Ilovemobas (EUNE)
: I am pretty sure you get a notification warning when your MMR is low enough to justify demotion across leagues.
Well, I don't remember seeing one. I was 1lp , then went to 0LP after a loss, then i dropped. Plat may be different, since it has decay
Rioter Comments
Pixelbits (EUW)
: That is not the point of this topic man. All I am asking is for some real footage! Are you mentally stable? Again, read the topic before responding. I want action, facts and not blah blah blah. All you guys seem like idiots who keep spouting the same stuff without actually showing us. Lol.
They're spouting the same stuff because it's true. Having a huge cs lead makes a big difference, if you're not getting a cs lead on your opponent then you won't gain much from watching a high elo player stomp a low elo game - because a high elo player will nail the basics of cs'ing allowing them to bully their opponent from their advantage. You can copycat their strategies all you want, but if you don't practice to get good at basic stuff, whether you know it or not you won't have the gold advantage to carry and to pull off strong plays.
: I don't think you'd learn anything from watching someone stomp to be honest. If i played Pyke in low bronze I know I would carry hard, but watching me stomp without knowing WHY I'm doing something, WHAT mistakes I'm playing on, how much awareness I have of a situation and what's running through my mind strategy wise will mean absolutely nothing. All you'll end up seeing is a highlight reel of me having a good game, noticing mistakes of my opponent and going "oh yeah i can do that" when it could be totally different. Watch streams of players that have commentary on what they're doing, atleast then you might see how they play in games where they're losing or playing like sh** in comparison to their opponent
Also I firmly believe everyone has a different style of play. So in reality the best person you could learn off is yourself, Hold yourself accountable for each death and each loss and think what you could do better next time and do it
Pixelbits (EUW)
: A request for a full gameplay footage of a high elo ADC solo carrying a lower elo iron/bronze game
I don't think you'd learn anything from watching someone stomp to be honest. If i played Pyke in low bronze I know I would carry hard, but watching me stomp without knowing WHY I'm doing something, WHAT mistakes I'm playing on, how much awareness I have of a situation and what's running through my mind strategy wise will mean absolutely nothing. All you'll end up seeing is a highlight reel of me having a good game, noticing mistakes of my opponent and going "oh yeah i can do that" when it could be totally different. Watch streams of players that have commentary on what they're doing, atleast then you might see how they play in games where they're losing or playing like sh** in comparison to their opponent
: That doesn't explain how onesided the games are, if you are on a winning team, it's like a dream team, everyone are friendly, are capable of doing teamwork and communicating and know when to take a certain objective and so on. But if you are on a losing team its always either an AFK, 0/9 or 3/11 botlane or midlane or a jungler who afkfarms 80% of the game while enemy jungler takes all objectives and wins all lanes for the enemy team.. They refuse to communicate and flame the hell out of eachother when someone gives away 1st blood and the losing team gets almost no turret kills as well...
That's the way it feels due to team morale i think. IF you're winning of course it feels good, it sucks to be stuck in a long game you know you're gonna lose, that kind of frustration coupled with it being in ranked and not many people like to admit their own mistakes is a nasty combination. tbh, if you play consistently well as a player you'll climb
: i got permabanned because some kept trash talking me the whole game saying it's easy and i suck, but the moment we fliped the game and we were on the edge of winning i just told him you shouldnt act cocky and here i am... without an account. {{sticker:zombie-brand-clap}}
You don't get permad without a long list of offenses especially verbal ones
: Daily reminder that 50% forced matchmaking is real
I think they group people up to create a balanced team (hence 50%) to some extent. In a sense of they try not to put people who are all playing poorly at that elo at that particular time all on the same team. But honestly, it's still way too random anyway. You can't dictate how well a player will play in that particular game, or how well the team gel and play together, or who gets what champions
Br0nnie (EUW)
: Well, of course these comments annoy you, that's what they're meant to do. Usually with the purpose to make you do a bad play because they feel insecure about winning the game or are already winning but they will almost never say things like that when they are losing apparently. Most of them I would bet are kids under 14 and the others are probably drunk. Just use the mute button or /muteall
But it makes me want to play my absolute best so i can rub it in their face for being a co** to other players and to teach them a lesson XD, i can see it working differently to others
Rioter Comments
Joozimak (EUW)
: Disable AVG/AVAST to connect
Disabled mine for 10 mins to see if i could load it. It worked!
: Trying it out now
didnt work for me
Joozimak (EUW)
: Disconnect bug FIX
Trying it out now
Simbàa (EUW)
: didn't receive my primary role (support) in the majority of normal games since patch 9.10
: Disagree. Ranked isn't about "oh i played really good but I lost so why do i deserve to lose LP" - People seem to forget they don't always play well in their winning games, should we also punish players who win? Also, trying to compensate or reward players for your view on what playing good is, it's just impossible to do, and I'll tell you why. **Current grading system in games:** Have you ever played like an absolute boss and got like an A or A+ in your game even though you feel like you should have been given an S? Have you ever played a champ in an unorthodox role and got an S despite not playing amazingly The grading system is flawed - quite substantially, it's impossible to tell how someone is actually playing off one particular game alone. K/D/A alone makes a difference sure, but there are a LOT of other factors that can have an impact in a game, even pings. **Sample Sizing - Why it is used in scientific studies** If you've ever looked into a scientific study, you'll see that certain hypothesis are tested with a reasonable sample size. e.g. If you wanted to see the correlation between eating an apple and choking on it, you wouldn't pick 3 people to do the test. If 1 person out of the 3 choked on it, your study is basically stating that people have a 33% chance to choke on an apple - which isn't necessarily true, if you did that study with 100 people , you could drop that figure down to like 1-2%. You need enough data to give a realistic representation of something. The same happens with your elo. If you play really well in 3 games but you lose 2, (promos for example) that doesn't mean you have a 33% winrate, it just means you've not played enough games to show your true colours. You have to play well CONSISTENTLY over 100+ games, to actually show you where you're at, even then it will fluctuate. So even taking promos into consideration, if you play well consistently, you will climb. TL;DR CONSISTENT good gameplay over a reasonable amount of games is where you will climb and why the ranked system is fair. Playing amazing in 1 or 2 games but then complaining because you lost them is not telling you anything, you have to play that good in the majority of your games to climb fast - which if you were actually as good as you think you are, wouldn't be a problem.
p.s. I've been chilling at mid/low plat for 3 seasons, that doesn't mean I've hit a wall with troll players, it just means I don't spend enough time on this game anymore and i'm not improving. But I always climb back to plat every season because I don't lose my ability to play either.
Rekkon (EUNE)
: The conflicting philosophy behind Ranked Solo/Duo Queue
Disagree. Ranked isn't about "oh i played really good but I lost so why do i deserve to lose LP" - People seem to forget they don't always play well in their winning games, should we also punish players who win? Also, trying to compensate or reward players for your view on what playing good is, it's just impossible to do, and I'll tell you why. **Current grading system in games:** Have you ever played like an absolute boss and got like an A or A+ in your game even though you feel like you should have been given an S? Have you ever played a champ in an unorthodox role and got an S despite not playing amazingly The grading system is flawed - quite substantially, it's impossible to tell how someone is actually playing off one particular game alone. K/D/A alone makes a difference sure, but there are a LOT of other factors that can have an impact in a game, even pings. **Sample Sizing - Why it is used in scientific studies** If you've ever looked into a scientific study, you'll see that certain hypothesis are tested with a reasonable sample size. e.g. If you wanted to see the correlation between eating an apple and choking on it, you wouldn't pick 3 people to do the test. If 1 person out of the 3 choked on it, your study is basically stating that people have a 33% chance to choke on an apple - which isn't necessarily true, if you did that study with 100 people , you could drop that figure down to like 1-2%. You need enough data to give a realistic representation of something. The same happens with your elo. If you play really well in 3 games but you lose 2, (promos for example) that doesn't mean you have a 33% winrate, it just means you've not played enough games to show your true colours. You have to play well CONSISTENTLY over 100+ games, to actually show you where you're at, even then it will fluctuate. So even taking promos into consideration, if you play well consistently, you will climb. TL;DR CONSISTENT good gameplay over a reasonable amount of games is where you will climb and why the ranked system is fair. Playing amazing in 1 or 2 games but then complaining because you lost them is not telling you anything, you have to play that good in the majority of your games to climb fast - which if you were actually as good as you think you are, wouldn't be a problem.
Atlas (EUNE)
: I'm well aware that I'm not that good, my point was that the game is not enjoyable due to many design flaws, bugs, player behavior and Riot's laziness. I got a bit off-topic at the end there but the boards is still part of league.
Some champs are really strong sure, but they get patched and others take over, thats why we have a meta, some champs are strong but one day will be weak and visa versa, honestly i think they do that on purpose to keep the game feel fresh. Either way, try actually playing the champion, you're either right, they're broken and you win and get to challenger/master. Or you realise they have drawbacks and weaknesses and you now know how to play against them. Win win. Player behaviour is the same in all competetive environments, people are toxic. Difference being you gotta work as a team and it's super difficult to carry as a solo player, so you actually have to play as a team. But people are more inclined to flame others rather than look at their own mistakes, kinda like how you mentioned in your own post about others playing bad etc despite you winning lane, it's all the same, and the only thing you can change is yourself
Atlas (EUNE)
: My summary of all the things bad about League and why I might quit.
Being an Esports player means you have to be the absolute fu**ing best of the best. So not climbing through diamond comes with the territory of it. It's not that the game has bad design, it's just you've peaked. Blaming anything besides your own ability is the main reason you aren't climbing, sure there are faults etc but let's be honest, if you played as well as you say you did CONSISTENTLY then you would climb or get scouted by pro's. You have the same attitude as every other silver/bronze player that comes on here and complains about "im good but i cant climb because of x reason", only difference is you're diamond, but you're still not good enough to get higher than that unless you keep working to be a better player. And how did racism come into it? XD was this just a rant post or?
: Stun combo champions are unhealthy for the game
You kinda ran us through the whole point of why these champions are balanced. They are on the surface almost two dimensional champions. Land stun combo or don't land stun combo determines their rate of success. If they are skilled they will land often and win lane / fights more, so will increase their win rate. Missing often reduces their chance to win the game overall because they end up not doing so much. But at the same time their cc/stun combo's have counterplay which you can use against them on ANY champions by simply dodging or avoiding their skillshot whether it's via range or minions. Therefore I would say they're balanced. You can even throw other things into the mix like throwing skillshots over walls or from out of line of sight or in the chaos of a teamfight, but also support/tank champions can directly stand in front of carries to block their stun from hitting an important damage champion. I would rather have champs like this with clear and straight forward counterplay mechanics rather than some BS like yi who can dodge most sutff with alpha strike, be immune to slows and have resets on takedowns. Or champions that deal huge amounts of damage but ALSO be tanky as hell, where counterplay is either extremely difficult or impossible if they get fed or requires niche champions
: Looking for platinum...
Platinum brown guy, small with brown eyes, between 20-45, can speak some english, one full, monobrow but well trimmed. Yes I have hands.
: Perhaps more support based summoners or maybe a change to exhaust to make it on par with ignite sure. But by locking summoners or stronger summoners behind a level advantage promotes snowballing, the thing you mention is a problem. Also thinking the support role is just there to snowball your ADC is a 2D way of thinking, support can do a lot more than that. I can 2v1 a lane in some situations as Soraka, or as most supports I can roam and help other lanes get ahead if my ADC isn't doing so well. Mid/late if my ADC is just a complete idiot or is tilted/afk super behind etc, I can focus my attention on helping another member of the team, I can disrupt enemy assassins or frontliners on their goal of hitting our backline (not just ADC) On top of this to be honest, the cheap utility items you can buy as support such as mikeals, redemption, righteous glory, ardent, knight's Vow, Locket kind of make relying on summoners a thing of the past. Maybe I'm just being biased, but I like support how it is, maybe more champions that can fill the support role with some dynamic play would be cool
p.s. relying on exhaust being used when an ally is nearby is an insane NERF to the summoner, not a buff. It'll create the whole Leona problem where she can't detonate her own passive, so supports will literally abandon the spell and Ignite will become the only summoner worth taking
: This is the last time trying to adress the problem for support summoner spells
Perhaps more support based summoners or maybe a change to exhaust to make it on par with ignite sure. But by locking summoners or stronger summoners behind a level advantage promotes snowballing, the thing you mention is a problem. Also thinking the support role is just there to snowball your ADC is a 2D way of thinking, support can do a lot more than that. I can 2v1 a lane in some situations as Soraka, or as most supports I can roam and help other lanes get ahead if my ADC isn't doing so well. Mid/late if my ADC is just a complete idiot or is tilted/afk super behind etc, I can focus my attention on helping another member of the team, I can disrupt enemy assassins or frontliners on their goal of hitting our backline (not just ADC) On top of this to be honest, the cheap utility items you can buy as support such as mikeals, redemption, righteous glory, ardent, knight's Vow, Locket kind of make relying on summoners a thing of the past. Maybe I'm just being biased, but I like support how it is, maybe more champions that can fill the support role with some dynamic play would be cool
: [idk where to put this] ARAM is getting less and less random .... ARAM=>AM
: I just want to play. Not to be psychologist
Imagine knowing when and why your opponent is tilting and how to build momentum for your team off it though. Morale is important
Fuurby (EUW)
: Ranked Hell
Tbh I think the way ranked works as it is, is just fine. Sure you get games where you get absolute out of this world bad players, or so it seems, but that's just the nature of the game. When someones going 0/8 it could be a few reason like: - Just having a bad game - a few unlucky plays ended up his lane opponent snowballing - Getting tilted, likely by people in your own team flaming, trust me, it makes it way worse - His lane opponent could have just been that good. Fact it, if you play consistently well, win or lose, you'll climb, even if at 55-65% winrate, its still going up. What matters is consistency.
MadBaron (EUW)
: Constantly first pick for 16 games
Who cares. If you get a smaller champion pool that you dominate with you'll stop giving a fu** about who you're up against. Yeah some champs are weaker into others but if you learn how to play against that then you'll be fine. General rule of thumb, if you're countered, your enemy is going to have the incentive to kill you continuously. So play safe and don't let them, run the lane at your pace and wait until they start getting impatient to invite them under your tower with jungler help
: Rankends
I'm back to plat again, seems fine to me
: Let us create more rune pages.
lol complaints on this wat... Remember when you only had 2 unless you paid Riot Points and you couldn't edit them in the lobby - AND had to buy runes individually with IP Yeah I hope you didn't have to experience that, we got it soooooooooooooooo easy now
Adama (EUW)
: Why do you lose 10 lp for a dodge?
an incentive not to dodge, i remember back when there was no penalty and it took like 30 mins to get into a game because someone didnt get the teamcomp they wanted. you only lose LP, not your MMR, so its worth dodging if someones trolling
: OneTrick
*i can play every role except support* Starter pack
: Irelia, wtf is even going on with that
Well i gotta put her on my perma ban list, i play support, so I'm at the mercy of my top laner if the enemy picks her, any weaknesses our counterplay anyone could give advice on? like how to peel her etc, I'm assuming her dash has a cooldown in terms of how many times she can jump to the same target
Rioter Comments
: You probably mean the forbidden idol items. Suppose you can get 2 of those at best even though their passives don't stack. But i find Crudible to be too good to pass with that +15% boost to healing. That being said, you still need to buy other items like normal champs have to
Nah, their passives DO stack once they're built in to the full item. Forbidden idol and forbidden idol don't stack but redemption, ardent and crucible do stack
: You can bully pretty well as soraka you know, Q spam early game considering you can out sustain almost anything with your Q's healing power makes it quite strong. On top of the fact that using your W on someone gives them your Q buff means you can heal both you and your ADC without expending too much mana. The coin gives you blue coins also which gives you nearly unlimited mana in lane, topping that off with mana flow band once you hit 250 with it you literally don't even think about mana at all in lane. So providing you can keep your distance and not get caught you can out poke anyone, that's where the skill play comes in, being able to outplay your opponent with hit and not be hit. You can be smart and use your E to silence opponent you think are trying to engage to just nullify them completely or zone them from running towards you with risk of a snare. Either way, get gathering storm and the CDR mastery and lategame u get like 80+ AP just from those 2, making you an absolute monster late, so having a bit of a weak lane is a good trade off tbh
p.s. sorakas itemization is also cheap AF, so it doesn't matter if you get gold slower you still get to full build faster
: Enchancters and tank supports itemization delay
You can bully pretty well as soraka you know, Q spam early game considering you can out sustain almost anything with your Q's healing power makes it quite strong. On top of the fact that using your W on someone gives them your Q buff means you can heal both you and your ADC without expending too much mana. The coin gives you blue coins also which gives you nearly unlimited mana in lane, topping that off with mana flow band once you hit 250 with it you literally don't even think about mana at all in lane. So providing you can keep your distance and not get caught you can out poke anyone, that's where the skill play comes in, being able to outplay your opponent with hit and not be hit. You can be smart and use your E to silence opponent you think are trying to engage to just nullify them completely or zone them from running towards you with risk of a snare. Either way, get gathering storm and the CDR mastery and lategame u get like 80+ AP just from those 2, making you an absolute monster late, so having a bit of a weak lane is a good trade off tbh
: Played since season 3 support only, started off stuck in bronze V, total peak at plat 2, hanging around plat 3-5 now. honestly, my skill as a player grew, not my role being able to take me to the next level. Just pick a role you enjoy and play it, you'll still feel sometimes that "x role is carrying hard this season" but just stick with what you're good at, get better and you'll climb.
Only thing I can say is you have to pick certain champions at different elo's to get a better rate of success, but that's true for any role
Lumji (EUW)
: Is it worth to play support in your opinion?
Played since season 3 support only, started off stuck in bronze V, total peak at plat 2, hanging around plat 3-5 now. honestly, my skill as a player grew, not my role being able to take me to the next level. Just pick a role you enjoy and play it, you'll still feel sometimes that "x role is carrying hard this season" but just stick with what you're good at, get better and you'll climb.
PYKE MARV (EUW)
: USE PYKE ULT AS AN ENGAGE TOOL?!?!? you must be stupid
It's deffo a great gap closer and potentially an escape
Smerk (EUW)
: Yeah, it doesn't look that bad. But honestly, you should really not just talk, but do what you said you're gonna do > Obi Wan Kanosey: all muted it's obvious that you didn't mute anyone
Yeah but deffo just gonna mute all and pretend im playing single player from now on XD
: Lesson to learn here - if you feel the need to write "all muted" actually mute them because from that point on you're going to only post negative stuff. Negative remarks only dig a hole for you to get a chat ban. I know it's frustrating though - but just mute all so you don't create evidence against yourself. Stay classy {{sticker:slayer-jinx-catface}}
Yeah I gotta agree I shoulda just done what I'd said XD
Smerk (EUW)
: Post your chatlogs if you want to get real comments and not just random talking. I can't really say anything definite if I don't know what you said in that game
Game 1 In-Game Obi Wan Kanosey: 3 pre Obi Wan Kanosey: actually Obi Wan Kanosey: well get rekt Obi Wan Kanosey: #nice Obi Wan Kanosey: remaker it Obi Wan Kanosey: we have nmo jungler Obi Wan Kanosey: wht Obi Wan Kanosey: why Obi Wan Kanosey: what a waste of time Obi Wan Kanosey: why waste 20 mins Obi Wan Kanosey: for a loss Obi Wan Kanosey: whenwe can rmk over 5 mins Obi Wan Kanosey: no? Obi Wan Kanosey: you premade? Obi Wan Kanosey: then why vote no Obi Wan Kanosey: khaz is afk and they dont remake Obi Wan Kanosey: i dont understand though XD Obi Wan Kanosey: its there so u dont lose lp from stuff like this Obi Wan Kanosey: ok Obi Wan Kanosey: youre all being wierd Obi Wan Kanosey: so Obi Wan Kanosey: all muted Obi Wan Kanosey: ? Obi Wan Kanosey: oh cool Obi Wan Kanosey: flame me for a mistake cus im trying to ward Obi Wan Kanosey: but you support an afker Obi Wan Kanosey: dont expect me to peel for u Obi Wan Kanosey: what for Obi Wan Kanosey: lol? Obi Wan Kanosey: i jsut asked them why they didnt wana remake Obi Wan Kanosey: like come on, who wouldnt remake this game Obi Wan Kanosey: how is that reportable, i just asked them why Obi Wan Kanosey: cant ask anything in this game, Obi Wan Kanosey: salty people touchy and finding a person to point a finger at Obi Wan Kanosey: ? Obi Wan Kanosey: why u crying Obi Wan Kanosey: you created this problem when u refused to remake a 4v5 Obi Wan Kanosey: so deal with it Obi Wan Kanosey: well youre all toxic af Obi Wan Kanosey: but really bad Obi Wan Kanosey: so ill still climb idc Obi Wan Kanosey: lmao Obi Wan Kanosey: gg wp Obi Wan Kanosey: pls report toxic kata Post-Game Obi Wan Kanosey: if its 4v5 Obi Wan Kanosey: just remake Obi Wan Kanosey: cause the fact u cried later on kata Obi Wan Kanosey: is funny Obi Wan Kanosey: u made that yourself Obi Wan Kanosey: 0% winrate on kata Obi Wan Kanosey: ok Deffo some negativity in there, but if you saw what they were flaming at me with for mistakes (in a game we were going to lose 4v5 anyway) then you'd see why Either way, must have been something from previous games because I don't think this is really worth a chat ban by any means
Smerk (EUW)
: > Can you really get chat banned these days for complaining about something like that? You can complain and then you can complain while also abusing your teammates because of their decision to not remake. One will result in a punishment and other won't. It all depends on how you do that and what exactly you say.
I didn't flame them for not remaking, i asked them what their reason was for not remaking and why would they want to waste time when its ranked. Didn't make any sense to me thats all, and they took it as me being negative i guess.
Rioter Comments
: Who is stronger in low elo; Morgana or Sona?
I'd say morg, the 60 second snare accompanied by being able to spellshield your ADC to make up for the usual to be expected mistakes makes for a great combo. Not to mention Sona gets rolled on by most botlane supports atm
: mid fizz adc cait/jinx ig Kha'Zix support Soraka/pyke top Veigar/Kassadin (both mid laners but you know. they win late game)
really weak frontline though
Ceracas (EUW)
: Timing/Calling Summoner Spells as a spectator
not game breaking enough to be an issue imo
: Am i the only one that gets tilted by those kind of pings?
You'd be suprised at how many people dont look at the map or make dumb ass moves, dont complain when your team are watching your back, can save you occasionally
CDZA (EUW)
: K/DA? 4-perfomers band in a 5-players based game
Not the first time support gets left out XD
: It needs the tooltip explained. "applies grevious wounds" - If people are too lazy to go look up what it is half the time they won't know what it is. People up to like plat still barely buy it unless its part of their core build
It should be "applies grevious wounds, reducing healing affects by 40%" on all items
Zexon9 (EUNE)
: Healing reduction items (AD based)
It needs the tooltip explained. "applies grevious wounds" - If people are too lazy to go look up what it is half the time they won't know what it is. People up to like plat still barely buy it unless its part of their core build
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Obi Wan Kanosey

Level 131 (EUW)
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