Owyn (EUNE)
: Nemesis is a game of supports
I got Yorick twice, and won with him both times. It was actually a lot of fun! I discovered that Yorick ADC can be a blast, lol. So I really think this game mode ended up being pretty fun down the line.
: I was refused help by a rioter.
Is there any way you can make yourself feel better about this until you save up enough RP/IP to fix it? For example, Scot can be looked at as meaning "Skottish" and I think McCall is a Skottish surename :) I know OCD issues can be really hindering, but you can also set your username so that it auto-fills in the username, and train yourself in only looking at the password part when you type in the password. Quick and easy, and you can manage to avoid the OCD pitfall of obsessing over something that grates at you. Take it as training. The universe gives us plenty of challenges so we can grow, in the future, at a workplace or something similar you might end up in exactly this kind of situation, so any practice you can get in managing these situations will be good for you down the line :) I have a mental illness as well, I am Bipolar type II. Trust me, it does make some things in life difficult, but training and working towards becoming a more balanced person has done me a world of good. Try to see this as a gift; our focus determines our reality. And yes, I am quoting Qui Gon Jinn here, lol. Be well, my friend, you'll get this changed in no time without anyone's help. You can do this.
SHIBANYUE (EUW)
: Zyra Skins - Riot she needs a new one
I totally agree. Albeit Zyra's skins look great, I'd love a new one for her!
: EDIT: Indeed, I just made it to S for the very first time with Supporianna and all it took was 53min game. Sadly, this indicates that prolonging games intentionally is worth the time if people in team are in need of higher grades for mastery tokens :/ Yes I am fully aware, yet extremely superduper doubtful, of that system as I already mentioned it in my original post. Did you read my post to the end? But for the rest of your comment, thank you! Game length was something I wasn't aware of being a factor when it comes to grades, I have to keep track on that and see how it affects my grades! And you made an excellent point on "not playing to get good grades" but instead of playing as well as you can, even tho I haven't personally been playing "just for the grade" :) One more question for you in case you would happen to have answer for this one; Does CS mess up support grading? I find myself in almost every game staying in lane after my ADC goes for first base and I last hit the wave(s) until he comes back and usually hold lanes in same manner on mid / top as roaming is one of Supporianna strenghts. Is CS something every support should avoid or not? Thank you for your comment and good luck to you as well!
> [{quoted}](name=REVIVE HEAL,realm=EUW,application-id=39gqIYVI,discussion-id=2Uk3Lg3o,comment-id=00020000,timestamp=2016-08-15T17:01:49.446+0000) > > EDIT: Indeed, I just made it to S for the very first time with Supporianna and all it took was 53min game. Sadly, this indicates that prolonging games intentionally is worth the time if people in team are in need of higher grades for mastery tokens :/ > > Yes I am fully aware, yet extremely superduper doubtful, of that system as I already mentioned it in my original post. Did you read my post to the end? > > But for the rest of your comment, thank you! Game length was something I wasn't aware of being a factor when it comes to grades, I have to keep track on that and see how it affects my grades! And you made an excellent point on "not playing to get good grades" but instead of playing as well as you can, even tho I haven't personally been playing "just for the grade" :) > > One more question for you in case you would happen to have answer for this one; > Does CS mess up support grading? > I find myself in almost every game staying in lane after my ADC goes for first base and I last hit the wave(s) until he comes back and usually hold lanes in same manner on mid / top as roaming is one of Supporianna strenghts. Is CS something every support should avoid or not? > > Thank you for your comment and good luck to you as well! I am not a 100% certain, but I've gotten an S with less than 5 CS as well as more than 20, that as a support without relic shield. So in my experience, CS seems to not have anything to do with ranking for supports. I do not believe how long wards live affect it either, because I am not a warding champion and it seems my warding seems pretty constant, in that I place all I can and it get cleared out at a constant rate, and I get everything from B to S seemingly regardless. I've always had a fairly low number of CS, seeing as I only play Sona, Karma and other champs that do not rely on Relic Shield. However, like I wrote, my CS count in total will fluctuate from everything from 5 to 30, so I am not sure. No, I wasn't saying you did, but it's easily that we subconsciously start changing up our play style when we really want that good grade, and I am thinking it does less good than one might think. Because what we think we need to get the grade might not constitute how we need to play to play well for that champ/role. One thing though. For a while there, after Sona was buffed, suddenly it appeared to become much harder to get that S. She was OP for a while, which might have pulled up the average results for Sona players, hence affected the grading system. If Orianna is a rare pick for supports, those who do play her might be particularly good with that champ, considering it's not something I feel we see often. Hence the average for her might be higher than the average for a more traditional support champ. Just some thoughts, obviously I don't have any clear answers for that, but it's definitely a possibility, I think. If that's the issue, then I think only possibility is to aim towards being the greatest Orianna support there is, lol. But we all need a goal in life ;) Anyways, no worries, and I did try to read your entire post and answer what I could think of. I do hope everything works out and that you enjoy your games!
: Fix support grading
The system is supposed to take in account not only champion, but also which role/lane. So the grade would be easier or harder to get depending on how well the average do with that particular champ in that particular role. I thought death number was a big deal, but through later tries I've found there are other apparently more important factors; kill and object participation being high up on that list of deciding factors. (Getting CS appears not to be a factor, as I've gotten S and S+ with practically no farm at all). So the list as I've been seeing it thus far after working on M7 Sona: - Kill and object participation - Warding and clearing of wards - Damage/healing done - Gold income - Length of game Shorter games it's almost impossible to get that S. So stomping is great for your team, not so great if you wanna get an S. A slightly less scientific/serious advice; I couldn't get that S until I no longer worked so hard to get it. Basically taking a deep breath and just trying to overall do really well and be a good asset for my team; that's when that S showed up. Guess before that I was too afraid of dying and messing up my KDA so I would lose my chance for an S. Which held me back and actually lowered my team oriented performance to raise my individual performance. Which didn't do much for a good grade. Any case, good luck & hope all goes well :)
: Wonder who wrote it :D But ty ^^ Glad you liked it :3
> [{quoted}](name=Vixen 7,realm=EUW,application-id=NzaqEm3e,discussion-id=WepGXX94,comment-id=000b0000,timestamp=2016-08-14T19:27:58.425+0000) > > Wonder who wrote it :D > > But ty ^^ Glad you liked it :3 Well, considering I never actually looked at the name, at least you can trust the review was genuine, and not me sucking up :) There's a positive to everything!
: When the irony is strong
XD This was a very sweet and entertaining story from bot lane! A lot of work in writing this up, but good job :) Had me smiling at the end.
: IP is so slow to get it
Honestly I feel the IP gain is pretty fair for a free game. I know of certain other games in which without spending actual money your experience gets severely cut down in terms of quality. For new accounts, the first period you spend trying to learn the basics, and you get 7 or so free champs in rotation to test out so you can figure out what you wanna buy with your first batch of IP. I never felt the IP gain was overly slow, but there are modes in which you earn more, and obviously you earn more per win which means IP farmers can't just cruise through matches not caring if they want max earnings when it comes to IP. For smurfers who farm, well, for them I might understand the IP earning can be perceived as slow, but in those cases, I mean... Why not stick to the regular account if the goal is to get as many champs as possible within the shortest amount of time. I've only played for a couple of years, but I already am at the point where honestly, I don't need IP anymore. I have the champs I want, the runes and rune pages I want. If it didn't take a couple of years to get there, I'd have gotten to this boring stage already in that regard. So honestly I think the system works fine.
G2Λ TsTy (EUNE)
: Extremely toxic players not getting punished
I only began playing late 2014/early 2015, but as far as I've seen, it's gotten better; not worse. According to my sister, an old veteran, things used to be pretty hairy back in the day, so she agrees that there has been positive changes. I get the feedback message often enough to know my reports actually do matter. Try not to focus on the negative and report people who breach the Summoner's Code, and you'll aid RIOT in making this community better. We all have the power to negatively or positively influence any community we're a part of; so it's really up to us players to make a difference and help RIOT ensure a positive community.
: Mute Pings option...
I have also turned down my ping sound, so I can't hear pings at all. Obviously this demands better map awareness, so I check the mini-map every 2-3 second on a good day. But like you my brain was toasted by all the pinging, and there was a period where pinging was the "new fave troll tool" as in people would spam the pings for fun and to annoy their teammates. So, off that ping sound went, and I never turned it on again. It might be problematic to turn off that ping sound in some ways, but in others it really helps. I can focus better when my ears aren't ringing ;)
Kurotsu (EUW)
: If you had to survive a Zombie Apocalypse...
{{champion:37}} obviously. I can heal anyone, speed anyone up so we can escape those pesky zombies, have magical damaging ability and make everyone dance if I feel particularly grumpy. So yeah, only downside would be being mute, but heck, I think being the resident healer would make up for that. I could keep my family very safe, and if I need to communicate we'll hunt down some writing stuff. Also, I'd like ghost and flash. If only one, then flash. Albeit I admit fire would be practical for when you need to get rid of will-be-zombies.
muffinspree (EUNE)
: What is life? Why my cat wont talk ? Why don't bees multiply like crazy and conquer the world ?
I know the feeling. You might wanna take a break from ranked, play some training games or just mess around a bit until you get your spark back. I've found it's tough to do well when we're in a down slope. And don't get too philosophical, it messes up your head, lol. Be well, and I am sure the tide will turn for you eventually! Never give up, never surrender. But do take a break occasionally :)
Bosnis (EUNE)
: There are 2 types of players. 1. Play for win. They want to win match, they try hard, they watch guides, they read tips. 2. Play for fun. They just play, they don't care about guides, builds. They don't care if they die in a lane. They don't care if they will lose. So, everyone hates players who play for fun... :/
> [{quoted}](name=Bosnis,realm=EUNE,application-id=NzaqEm3e,discussion-id=QbLYAXfp,comment-id=0005,timestamp=2016-08-10T15:06:05.250+0000) > > There are 2 types of players. > > 1. Play for win. They want to win match, they try hard, they watch guides, they read tips. > 2. Play for fun. They just play, they don't care about guides, builds. They don't care if they die in a lane. They don't care if they will lose. > > So, everyone hates players who play for fun... :/ I would very much disagree with that assessment. I play to win AND have fun, and it is fully possible to do both while remaining a pleasant and decent person. I've read lordy knows how many guides and watched a lot of vids off youtube to better myself. At the same time I will always see the funny in every situation, and treat my teammates well. This idea that if you want to win, then you got to be a jerk or if you want to be pleasant/have fun then you must not be competent in any way or "want to win".... I just don't see that as being valid for the majority of players. We can be more than a simple, small box. People tend to overall be more complex than we give them credit for. That flaming mid is very often someone who made some stupid mistakes and is scared to death he'll get flamed; so he starts flaming first. Sometimes in those situations simply being positive, giving some "gj" and "don't worry about it, we got late-game if we just play a bit carefully right now" can really work miracles to combat flaming or tension during games. Understanding the complexities behind what causes negative behavior can help in defusing such situations before they escalate. Obviously not every time, but it happens. Sometimes it's even lacking knowledge even. Had an ADC start flaming yesterday, but he stopped as soon as I kindly clarified what the person he flamed was doing and how we should have done things differently to support that play style.
C9 Shiny (EUNE)
: Fine, so in order to climb I need to carry my 0/12 intentionally feeding teammate. Ok fair enough until now. But what if this happens 9/10 games? When will I be "carried" by one or more of my teammates? The guy I am carrying who goes 0/12 also climbs the ladder, at the same pace with me. Why? because he's luckier than me. I have to work my ass off and tryhard every game to carry myself and my team, while he just derps around doing nothing and get carried, in the end being at the same "skill" level as me. How's this for fair? On the keeping cool matter, how many lost games in a row (regardless of how many breaks you take between them) does it take for you to just not being able to take it anymore? Unless you are a robot or you don't care at all about ranking and climbing (in this case you don't play ranked, or if you do, you are the troll), at some point you will break. It's like poking someone in the eye with a stick every day and expect him to be polite, keep his calm and respect you. Martial Arts is a single-player sport, if you lose it's your mistakes alone, or your lack of skill alone. No matter how good of a martial art fighter you are, if you go in a battle 5v5 and the people who you trust the most, who you are supposed to help you win, they stab you, will you keep your calm and try to win the fight not only for yourself, but also for those who stabbed you in the back?
> [{quoted}](name=C9 Shiny,realm=EUNE,application-id=39gqIYVI,discussion-id=qYeE0QNF,comment-id=00110000,timestamp=2016-08-10T18:49:47.806+0000) > > Fine, so in order to climb I need to carry my 0/12 intentionally feeding teammate. Ok fair enough until now. > But what if this happens 9/10 games? When will I be "carried" by one or more of my teammates? The guy I am carrying who goes 0/12 also climbs the ladder, at the same pace with me. Why? because he's luckier than me. I have to work my ass off and tryhard every game to carry myself and my team, while he just derps around doing nothing and get carried, in the end being at the same "skill" level as me. > How's this for fair? > > On the keeping cool matter, how many lost games in a row (regardless of how many breaks you take between them) does it take for you to just not being able to take it anymore? Unless you are a robot or you don't care at all about ranking and climbing (in this case you don't play ranked, or if you do, you are the troll), at some point you will break. > > It's like poking someone in the eye with a stick every day and expect him to be polite, keep his calm and respect you. > > Martial Arts is a single-player sport, if you lose it's your mistakes alone, or your lack of skill alone. No matter how good of a martial art fighter you are, if you go in a battle 5v5 and the people who you trust the most, who you are supposed to help you win, they stab you, will you keep your calm and try to win the fight not only for yourself, but also for those who stabbed you in the back? Do you really have someone who feeds to that extent in every game? Remember, the enemy team has just as much chance of getting a feeder as you. So statistically that one feeder would not do more damage to you than anyone else. Basically at the start of a match, both teams have equal chance of getting feeders and afk's; and yet some people still succeed in climbing so the existence of feeders cannot be the one factor determining climbing or non-climbing, I'd say. I had my fair share of annoying stuff last ranked period I had, but I climbed eventually to high silver at least. When it got annoying, I took a break. Now I have had a long break, and I am spending this break time training and becoming better at the game so that I can have an easier time in lane helping my fellow laners. I definitely understand that a long losing streak can ruin the mood, but that's why most recommend you take a break and do something else when you're on a losing spree. Do some fun, non-ranked matches and just try to work on what you can work with. You can't do anything to avoid feeders or afkers, but you can train your own skills to the point where 4 VS 5, you can still hard-carry those matches. I am not saying it's easy nor am I trying to discredit your feelings on the matter, I get that it can be frustrating. Single player sport or team based sport, the advice accounts for the same. Regardless of what you seek to do in life; we still foremost can only change/master/grow ourselves. I am the only thing I can control. I can't control my team mates and I cannot control my enemies. All we can do is work on improving ourselves, and combat the hinders we ourselves set up in front of us. If you think that you cannot win; then you won't. That's a matter of attitude causing effect. If we do not believe we can succeed, we won't. Others are climbing to gold, plat, diamond and higher, and those have had the exact same issues on their path as you are facing now. The reason I am only in high silver is because I am not good enough to get higher yet, or we'll see about that when next I start ranked again, but still. All I can do is do my best to improve and work on gaining skill and knowledge enough to get higher up. I have to deal with myself, it won't help much worrying about everyone else.
Goodnigut (EUW)
: > [{quoted}](name=MorganKaines,realm=EUW,application-id=2BfrHbKG,discussion-id=AZnkNG35,comment-id=000000000001,timestamp=2016-08-10T17:57:00.666+0000) > > Never give up, never surrender ;) > > Well, unless all the other 4 want to surrender, then I'll be nice. But generally, I've seen there's no such thing as a hopeless situation. I often have the bad luck or landing with at least a premade of 3 on my side and when things don't go as they planned it they spam surrender votes and start trolling the game away making it unplayable..
> [{quoted}](name=Goodnigut,realm=EUW,application-id=2BfrHbKG,discussion-id=AZnkNG35,comment-id=0000000000010000,timestamp=2016-08-10T18:47:03.322+0000) > > I often have the bad luck or landing with at least a premade of 3 on my side and when things don't go as they planned it they spam surrender votes and start trolling the game away making it unplayable.. I tend to be in a premade group of 2 or more, and we all tend to wanna do our best and turn the game around. Unless things get unpleasant and full of flames, then on rare occasions I lose my will to go on. But as long as there's a chance, we tend to be pretty stubborn about not quitting. And I've had more games turned around than not, I really don't feel laning phase is all that decisive when it comes to how it will end up at the end.
Goodnigut (EUW)
: > [{quoted}](name=Dainiuzhx,realm=EUW,application-id=2BfrHbKG,discussion-id=AZnkNG35,comment-id=0000,timestamp=2016-08-09T22:41:50.678+0000) > > That's the best example how League should be played. Teamwork = win. Well played. True, except that most of the time when things go bad the others blame the jungle and spam surrender votes. He's actually lucky since he had one of those rare cases in which his team didn't give up entirely and he also won. I had only 2 of those so far. 1 in preseason and 1 yesterday night.
> [{quoted}](name=Goodnigut,realm=EUW,application-id=2BfrHbKG,discussion-id=AZnkNG35,comment-id=00000000,timestamp=2016-08-09T22:54:35.715+0000) > > True, except that most of the time when things go bad the others blame the jungle and spam surrender votes. He's actually lucky since he had one of those rare cases in which his team didn't give up entirely and he also won. I had only 2 of those so far. 1 in preseason and 1 yesterday night. Never give up, never surrender ;) Well, unless all the other 4 want to surrender, then I'll be nice. But generally, I've seen there's no such thing as a hopeless situation.
5oulDARK (EUW)
: League of Legends doesnt reward players for being good
I would argue it's not at all hopeless to win with a fed enemy ADC, because I've seen it done enough times to know it's still fully possible. Not by repeating the same stuff that got that enemy laner fed, but through changing tactics, items and generally upping your game. We once won a game in which the enemy ADC got fed to the point where he'd roam the map just to collect kill after kill. I tweaked my build and began a "Kill the Vayne" spree... As Sona support. And we did turn that game around, we did win. I made it my mission in every team fight to take out that Vayne first. There's no such thing as an unwinnable fight, lest people give up and start flaming instead of thinking what to do to fix the situation. One person can feed, that won't lose you the game. One lost lane doesn't equate a lost game, if you can compensate for it in other ways. I've lost lane tons of times, and yet we managed to turn it around mid-phase of the match when we grouped up and changed our tactics. It's a team game, and one really have to play as a team. Even 4 VS 5s can be beaten if you got the right attitude and keep your cool during the game, instead of giving up early. I'd say attitude is #1. Martial Arts teachers will tell you the worst enemy you can face, is yourself. We get distracted because we're annoyed at that feeding mid or the ADC who can't make up her mind, then we'll likely start making mistakes. If we instead focus and think strategy we can handle whatever issue comes from someone else's play and play around it; that's what's in carrying. I am not saying it's easy, but that's what I think really can help you get ahead in this game, ensuring you have a strong, focused and positive mindset so you can overcome whatever challenges your enemy team, or even your own team, sets in front of you.
: Finally after hard work.
Congrats :D:D:D That's my goal this season too, glad to see someone else made it! And if any high silver players happen to see this and need a support for ranked, feel free to add me if you're a pleasant, non-flaming, low-stress type of player XD
Zanador (EUNE)
: CS is not supposed to be a factor without question, but without an outstanding performance on the other stats, CS seems to factor in too often. It is possible to get S without CS but i've seen it being the seemingly only difference between an A+ stat and a C-. Relic shield factors in normally: Champions who usually buy it have a higher average CS, so while e.g. 5-10 CS for a Nami is normal, for someone like Braum or Leona, 40 seems to be a target minimum. Also warding might also be a factor, but didn't seem like a big one. i've seen S rank Thresh in matches where nobody placed any wards (not even him), nobody destroyed any, and no dragons or Nashor have been slain. Either way i might be wrong, naturally, as i don't know the formula either. But exactly because of that, i was interested in hearing from your CS in these matches.. maybe they would explain the difference, and so supporting my observations, or maybe i need to reevaluate my findings.
> [{quoted}](name=Zanador,realm=EUNE,application-id=39gqIYVI,discussion-id=fjE0NWFp,comment-id=000500000000,timestamp=2016-08-09T11:11:52.816+0000) > > CS is not supposed to be a factor without question, but without an outstanding performance on the other stats, CS seems to factor in too often. It is possible to get S without CS but i've seen it being the seemingly only difference between an A+ stat and a C-. > Relic shield factors in normally: Champions who usually buy it have a higher average CS, so while e.g. 5-10 CS for a Nami is normal, for someone like Braum or Leona, 40 seems to be a target minimum. > > Also warding might also be a factor, but didn't seem like a big one. i've seen S rank Thresh in matches where nobody placed any wards (not even him), nobody destroyed any, and no dragons or Nashor have been slain. > > Either way i might be wrong, naturally, as i don't know the formula either. But exactly because of that, i was interested in hearing from your CS in these matches.. maybe they would explain the difference, and so supporting my observations, or maybe i need to reevaluate my findings. 27 CS on my S game and 14 on my S- game. Guess all the statistics are here now, lol, so yeah, CS seem to be the only difference in this example, but like I wrote, I have had less than 5 CS before and still gotten that S, so I am not sure :/
Zanador (EUNE)
: How about the CS? My experience so far tells me that for some reason CS is also a major factor in the grading of supports.
> [{quoted}](name=Zanador,realm=EUNE,application-id=39gqIYVI,discussion-id=fjE0NWFp,comment-id=0005,timestamp=2016-08-09T06:19:25.895+0000) > > How about the CS? My experience so far tells me that for some reason CS is also a major factor in the grading of supports. Not sure I agree, I've gotten S with less than 5 CS. And supports aren't supposed to take CS lest they have relic shield. How that latter would factor into it, or if it even does, that I am not sure of.
archerno1 (EUNE)
: Game durations? If u dont have ward per minute there is little chance u gonna get S
> [{quoted}](name=archerno1,realm=EUNE,application-id=39gqIYVI,discussion-id=fjE0NWFp,comment-id=0003,timestamp=2016-08-08T17:01:03.365+0000) > > Game durations? > If u dont have ward per minute there is little chance u gonna get S Except I got an S in the game with only 24 wards, instead of the "better game" in which I got 26. So I am sure wards count, but not sure how much considering apparently 24 wards was enough for a 35 min game. So yeah, still confused, lol.
Altershock (EUNE)
: Mastery Tokens
Yeah, I don't think All for One counts as a mode that gives tokens, and as far as I know you must also win the game to get one.
Tarolock (EUW)
: dont focus on getting good grades, focus on winning the game, every single time i entered a game to get an s i got A+ and stuff, then i went for a ranked game not caring much about my stats and at the end i got S+ on Karma supp (and that was before the grading fix for supports)
> [{quoted}](name=Tarolock,realm=EUW,application-id=39gqIYVI,discussion-id=fjE0NWFp,comment-id=0001,timestamp=2016-08-08T16:26:57.023+0000) > > dont focus on getting good grades, focus on winning the game, every single time i entered a game to get an s i got A+ and stuff, then i went for a ranked game not caring much about my stats and at the end i got S+ on Karma supp (and that was before the grading fix for supports) I normally do, but I was missing only one part of the M7 emblem, I really wanted it, lol. Now I can go back to just having fun. And put Sona back in the stable for a bit :P
Hansiman (EUNE)
: Are you factoring in the length of the game as well?
> [{quoted}](name=Hansiman,realm=EUNE,application-id=39gqIYVI,discussion-id=fjE0NWFp,comment-id=0000,timestamp=2016-08-08T16:22:57.010+0000) > > Are you factoring in the length of the game as well? I wasn't. 35 min for the S game, 39 min for the S- game. I am not 100% sure about object participation, since I can't find a stat for that, but I tried to pay attention and I do think I had more object participation on the S- game, except in the S game I got nexus (as in I last hit it) and I might have gotten at least one of the two towers as well. But, yuck, all those deaths though, I have never gotten an S with that many deaths before. My build Is fairly similar as well. Here's my damage/healing stats: 16.5 damage 16.8 healed On the S game 17.6 damage 22 healed On the S- game
Rioter Comments
Rioter Comments
: For me having fun is winning and reaching my goals, nothing else really. im a very competetive person and has always wanted to be the best at everything. When i fail i push myself very hard to become the best. I have played for 3.5 years now and still havent reached plat even tho most plats are just as boosted as gold. Idc if i go against a gold or a plat 3 ill rek him anyways. For me its easy to win lane snowball and hardcarry the only thin holding me down atm is my teams and that ruins the fun :/
> [{quoted}](name=FatésTwistéd,realm=EUW,application-id=2BfrHbKG,discussion-id=EmzaFaLl,comment-id=00100000,timestamp=2016-08-08T01:05:53.468+0000) > > For me having fun is winning and reaching my goals, nothing else really. im a very competetive person and has always wanted to be the best at everything. When i fail i push myself very hard to become the best. I have played for 3.5 years now and still havent reached plat even tho most plats are just as boosted as gold. Idc if i go against a gold or a plat 3 ill rek him anyways. For me its easy to win lane snowball and hardcarry the only thin holding me down atm is my teams and that ruins the fun :/ Ask any martial arts teacher of quality, and he will tell you that regardless of the situation, your foremost enemy is always yourself. We hold ourselves back through our own mindsets and limited perspective, and we must get across the hinders we set up for ourselves before we can defeat anyone else. The idea that your teams is holding you back; it's a self-made hinder. Those plats, diamonds and challengers out there, they run across the same teams you do, or did at least as they were climbing. They've had the same chance to run into afks, trolls and flamers. Not to mention people in a lower ELO than them. And yet they climbed. They had the mindset that to climb ELO they had to get so good they could carry their team to victory more often than not; and that really is the only way to climb. As long as you are stuck in the mindset that it's always your team, you likely won't improve much to the point where you can climb, because you are focusing on what you cannot control, instead of working on improving the one asset you can control; yourself. If you were perfect, you'd be at the top already. But none of us really are! Maybe mechanically you are really good, maybe you generally have very good plays, but there's bound to be stuff you can improve, and attitude is the #1 when it comes to moving forwards. There are people who have played as many or more seasons than you who are still in gold. Perhaps they don't grind enough? Perhaps it's their attitude? Perhaps they are good solo players, but not good at communicating with the team enough? All I know is my own weaknesses and what's holding me back, you're gonna have to figure out your own, but blaming the team won't get you anywhere; everyone else has the same problem, and yet some climb easily and raise smurf after smurf up to plat and diamond, so obviously it is fully possible. See if you can change up the way you think, analyze your games and start working on being better, because we all can get better!
: Farm and damage dealt also count. Its your final damage and stats compared to other people who played the same champ you played in that role.
> [{quoted}](name=Insanity Lord,realm=EUW,application-id=39gqIYVI,discussion-id=TrfV5Jyk,comment-id=0002,timestamp=2016-08-05T21:20:48.855+0000) > > Farm and damage dealt also count. > Its your final damage and stats compared to other people who played the same champ you played in that role. Farm doesn't count for a support. I had 3 or less farm, and still got an S. Object participation and kill participation does count though, I am fairly sure of that. However one thing I discovered playing Sona support; if I die more than 2 times I do not get an S. Only times I've gotten S on her has been with 2 or less deaths and my warding tends to stay at the same level overall. I've gotten an S with both scores like 3.0.9 and 8.2.20. So a billion assists or not, what seem to matter when I play Sona support is a) deaths (big point) b) wards planted (for some reason I seem to get S even without clearing all that much) and c) objective/kill participation. Which can be pretty tricky, lol, I do get an awful much of those S- and A+. Still missing my last mastery 7 badge for the emblem.
: Premades ruin the All for One experience
Well, I did have two rounds of AllforOne this weekend. 1st: In a premade group, we did end up deciding the vote, but in return I offered the fifth guy the lane of his choice, and we were nice and supportive through the game. He or she did really well, so it didn't seem to be a problem, albeit we did lose. Mostly due to the rest of us having a bad game. 2nd: Alone. Got forced to play Ekko. Actually had a good experience with him, I played Ekko tank support, lol. So, guess I am happy someone pushed me out of my comfort zone into trying something new. The premades were very nice and supportive, nobody flamed when I didn't know the champ and even said I could take some minions when I offered to get a gold income item. So I guess my thoughts is that when I pick all for one, I know what I go to. I know there's a chance I'll have to play something new or something I am not completely comfortable with; just like it is when you play arams. But, that's kind of what that mode is all about, isn't it? If you want to pick your own champ, another mode might be better. And I want to put it out there, there are as many decent and nice premade teams as there are solo players. Personally I do my best to ensure everyone has a good time whether I am in a premade group or not, and I see a lot of other positive players out there.
: Guys i need some motivation to keep playing.
There will always be new goals, if the emblem is all we're doing this for we'll all be without motivation soon. It really does require there to be fun and enjoyment somewhere in the equation for you to be able to continue. I have a goal as well. Only worked for it for about a year, but it's simply to reach gold. Until then, I'll be stuck in silver, but that's alright. The perspective I have is that I will be there until I've learned what I need to learn to not be there, and ultimately it's still about enjoying a game I like with my friends. When I get too serious, I do some arams and just mess around! Have you tried being a bit more active on the boards? Being positive during the games and win some more League friends? There are tons of positive and funny people out there who can really enrich the experience. Have you done some games where you just played something pink or fuzzy for the fun of it, and tested all the walls in the jungle to see what can be flashed across and what can't? Find ways to unwind and just get back to the root of this; fun! Every game I do, unless it's a silly bot game and I am simply "fun-trolling" (as in having fun with my friends just messing around playing mini-games) I focus on improving something or learning something. Unless we're challengers, and probably even then; there's always something to learn or improve. I practice my footwork (positioning) on week, better ward control another week. I test out a new champ or dust off an old favorite. But yeah, down the line, you gotta find motivation through actually having some fun. It's just a game for most of us, and even those who do it for a career, I mean, you gotta be somewhat interested in your job, right? There's gotta be some passion there! Seriously though, don't underestimate getting some new acquaintances. Really, there are awesome people around, you just gotta attract them, lol. Best of luck to get you through the rut, my friend. Be well.
: AGAIN!!! How can i prevent this from happening.
You would have likely been met with a lot more understanding if it wasn't for the action that followed. a) Someone made a mistake. We can write up all the reasons for why and how, but that's still a mistake. b) You punish the entire team for the mistake that one player did. Thing is; I get it. Teammates can do frustrating things and really be irritated sometimes, but flaming or intentionally feeding to "punish him" means punishing your entire team for his mistake. By intentionally sinking the match and throwing everyone off, you are punishing people who did nothing to mess up your lane, and it's not something that will help or make anyone else play better. That jungler will continue making mistakes until he learns to read pings right and learns to see good from bad gank plays. Your intentionally feeding won't teach him anything, he'll likely just think you're a) bad or b) a not so nice person; it will do nothing to help him improve his plays. I am sorry, but two wrongs don't make a right and what you intended to get out of it won't be what actually becomes of it. Instead you get reported, he moves on and keep practicing his role and the world keeps spinning. Hope you have better laning experiences in the future, and hope I don't end up being the unlucky support caught between a jungler/top laner troll war.
: Your Gender is obviously Morgan Freeman. YOUR NAME COVERS NOTHING!
> [{quoted}](name=I kill carrys,realm=EUW,application-id=NzaqEm3e,discussion-id=TXU3Bkqd,comment-id=002f0001,timestamp=2016-08-03T20:54:45.151+0000) > > Your Gender is obviously Morgan Freeman. YOUR NAME COVERS NOTHING! Oh, no, you figured me out! XD
Solash (EUW)
: I feel like there should be a gorilla champion in LoL.
Gorillas are... super scary. I mean, the silverbacks are huge and pretty much all muscle. I'd love a gorilla champ, but I don't imagine that as cute and fuzzy, more like a super scary melee fighter who can knock you sideways and really mess you up! They tend to be bulky too, and fast.
Smerk (EUW)
: Vlad received small nerf in last patch, looked more like placebo to me, but it worked a bit, he is less banned and picked now, so that's good. And I play him in rankeds mostly, I know that many players, including me, train new champions in normals, so I want to give them a chance and not destroy them with all my experience xD Oh, and sadly mastery system wasn't there in all that seasons, so I have only about 60K on Vlad, but at least I managed to get level 7 quite fast
> [{quoted}](name=Smerk,realm=EUW,application-id=NzaqEm3e,discussion-id=dsAETReI,comment-id=000400000000,timestamp=2016-08-01T07:42:09.061+0000) > > Vlad received small nerf in last patch, looked more like placebo to me, but it worked a bit, he is less banned and picked now, so that's good. And I play him in rankeds mostly, I know that many players, including me, train new champions in normals, so I want to give them a chance and not destroy them with all my experience xD > > Oh, and sadly mastery system wasn't there in all that seasons, so I have only about 60K on Vlad, but at least I managed to get level 7 quite fast 60 K isn't bad, guess I've been spamming Sona too much since I have 200 K. It's just that ranked scares me, so I rarely take chances and use any champs I am less comfortable with. She's my "go-to" champ which means I often play her in normals too as to "not lose my skill" with her. I also have Karma and Zyra in my stable, but I just fell out of love with Zyra completely after her latest series of "buffs/debuffs". I used to know exactly how much damage I could do with her and do good plays, but after they started "fixing her up" I just find her too unpredictable; I just can't even try carrying with her. Karma is a good one though, as soon as I get my last mastery token for Sona and get her to lvl 7 I think I'll start on Karma to get her up as well. I get obsessive about these things, lol, I want all my three higest to be at lvl 7. Haha XD That's kind of you, not wanting to destroy people. I am not really that kind, most of the time. The few occations when I can destroy someone, I tend to give it my all. But in return I am always nice in chat. Most my recent friends have been enemy players at first, who have gotten flamed in all-chat, who I have subsequently defended, even if they're not on my team. I mean, when me and my botlane partner crush the other bot laners, I find it very unfair when their team begins to flame them. They are usually doing their best, everyone can have a bad game.
: I would like to take a break, but i don't know how
Try some equally addictive game as well? If you're a Star Wars fan you could go for Swtor. Perhaps World of Warcraft or Warhammer is still on and has active players? Oh, have you tried Overwatch or Smite yet? Or even better, maybe get some new hobbies outside of gaming? I've recently taken up paddle boarding, that's pretty fun, lol. Plus with the added bonus of helping me get in shape ;) Tabletop RPGing is awesome, if you can find a group. Plus it's positive social, so that's a bonus. Anyhows, best of luck and hope you figure things out :) Be well.
Kurotsu (EUW)
: If Urgot was a hot girl, would people still not play him?
Lol... I actually kinda like Urgot. Been testing him out a bit in bot games, and considering playing him more. His skill-set is interesting to me! And sure, if he looked like a chick it make it even better, because I do like to play female champions. But we can't have a game where everyone is a hot chick to be a valid champ, lol. So, nah, let Urgot be Urgot.
Smerk (EUW)
: I know how you feel, {{champion:8}} is my main and most played champion in all 6 seasons. Was accused of similar things recently, but come on, I played him even when he was seriously underpowered, so why can't I play him when he is the bit OP Edit: but to be honest I couldn't care less about this, I can't play him often either way, banrate is too damn high
> [{quoted}](name=Smerk,realm=EUW,application-id=NzaqEm3e,discussion-id=dsAETReI,comment-id=0004,timestamp=2016-08-01T06:22:27.748+0000) > > I know how you feel, {{champion:8}} is my main and most played champion in all 6 seasons. Was accused of similar things recently, but come on, I played him even when he was seriously underpowered, so why can't I play him when he is the bit OP > > Edit: but to be honest I couldn't care less about this, I can't play him often either way, banrate is too damn high Lol, yeah, I mean we gotta support our mains through the highs and lows :) I don't see Vladimir that often these days in normals. But I don't see him banned that often either, not like Zed. Really cool though that you've been playing him through that many seasons :D That's quite a bit more than I've played mine, lol.
Pankhart (EUW)
: > that was not the point Later, in the same comment > More the funny irony that I have often gotten flamed for picking Sona
> [{quoted}](name=Pankhart,realm=EUW,application-id=NzaqEm3e,discussion-id=dsAETReI,comment-id=000300000000,timestamp=2016-07-31T16:29:43.727+0000) > > Later, in the same comment You can't cut a sentence in half to prove a point. All that shows is that you are cherry picking and looking for something to complain about. You forgot the other half of the last sentence you quoted here: "... but for very different reasons pre- and post-buff and how some players are never happy whether you pick a champ they think is bad OR good" And THAT was the point. Though, I'll make it more clear; the point was that some people are just never happy with your pick regardless of the state of the champion. And people will still ask you to pick Blitz instead ;) And the title was ironic, lol, which should have been obvious by how overly dramatic it was.
: I can relate to you so much u.u I have been maining her since forever, 500k mastery points, mastery 7, and first day I pick her after the "nerf" ppl go like "omfg sona nerfed pck smth else" xD Tbh the time she got buffs was the worst for me for some reason idk why, but i have never had a lower win rate with her than at that time, now that she is "balanced" things are much better. But yeah, after countless champ selects of people being naggy and anoying about my supp pick I learned to just ignore it, and you are on the right track for that too. You main her, you know her, others can all stick their opinions up you know what. :p
> [{quoted}](name=Vixen 7,realm=EUW,application-id=NzaqEm3e,discussion-id=dsAETReI,comment-id=0001,timestamp=2016-07-31T09:14:10.851+0000) > > I can relate to you so much u.u > > I have been maining her since forever, 500k mastery points, mastery 7, and first day I pick her after the "nerf" ppl go like "omfg sona nerfed pck smth else" xD Tbh the time she got buffs was the worst for me for some reason idk why, but i have never had a lower win rate with her than at that time, now that she is "balanced" things are much better. > > But yeah, after countless champ selects of people being naggy and anoying about my supp pick I learned to just ignore it, and you are on the right track for that too. You main her, you know her, others can all stick their opinions up you know what. :p Quite agreed :) The irony is just really funny to me. Some people are never happy whether she's buffed or not. They'll whine no matter what. I don't care though, I love my champ :) And funnily enough, I agree. I had a hard time with Sona after her buff, it didn't go so well. Probably just cause I had played her so long without changes prior, it was just hard to adjust. Now I feel she's a bit more herself again. I just hope they don't mess more with her. I liked her as she was, lol.
: Trying being a malz main when he got updated xD
> [{quoted}](name=Superslimface,realm=EUW,application-id=NzaqEm3e,discussion-id=dsAETReI,comment-id=0002,timestamp=2016-07-31T10:03:12.299+0000) > > Trying being a malz main when he got updated xD Haha, I can imagine. I liked playing Malz for a while, and he was absolutely brutal in URF mode.
Pankhart (EUW)
: What the heck is the point of all this text? Just a rant that u got flamed for picking sona?
> [{quoted}](name=Pankhart,realm=EUW,application-id=NzaqEm3e,discussion-id=dsAETReI,comment-id=0003,timestamp=2016-07-31T10:43:27.562+0000) > > What the heck is the point of all this text? Just a rant that u got flamed for picking sona? Lol, nobody is forcing you to read it, my friend. All posts will be relevant and funny for some, but not for others. And I am not sure you read it properly if that's what you got out of it, because that was not the point, really. More the funny irony that I have often gotten flamed for picking Sona, but for very different reasons pre- and post-buff and how some players are never happy whether you pick a champ they think is bad OR good.
: Is there for you just that one champion that you...
Used to be Kata. Was recommended her when I started playing this game a solid while ago. Because "she's easy". I couldn't do it. I couldn't do the combo, I couldn't get the kills, I couldn't survive at all. After a lot of futile attempts, I gave her up completely and bought Diana. Who I loved. Funnily enough, after having gotten Kata in Aram a few times and messing around with her in bot games once every blue moon, I finally figured out my problem, lol. I was thinking and using my head, but if I just don't think at all and mash buttons while laughing manically, then I can kill everything in a few seconds. So basically I just stopped thinking, began mashing buttons and remembered the manically laugh! That's apparently how you play Kata, lol. (Only half jesting here; I really did have to stop overthinking things)
Rismosch (EUW)
: Achievements would ruin the competitive nature of this game. People would play in a way to get the achievements as efficient as possible, not trying to win the game. This ruins the gameplay for people, who want to play serious.
> [{quoted}](name=Rismosch,realm=EUW,application-id=Mpd1UjGe,discussion-id=H5vPuh8I,comment-id=00000001,timestamp=2016-07-30T11:47:08.383+0000) > > Achievements would ruin the competitive nature of this game. People would play in a way to get the achievements as efficient as possible, not trying to win the game. > This ruins the gameplay for people, who want to play serious. How about achievements only being possible in bot games? I mean, you can win those blind anyway. There's already a ton of stuff you can't get when playing bot games, like mastery points. If the point here is to help players learn, you could put achievements up as something funny you can get when doing bot games. Like 100 CS, as someone mentioned, or 20 assists, or 30 wards, or 10 wards destroy.. oh, never mind, bots don't ward... But you know, put it to the bot game and the arams, and that'll help be more educational for the newbies while not touching on the competitive nature of this game :)
Rismosch (EUW)
: Well, at least Sona isn't permabanned like someone else {{champion:238}} {{item:3070}}
> [{quoted}](name=Rismosch,realm=EUW,application-id=NzaqEm3e,discussion-id=dsAETReI,comment-id=0000,timestamp=2016-07-31T09:03:53.180+0000) > > Well, at least Sona isn't permabanned like someone else > > {{champion:238}} {{item:3070}} Aw :( *hugs* I am sad to admit that I ban Zed as well, when I can, because he's seriously scary. But if you were on my team and wanted to play Zed, I would never hassle you for it, and I wouldn't ban something you wanted to play like that. A zed on our team is a good thing, a zed on the enemy team is very, very scary. Probably because most of my champs are really bad against him, lol.
Rioter Comments
: you're looking for a booster? hook me up fam.
> [{quoted}](name=Twerk a Fish,realm=EUNE,application-id=39gqIYVI,discussion-id=cExqAIEp,comment-id=0009,timestamp=2016-07-31T06:47:28.019+0000) > > you're looking for a booster? hook me up fam. Wait, is duoing with someone your level what counts as boosting now? o_O
: Was the reason we won the game but only got B+ :_(
Lol.. Trying to get my last S on Sona, but either the fights are too hard and I die too much, or they are way too easy and we win before I've had time to get my numbers up to S level :P
: Tribunal?
I didn't experience the tribunal all that much, but sounds good ;)
: I am on a losing streak. And i will be honest.
Aw :/ *hugs* Keep that chin up. We all have losing streaks, they end eventually! So hang on in there and never surrender, lol.
Xhyr (EUW)
: Back after two years...
Lol, just play and try to have fun, you'll figure out most of the changes eventually. I can't help much, as I didn't really play most of 2014, think I joined late 2014 or at the start of 2015, so I wouldn't know that much about how it was; just how it is now :) I find season 6 to be balanced enough and I really enjoy dynamic Q, but that's me ;) But yeah, four different types of dragon and the last one, the elder dragon, gives pretty powerful buffs. Have fun and welcome back!
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MorganKaines

Level 155 (EUW)
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