have 1000 health. However, dealing 1000 damage to the Spirit will only deal as much damage to the own as the % Transition allows. So the owner will only take so much damage when the Spirit dies. (However, you can kill someone via transmitted damage, if they health was lowered enough to have the Transition be high enough.) The next questions are answered with above's 'revenant' Status. (8) It should be able to get knockuped, but not Yasuo ulted) 10a) You Team can hit the Spirit, and every damage dealt to it will be transmitted on the % Illaoi's AD stat and E Level states. 11) Elise, Fizz, Vlad, etc are *untergetable*, they still will recieve damage from DoTs or tethers. So they can't dodge it. 12) I'd assume only if he kills it, as it doesn't Count as Champion for targeting... but very uncertain on that one. 15) Really unsure about taht one, I'd almost say no. 16) If with Nexus you mean Fountain laser, it should be able to. It should be able to be displaced. 17) No, because it's not crowd control. 18) This is hard to say again due to the 'is not a Champion but takes damage like one', but I feel drawn to no here too. 19) A Tower will attack the same Champion untill it leaves turret range, dies, or in some other way is temporariely not targetable (Elise E, Hourglass). When a Tower loses it's target it follow it's usual priority patter again. So if champ A has agro even without hitting you, and B hits you A will Keep turret agro. However, as the Spirit is not a Champion per say, if the Spirit is focused by the turret and an enemy Champion attacks you, the Champion will take agro.
You are a star man!. Especially have to thank you on 4) that cleared it up so much. Basically the spirit has its own hp and stats and receives full calculated by resistance dmg from illoai. So spirit will always die and the dmg you do only 45% goes to the owner. I have no idea why i always thought the spirit was kinda reflecting the owners HP, because i though, i was doing the 45% dmg to the spirit aswell. Makes sense now to me now. Thank you. You satisfied all my questions, i have gone thru each point and made note of them. They will definitely be usefull and helpful.
Mflames (EUW)
: Active: Illaoi sends a tendril in the target direction that stops at the first enemy hit. If the enemy is a champion, the tendril pulls their Spirit, places it in front of her and tethers it to them, granting True Sight icon true sight of them while it remains. The Spirit has 100% of the target's current health and lasts for 10 seconds, reduced by 1 second each time Illaoi receives damage from the target. During this time, the Spirit can be attacked by Illaoi and her allies, inflicting a portion of the damage it receives upon its tethered champion. Damage Transmission: 25 / 30 / 35 / 40 / 45% (+ 8% per 100 AD) The tether is severed if the Spirit is killed or when the target moves too far away, Slow icon slowing them by 80% for 1.5 seconds, and marking them as a Vessel.png Vessel, causing them to spawn a Prophet of an Elder God.png Tentacle every 5 / 4 / 3 seconds for the next 12 seconds. The enemy champion and the Spirit each calculate their damage taken individually based on their own respective resistances. Due to the potential for the Spirit or the target to have their resistances reduced independent of each other - the visual damage taken may not match expectations. True damage redirected to the target will be reduced by Test of Spirit. Damage transferred to the target will only apply damage-type specific effects such as The Black Cleaver item.png The Black Cleaver, Morellonomicon item.png Morellonomicon, Executioner&#039;s Calling item.png Executioner's Calling, or the healing from Death&#039;s Dance item.png Death's Dance / Hextech Gunblade item.png Hextech Gunblade, determined by who dealt the damage. Spirits are classified as Revenants for targeting purposes, and will not intercept Ace in the Hole.png Ace in the Hole, be executed by Spoils of War, nor can they be Smite.png Smited Some abilities like Enchanted Crystal Arrow.png Enchanted Crystal Arrow and Vault Breaker.png Vault Breaker will be stopped upon hitting an allied Spirit.
Answered: 1), 3) 10) Confused: 4) Not Answered: everything else.....
Mflames (EUW)
: Illaoi E
Active: Illaoi sends a tendril in the target direction that stops at the first enemy hit. If the enemy is a champion, the tendril pulls their Spirit, places it in front of her and tethers it to them, granting True Sight icon true sight of them while it remains. The Spirit has 100% of the target's current health and lasts for 10 seconds, reduced by 1 second each time Illaoi receives damage from the target. During this time, the Spirit can be attacked by Illaoi and her allies, inflicting a portion of the damage it receives upon its tethered champion. Damage Transmission: 25 / 30 / 35 / 40 / 45% (+ 8% per 100 AD) The tether is severed if the Spirit is killed or when the target moves too far away, Slow icon slowing them by 80% for 1.5 seconds, and marking them as a Vessel.png Vessel, causing them to spawn a Prophet of an Elder God.png Tentacle every 5 / 4 / 3 seconds for the next 12 seconds. The enemy champion and the Spirit each calculate their damage taken individually based on their own respective resistances. Due to the potential for the Spirit or the target to have their resistances reduced independent of each other - the visual damage taken may not match expectations. True damage redirected to the target will be reduced by Test of Spirit. Damage transferred to the target will only apply damage-type specific effects such as The Black Cleaver item.png The Black Cleaver, Morellonomicon item.png Morellonomicon, Executioner&#039;s Calling item.png Executioner's Calling, or the healing from Death&#039;s Dance item.png Death's Dance / Hextech Gunblade item.png Hextech Gunblade, determined by who dealt the damage. Spirits are classified as Revenants for targeting purposes, and will not intercept Ace in the Hole.png Ace in the Hole, be executed by Spoils of War, nor can they be Smite.png Smited Some abilities like Enchanted Crystal Arrow.png Enchanted Crystal Arrow and Vault Breaker.png Vault Breaker will be stopped upon hitting an allied Spirit.
: http://leagueoflegends.wikia.com/wiki/Template:Data_Illaoi/Test_of_Spirit It's all there.
If its all there, then try answering the question. i bet you money, you wont be able to, because nothing is there
Rioter Comments
mhkiler (EUNE)
: i need partner (specially sup) to have 100% win rate with her.
The only way i would partner with you is if i vs you myself and put your skills to the test. so consider it a nice interview haha {{sticker:slayer-pantheon-popcorn}} add me and lets have a nice showdown
: Morgana support. + counters easily half of most popular supports (even Lux!!!) + in lower levels, no one can dodge is Q (expect maybe like Vayne or Tristana) + Q has insane range and snare is long enough to score a kill + can do tons of dmg if built full AP after realising your ADC has IQ of a potato (happens way too often) + almost never banned or picked
You mean that "1 hour later.." Stun. lol Get stunned, alt tab play tetris, 5 minutes later log back, still stunned haha
Eveninn (EUW)
: Luxy, cus she still is the most awesome char in this game. Else, meta champs, because at a certain Point meta champs simply outclass and it's kinda silly to not take them.
If your good with lux, you already outclass the meta. I hate lux horrible to lane against an aggressive champ like this. "2 balls and 1 Beam" and yeah that already paints a picture. Cant wait to vs you with my veigar on the rift {{sticker:slayer-jinx-wink}}
Mflames (EUW)
: Your Grinding Champ For S7
Hi Summoners, Some strange strat that seems to be working for some, giving it myself even a try. feels fun. Exhaust combined with redsmite + Phantom really brings down the dmg of that highly fat target you dont want bursting your team down. You also get crazy crit dmgs with E when you start getting really low, and you still doing your mundo thing. Spirit gets kinda delayed by 1 item, so it feels like i can only take 2 points in my W, not to burn myself out. {{champion:36}} [](https://www.youtube.com/watch?v=Hbji95DmBfc) Ill try to post some for you grinders out there. See you all on the rift. https://www.youtube.com/watch?v=Hbji95DmBfc
JQKAndrei (EUW)
: Top: {{champion:41}} {{champion:78}} Mid: {{champion:41}} {{champion:136}} Adc: {{champion:22}} {{champion:67}} Sup: {{champion:267}} {{champion:44}}{{champion:223}}
Please Ban Vayne hahaha
314exeexe (EUNE)
: Camille bug
Believe her jump has knockup? could be wrong
Mflames (EUW)
: Your Grinding Champ For S7
Thanks all for the replies so far. From myself, im not the best but i have played 76 games between only 3 champs from bronze 5 to silver then unfortunately before i had the given chance to push further, the s7 reset occured. Aurlion Shen, Veigar, Vi. Aurlion Shen aww the dragon the brings me the most smiles when enemey team cant adjust fast enough to the early game roams from lvl 3,4 but... is sooo dependent on the team 7looses 8wins. Veigar hahha if you can enjoy long games then you will enjoy 1 shotted champs 9 losses (this includes me learning the champ, 1st time in rank haha) 23 wins, and with a lichbane, you can contribute hugely against front line tanks as it just scales forever with veiger. Being hit for 700hp by a shen proc is as funny as someone dying to your teemo shrooms. I honestly belive he will be the next satan champ. Vi i do feel like i have been cheating with this champ, as the new courage of cossal give me great tank engage with cinderhulk and gunsoo great dueling power vs anyone including tanks But nothing makes me cry more than a fat vayne ripping out your soul and eating infront of your.... aww rito what have you done. Happy December holidays, and see you all on the rift. Raven p.s please ban vayne.
Rismosch (EUW)
: I am going to play Xerath and Gangplank. Last Season I struggled hard finding a secondary role and I lost nearly every game I didn't played Ahri. So this season i will play more ranked and make my Championpool bigger.
Have you read the history on xerath and azir? and lets say if you play against azir. Will you feel like fate has played a role and is out to test you? how confident would you be.
Enjutsu (EUNE)
: {{champion:267}}
which you think is better? in comparison to sona, who is almost similar
: akail to end of days
Even the new akali?
: Great post. This is something that I have been thinking about a lot lately. Last season was my first and was a support main. My mains were Soraka, Karma and a bit of Sona. The problem I had was that, unless I was playing with my regular ADC, I felt that I was getting nowhere and it feels quite lonely as a utility supp like Raka when your ADC has a different agenda to you. So, this season I have started off with Leona, I went 6-4 in my placements with her, but I still feel that she is too dependent on her team to follow up on the engages (almost never happens in Bronze). I am probably going to stick with Karma, Leona and possibly Nami. Karma and Nami have a versatile kit for laning (although they drop off a bit late game), Leona has the tankiness that the team comp might need. In addition to this, I am learning Top lane so I will be using Trundle and Poppy as my 'go to' top laners. I love split pushing with trundle, he melts through towers and minion waves. Poppy really bullies other laners and is so disruptive in TF's Whether any of this will lead to me climbing, I don't know. But I am really treating this season as the time when I develop my skills as a player and learn to be a bit more useful to my team. TL;DR {{champion:43}} {{champion:267}} {{champion:89}} support and {{champion:48}} {{champion:78}}
@Wa5abi65 Great reply. I love healers as support and picking them as my go to support. Every time a friend makes one mistep, every time he strays of the chosen path. Everytime someone needs a save nothing does a greater job than than magical 150hp+ that gets your tail out of the fire. Negating dmg with heals can carry hard when given enough time in teamfights. p.s trundle is just broken haha nothing baits you harder than than ulti.
Rioter Comments
Gojiraw (EUNE)
: Long story shord, because Morello. Offers better stats, Lost Chapter became kind of a must-have item on mana mages, and with Veig, you will usually look to get your combo down, cage>burst. It does not really make sense to cycle your spells and auto-attack in between, just so you get Lich Bane procs. Does it worth to delay your W, so you can squeeze an auto in there? In Bronze, till mid-Silver, mechanics alone will win you the games to a point where it does not really matter what you build. You can build whatever you like, if you have 150 farm in min. 20, while your opponent have 50, you will most likely win that game. Later on, optimizing your build becomes more important. If it works for you, play it. But keep an open mind if it stops working.
i havent had a issue weaving in autos to be honest. E -> W -> Auto -> Q -> R -> Auto, thats too procs.. with 500 ap this hits for 270 per proc. Fast combo E W Q R Auto(+270) Normal combo E W Auto Q R Auto (+540) Dumb fast combo Q R Auto // Q Auto R (this cannot miss) Against Tanks its amazing because its your Q plus proc as long as the fight drags out by your front line. And i read constantly people say you dont want to be in range with auto's, but truth of the matter is, Combo-ing your spells puts you in range of allot of danger, constantly, also you need something to kill someone fast if you get flanked. How many times have any one miss W because that stupid circle is so dam huge, or miss a Q from jukes, well now there is Auto to make up for that. Not to mention if the game drags out and you get 1000 ap that is almost 600dmg per proc. 4 procs on a frontliner due to long drag out fights +2400 dmg 2 procs on a combo +1200 dmg 1 proc on fast combo +600dmg i seriously scored 800dmg cause my ap was 1500 longest game ever. 4 procs +3200 2procs +1600 1 proc +800 How sick is that ontop of his already 3000k magic dmg kit late game. The scalling is soo good, mix abysal and its 10% dmg ontop of that 4 procs +3200 + 320 2procs +1600 + 160 1 proc +800 + 80
Rioter Comments
Mflames (EUW)
: Stop client from downloading beta client because of issue HELP
Here is my fix, i luckily had a backup of lol, a version before this patch. gave it to a friend and let him get the latest patch on his pc and copy it for me. this error seems to be pc specific.
Mflames (EUW)
: Beta Client stuck in loop download Help
This didnt work In [C:\Riot Games\League of Legends\RADS\system\user.cfg] (open with notepad) edit the line to say 'leagueClientOptIn = no' what did work was asking a friend if he can update lol on his pc, and if successful copy it over to my harddrive. error seems to be pc specific. I will mention that i did give my friend a back of my lol, one from 2 weeks ago that didnt contain the latest patch.
: Client Upgrade Stuck at 13%
have this problem for 3 days no and no solution to my problem
Coltaine (EUW)
: New client "Update failed"
i cannot find a solution for this no where, and rito not getting back to us at all about this
badjokezz (EUW)
: Can't install of update league after I wanted to use the new client."Unspecific error ocurred."
BUM same issue and have had noooooo reply. I heard someone say, they re-installed the game to its default directory C://programes etc etc. Please let me know if this actually is the fix. would be good to know as i dont have annnnnyyyy space on my C drive. its only used for windows.
CuteBBT (EUW)
: I cannot update to the new client
BUM same issue, also submitted a ticket 28 hours ago to no avail. please let me know if you got a solution yet for this.
: I am dying, Riot help me !!!
BUM same problem, no solutions and submitted a ticket 28 hours ago, and there is no reply. Turn around time on the tickets is ridiculous. Did you find a solutions yet, please let me know.
Mflames (EUW)
: Beta Client stuck in loop download Help
@Rito anything on this error please
Rioter Comments
Bubbarain (EUW)
: ***
k reported your comment, silly troll
Rioter Comments
Mflames (EUW)
: Cannot Download New Beta Client Issue
How do i stop my client from trying to download the new beta client HELP?
Rioter Comments
: I have the same problem for a weak now or even more.... my FPS jumps to 500, ingame screen saying RECONNECTING, than I leave the game, try to reconnect but it doesnt work until I close my League and reelog again, than reconnect normaly.... Its pritty anoying tbh,happens every third or fourth game I play... while my internet works normaly ( even called internet provider, and they said that there is no problems on their side ) _feelsbadman_
You lucky i cant even reconnect at all. I literally have to wait till the game is over, 20 minutes so that my reconnect button goes away just so i can play again. What the point.. how can anyone play rank with a liability like that. I have open a ticket, but i dont want to hear from them, that they cant do anything, thats bullshit.
Rioter Comments
Rioter Comments
Mflames (EUW)
: Champs with mix dmg are normally hard to play against, perhaps thats the point, daruis is all about physical damage and armor pen but his bleeds are magic damage, his tanky great lvl 1, 2, 3, 4 and 6 dueling. I hear allot of people play him in high elo's but i dont see him much in low elo's. Is it wrong for me to say, "if you have ban rights then just ban a strong counter against your chosen lane, like if your nasus, then ban teemo, or what ever else you struggle against"?
Remember the days amu was perma ban
jana (EUW)
: hes in gold. you miss alot of data if you use platin+ statistics (gold has 25.2% of the playerbase while plat+ is ~13% alltogether) {{champion:31}} :49.5% {{champion:13}} :45.8% {{champion:86}} :51.3% {{champion:122}} :49.4% {{champion:157}} :49% {{champion:114}} :51% [source](http://www.leagueofgraphs.com/champions/stats/by-winrate) also you didnt consider their banrate :). {{champion:157}} for example has 55,1% banrate. i dont say hes right with his banlist :). but maybe some of them are to dominant around his elo range. or he just dont like to play agains certain champs. :)
Champs with mix dmg are normally hard to play against, perhaps thats the point, daruis is all about physical damage and armor pen but his bleeds are magic damage, his tanky great lvl 1, 2, 3, 4 and 6 dueling. I hear allot of people play him in high elo's but i dont see him much in low elo's. Is it wrong for me to say, "if you have ban rights then just ban a strong counter against your chosen lane, like if your nasus, then ban teemo, or what ever else you struggle against"?
Rayz019 (EUNE)
: Your points are all Valid, now tell me that isn't a perfect lockdown situation. "has extremely high sustain" "Harass has to be extreme" "harass costs mana" "Nasus doesn't need to expend mana" "harass is pointless" "No harass=free farm" "Get armor to counter the little harass because he doesn't need anything else" The way I see it, there is no way out of this situation. Also, on the matter of heartseeker's. You cannot compare heartseeker's to an auto. Heartseeker's has insane Damage against champions if you take into account that the listed damage applies 3 times, champions take double damage, so effectively, the damage listed x6 for a full duration heartseeker's.
「 Physical Damage Per Strike: 13 / 23 / 33 / 43 / 53 (+ 60% bonus AD) 」 for minions So if you do 200ad then heartseeker would only do 53+ 120 per 0.25 sec. (double against champs) So yes you are right i apologize its just something people talked about years ago and i kept it in the back of my mind. I did state correct me if wrong :) But yea with the ability to buy early armor nowadays, 300, then 450 then another 300. Its cheaper and easier to get armor than it is to get armor penetration. But Nasus is grows as the game continues hey, so up until 20 minutes its pretty much 4 vs 5, and if you got items or abilities to kite nasus, he wont be much help. Late game he is amazing to just dive and shrug off tower when sieging base. Different champs, different strageties hey. its what makes lol so fun.
Hansiman (EUNE)
: The first thing I notice is that you're building pure AD damage, while Nasus was building CDR and armor. I would have started with a Doran's Shield if I were you, as that would do more in lowering the amount of damage he'd be able to do to you early game. And even if you're going for a damage build; since Nasus is building armor, your AD is worth less and less versus him. You should try to get some armor penetration as well to negate the advantage he gets through armor.
I agree with Hansiman. Nasus got armor 4 minutes in and after more armor. As a mid ap player vs Ad i rush armor to hour glass because you will melt without it. Also you must note somethings 1) Nasus took feast, 20hp when killing, Steal 3% his total hp every 4 seconds, and increase healing if below a certain hp, this tells me that he really really wanted to sustain in lane, so harass has to be extreme to counter this. If for any reason the lane was pushed to his tower, his sustain would help him even better. 2) He countered your ad with armor early 3) Going all in would have worked only if you will snowballing i guess, reason is. If you jump in with your shield, i would AA then Q reset for another AA, plus armor shredding with my AoE. 4) If he was really good, he would count your stacks till your next shield and counter only using a AA instead of his Q. 5) plus if you wasting your Q at lvl 1 sure it feels like your hurting but its only 65+140% dam, a lvl 2 Q would do 105+140% bonus AD extra dmg, thats a +40 dmg increase. Heartseeker is only great at finishing someone because of the crit, so if they not low enough it wont help, plus (correct me if wrong) i believe i have read, that Pantheon AA does more dmg then Heartseeker unless its maxed?
Vuks (EUNE)
: You misspelled 'amended'.
Amended again, please verify if it's up to your grammer natzi standard haha
: You misspelled Tristana and Draven
Rioter Comments
Mflames (EUW)
: This will be exciting , put up a wall and the player wont know which way anvia dodged to, he has to ward over wall, or have creep, or flash over. or if you doing dragon and dont want the enemy to see his hp for a steal, so last minute you wall up. I support this! Riot has been showing some good abilities lately, i mean going back in time... wind wall, Braums wall, tunnels, magical journey, why not a vision blocking ability, it would be the same as graves, just different
i mean lux can fire a ulti every 30 seconds, but aniva wall cant block vision.. Yasou can crit on every auto attack but aniva cant block vision.. Nida can tiger leap every 3 seconds but aniva cant block vision.. Most female champs have boobs but aniva cant block vision.. Ekko can reverse time but aniva cant block vision.. There can be like 10 tunnels but aniva cant block vision.. really come on.
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Mflames

Level 153 (EUW)
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