Torkl (EUW)
: There are two ways you can counter heimer, just farming and surviving hoping for a gank, or all in for the kill(either bursting or killing towers 1 by 1 first..), you should basically never try and trade heimer unless he is out of turrets.. Btw. Heimerdinger turrets doesnt have slow unless he is building rylai.. Play irelia and q his towers, they should go down in 1 hit..
i tried the all in and it wont work. as i said he recived buffs and now i cant. i tried with jax 8 stacks 90% hp all in and it went on my defeat. i jump in even without stun he has some slow they produce now idk how so i cant reach him while he circles his turrets.
: you don't beat heimer in lane as a melee how dare you think you could do it
but hey melee bruisers who cant even survive in lane are the problem of the meta xd.
Dagòn (EUNE)
: Your only option as melee is to hope your jungler comes to gank him. There is nothing you can do 1v1 as a melee champion.
honestly i dont even see the point of playing any melee champ anymore. nomatter how u see it the meta favours hard ranged and pokers. each of them with crazy ap damage they can 1 shot you just as well as you can 1 shot them. EDIT: if possible please upvote this. maybe i can get some more opinions if its upper in the ranking thanks.
Rioter Comments
: If the player don't move out from the base then he gets kicked out from the game. In 1.1k games I didn't encounter a single time this problem where the players is still in the base and we can't remake. I just type "/remake", the vote appear, of course that guy press "no" and after we all meet in end screen where he lose 20 LP and we don't lose something. For me is a big mystery how so much people encounter it and stay that it does not work while I for me works very well. The thing is that I type "/remake", not waiting the game to decide himself if he let us voting.
again i just did. my garen was online for 4 min but he did not buy items or leave base and we could not remake bc he connected to the game depsite he did not click the map exactly 1
Rioter Comments
: Renekton also is good late vs Morde because shojin makes im spam enranged W which easily breaks his big shield.
literally darius at 5 stacks with 3 kill of advtange landing every hit cannot crack his shields inside that ult. he becomes unstopable thats the problem with him. a machine of both tank and super dmg. the guy literally out trade jax in damage without shields even needed.
Necromant (EUW)
: U have to deal with the fact, that u need certain items in certain matchup like e.g. qss in morder and malzahar. And for sure, for morder: culling should be an good option too.
dude malhazar is not as tanky and with all those shields as mordekaiser. if he ults me after ult ends i can choose to back or all in. with morde you cant do either of them bc its almost impossible to kite him in there unless he is really super bad. the guy deals too much damage in a trade to have an ultimate like that. even darius at 5 stacks cant crack his shields.
Infernape (EUW)
: >literally no melee champion can even dare to trade with him late game or he ults and kill them Have I told you about our lord and saviour QSS? Not to mention Morde can be kited and the death realm isn't exactly small. >and please lets not go with the get qss bc there is absolutely no reason to build qss only bc riot decided to rework 1 single champion therefore now its needed in all 5 enemy members to escape. I mean it's not like this is a new thing. Suppressions have been in the game for YEARS with Skarner, Urgot, Malzahar etc.
Yes but in their case they dont have the abilityt to trap you inside a damn cage where your team mates cant help in a 5 v 5
Rioter Comments
Silent Note (EUNE)
: I've been waiting for this year's Worlds ever since the last one ended. It's fine for them to balance the game around competitive game for a few months around a World Championship. Ranked season is ending anyway, I don't think many people care about ranked at this point of the year. Majority of people already achieved the rank they wanted earlier this year, and if they haven't, these 1-2 months aren't going to make a big change. Also, competitive League of Legends is the peak of the game, that's where they know how to properly play each champion, so that's the best level to balance the game around. It would be dumb to buff the hell out of Yuumi, because bronze players don't know how to play her properly and have a really bad winrate, or to nerf Master Yi because low elo people don't know that if he gets CC-ed, he's pretty much dead. The only real way to balance the game is to balance around the best players. There's no reason to buff an op champion just because they're hard to play, or to nerf a weak champion because they're easy to play and people don't know how to play against them.
you mean the 12 champs they always play? yeah thats quite some peak.
: That's why you have ghost.
again. to low range melee champions that excessing minion block is a real deal when trading escaping or anything for that matter. ghost is ment to be used vs champs in a teamfight more then to escape minions. minion block has never been so scary as it is this meta.
JustClone (EUNE)
: Ok... I did not know it is about jax. Then let me re-phrase it for the case of jax. Learn to control your champion, and not walk into "minion block"... And we talk again, ok?
let me give you the problem to your idea. my champ is a low auto range champ and therefore unlike you ranged champions i cant shoot from the moon. u wanna do this again or do u want to understand the problem here.
Havoc VX (EUW)
: Euhmmm... Basically all of the patches since season 5, I guess, revolved around competitive. Nothing new there. They want to put up a show (flashy champions, flip around the meta and game pace) for the people who do watch the competitive stage, which are a lot (myself included). To be frank, I don't see anyone being actually content about the stage of the game, no matter what Riot would do. (Now don't get me wrong, I'm going to get instant conniptions if Patch 9.19 hits the server, which is a forced patch obviously.) What do you actually want to accomplish with this so called "petition"? A large portion of the player base does not use the boards anyway, so you will not reach them. Others simply could not care less. So tough luck on that, my man. It's not that easy, sorry to break it to you.
never said it was easy, but if it starts on the boards and we find a few streamers to promote the idea here and there it can be done. what i was to accomplish is bring the riot worlds earning to a lower rate to the point that they realise that they got to hear us and create a game about players not simply competitive. we are the ones who give riot earnings its not the competitive players. they put on a show but if theres no viewers that show is for nothing. so why not give it a shot since we are already dying slowly in here.
Rioter Comments
: It's part of game mechanics. Champions like Kassadin or Spells like Ghost give you advantage to move through units so you can always take ghost if it's bother you to much.
part of the game mechanics? no ranged champion says that only champions like garen or jax or darius with low melee auto range.
: because jax is having a real problem right now isn't he
: https://i.etsystatic.com/15090621/r/il/e84a5d/1480712183/il_794xN.1480712183_cce7.jpg Its good how it is now.
how so? champions like jax or garen or darius with low auto range can barely take a trade without being blocked
JustClone (EUNE)
: I have idea. Learn to control your champion, and not walk into "minion block"... And we talk again, ok?
let me give you the problem to your idea. my champ is a low auto range champ and therefore unlike you ranged champions i cant shoot from the moon.
: > [{quoted}](name=Salron88,realm=EUW,application-id=39gqIYVI,discussion-id=cVyZ9HEL,comment-id=00030000,timestamp=2019-09-03T14:59:23.842+0000) > > a good laner understands that when enemy laner freezes you got to choices. unfreeze the lane and possibly risk getting killed or loose tons of exp and wait under turret afraid from enemy jungler who may show himself on the map 4 minutes later on botlane and therefore for 4 minutes you did not unfreeze. A good laner will never wait under tower. That's actually the definition of awful laner. Also you seem to imply that laners should enjoy 100% security from ganks to not "suffer so hard". Well, this is something you need skill, map awereness and experience to achieve. Is not something that the game should give you for free. You idea of perfect game is the game vs the AI, where the bots won't even have a jungler to begin with.
my idea of a perfect game is the game where becouse my jungler is bad im not on a 1/5 score or under 60 cs bc i kept my score.
Pxerkza (EUNE)
: it goes both ways so just as much the enemy jungler has those abilities yours has them as well
except again. mine is permafarming so im loosing game bc of him.
Rioter Comments
Pxerkza (EUNE)
: so your problem is that people are awful and not that junglers are too strong
my problem is that people who dont know how lanes work talk sutff that people who dont know nothing at all read and makes sense to so we have a community who is messed up. when a jungler is active on a lane and another on is not the active jungle has also the power of the lane minions. meaning that when i freeze he has the power to help his laner to unfreeze and when my enemy freezes he has the power to punish me for steeping too forward even if i have warded
: > [{quoted}](name=Salron88,realm=EUW,application-id=39gqIYVI,discussion-id=cVyZ9HEL,comment-id=,timestamp=2019-09-02T22:11:02.050+0000) > > literally if you are on the permafarming jungler team you never get to win anymore bc jungler who gank get more exp then the ones who permafarm. why do lanes have to suffer so hard bc of 1 single role. U know what Counters Enemy jgl ? Wards
u know how wards dont do much when enemy has frozen lane bc their jungler helped and therefore u need to unfreeze so you have to step away from safe zone where you can escape a gank if you see one?
: A good laner will make the enemy jungler gain no exp and gold at all in his lane. /thread
a good laner understands that when enemy laner freezes you got to choices. unfreeze the lane and possibly risk getting killed or loose tons of exp and wait under turret afraid from enemy jungler who may show himself on the map 4 minutes later on botlane and therefore for 4 minutes you did not unfreeze.
Pxerkza (EUNE)
: season 9 people still don't understand that junglers gank and from where they usually gank
season 9. some people still dont understand how lane works and therefore you can never escape ganks everytime even if you ward properly. will they gain the brains to understand? wit for next season on RIOT GAMES!!
Rioter Comments
Rioter Comments
: > the riven q movement is simply not normal. you just cant catch her when you are fed while if she is fed she can outrun every single champ on the map at any point. What does mobility have to do with being fed... unless your building pure movement speed being fed doesn’t affect who you can catch regardless of who they are or who you are. > also talk about missing skillshots with a champ who just wont stay still bc it has 4 damn dashes. So she’s dodging your skill shots, try to predict it (people tend to dodge in the same way if you get in her head you can catch her) or use point and click or point blank cc to chain off of.
usually people dont have 4 differnt spams on dodging you know. they have only 1
: I never was with "riven has too much mobility" Just pointed out that Irelia is not superior. But now i can't stop laught at what you gave as a "superior mobility to riven" River have low cd on her dashes. And this make her way mobile than Azri, Ekko, Fizz, Katarina, Zoe(wtf she is doing here .....) Yuumi(Are you a joke? She don't even buy boots.), Vi and Zac.
but riven does have alot of mobility. in a cat and mouse race she always wins when the mous and always wins when the cat
Rioter Comments
Rioter Comments
: > [{quoted}](name=Salron88,realm=EUW,application-id=39gqIYVI,discussion-id=08xqUkjL,comment-id=0000000000000000,timestamp=2019-08-28T11:56:51.150+0000) > > you need to understand that its not always possible to play the lane according to plan. enemy jungler pushes with the laner and reset wave which then is freezed on the other side and you need to make a decision. unfreeze it which leads to enemy jungler prob expecting it, or die from exp starvation. > warding even trying your best sometimes its impossible bc 1 single stun from enemy laner is enough to stall enough time for jungler to reach you and finish you before you return to tower. > the enemy laner has the same cards i have + the joker (jungler) and your argument is saying you did not use your cards well as if i got the upper hand or smth. > no ganks can be prevented 100% or else people would complain about how jungler cant kill. easy as that. if a jungler ganks 6 times and gets 3 kills then he won the early game for the team. Frankly this has way more to do with players being generally unskilled and make errors that would be easily prevented (perpetual pushing above all), than with the fact that you believe that ganks are unavoidable by design. Even if this was true, i would rather balance the game on GOOD players, rather than on BAD players. So there's zero reason to nerf junglers because laners have kinda a right to be worse than them and must be "protected".
nobody is perfect even at high elos. mistakes are to be made and yes ganks by design cant be 100% unavoidable or else someone would perma complain about it on the jungle role. they very close to a 50-50 + in the above example the enemy jungler simply reset the wave and yet did enough for me to make a choice wich can lead to slow death or a 50% certain death if he is at a bush. how is a laner worse then the enemy jungler in a 1 v 2 for not being able to always escape. if i can do that then i belong to a whole new elo. you are simply saying even without a jungler its your fault for not pulling his dead weight.
: What is the point of making back the buffs a 3 monsters camp if your jungler don't want to gank? This will help the junglers with AoE to clear the camps more faster while those with single target clear will be more slow. After you will gonna get ganked by those who clear more faster and force you to make a post about removing the jungle champions with AoE from the game. In another way you can force the enemy jungler to gank and after take his teammate to help him with the camp. So you solved nothing.
yeah maybe the buffs was not the best solution but we definitly need one so that jungler spend more time inside their jungle and their role has slightly less impact on the game. i mean 1 single role dictating the first 15 min its really bad and with riot nerfing jungle xp its gonna get even worse.
: > [{quoted}](name=Salron88,realm=EUW,application-id=39gqIYVI,discussion-id=08xqUkjL,comment-id=00000000,timestamp=2019-08-28T11:45:35.432+0000) > > ok but what happeds when your jungler permafarms nomatter the meta. how is that the fault of 3 lanes to suffer just bc the jungler goes against the meta. other then having a cs lead on camps the farming jungler has 0 advantages arund the map most of the time while the ganking jungler made 2+ lanes go ahead which wont get punished when they push simply bc i dont have the jungler who ganks. As much as having a poor jungler is irritating, that does not automatically means that every lane must lose because the enemy jungler is superactive. Laners are supposed to be wary of junglers, to use wards, and to have enough farming discipline to NOT always push and overextend dangerously. If the enemy jungler ganks too much but laners can prevent these ganks to be successfull, the jungler will fall behind because he is neglecting farm and gaining nothing in return.
you need to understand that its not always possible to play the lane according to plan. enemy jungler pushes with the laner and reset wave which then is freezed on the other side and you need to make a decision. unfreeze it which leads to enemy jungler prob expecting it, or die from exp starvation. warding even trying your best sometimes its impossible bc 1 single stun from enemy laner is enough to stall enough time for jungler to reach you and finish you before you return to tower. the enemy laner has the same cards i have + the joker (jungler) and your argument is saying you did not use your cards well as if i got the upper hand or smth. no ganks can be prevented 100% or else people would complain about how jungler cant kill. easy as that. if a jungler ganks 6 times and gets 3 kills then he won the early game for the team. basicly you are saying if you can always be so awesome as to escape 1 v 2 or 2 v 3 and pull the dead weight of your jungler then its not the meta's fault.
: Farming is boring, fighting usually less so. RioT does not want AFK junglers, farm lanes and towerhugging. If the game is boring, players stop playing. This why action is rightly encouraged. If you think the jungler it's OP when ganking, then play jungle yourself, gank like crazy and demonstrate you are right by climbing super fast.
ok but what happeds when your jungler permafarms nomatter the meta. how is that the fault of 3 lanes to suffer just bc the jungler goes against the meta. other then having a cs lead on camps the farming jungler has 0 advantages arund the map most of the time while the ganking jungler made 2+ lanes go ahead which wont get punished when they push simply bc i dont have the jungler who ganks.
: I disagrea on this, first of all this won't change anything about the clearspeed of a jungle since most fast clear jungler AOE camps down. And second that useally when a jungler is capable of ganking 6 times in 10 minutes it's because he's outclassing the other jungler. It's basicly the same when a Riven is 6-0 in the toplane. If both junglers where equally skilled, the other jungler would have covered or matched the play in another lane or created a cs advantage against the other jungler. In both of these 3 scenario's it would have been a trade. When the other jungler isn't capable of matching the play than he just isn't as good as the other jungler and you will have to soak up the pressure as the laner if you want to win this game. Laners can do this by controlling the wave better & waisting the enemy jungler time so in the midgame your team is strong enouge to contest them. This game is a good example of this: https://www.twitch.tv/videos/473011893?t=01h08m50s Despite the jungler was 6-0. They barely won that game. The enemy {{champion:266}} soak up the pressure & managed to stall it out to a point they would have lost if the jungler didn't got that {{item:3026}} in time. In fact they almost lost because of a solo Q play in the end. It's not like this is a jungle main, but the macro & mindset of the average jungler was their & it clearly indicates it's possible to come back from it.
the thing is though you gain less exp by farming so he can create a cs lead for himself but xp wise the ganking jungler is still ahead + he gave his lane an advantage not to mention the gold they gain from turret plates. its the meta that riot is trying to make that gives advantages to junglers who gank. outclassing is not a thing when they permafarm and barely have an impact on the 15 first minutes of the game. and yeah ok maybe just buffs wont make it but we need to ecourange more balanced jungle role. needs to be an 80-20 on farming not a 50-50 or else jungler who simply refuse to follow the meta have the power to bring down an entire team which then leads to unbalanced ranks like diamons in plat and silvers in gold 1 simply bc they had some great games and then they dont get the good jungler so they fall but they bring down players who belong in that elo which later carry others up when they fall etc. jungle has the power to make the macro difference so it needs to be the most balanced role possible.
Rioter Comments
Rioter Comments
Rioter Comments
: were you standing within her W? you realise when its active, if she Qs within it (or activates it during the Q CD) the CD is reduced to 2 secs (at max rank) right?
yes so how am i supposed to kill her when she can w at any time?
: kindred is one of the hardest junglers, if you know the champion you can render her useless. she entirely revolves around marks, if you don't take marks you are useless and if you don't know how to play her you won't be taking any mark.
i dont care about her marks what i care about its her kit. she jumps in and out are a problem when you are a melee champion. you cannot reach her. she is ranged and has multiple jumps. that needs a fix.
: you have no matches where you played as darius
maybe couse its not this acc? ever thought of it?
Rioter Comments
Rioter Comments
: Wait out his E then you have 18 seconds of free farming. without hitting Q or E his W is basically useless if you stand inside your wave because he wont lock on to you.
prob is he rarely uses it. unles hes dumb or smth he knows when to trade.
: > yes but both skarner and malhazar will get chunked to death if they are not careful where they ult me. if they get betwen 4-5 people to ult one even if its skarner he can die out of it. so basicly means macro matter with these champions. if you int or facecheck then yeah but if you play it safe then your team has your back and you have theirs. Except none of that is guarenteed. Even in pro play people buy QSS on everyone when skarner is around, because all it takes is a single good ult to win the game... no matter how well your team plays there’s not much stopping skarner from getting that good ult. > ok in what you said in the 2d part where exactly is the trading part? all you said again is if you have qss you can escape his ult. which again im saying ok i can do that but what comes after since now i cannot trade with him or even farm properly. not to mention if im ganked and im half an item behind. And he can’t trade with you or kill you... and you forget that the game doesn’t revolve around kills. Yorick is a split pusher he wants to be shoving waves and taking towers, he doesn’t want people to come stop him... even if your maiden came with morde ult will be a death sentence when he gets his items because your trapped with him, QSS would save your life. Morde is designed to duel fighters later on, a yorick won’t win a 1v1 fight no matter what once he has items... so it really makes no difference whether you’ve brought a QSS or not besides the fact that QSS will save your life no other item will.
have you ever seen a yorick split push without his maiden close to him? hes dead vs any champ without her. and with qss im 1 item behind vs every champ on the enemy side. i wasted 1300 gold and possibly more to complete item for 1 single champ only bc he is designed in a way that he cant be beaten without a certain item. as for skaerner and malhazar that depends on your gameplay whenever they can kill you or not. if you roam without vision ur dead but if u bait them then its a problem to them. nomatter how you see this i see no reason to be on yorick side on this one and win
M3GTRDragon (EUNE)
: That's just it. I don't run up to heimer. i just farm those turrets. KILLS ARE NOT EVERYTHING. You main job is to 1) not die and 2) plain outscale, and avoid the turret taking as much damage as possible. and also, i don't go for all 3 turrets, i take em out 1 at a time, especially as nasus, since, his turret cooldown is longer than your cd's once they are taken out. And thats when heimer can't do much cause he has one spell down
how do you farm those turret when he chunks you down to half hp with my stun if you get close to him?
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Salron88

Level 214 (EUW)
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