LamiaTwT (EUW)
: mm so i am pretty much new to this game and i cannot understand this thing that one guy said in game
This my friend is what I call a bad Gangplank player. GP uses his Ult to engage fights, but his main damage still comes from his barrel, Q and basic attacks. The Ult slows people so he can get easily into range.
GreyfellD (EUW)
: AD Items and AS Items are too powerful and too cheap...
It's both. If AD items would be that OP, you'd see how they are used by other classes.
: i actually made this topic 3 days ago on the NA boards as its a client issue and we don't even have a client board here. The issue is of favorites get reset each game and each phase ...
I'm also pissed that EU has no Client Discussion board. The stupid explanation I was given why they removed it from EU was because "it's a global discussion". Nonsense if you ask me. I shouldn't need to change servers if I want to say something. I also don't go to NA just to report a bug, do I?
xtheannax (EUW)
: IWannaChangeMyNameButSomeoneElseAlreadyHasItButHisAccountIsn'tActiveAnymoreIThinkSoCanIHaveIt?
To be completely honest, that's a name a 12 year old would pick. If I were you I'd be a little bit more creative than that.
msdimca500 (EUNE)
: Riot wth ?!?
Did you were AFK during that game? If you are AFK long enaugh, it could happen that you lose LP despite having won the match. Also you lose LP when you dodge, even if you have 0. This means it is actually possible to get negative LP.
Get Juk3d (EUNE)
: ***
{{sticker:zombie-brand-mindblown}} {{sticker:sg-lux-2}}
Febos (EUW)
: When I first commented, 4 hours ago, it had +25. It has been dropping like crazy, just like what happened with bitcoin near Christmas.
Plottwist: This post never had many upvotes in the first place and we are all talking just dogshit. :)
Zeromatsu (EUW)
: > [{quoted}](name=Rismosch,realm=EUW,application-id=39gqIYVI,discussion-id=qH7rT09F,comment-id=000100000000,timestamp=2018-04-20T09:01:55.481+0000) > > When you are melee and basic attack someone, and that someone flashes before your attack deals damage and you don't cancle it, then your basic attack will hit. Try it with your friends in practice tool: Pick a melee champion, channel a basic attack, enemy flashes and the attack should finnish and damage the enemy. With ranged champions this is even more obvious, as the basic attack is a projectile with traveltime after it is channeled. Once a basicattack is channeled and not cancled, it cannot be dodged whatsoever. > > Rengar basic attacked Wukong. Because of Rengar passive Rengar jumps ontop of Wukong. However it's still a basic attack, so it will hit no matter if Wukong had flashed or not over the wall. > > You can argue if it is fair or not, that Rengars jump should be changed. But the way basic attacks work at the moment this interaction is completely expected and not a bug. I know how the mechanic itself works. But it's just a matter of how it's coded. Fact is, Rengars basic attack is melee and shouldn't count as a basic attack before he lands. He flashed, when Rengar jumped (when he was midair) and right now the whole jump is coded as a basic attack and thus resulting in the shown scenario. You could easily seperate the jump and the basic attack, so it does work as intended. The basic attack doesn't even have to go off when he lands, but at the end of the jump and not at the beginning.
You talk about this as if this is an easy thing to do. If Riot would change it they need to implement a whole new mechanic to it's kit. And knowing how bad spagetti code can turn out I don't think this is a good idea. Other abilities that work on the same tech are for example Ekko E or Illaoi W.
Febos (EUW)
: It's 6 now. \* over at the bots HQ \* Abort mission! It's going downhill! ABORT! http://www.iluminerds.com.br/wp-content/uploads/2016/04/matrix.jpg
DutchPro1 (EUW)
: Gambling and League of Legends
It's not like if you want a specific skin you can buy it... {{sticker:slayer-jinx-unamused}} ...except for Hextech exclusive skins. But they are ugly anyway honestly.
Zeromatsu (EUW)
: > [{quoted}](name=Rismosch,realm=EUW,application-id=39gqIYVI,discussion-id=qH7rT09F,comment-id=0001,timestamp=2018-04-20T08:44:49.168+0000) > > It's a basic attack tough. You cannot dodge basic attacks. The basic attack didn't even hit. Right now it's like the jump extends his AA like a ranged AA, so you literally get killed before he is visible/reaches you with his jump. And this is so off with the animation.
When you are melee and basic attack someone, and that someone flashes before your attack deals damage and you don't cancle it, then your basic attack will hit. Try it with your friends in practice tool: Pick a melee champion, channel a basic attack, enemy flashes and the attack should finnish and damage the enemy. With ranged champions this is even more obvious, as the basic attack is a projectile with traveltime after it is channeled. Once a basicattack is channeled and not cancled, it cannot be dodged whatsoever. Rengar basic attacked Wukong. Because of Rengar passive Rengar jumps ontop of Wukong. However it's still a basic attack, so it will hit no matter if Wukong had flashed or not over the wall. You can argue if it is fair or not, that Rengars jump should be changed. But the way basic attacks work at the moment this interaction is completely expected and not a bug.
: I'm off to EUW.
Don't come to EUW. It is just as toxic. And since transfering costs money it's not really worth it.
: Assassins/cc = one dead artist
Difficult to assassinate a Jhin that oneshots you with one bullet before you can even get close to him.
HonorFive (EUW)
: RIOT ARE U %%%%IGN SERIOUS FIX THIS RENGAR BULLSHIT
It's a basic attack tough. You cannot dodge basic attacks.
Febos (EUW)
: What I find even more hilarious is how you managed to get 25 upvotes by admiting to intentional feeding. I have an idea on "why" that was possible.
Considering that it has 9 upvotes now, I guess his friends or alternate accounts upvoted it.
Smerk (EUW)
: Why do you call it a revert? As I see it only her E got to its older state, all other changes are new in her kit. And as far as I know the general intention was to hit her laning phase, to make it less safe. And it seems they achieved exactly that
They reverted the Q movementspeed. The W got a rework and the passive aswell, which got moved to Q. It stayed virtually the same. The only new thing is her new passive.
Febos (EUW)
: I don't play Mid, let alone Ahri. My opinion has that much value, but I honestly don't like what they did with her. To me it feels like a nerf. My main problem is with her Q heal. I always knew Ahri as a champion that could restore HP by spaming her abilities. She could also heal from any of her abilities, even though it was mainly used with her Q. Now it **must** be from her Q and it **only** stacks with her Q too. Basically, she now has to cast her Q 4 times to heal some HP. In other words, she can heal every 21 seconds for 260 mana (Q level 1). Before she could heal every 9 seconds (Q>W>W>Q spam) for 230 mana. She needs more time and spends more mana to heal the same ammount of HP as before. Just feels bad when you look at it like this. I don't know how much of a problem her healing was so I'm basically just playing the devil's advocate. Her passive is the 2nd thing, but I don't remember the numbers on her Q. All I know is that know the cooldown is higher, even worse if that number is static.
In lane you don't use E and W that often, so you would've stacked the heal with your Q only anyway. Also spamming abilities often is not a good idea, because that shoves the wave plus it costs tons of mana. In the old kut your spent 30 mana less, so what? It's still alot of mana that could be used to trade ot all in. You never really tried to get your healing as often as possible, you just played around it. I don't think the heal is worse than before. On another note the gealing is flat now and does not scale. This allows you to build AD and still have great survivability in lane. In one game I rushed {{item:3144}} against Galio, as AP wont do much against Galio. And because the heal is flat now, I didn't sacrificed much. Also I found poking with abilities is better, especially if I rushed AD. Later you can go into {{item:3146}} and {{item:3100}}. So all in all I am pretty happy with the heal. The downside is almost nonexistant, it's skillfloor went down and in some difficult matchupd you can rush AD and don't sacrifice healing whatsoever.
Rioter Comments
: League of Legends Champion Arena- Teams Roaster
Team "I will feed on your team but totally beat your ass when I am your enemy": {{champion:92}} {{champion:105}} {{champion:157}} {{champion:67}} {{champion:412}}
Rioter Comments
DutchPro1 (EUW)
: Ill take coup de grace anyday over the cc extra dmg
But coup de grace is in the precision tree, not domination. Even a mage support wouldn't run precision, would they?
DutchPro1 (EUW)
: Since the nerf I don't use it. Also the tree zombie ward is in has a lot of runes no support can use and is meant for burst mages/assasins. And even if you ignore the rest of the runes, it only extends the duration by so much. It for sure doesn't replace early sightstone. But let's not forget I think it is a good thing
What do you mean Domination has no good Runes for Supports? For one Mage or CC supports can take that rune that deals more damage with CC, and most importantly the rune that reduces active item cooldown per shutdown is very useful if you build many active items. On Rakan I love to run zombie ward plus that rune that reduces active item cooldowns, it's pretty fun. {{champion:497}} {{item:2065}} {{item:3190}} {{item:3107}} {{item:3905}} {{item:3092}} {{item:3009}} You deal good damage and your peel potential is also not that bad. You are giving up survivability and tankyness though, but your damage can rival even other supports. As you might now Rakan deal ridiculously low damage, so this builf is refreshing and fun
: > If you really thought I wouldn't be genuine, why did you still try to discuss? Because you put it in the section for genuine descussion... and frankly sounds like something this community would spit out > And now you seem offended by how I haven't put it in the jokes section, I’m not offended... you just need to follow board rules.
So I did fool you. Btw, which rules do I break? Is this not a gameplay discussion?
: Not in the slightest
You are lying to yourself. If you really thought I wouldn't be genuine, why did you still try to discuss? And now you seem offended by how I haven't put it in the jokes section, yet you deny it. I don't understand you.
: You don’t... this section is for more serious descussion, if your looking to mess with people you put it in any other section.
Looks like I have hit a nerve.
: > But a smart ADC with a Soraka in the backline wont go for trades. {{sticker:zombie-brand-facepalm}} {{sticker:zombie-brand-mindblown}} {{sticker:sg-miss-fortune}} Dude, just stop, go read a guide or something, i can't handle this, you have absolutely no idea how Soraka match ups work. Not going for trades, that's literally the opposite of how Soraka wants to play. Just quickly searched for a video, watch the frist 2 min and then tell me where the Soraka is not going for trades and just sitting in the backline without counterplay and spamming W? https://www.youtube.com/watch?v=TBFJjLOrlDs
You adapt your playstyle depending on what champions or build the enemy has. If you can abuse your poke you will poke. But against agressive Supports like Blitzcrank or agressive ADCs with Executioners Calling you will play passively and you will stay in backline. If not the enemy botlane will dumpster you. And stop saying I have no clue about Soraka. For your information in Season 7 I spammed her in ranked, peaked Gold 3 100 LP. At the moment she is my 4th most played champion and I got her on Mastery Level 7. I just checked your op.gg. I see you are a Soraka main yourself. Are you sure you are not the one biased here? Because you seem to be personally offended by what I am saying. Just because you like a champion doesn't mean it is not OP. So stop calling me names. You are just triggered.
: Then put it in the jokes section
But how do you fool people if you tell them it's a joke?
: So you’d prefer everything to be much worse... that’s honestly the stupidest thing I’ve heard in a while... ruining the game won’t fix anything and this meta is way better than some of the metas caused by these items
That response sounded kinda sad... Man I am pulling your leg! It wqs just a stupid idea I has and after realizing how ateomg it actually was, I didn't want to let it go so fast and have fun with you guys. I goofed around. I trolled. {{sticker:sg-miss-fortune}}
Scrinnid (EUNE)
: lmao:D Current meta has no problems. Exept peoples ignorance. oh and assasins actually being mages xd. thank god for lb revert. I pretty much have no probleem dealing with any role people are crying about...cause I learned to adapt not only my builds but also runes.
The meta has no problems? I don't see Fizz anywhere. If that is not a problem then I don't know.
: Killing the game because your unhappy with the current meta isn’t a good idea.
I'd be willing to break even more than just a game to fix the meta.
Scrinnid (EUNE)
: The moment you see DFG syndra with infinite mana oneshotting your carries and and Squashing your frontline like they were a piece of butter is the moment you don't want to see that rune ever again. Or an akali with mejai and sword of the ocult combo. Or diana going full tank with just dfg and deleting half your team or ahri charm means even chogath dies in one combo. or mundo being literally the only unkillable champion in game or any fighter häving close to 99% tenacity and häving cc immunity or olaf going 1vs5 penta with all hp left or sivir q taking away ALL YOUR HP or ezreal q burning away all your hp(Blue ezreal) Also, wriggles junglers who afk farm 20 minutes and then who has more wriggles users won the game Or people stacking 6 cleavers cause all the penetration it gave stacked so you essentially Dealt true damage. or rene q literally oneshotting you or vayne q=your team just died or heimerdinger pernapush 420 noscope unkillable tank fortress all day or teleport being up every 10 seconds and summoner spells häving 0 cooldown thanks to an item that allowed summoner spell cdr and uncapped cdr reduction. or an item that teleported you globally like current summoner spell...essentially allowing you to have 3 summoner spells wiith high impact and virtually no tradeoff or....well..you get the idea. So no.
Sounds good to me. Sometimes to solve problems like the current meta you fix it by making new problems.
Athlas (EUNE)
: You very well know, I will not let this become a meme!
: Except there is a difference between breaking the rules and breaking the game... klepto isn’t broken because it runs on an RNG system thus the items you get can’t be abused... your wanting items which can and have been abused to come back. And you really don’t understand about the power of runes... which one do you think a mage will take, an unreliable tiny bit of damage, an even tinier bit of damage, or the ability to buy a 15% damage amp and the ability to one shot anything... that’s a no brainer. These items where either redundant or broken and unhealthy... adding them back in any sense of he word kills balance
I'd say Inspiration Runes should also break the game.
eška (EUNE)
: are you blind? I've dodged lux q but it anyway landed on me
Doesn't look like you dodged it. It looks like the animation was cast way above the ground.
: You don't have to heal for hella alot in order to win the lane. You can have damage or CC abilities to offset that not to be dumpstered.
But if you have damage and CC in your kit, doesn't that defeat the idea of the 100% healer no offense support? {{sticker:zombie-brand-mindblown}} {{sticker:zombie-brand-facepalm}}
: Because that defeats the entire idea of removing them. If an item was removed it means it can’t be in the game for whatever reason... putting it back in even with a rune is a bad idea. Plus do you really want every mage to take this rune so they can get DFG again... kills the reason they removed DFG and defeats the entire idea of the rune reforged
But isn't the Inspiration Path supposed to break the standard rules? Also, if you run it you don't have access to the other powerful runes. At least that's how they justified Kleptomancy not being broken.
DutchPro1 (EUW)
: Since early sightstone is removed the only real replacement is ghost poro (zombie ward doesn't do much if there aren't many wards around to kill and it only extends trinkets a tiny bit) Trinket has always been there and isn't a replacement for sightstone. So in fact in the early game, before reaching the achievment on support item you are lacking vision, and with the blast cones implemented it is a lot harder to ward vs a gank/roam. So let's not deny there isn't less vision early game. In my opinion, this isn't a bad thing. It opens possibilities for ganks, which is a good thing. Chance of making a play is a lot higher 3v2 than 2v2.
Zombieward is pretty good. It basically extends your wards for quite a while when they are not killed by an enemy. I use it quite alot as Support, because that extra vision after your ward dies is pretty darn good. I don't run it to clear enemy wards, this extended vision time is the main reason I run it.
: That can be tweaked by cooldowns and %health based heals, so such healing more benefits beefier fighters and tanks rather than ADCs.
Then the champion is useless, as he would get dumpstered by the enemy botlane.
: > [{quoted}](name=Rismosch,realm=EUW,application-id=2BfrHbKG,discussion-id=4rnHwmAz,comment-id=00030000000000000000000000000000000200000000,timestamp=2018-04-18T18:23:17.948+0000) > > You don't know how often I say those "trigger" words. I use "f.uck", "b.ullshit", "r etarded", "broken piece of shit champion I am so f.ucking tilted I want to hang mself" all the time, yet here I have a completely clean account with no punishment whatsoever. I never harass people, this is why I am not banned. I cry, but I don't harass. This is the difference. Of course it's still bullshit behaviour and I plan to turn that down, as I am a manbaby and I don't want that. > > If this is not proof that the system _only_ looks for trigger words, then I don't know. It checks context aswell and looks if you harass people aswell. If you did not harass anyone, then everything should be fine. If youre using them all the time I call bullshit, youre either lying how much you actually use them, or people just don't report you.
Didn't you say the system punishes you fast? Now it's not good anymore? These double standards...That's not how it works dude.
Rioter Comments
DutchPro1 (EUW)
: {{item:3147}} {{item:3364}}
I doubt you will have finished that duskblade in the early game. And you were talking about the early game, no?
: There are so called "trigger" words that the IFS detects and then you get immediately punished. So people who actually start the fights and flame and blame in their own way sometimes go under the radar, while those that use "trigger" words picked by Riot will always get detected by the IFS and therefore their penalty will be issued much faster. Not saying that you go under the radar.
You don't know how often I say those "trigger" words. I use "f.uck", "b.ullshit", "r etarded", "broken piece of shit champion I am so f.ucking tilted I want to hang mself" all the time, yet here I have a completely clean account with no punishment whatsoever. I never harass people, this is why I am not banned. I cry, but I don't harass. This is the difference. Of course it's still bullshit behaviour and I plan to turn that down, as I am a manbaby and I don't want that. If this is not proof that the system _only_ looks for trigger words, then I don't know. It checks context aswell and looks if you harass people aswell. If you did not harass anyone, then everything should be fine.
DutchPro1 (EUW)
: It is removed from early game
https://vignette.wikia.nocookie.net/leagueoflegends/images/e/e2/Warding_Totem_item.png/revision/latest?cb=20171222001934 https://vignette.wikia.nocookie.net/leagueoflegends/images/a/af/Zombie_Ward_rune.png/revision/latest/scale-to-width-down/64?cb=20171007115218 https://vignette.wikia.nocookie.net/leagueoflegends/images/4/42/Ghost_Poro_rune.png/revision/latest/scale-to-width-down/64?cb=20171004082304
: Push and go back with 800 gold, buy {{item:3123}} and enjoy free lane alternatively you could just dodge sorakas Q's or punish her and she will bleed out pretty fast if she just spams W. I really think you should not even enter a discussion about healing supports if you are that uninformed and biased against healing champions.
I am aware of Grivious Wounds. But a smart ADC with a Soraka in the backline wont go for trades, making Grivious Wounds virtually useless as you wont damage the enemy ADC. The only benefit Executioners Calling has is, that during a fight Soraka is pretty much useless. But during laningphase it is pretty easy to just wait, play passively and heal after the debuff is gone. You need to apply it the whole time to make proper use of it. Ontop of that Soraka not only has E, but also R, Redemption, Locket and whatnot, completely overwhelming the little Grivious Wounds you bought. Of course it helps, but later in the game it wont do much. Also to add to it, against champions like Janna and Lulu it's pretty much useless. And champions like Sona can still poke you, Nami can still engage on you. Yes their heal is worse if they are in the frontline all the time, but healing isn't their only strengths. Grivious Wounds doesn't cut damage nor does it prevent CC. The only champion you counter with it is Soraka which spams W, but if she plays safe Executioners Calling wont do much either. And given that Executioners calling gives miserable stats for its cost, and Soraka can still slow, silence and if played well even root you, the enemy ADC can easily outdamage you. > [{quoted}](name=Leaf on Bush,realm=EUW,application-id=39gqIYVI,discussion-id=xoGHfTgu,comment-id=00050001,timestamp=2018-04-18T17:33:42.396+0000) > > I really think you should not even enter a discussion about healing supports if you are that uninformed and biased against healing champions. Also don't post comments like this in a discussion like this. It makes you sound like an asshole, especially because what you assume isn't even remotely close. And it wont bring the discussion any further, unless you want a stupid argument instead of a civilized discussion.
: Urgot minirework.
Shit. I got bamboozled. You switched the positions of Yes and No. {{sticker:slayer-jinx-unamused}} {{sticker:zombie-brand-mindblown}} {{sticker:sg-shisa}}
eška (EUNE)
: janna tornado bug
What's the bug? In case you mean the Lux interaction, that is intended. Lux Q has a cast time, which is not a channel that can be interacted. Once Lux pressed her Q, the skillshot is guaranteed to be fired after a short delay. During that delay, the cast time, Janna Q hit. It knocked Lux up, but because the Q was already cast it will fire no matter what.
: > [{quoted}](name=ShanksFX,realm=EUW,application-id=2BfrHbKG,discussion-id=4rnHwmAz,comment-id=0003000000000000000000000000,timestamp=2018-04-18T15:38:22.431+0000) > > Did you even read my post? Riot already tried it and EVIDENTLY almost everyone returned to their toxic behavior. And almost means only a few % even survived the trial period. > Yes thats not everyone. But for those few people it is just not worth it. You realise the banning system was different then? People get banned easier now it could have higher a reform rate now. That's just a lame excuse to treat everyone who raged like monsters and to protect the snowflakes.
If it's easy to get banned, why then was I never punished, not even received a chat restriction? I admit it, I can be a real %%%%% sometimes, crying alot about broken champions within the game. If it is easy to get banned, why then have I not even received the tiniest chat restriction? If you say it's because the banning system is bad, then you just contradicted your point. Thing is, the system can tell quite well between harassment and %%%%%ing like I do. I may cry alot, but I do not attack people personally. Since my havy use of swear words doesn't get banned, but people who harass others definetely are, this tells us that the system is working pretty fine actually.
: Not everyone who got permabanned is, as you said, a toxic butthole, and those that were, might have changed in those months that they were banned.
The system needs it's edge. If the permaban has no consequence, people will not reform. If you keep getting banned a whole year again and again due to toxicity and get your main account a year later, you have learned virtually nothing while also not having lost anything.
: I think it's time for a tanky healer for the game. A champion build arround the concept where he heals his allies by using his own body. I'm talking about abilities like Alistars passive, Rakan's Q, Fiora's R, (Nami W) or even straight out new concepts that provides a mix between combat and healing. Think about an Aatrox that rather than draining health for himself he transfers it to his allies. The reason why this would work so great is that most healers are often very squishy and having a tanky replacement would make it a more secure pick. The counterplay however like grievious wounds would be much stronger on them what make certain poke support and other {{item:3165}} users very effective against them. So the typical type I would give him is Enchanter/Warden similar to {{champion:44}} or Warden/Enchanter where the champion is more on the frontline.
I don't think healer+tank goes well together. One thing that makes heals/shields so strong is that you can provide it over the whole fight. This is why focusing Janna, Soraka, Sona in a fights a priority sometimes, as if they are down the rest of the team isn't invincible anymore. Now if a champion would also be tanking, so being able to stay alive in a fight for a long time AND heal allies all the time, this seems pretty broken if you ask me. Though I like the idea that such a champion would heal allies through combat. I think this concept on a rather squishy or a bit bruiser-ish champion could turn out great.
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Rismosch

Level 70 (EUW)
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