: New Tiers Destroyed Ranked
It has always been like that. Don't know what spurred this wall of text but the new ranked system doesn't involve anything other than the new tiers. The matchmaking is the same, the players are the same, now it only matters what role you focus on.
VIT Laati (EUNE)
: *Not needed *Not needed *Could be interesting, but both maps are quite cramped already *Would only lead to more ARAM accounts *Examples? Like the Poro King mode? *Most of the mission we had were possible to complete in ARAM
Firstly, riot kinda made changes that did away with "ARAM accounts", i.e. by making the pool based on the past n free rotations, if I remember correctly. BUT I do agree that it is pointless since aram is... random... Secondly, I think that all the first 3 points would all be validly interesting, but unnecessarily sap resources from the rift.
: What to do when your jungler dies 13 times in 26 minutes? (Ranked)
Play it out, worst case scenario you get to practice playing from behind and try out a whacky build or two, best case scenario you win and you gain LP.
PsychoGO (EUNE)
: So a game appeared in my match history that I have never played. rito wut.
I'd just preventively change the password if I were you, no reason to leave it to a case of "sleep playing" league
: Man ,in this game if you flame you get chat restriction ,if you dont nobody is gonna help you maybe on your region is better ,but on my region is a full bag of shit,trust me full of under age kids that trolls and flames you
If you don't flame I'm pretty sure more people would gank. I.e. if YOU were jungle and your toplane was like "Holy shit jgl pls be useful and come top and camp" I'd be pretty sure that you'd think the dude was an asshole who can't win lane and you wouldn't wanna help him. BUT if your top was like "Yo dude this darius is wrecking my ass, come gank and let's put him down" you'd probably be down for it. Just keep your cool and play it out, farm under tower, try outplaying their dude when he makes the mistake of diving you or if he overstays at low hp and you'll do better than flaming the jungler. Some games you just gotta take the L and hope the rest of your team will haul your ass and win.
: Reports
Yes, the matchmaking is somewhat of a you win some you lose some, but flaming the bad teammates you get won't help either. Just deal with it, everyone else is and they can climb (for the most part)
: getting perma banned
Oof, this is a damn pain to hear. While I do agree that you yourself are responsible for your account security, I think that riot support is becoming more and more beurocratic, and that's sad to see...
M3GTRDragon (EUNE)
: probably when you stop acting like a spaghetti yourself. League has so many variables it is not even funny. 1) Content changes at minimum monthly, sometimes even faster. 2) Meta shift of popular and unpopular champions 3) Balancing and rebalancing, only to get hit by a broken ass bug that instakills everything(there have been a few of those) 4) Fix a bug, another bug appears. 5) To rewrite the whole god damn architecture, you'd have to tear it down. This would mean, while they rewrite everything, the league would be inaccessible. NO GAMES, NO VIDEOS, NO STREAM, NOTHING. Game would literally stop existing. So instead, doing partial rewrite overtime, while takes longer, is also safer. That however means there are bound to be bugs when codes dont play nice with each other
I get what you mean, but I think you're overdramatizing the 5th example. League has a pbe and a live build, what'd stop them from making a rebuild build to get the game onto a more modern operating standard. I'm sure they've done it before (and I'm not saying they HAVE to do it, since I know that it's definately not going to be easy, cheap or fast) in some form to integrate new concepts, like stealing abilities, identities, whatever you call tahm kench eating you...
: You can get permabanned for 1 word?
Yes. LPT: Just don't say stuff you wouldn't tell a random stranger on the street to anyone in any case, it probably won't make a difference, and definitely not a good one.
T00Late (EUNE)
: Bring back season 8
Season 8? You're way off, by twice as much as it should be.
: Sure it did. I am a player, I am a paying customer here, since 2010. I have given more than $2200 to Riot games, supporting the company, buying their IRL merch, and ingame content as well. The incident caused harm to me, personally in the following ways : * Made me lose faith in the company I supported. * I am an in-game collector. Having piles of skins gives me a feeling of in-game accomplishment. The whole incident made me realise that all my virtual content - it basically means nothing. * Left me with an overall bitter taste in my mouth. I was hoping more from Riot. It impacted Riot in the following ways : * I have stopped spending money on their game, and IRL merch. * I am playing less and less since the incident. Something changed in me ... I can't look the same at the game any more. Sadly I don't like LOL as much, as I did before. YES - I do know that I am only one player. YES - I do understand that me not spending any more money has 0 impact in the "big picture". And YES - I do realise that me quitting has zero effect on the overall player-base. I have just given you my 2cents, on how this whole incident comes to "IMPACT PLAYERS" - on a personal level.
I will start off by saying this: you are the ideal consumer and the reason why companies are making more and more predatory practices of monetization. The fact why you feel upset about the event isn't because you think riot "had no backbone", but because you saw people who probably spent barely a dime on the game get lucky and get more DIGITAL merch than you'd ever spend money for. And personally, I think it's completely reasonable to feel that way. This is the initial reaction of anger over loss, envy, that someone got something more than you, more "in-game accomplishment" for nothing other than being plain lucky. We both know riot wouldn't hesitate for a moment to revert these changes if they were easy to do, but fact is that it took a lot of time and manpower to do it (probably), hence why the staggered schedule. In this time you only got more and more anxious about this "unfair" situation. It's the ideal example of "Either you get a million and the neighbour you couldn't care less about 5 times more, or neither get anything". I personally would feel glad that these players got this stuff that cost riot absolutely nothing (because the likelyhood of them buying this many bundles would probably be minute) and that riot would learn from the mistake. The only thing I see differently about riot now is that I know that they won't let blunders like these go and just let the lucky few keep the stuff, but that someone made a mistake and was probably fired for it too. Anyways, that's really all I have on my mind, but please, do tell me what more you were expecting from riot, and how exactly this lead you to not liking lol as much as you did. Was it because of the realization that your money wasn't well spent, or because of thinking that your "pride and accomplishment" was devalued from the experience?
Smerk (EUW)
: only few thousands got anything during that time. it's not as big of a deal as many try to show
True, but the fact that it happened and riot didn't have the oversight to even snapshot accounts before patches just in case something happened. In this case, I'll swallow the fact that someone else got thousands of dollars in cosmetics just for being lucky and logging on at patch time, but it still feels awful nonetheless.
Mártir (EUW)
: ¿Can someone explain to me, what the 'Loot Abuse' thing was about?
When riot patched the client with the update introducing the chinese new year lootboxes, they made a BIG oopsie and sold them at PBE prices (wich is ONE blue essence each). People abused this by buying them at that pice (wich would obviously be a mistake) and now hundreds of people have who knows how much loot from it. Riot can't do anything because it's not in their power to reroll the accounts. Also, the bug has been fixed way waaay earlier, like 20 minutes after the patch went live.
: Garen
Garen is an entry level champ. His combo? Q and spin on them. There's some extra mechanics on his w and e that you can pay attention to, as well as the whole villain minigame, but he's always been and always will be a tank over everything else. You won't see him in high elo because he doesn't have outplay potential and as a beginner champ he never will. Unless riot announces a major rework, he won't change.
: Ok, so about your chatlogs: I think it should be clear to everyone, including you, that you are guilty. You threatened to int, you threatened to go afk, you spammed, you blamed, you asked for reports, you trashtalked, you insulted. In other words: You broke pretty much every rule you can break in chat. Sure, there are worse chatlogs than yours, but this is still quite a lot and EASILY enough to justify a punishment. The threat to int alone would already be enough. > All in all, I do think I am worthy of some sort of punishment but an instant perma ban is in my opinion a bit too much. Define "instant permaban" please. What exactly is "instant" about it? Are you trying to say that you never had any punishment whatsoever before? Because that's how it's usually defined...and that's not possible. Instant permabans basically don't exist. They are theoretically possible, but in my 8 years on the forums/boards I saw exactly ONE of them, and that players chatlogs were beyond evil. So I am 100% sure this is not what happened here. > Opinions? I am looking for more of a critical discussion on the weight of the punishment relative to what has been done That strongly depends on your previous violations and punishments. Impossible to say just with those chat logs alone. > It is fine if it is perma-banned, I am just kinda surprised since I [...] mainly flamed based on reactions to other players. Doesn't matter. The rules don't change based on circumstances. You are not allowed to flame. Period. No matter why you flamed, no matter who flamed first, no matter how bad others flamed, no matter anything. It's always forbidden. The rules do not become invalid just because others are breaking them.
: i like maths so i will do this per equation : ( to riven : http://leagueoflegends.wikia.com/wiki/Riven )(dec. 15 2018) i will ignore runes in my calc and add comments regarding that while i am going -> riven base hp : 558.48 riven hp per lvl : 86 black cleaver hp : 400 lets say your lvl = x 558.48+400+86(x) = 1600 #equation for riven hp based on lvl = 1600 958.48+86(x) = 1600 86(x) = 641.52 x = 7.4595 since i ignored runes which can also give hp i should round this down to lvl 7 however i am certain that you rounded your hp(1600) down to begin with and you picked armor and not hp runes .. so lets round it up instead to lvl 8 .. so lets save : riven lvl 8 . if kled has only titanic and has 3.1k hp he needs to be (and here comes the problem) : lvl 14 ... here is my calc for kled since it is a weird result : (all info came from http://leagueoflegends.wikia.com/wiki/Kled )(dec. 15 2018) kled base hp = 400+60lvl kled passiv = 340+70(lvl-1)(0.7025+0.0175(lvl-1)) titanic hp = 450 so kleds hp = (400+340+450 #flat hp)+(60lvl #base hp scaling)+(70(lvl-1)(0.7025+0.0175(lvl-1)) #shield passiv scaling) you can rewrite that into : 1.225(x-1)²+49.175(x-1)+60(x)+1190=3100, where x is kleds lvl you can simplify the expresion into : 1.225(x-1)²+49.175(x)-49.175+60(x)+1190=3100|then(a+b)²=a²+2ab+b²|so : 1.225(x² - 2x + 1) + 49.175(x) - 49.175 +60(x) + 1190 = 1.225(x)² + 106.725(x) + 1142.05 and this all is equal to 3100 hp so: 1.225(x)² + 106.725(x) + 1142.05 =3100 which is equivalent to : 1.225(x)² + 106.725(x) - 1957.95 = 0 | /1.225 x² + (106.725/1.225)(x) - (1957.95/1.225) = 0 and now pq formula -> x1,x2 = - (p/2) +- ((p/2)² - q)^(1/2) if you give that into your calculator you get (rounded to the 4th digit after '.' ) x1 = - 103.0175 which you ignore since our x can only be between 1 and 18 ([1;18] U IN) x2=15.8951 which you must round down since we ignored runes etc .. but even so he would have to be lvl **14 at least !** so lets save : kled lvl >= 14 a lvl 8 riven can / should never be able / allowed to win against a lvl 14 kled in a fair fight .. most likely you gave wrong informations about your situation regarding the riven vs kled matchup or the league wiki is wrong or i did a grave mistake in my calc which shouldnt be the case (i dare you to find it if it is there) conclusion .. lvl 8 riven looses to lvl 14 kled .. totaly ballanced i can not say anything more based on my calcs ..
I found a mistake! You didn't think there was something wrong with lvl 14 kled only having titanic. OP is obviously crying hard and can't read the numbers right.
: Is Threhs a good OTP!?
Yes and no. I'd say he's a pretty popular pick in support, and hence often banned when there's nothing better to ban, but in higher ELO I guess not many people afford to ban him. He's a reliable pick, always among the better supports I'd say.
: Or I just switch my focus to different game. Flaming is a problem, but more annoying is the just plain...well...blindness or oblivious actions I see in game. That said, it's still better than straight out trolling("Staying nearby and letting the allies die, then go in solo and die yourself. Afk farming in jungle never helping anyone, despite all lanes being hardcore pushed in. Refusing to even walk in a direction of a person just because he is 4/0 while you're 0/1. Those kinds of things). The won games were won due to a 1) Troll in enemy team or 2) Afk.
Sure, that's fine too :) some people just aren't made for multiplayer games; League is A LOT more fun with friends and bullshittery than when you're being solo competitive. I'd much rather enjoy a good singleplayer rpg and finding out what's op and not than stress over not getting gold or that one lane losing. Sure, it's annoying, but if it is there's always better things to do. Can't wait for nexus blitz 2.
: 10 games trolling
I would like to see this "trolling", since I hardly ever come accross actual trolls and not just people throwing their lane/jungle/role that one game. And no, I haven't payed for rp in years. Also, I happen to see flamers a lot more often, I guess you could say flaming (or worse) is a way bigger problem and that you're part of it. Either way, you just go and enjoy leveling a new account if you can't accept that the internet will never (ever) be perfectly to your liking (especially in videogames).
Gabresol (EUW)
: Just a little idea I had about punishments I want to get some opinions on.
You could also argue that flamers are naturally at a disatvantage because of the amount of time they spend looking at chat instead of the game, but I'll put that aside. While it's clear that you could do this without the explanation, I think this might actually make people think more seriously about how they behave in game. Then again, they'll always be arguing that they're only doing it because of trolls and such not getting banned, but that's nothing new...
Nojima (EUNE)
: thats called time conzuming,which is every companys goal,so ofc no ones a moron to waist time on this projhect
the 1000th win rioter game is a tradition that actually happens sometime. This text is spiced with memes (I assume) but still...
: banned for 1 game without warning
N-word, f-word, r-word, k-word. Damn, it's hard to think you WEREN'T TRYING to get banned. Usually this is met with a 14 day suspension, but this honestly deserves a ban too. Go play cod or something.
: EU
If nothing else I want at least raw data and statistics on how EUW fares compared to other servers and their explanation for why it seems like we draw the short one.
: My history is free. My last game had 1 10 troll teemo again. That was premade with troll Malphite. Another lost ranked cause Riot matched me with lows as I said 100 times. Enough said bb.
That's like me saying that because I tossed a coin 5 times and got tails 5/5 times that it's magic/weighed. You just need something to whine over to de-stress, but you aren't doing yourself any favors {{sticker:sg-lulu}}
: Then you can't prove anything. {{sticker:cass-cry}}
Neither can you {{sticker:slayer-jinx-wink}} have fun
: I'm already playing good. {{sticker:sg-ahri-2}}
Then you're lying {{sticker:sg-lulu}} In all seriousness though, you sound delusional. Get a grip of yourself.
: Try to %%%%in lose me another ranked game %%%%y Riot. I dare you.
You'll get matched with better players when you start playing better {{sticker:sg-ahri-2}}
: can u tell me how to do it exactly ? i'm really confused and i dont know where to go
Here https://support.riotgames.com/hc/en-us
Chùos (EUW)
: unfair ban
"Cool guys" I bet you call gals whores for not dating you because of a dp you sent them
hmm (EUNE)
: > [{quoted}](name=RewardWanted,realm=EUW,application-id=NzaqEm3e,discussion-id=WQqfFlEl,comment-id=00000000000000010000,timestamp=2018-11-08T08:18:03.031+0000) > > League of legends, with their post-ban messages. Example: http://i.imgur.com/tYTTb8n.png League of legends claims 5% of players get a 10 game chat restrict, that's one in 20. Let's also say that the punishment system is perfect, that'd still leave one in twenty people flaming - a minority. But okay, let's be "real" and say that 50% of people flame, not a minority; It'd have to catch only one in 10 flamers then (very unreal, but you make of it what you will, I make of it that riot is very mild with flamers and that the majority of the playerbase don't flame, this is only for the 50% line, far from a sizeable majority). > Let me help you and show what a quality statement looks like: The majority of players has flamed and didn't get banned. > As is obvious my statement reflects reality. I really don't know what inspires the wierd imagination behind basically everything you say So the obvious conclusion is that 90%+ of players flame and the 5% worst of them receive a chat restriction. > Let me rephrase: Players don't even know they're being put at a disadvantage until they've sunk in considerable time into the game. New players aren't inherently flamers. It's not about knowing but interpreting. If jungler does a fail gank somewhere, or don't gank at all etc etc. the laner may interpret it that the jungler put him at a disadvantage. Such an interpretation triggers anger. To vent anger the player trolls, flames or signals that he is not interested to help back which is truly disadvantageous in a team based game. > Correlation doesn't always mean causation. More people can be "trolling" and less people flaming because more people see the game as casual; in this case, the same people _could potentially_ be the flamer and troller, but definitively not exclusive to them. I personally don't think people are transitioning more to trolling, I've actually seen a decrease in real hardcore flame. > If you wanna keep persuing this argument, you're gonna need to give me some proof; since the proof needs to be provided by the person making the affirmitive claim (or else I can just say there's no proof of what you're saying and disprove it as is). How about I call it a hypothesis? Then I provide information without needing to prove anything. The motivation for this hypothesis is my own observation of an increase in trolling and giving up. The theoretical explanation/argument for this observation is that when people aren't flaming, and anger is an emotion that needs expression, naturally they are expressing their anger by punishing their team in non verbal ways. I think this is a good hypothesis. Therefore I post it. > Oh, sorry, since you claimed I'm stupid, 1035480342572340x 0 is still 0. So if you have x=200/1035480342572340=1.9314708e-13 IQ then I got 200 IQ because 1.9314708e-13*1035480342572340 = 200. > That's kinda how the mmr works, if your mmr falls you're matched with people of the same mmr as your new fallen mmr. You wanting to make people constantly losing match with losing teammates would make a extremely unfriendly downspiral system that would probably make people even more toxic and likely to troll. At least I'd imagine it would. I think this is how the matchmaking system currently is. If the system recognizes you are bad due to losing some matches (which ofc happens to randomly getting trolls) then the system matches you with trolls and feeders to place you where it thinks you belong. > > I.e. if you go 0/14 for x% of games the system will only match you with trolls/feeders. Riot doesn't do that because of values. Wow that's exactly how I think rito matchmaking works. How do you know it doesnt do that?
You are really stubbornly trying to pass a point and not actually making arguments for it past "this is how I feel, hence it must be true, and you're stupid, basically". I'd keep arguing, but I see this conversation isn't productive for either of us, so toodles.
Master Mid (EUNE)
: Account suspension For what?
If you got a 14 day suspension for boosting it was probably because of the system finding some trait marks on your account for it, like frequent IP switching to distant locations, sudden mmr incline, change of champion pool, and even if flash is on f or d for instance. I'd speculate more, but I'd like to see a screenshot of the message.
Shaco Beast (EUNE)
: The average player doesn't speak english to flame in chat.
Popular foreign curses are picked up as well, you see it in lots of chat logs shared here, if memory serves right.
: Maybe to ban the inters and trolls instantly and not after months?
And how do you achieve that? If there is a delay, it's not because riot feels like it, it's because the system needs that long
Kaimetsú (EUW)
: Should riot make a “League App”
Don't think it's that great. Maybe chat would be nice and might drive up champ and skin sales a bit, but doubt it overall.
hmm (EUNE)
: > [{quoted}](name=RewardWanted,realm=EUW,application-id=NzaqEm3e,discussion-id=WQqfFlEl,comment-id=000000000000,timestamp=2018-11-07T17:54:14.659+0000) > > Riot would disagree with you, claiming that only a vast minority of players ever get punished more than once for flaming. In fact a very low percentage of players ever get a perma ban (single digits, exclusively for flaming, I'd imagine it maybe reacing 10% when accounting for 3rd party program usage and account sharing). Where do you get these numbers from? I hear about people getting chat restricted all the time. Most of my friends have been chat restricted before. I see flamers in most games as well. > Flamers usually begin flaming when they start understanding the game on a basic level, usually in a very self-centered way. You can argue all you want that everyone flames, but if they did then the majority of the player base would be banned, _I don't think I have to say that it clearly isn't the case, but I'll say it anyways._ Everything you say is basically a load of !"#@ lul. Flamers start to flame for example when they interpret that other players are putting them at a disadvantage. You say yourself that fewer people get banned than people get flamed. Then later you conclude that if everyone flamed everyone would be banned. Can you also see now that your logical reasoning isn't very impressive? Let me help you and show what a quality statement looks like: The majority of players has flamed and didn't get banned. As is obvious my statement reflects reality. I really don't know what inspires the wierd imagination behind basically everything you say {{sticker:zombie-brand-mindblown}} > > I'm not defending trollers in any way, I'm simply not saying that because there's trollers flame should be glossed over as well (wich it already is! You probably won't ever get banned for flaming in the sense of "Bot is bad feeding" or "Omg this Vayne", but in the sense of using certain words that you'd really use only in places where you know you won't get stared at for saying it). Ironically enough, I can't remember the last time I encountered a genuine troll, **_and I play in low silver/high bronze/normals, so that should tell you something_**. Let me help you to think lulz. I claimed that decrease in flaming --> increase in trolling. Then it makes little sense to point out that we should decrease flaming still. Perhaps you should look for a counter argument to my claim instead? > It happens. Statistically, if you get a bunch of wins you probably aren't getting trolls, hence it seems intentional that you have that one promo with a troll. As for changing the algorithm... NO #%&@ SHERLOCK Here's a tip. Now that it is clear that I'm like 1035480342572340x smarter than you, you don't need to state the obvious. Thanks. xD After playing thousands of games every year, I can safely say that trolls, afkers and feeders in promos are 10x as common as in non promo games. > a) How should riot make sure that you don't get matched with a troll? They don't know people's intentions beforehand and we simply don't have the tech to be able to say "yup this guy is a troll ban him" when there's thousands of games being processed at once by the automated system. How to match someone against a troll? Easy, just match you up with a bunch of players with negative derivative on their mmr (losing streak) and at least one of them gonna be on tilt. There are many other factors that can determine a troll, e.g. the player flamed more than usual the previous games etc. Or just simply use a machine learning algorithm to evaluate relevant datasets to classify people who gonna troll. I think rito gives you bad teams if the system thinks you belong in a lower elo after a losing streak. > b) Riot is strictly against a "prisoner island" matchmaking system, i.e. they don't want people with potential of reforming matched with people who'd prevent them from reforming (more trolls and flamers), so they instead go with a strike system. No idea what the difference of these systems are, feel free to elaborate. > > Trolls are a unavoidable evil when it comes to gaming, like scammers are with trading and money or bullies are in school. You can't get rid of them, but you can change your view of them to make it better for yourself. You can't prove that there doesn't exist any measures to decrease trolls in a good way.
>Where do you get these numbers from? I hear about people getting chat restricted all the time. Most of my friends have been chat restricted before. I see flamers in most games as well. League of legends, with their post-ban messages. Example: http://i.imgur.com/tYTTb8n.png League of legends claims 5% of players get a 10 game chat restrict, that's one in 20. Let's also say that the punishment system is perfect, that'd still leave one in twenty people flaming - a minority. But okay, let's be "real" and say that 50% of people flame, not a minority; It'd have to catch only one in 10 flamers then (very unreal, but you make of it what you will, I make of it that riot is very mild with flamers and that the majority of the playerbase don't flame, this is only for the 50% line, far from a sizeable majority). >Everything you say is basically a load of !"#@ lul. Flamers start to flame for example when they interpret that other players are putting them at a disadvantage. You say yourself that fewer people get banned than people get flamed. Then later you conclude that if everyone flamed everyone would be banned. Can you also see now that your logical reasoning isn't very impressive? Let me help you and show what a quality statement looks like: The majority of players has flamed and didn't get banned. As is obvious my statement reflects reality. I really don't know what inspires the wierd imagination behind basically everything you say Yeah, start arguing with insults as you can apparantly not understand what I said. Let me rephrase: Players don't even know they're being put at a disadvantage until they've sunk in considerable time into the game. New players aren't inherently flamers. Again, see my above point as to why the majority of people aren't banned for it/aren't flamers. It's easy to call what you say reality, yet at least I give an effort to understand what you're saying. >Let me help you to think lulz. I claimed that decrease in flaming --> increase in trolling. Then it makes little sense to point out that we should decrease flaming still. Perhaps you should look for a counter argument to my claim instead? Correlation doesn't always mean causation. More people can be "trolling" and less people flaming because more people see the game as casual; in this case, the same people _could potentially_ be the flamer and troller, but definitively not exclusive to them. I personally don't think people are transitioning more to trolling, I've actually seen a decrease in real hardcore flame. If you wanna keep persuing this argument, you're gonna need to give me some proof; since the proof needs to be provided by the person making the affirmitive claim (or else I can just say there's no proof of what you're saying and disprove it as is). >NO #%&@ SHERLOCK Here's a tip. Now that it is clear that I'm like 1035480342572340x smarter than you, you don't need to state the obvious. Thanks. xD After playing thousands of games every year, I can safely say that trolls, afkers and feeders in promos are 10x as common as in non promo games. Oh, sorry, since you claimed I'm stupid, 1035480342572340x 0 is still 0. Again, burden of proof is on you, show me your stats. >How to match someone against a troll? Easy, just match you up with a bunch of players with negative derivative on their mmr (losing streak) and at least one of them gonna be on tilt. There are many other factors that can determine a troll, e.g. the player flamed more than usual the previous games etc. Or just simply use a machine learning algorithm to evaluate relevant datasets to classify people who gonna troll. I think rito gives you bad teams if the system thinks you belong in a lower elo after a losing streak. That's kinda how the mmr works, if your mmr falls you're matched with people of the same mmr as your new fallen mmr. You wanting to make people constantly losing match with losing teammates would make a extremely unfriendly downspiral system that would probably make people even more toxic and likely to troll. At least I'd imagine it would. >No idea what the difference of these systems are, feel free to elaborate. I.e. if you go 0/14 for x% of games the system will only match you with trolls/feeders. Riot doesn't do that because of values. >You can't prove that there doesn't exist any measures to decrease trolls in a good way. I don't have to, burden of proof is on you to prove a good way exists. There's ways. They're orwellian and aren't great but there's ways.
: Account lock
Contact riot support here: https://support.riotgames.com/hc/en-us If you have some basic information and access to the original e-main used to register the account then it should be no problem. Extra value if you have all the purchase data logged somewhere, like credit card transactions and old paysafe code reciepts. Note that account sharing is met with an insta ban (only one user per account, people can make their own free accounts)
: Is Sona the best support champion in League?
Yes, but she is also 1. Easily blown up 2. Easily caught out 3. Squishy 4. Has to position in the middle of the fight 5. Medium range 6. Meh effectivenes overall (except for the ult, the 5 man ults are worth gold)
: although i do agree with 99% , the principle of only the minority toxic based on those who got punished, no thats only those who got caught and id be willing to bet that the % of players who get caugh t compared to those who commit siad offences is very small just like in every game especially ones with large player bases. analogy: the police dont say thievery is high in an area based on how many thieves they caught, they do it based on how many reports of thievery combined and weighted with how many thieves they caught. with any online game most bad behaviour is only caught when its worse than bad, like really bad. most stuff like generic "u suck" flame and stuff like that, it doesnt get caught. i know people on my friends list who have wrongfully hurled racism in games before and got reported (rightfully so), and still yet to ever receive a chat ban let alone anything higher. :)
Fair point, I guess I was a bit biased as well in my arguments, but until riot allows us to get more reliable data we can really only speculate.
: Kda orbs were a great idea riot
{{champion:4}}: "Luck of the draw"
zagan93 (EUNE)
: Change Suggestion to Tryndamere's W
The thing is, I don't see Tryn to be in a bad spot overall. His kit is very forgiving (free sustain, slow and AD reduction, an AOE AD scaling dash that can jump walls and gets lowered with crits, and basically a kayle ult that can't be prevented unless he's literally nuked from orbit and delted under a second). The problem arises when you pit him against a coordinated team, one with cc, kiting, and survivability. The problem about this new w is simply that he doesn't need it. If he'd have hard cc (the enemy can do nothing other than walk twoard you and aa, shen and rammus are considered viable just because of that, so imagine giving tryn a situational version of it) he'd be borderline broken. Just keep to splitting and creating space for your team, otherwise you can start looking for a secondary champ to play.
hmm (EUNE)
: The average player does indeed flame. Yeah people might learn to not flame, but like i said, they learn to troll instead. Also they still flame after being subject to rito matchmaking for long enough time. I didn't say I have the solution, I just said what the problem is. But hey, if you're going to defend trollers, then I can assure you that you will have the opportunity to enjoy more than enough of them. I would suggest that rito matchmaking algorithm could be improved to be less tilting. E.g. the amount of trolls in promos is just mindblowing.
>The average player does indeed flame. Yeah people might learn to not flame, but like i said, they learn to troll instead. Also they still flame after being subject to rito matchmaking for long enough time. Riot would disagree with you, claiming that only a vast minority of players ever get punished more than once for flaming. In fact a very low percentage of players ever get a perma ban (single digits, exclusively for flaming, I'd imagine it maybe reacing 10% when accounting for 3rd party program usage and account sharing). Flamers usually begin flaming when they start understanding the game on a basic level, usually in a very self-centered way. You can argue all you want that everyone flames, but if they did then the majority of the player base would be banned, _I don't think I have to say that it clearly isn't the case, but I'll say it anyways._ >I didn't say I have the solution, I just said what the problem is. But hey, if you're going to defend trollers, then I can assure you that you will have the opportunity to enjoy more than enough of them. I'm not defending trollers in any way, I'm simply not saying that because there's trollers flame should be glossed over as well (wich it already is! You probably won't ever get banned for flaming in the sense of "Bot is bad feeding" or "Omg this Vayne", but in the sense of using certain words that you'd really use only in places where you know you won't get stared at for saying it). Ironically enough, I can't remember the last time I encountered a genuine troll, **_and I play in low silver/high bronze/normals, so that should tell you something_**. >I would suggest that rito matchmaking algorithm could be improved to be less tilting. E.g. the amount of trolls in promos is just mindblowing. It happens. Statistically, if you get a bunch of wins you probably aren't getting trolls, hence it seems intentional that you have that one promo with a troll. As for changing the algorithm... a) How should riot make sure that you don't get matched with a troll? They don't know people's intentions beforehand and we simply don't have the tech to be able to say "yup this guy is a troll ban him" when there's thousands of games being processed at once by the automated system. b) Riot is strictly against a "prisoner island" matchmaking system, i.e. they don't want people with potential of reforming matched with people who'd prevent them from reforming (more trolls and flamers), so they instead go with a strike system. Trolls are a unavoidable evil when it comes to gaming, like scammers are with trading and money or bullies are in school. You can't get rid of them, but you can change your view of them to make it better for yourself.
: Indeed, people learn to use /mute all but does it improve their attitude? I dont think so. Riot know it that there is unfair reportsystem but none changes it.
How do you suggest to change it then??? I personally (and I've looked into the report system quite a bit in my time repeating this over and over again on the boards) don't see how to improve it without making abusable loopholes.
Nonstopre (EUW)
: i dont own any of them yet XD. But all are very nice skins
Well you don't NEED the skins if you don't like the champs, but you can always keep them for later, no hurry and them being rare doesn't mean your rerolls are any better.
StormF (EUNE)
: He is having fun playing ranked. Its not %%%%ing fun when a random re-tard is intentionally loosing your games and times. This is what the casual part of the game will never understand
To me, as long as they get punished I feel like the total 20lp per 4 people is a fair price to pay for them getting punished. Odds are they didn't belong there anyways and they would be a burden to the team anyways. So take it as an obligatory contribution tax to cleaning the community.
hmm (EUNE)
: The biggest problem with player behavior
The average player doesn't flame in chat. The average player learns after the first restriction/warning that establishments have rules of behaviour. It is a lot easier to make a system to find flaming than trolling. Pay 1000 people to review for 16 h a day and you'll still get mad backlog, not to mention the pay can hardly be financed even by large companies. Untill people don't stop using troll reports for revenge/hate for someone having a bad game or something they don't like, we'll have to rely on them going 0/14 as viktor top (see hashinshin) for the system to kick in.
: Banned for 1 game 1 word and no chat restrict?
Yep. If you said %%%% 500 times over you'd probably get a chat restric or something. Actions and words have consiquences and you _should_ learn from them (doesn't mean everyone does). If you can't decide whether your words are going to get you punished or not maybe it's better not to say it. No employee goes over your log, but a system. I'm sure of it. If you want to appeal your ban and maybe get a chat restrict instead try to contact riot support; I'm not guaranteeing it'll help, but maybe the person there has a better explanation then me on why you shouldn't use "%%%%%%ed" as a casual insult.
: i am accully glad to be banned for 14 days, at least i don't have to play this game again
As long as fun > your value of your account I guess you're a'ight. Enjoy.
OG Noliξ (EUNE)
: Account Safety
Probably nothing to hold water, but if you can screenshot it...
Nonstopre (EUW)
: What would you do?
Well, do you play any of them or not?
: You...I like you.
At least someone does {{sticker:slayer-pantheon-rainbows}}
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