Chrysies (EUW)
: Implementing an option to remove chat is a relatively straight forward thing even for Riot to do, which they avoid doing for 1 of 2 reasons: 1. They are clueless and believe the chat is primarily used for communication regarding gameplay. 2. It's a free and quite lucrative source of income re-selling to banned players. All I know is that their previous statements about wanting to improve the games atmosphere goes in the toilet, because they are literally going out of their way not to improve it.
Yeah, League of Legends is an example of when a company shifts from gameplay and performance to marketing and popularity :/
: Players expect to be ganked even when they are 0/5 in ten minutes. The jungle has always been one of the best roles alongside mid. But it has been repeatedly nerfed the past year and laners still expect to be ganked every minute. People just expect too much from junglers. And i just mute people who are ignorent or spam ping for ganks now. They don't realise that i am the jungler. I decide the ganks, i decide when to take baron or dragon. If they don't like it. Play jungle instead or report me.
I mean, jungle isn't in a bad spot at all rn imo. I just dislike having to constantly go into games with this negative attitude and behaviour. I usually go 2/3 games a day on league until my mental is completely burnt out.
Rioter Comments
Riryz (EUW)
: I wonder how you could be so optimistic about it. Well whatever, its not the worst i have seen anyways *cough* Blade&Soul (in EU) *cough* . So lets hope they will wake up now and make sure that something like this doesnt happen again. If it does they need new employees ASAP (how can you mess up timezones? really... Also PBE tests but still scuffed on live.)
It's not the worse no, but games like Blade & Soul are minuscule in comparison to the MOBA giant League but we're still seeing very similar failures to them both when League is supposed to be above and beyond them.
Hansiman (EUW)
: > If the issue is supporting old operating systems why are all the Windows 10 user's facing the same issues? Because they're using the same client...? Regardless of what version of Windows you're using, you're installing the exact same client based on an outdated version of Chromium. It needed to be kept at an old version since newer versions did not support Windows XP. --- > I'm not experience in the field of Client's so you'd probably be able to tell me but I can't imagine with all the money they're worth they can't have it be fixed within a month or two Throwing more money into a problem doesn't necessarily solve it, just like adding more people to a task does not necessarily make the task go faster. --- > let alone how long this updated client's been out for. Because support for old OS' was still around, which limited the ability to "fix" these problems since a lot of them are simply caused by the chromium version.
If there is a pressing matter such as the client being buggy for a lot of the time especially RAM intensive I believe a large portion of their spendings should be put into that field. The funding can be in a larger team working on it and enough spending money to invest in other software such as an entirely new platform/engine for the client not Chromium.
VaVoem (EUW)
: dont forget Riot is owned by Tencent and that company is 'owned' by CCP (China commie party). They have other standards and it shows..
I don't think I can name anything that isn't owned by Tencent, however I thought Tencent only holds shares within the Chinese sides of things and not other regions? I might be wrong
Tovabi (EUW)
: > [{quoted}](name=Hansiman,realm=EUW,application-id=ETj6EdvQ,discussion-id=i2iE3AcO,comment-id=000100000000,timestamp=2019-06-27T21:29:49.979+0000) > > PBE is a very **small** platform. > > The issue that arose today was caused by the sheer size of EUW. It's a problem that would potentially never occur on PBE, due to it's very limited capacity,. Totally agree, it was inevitable but this happened before, a few years ago, when Riot moved servers (can't remembered what was released at that point, ARAM maybe?) also, surely the log in queue on the PBE would be a valid indication of the amount of players interested so prepare accordingly? I dunno, I'm not criticizing, I expected it to go wrong anyway so I'm not really too bothered but surely the log in queue must count for something?
Exactly my point! People think it's harsh when I say a company of their size should be able to use common sense but its left up to us to turn their brains on
Hansiman (EUW)
: Part of the client issue isn't a refusal to invest money into it, but supporting old OS'. The client is based on Chromium, but an old outdated version since LoL still supported old OS' like Windows XP. This support has ended, so the client is being moved to new versions of Chromium which should alleviate a lot of the issues you're experiencing.
If the issue is supporting old operating systems why are all the Windows 10 user's facing the same issues? I'm not experience in the field of Client's so you'd probably be able to tell me but I can't imagine with all the money they're worth they can't have it be fixed within a month or two let alone how long this updated client's been out for.
Hansiman (EUW)
: > by making PBE more accessible and removing the prerequisites such as level 3 to access etc, they'd be able to see what capacity of server's they need to handle such large traffic. You're probably underestimating just how much it costs to run and maintain a server like EUW. It's not even remotely viable for a server like PBE, because generally you'll never be anywhere near the amount of players on them. You'd be making an absolute enormous investment for a server that's probably generally going to run on 1-2% capacity.
Not being rude but I don't think you're specifically qualified in the field of Games in general so I'll point out a thing or two. I know full well how much a server would cost at such a large capacity however my point is that if they had the PBE be more accessible and performed stress tests preemptively they'd have a better idea as to what their quota would be to have maximum performance with minimum cost. Like I said above, by making PBE more accessible (potentially to normal players (not ranked)) they'd be able to get a better reading.
: > [{quoted}](name=DominatingWind,realm=EUW,application-id=ETj6EdvQ,discussion-id=i2iE3AcO,comment-id=00000002,timestamp=2019-06-27T21:26:17.260+0000) > > yet i invested more money in it than any other game, what a poor comment Yeah same here, honestly. If I had all the money I invested into this game, I could buy a new gaming PC and a half... I just dont feel these "constant" Issues :/ {{sticker:sg-soraka}}
Maybe you're one of the few that doesn't get these issues, I just find it difficult to believe that it'd be my friends list and irl friends that have the same issues as me if not more
: i think you got triggered over something i didn't mean to, what i was saying is that they get a lot of money actually, which means they should use a larger part of it to fix the issue with EUW server. still don't understand why you are so triggered
If that wasn't your point make it clearer as that'd be misinterpreted by anyone. Why I'm triggered is because this company's performance in everything they do is as if they're a new company with no experience when they've been around for years...
Hansiman (EUW)
: > My point is PBE is and should be used for stress tests/performance tests and to hotfix any glitches before it's initial release. PBE is a very **small** platform. The issue that arose today was caused by the sheer size of EUW. It's a problem that would potentially never occur on PBE, due to it's very limited capacity,.
You see, you've just mentioned the issue right there yet for some reason you and Riot don't seem to see it... by making PBE more accessible and removing the prerequisites such as level 3 to access etc, they'd be able to see what capacity of server's they need to handle such large traffic. I'm not here to suggest different methods however a few options could be possible: * Merging client's giving both a PBE and Normal client option before entering * Removing the prerequisites of entering like mentioned * More advertisement within the client regarding PBE
: > [{quoted}](name=Carried By Shaco,realm=EUW,application-id=ETj6EdvQ,discussion-id=i2iE3AcO,comment-id=00000000,timestamp=2019-06-27T21:21:12.595+0000) > > This was the type of reply I was expecting to be honest, because the game is free does that warrant poor performance and constant issues? Might I add I've also invested more money into this game than any other as I expect it to fund improvements. > > The game feels like the people creating it are doing it for free. No of course it doesn't warrant it. However the level of complaint against the company, implied I feel as though it was brought about due to EUW being unable to play TFT. It's a bit harsh, but I am really impressed that when you spend money on this game you expect to be funding improvements. Not many people would have that in mind when purchasing RP, so I have to give it to you. I just don't feel I experience constant issues. I think its just nitpicking because we are all a bit grumpy. {{sticker:sg-soraka}}
My issue is with professionalism, the company is reputable for running a monopoly on MOBA's. Riot has almost single handedly enlarged the E-Sports community as a whole. Yet with all these great things, me alongside many if not all my friends face daily issues with the client such as infinite queues, buttons not working as they should, having to constantly restart the client after not receiving loot given from honour, feedback reports breaking our clients and now this, not being able to leave party's or queue for TFT due to more issues. I am grumpy I'll admit it however I never use these forums for reasons of this game having the worst community I've ever seen but it's driven me over the edge; I can just see indie companies handling things like this a lot better.
: Guys the problem is that the marketing team is much more effective than they should be. They amped everyone up and many players that quit came back just to try this. Let's blame them? DARN YOU FOR BEING TOO GOOD AT YOUR JOB. DARN YOOUU! TELL NO ONE AND LET THE TRUE LOL-ERS PLAAAYYYYYY
You're right, the advertising team branching out to streamers getting publicity on this gamemode was a fantastic idea but like I said, the performance of what they're advertising has yet again been a massive fail, like the client we're currently using as an example. My issue is with the execution not the hype.
Teahyun (EUW)
: > [{quoted}](name=Hateful Sushi,realm=EUW,application-id=ETj6EdvQ,discussion-id=i2iE3AcO,comment-id=0000,timestamp=2019-06-27T21:18:42.206+0000) > > The game is free. > > {{sticker:slayer-jinx-unamused}} thats an interesting excuse
Hansiman (EUW)
: > TFT (Team Fight Tactics) has been on the PBE for weeks/months Wasn't it just there for like a long weekend? It's still in a beta phase. It wasn't even announced months ago. --- > By no means am I fully qualified to make such statements on Riot Games however, as a Games Design (formerly Programming) student Key word being **student**. Ofcourse, they have openings in software engineering positions open if you believe you can solve it.
Seeing as you pointed out that I am a student, I think you missed out some major points which I'm not surprised with honestly. Being a **student** I'm not applying for any jobs which require full-time work nor am I in the field of **software engineering**. My point is PBE is and should be used for stress tests/performance tests and to hotfix any glitches before it's initial release. Like it or not, if they had done this there wouldn't be such great issues to the extent where none of us are able to play it.
: The game is free. {{sticker:slayer-jinx-unamused}}
This was the type of reply I was expecting to be honest, because the game is free does that warrant poor performance and constant issues? Might I add I've also invested more money into this game than any other as I expect it to fund improvements. The game feels like the people creating it are doing it for free.
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Noob at Jungle

Level 71 (EUW)
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