: > [{quoted}](name=Scazie,realm=EUW,application-id=39gqIYVI,discussion-id=31V41HEk,comment-id=0005000100000000,timestamp=2017-01-15T01:18:08.041+0000) > > What I've taken from this is that you don't like Rengar tbvh. Wut Really a problem with how you remove all interesting content from people's disagreement. > Regardless, all you're talking about is the past and not the here and now. Which is a design choice by Riot to give assassins more "fighter" style (or mage style for Leblanc, with the waveclear she now has for example) - if you call it that way -over a previously more limited burst gameplay.
> [{quoted}](name=JacquesMart1n,realm=EUW,application-id=39gqIYVI,discussion-id=31V41HEk,comment-id=00050001000000000000,timestamp=2017-01-15T10:40:45.376+0000) > > Wut > Really a problem with how you remove all interesting content from people's disagreement. > > Which is a design choice by Riot to give assassins more "fighter" style (or mage style for Leblanc, with the waveclear she now has for example) - if you call it that way -over a previously more limited burst gameplay. Your posts don't have any interesting content. They're all simply dismissive of my post, largely founded in ignorance and talk about the past, not the present. It's basically you just %%%%%ing about shit you don't like and being happy that Assassins are no longer really Assassins. You're acting like all of Riot's design choices are correct. Remember Skarner? Remember the Renekton bar? Man, you really don't know your shit, do you? You're just glad that Assassins have been nerfed in general and are trying to derail the thread with shitposts.
: OK, so it's the part where I have to explain that, with all respect to your personal taste, deleting people instant is not what's making league fun and that the so-called "widespread assassin hate" have objective roots and rationale that isn't simply about random people angry about loosing. > [{quoted}](name=Scazie,realm=EUW,application-id=39gqIYVI,discussion-id=31V41HEk,comment-id=00050001,timestamp=2017-01-14T20:05:25.120+0000) > > I don't pick assassins for dps and utility, I play for the oppurtune moment - the one that all boils down to a split second, you go in, you drop your abilities, correctly I might add, and lo and behold, an enemy has been slain. That sounds ok if your opponent has reasonable counterplay. For example, I like the fact that if you correctly zhonya or flash away Zed's ultimate, you usually survive. Then Zed has to be aware of ennemy's itemization and cooldowns and actually calculate how and when time is approppriate for an all-in. I like the fact that Katarina is sensitive to interruptions and that you deny her resets if you simply don't die. I don't hate them, you are getting this completely out of your ass. I play a lot of safe champs and I find them to be a fun challenge to face. Problem arises when you had something like the old rengar. I'm talking about things like what you see in the 1st 3 kills of this clip : https://www.youtube.com/watch?v=mrI_gldHT3Y Rengar kit was all about target being 100% unable to respond. This is 1-sided gameplay. Even if managing to kill someone this way was as hard as doing sub-zero MKII fatality, it's still 1-sided gameplay and doesn't belong in a multiplayer team-based game. If this is how you define assassin gameplay, then sorry but I have to say I completely support their removal from the game. Talon's silence had been removed for the same reason. Leblanc silence too. If you want another non-assassin example, Olaf nerfs were also healthy and I really like his new state more than the previous OMG-WHAT-IS-THIS-UNMOVABLE-BRICK-WALL-AND-WHERE-THE-HELL-IS-MY-HEALTH-BAR. I can understand we have divergence of preference, some people prefer Solitaire to Chess but sorry League is not Solitaire. So your response shows several things: - Misunderstunding my point completely - Tedency to be interpret disagreement as hate and hostility - General ignorance about game design. "drop ablities -> enemy slain". Wow. Pretty deep right ?
> [{quoted}](name=JacquesMart1n,realm=EUW,application-id=39gqIYVI,discussion-id=31V41HEk,comment-id=000500010000,timestamp=2017-01-15T00:17:08.443+0000) > > OK, so it's the part where I have to explain that, with all respect to your personal taste, deleting people instant is not what's making league fun and that the so-called "widespread assassin hate" have objective roots and rationale that isn't simply about random people angry about loosing. > > That sounds ok if your opponent has reasonable counterplay. For example, I like the fact that if you correctly zhonya or flash away Zed's ultimate, you usually survive. Then Zed has to be aware of ennemy's itemization and cooldowns and actually calculate how and when time is approppriate for an all-in. I like the fact that Katarina is sensitive to interruptions and that you deny her resets if you simply don't die. I don't hate them, you are getting this completely out of your ass. I play a lot of safe champs and I find them to be a fun challenge to face. > > Problem arises when you had something like the old rengar. I'm talking about things like what you see in the 1st 3 kills of this clip : > https://www.youtube.com/watch?v=mrI_gldHT3Y > Rengar kit was all about target being 100% unable to respond. This is 1-sided gameplay. Even if managing to kill someone this way was as hard as doing sub-zero MKII fatality, it's still 1-sided gameplay and doesn't belong in a multiplayer team-based game. If this is how you define assassin gameplay, then sorry but I have to say I completely support their removal from the game. > Talon's silence had been removed for the same reason. Leblanc silence too. If you want another non-assassin example, Olaf nerfs were also healthy and I really like his new state more than the previous OMG-WHAT-IS-THIS-UNMOVABLE-BRICK-WALL-AND-WHERE-THE-HELL-IS-MY-HEALTH-BAR. > > I can understand we have divergence of preference, some people prefer Solitaire to Chess but sorry League is not Solitaire. > > So your response shows several things: > - Misunderstunding my point completely > - Tedency to be interpret disagreement as hate and hostility > - General ignorance about game design. "drop ablities -> enemy slain". Wow. Pretty deep right ? What I've taken from this is that you don't like Rengar tbvh. I mean first off we don't have something like old Rengar anymore, second off, the counterplay to old rengar was pre-emptive. If you expected to beat a fed version of old rengar through reactory methods then you either had a lot of faith in your mechanical abilities or you simply wanted to die. Regardless, all you're talking about is the past and not the here and now.
: The "state of assassins" you're speaking about is entirely caused by lackluster assassin players who make dumb mistakes and don't understand the flow of the game. Majority of the assassins are really strong right now. What's keeping them in line in terms of win rate are their players.
> [{quoted}](name=NorthernRedStar,realm=EUW,application-id=39gqIYVI,discussion-id=31V41HEk,comment-id=0006,timestamp=2017-01-14T21:57:43.280+0000) > > The "state of assassins" you're speaking about is entirely caused by lackluster assassin players who make dumb mistakes and don't understand the flow of the game. > > Majority of the assassins are really strong right now. What's keeping them in line in terms of win rate are their players. What you've just said is ridiculous and you should honestly be ashamed of yourself. Not only have you insulted an entire playerbase, but you've also dismissed a problem with a broad, sweeping, generalised statement which is untrue and uses an insult as an excuse.
: I'm not saying Kha's itemization is good, but he's certainly not suffering, he's a top tier jungler right now and that's fine. Rabadon's has had it's price increased repeatedly, and it becomes less effective when you nerf other AP items since the passive is % total AP. Most assassins have ways to survive long range mages, such as lifesteal, unconditional dashes etc. Diana cannot compete with a barrier enemy if they play right. I've played thousands of games on Diana across multiple accounts and this is the worst she's ever been.
> [{quoted}](name=Shade Of Wolf,realm=EUW,application-id=39gqIYVI,discussion-id=31V41HEk,comment-id=00020000000000000000,timestamp=2017-01-14T21:33:16.341+0000) > > I'm not saying Kha's itemization is good, but he's certainly not suffering, he's a top tier jungler right now and that's fine. > Rabadon's has had it's price increased repeatedly, and it becomes less effective when you nerf other AP items since the passive is % total AP. > Most assassins have ways to survive long range mages, such as lifesteal, unconditional dashes etc. Diana cannot compete with a barrier enemy if they play right. > I've played thousands of games on Diana across multiple accounts and this is the worst she's ever been. Worst she's ever been? You sure? Wasn't she worse at the end of season 4? Honestly though, I can see what you're saying. But she's still far more viable than a lot of the other assassins on the list (note: when played as an assassin), hence why I lumped her in with Kha Zix. Though you have to consider, Kha Zix also faces those same problems, doesn't have multiple dashes, and lifesteal won't mean much in the face of burst mages such as Lux.
: Same as Kha?? No way, man, no way. Diana's itemization has been gutted over the past few patches. {{item:3157}} gutted {{item:3001}} gutted Basically forced to go {{item:3165}} which has never been particulary useful on Diana given that her W,E,R cds are far too long to benefit from the CDR. Only her Q benefits from it. Diana is in a bad spot right now, especially because of how popular long range barrier/ghost mages are. Champs like Lux/Anivia/Xerath can afk farm the whole game then delete 3 people at once from a single rotation from 500-1000 range. while Diana can barely muster up the AP to one-shot an ADC these days unless your enemy in lane was %%%%%%ed and didn't punish you for not building Zhonya's and Abyssal. Kha has gotten nothing but buffs because people cried that he had been gutted. He's a popular pick right now, and he's doing really well.
> [{quoted}](name=Shade Of Wolf,realm=EUW,application-id=39gqIYVI,discussion-id=31V41HEk,comment-id=000200000000,timestamp=2017-01-14T20:32:36.247+0000) > > Same as Kha?? No way, man, no way. Diana's itemization has been gutted over the past few patches. > {{item:3157}} gutted > {{item:3001}} gutted > > Basically forced to go {{item:3165}} which has never been particulary useful on Diana given that her W,E,R cds are far too long to benefit from the CDR. Only her Q benefits from it. Diana is in a bad spot right now, especially because of how popular long range barrier/ghost mages are. Champs like Lux/Anivia/Xerath can afk farm the whole game then delete 3 people at once from a single rotation from 500-1000 range. while Diana can barely muster up the AP to one-shot an ADC these days unless your enemy in lane was %%%%%%ed and didn't punish you for not building Zhonya's and Abyssal. > > Kha has gotten nothing but buffs because people cried that he had been gutted. He's a popular pick right now, and he's doing really well. You're acting as if Kha Zix's itemisation is good when it really isn't that great. AD penetration has been nerfed and nerfed. Yes Kha Zix has Duskblade and Hydra, but Diana has Rabadons and Void Staff. Personally, when I used to play Diana i never really %%%%ed with Abyssal, and I only ever got Zhonyas for its active. My personal preference was 3 Dorans Rings into Rabadons, full squish, but I found it to be plenty effecive. I'd argue that build has gotten stronger now with the introduction of Dark Seal, 2 Dorans, 1 Dark seal and a Rabadons sounds kinda juicy. This ghost/flash bullshit, and the strength of long range mages in general is something that every assassin has to deal with, not just Diana. So yes, I place her on the same level as Kha Zix, since they can both still function decently as an assassin, but as I said, there's still room for improvement. Maybe moreso in the case of Diana, yes, but still.
: LoL is the best it's been since I started playing.
I disagree. I think end of Season 5 was the most balanced. I mean back then people complained because a champion dropped to sub 45% winrate, and this was seen as outrageous and not okay. Now, it's completely acceptable for there to be multiple champions sitting in sub 45% winrate, even going down to as low as sub 40%, which is frankly disgusting. On top fo that two classes are currently quite hard done by - ADCs and Assassins. Jungle is back to being dominated by a select few picks. And many champions have either been given a far more binary playstyle, or been sidelined into a single role, which they can no longer even effectivelly fill anymore. (Morde, Nidalee, and others too). Imo this is the worst season I've played. I'm the opposite, I've always been quite competitive, but this season Idec about ranked anymore. I play it like normals and never before have I been content with being ranked so low on all of my accounts.
: LeBlanc and Katarina are shit in 90% of games, then broken in high level play because of absurd base damage abuse. Kha is strong. Diana is trash.
> [{quoted}](name=Shade Of Wolf,realm=EUW,application-id=39gqIYVI,discussion-id=31V41HEk,comment-id=0002,timestamp=2017-01-14T03:28:40.473+0000) > > LeBlanc and Katarina are shit in 90% of games, then broken in high level play because of absurd base damage abuse. > Kha is strong. Diana is trash. I disagree with your statement about Diana being trash, I currently think she's on the same level as Kha'Zix, and I don't believe Kha Zix to be especially strong either. He's definitely at the top of the barrel in comparion to other assassins, but his itemisation isn't paticularly great. I'd say they're both decent, great in the right hands, but could be better.
Ahwu (EUW)
: Although I think you have a few good points here and there, I must say that I disagree with the overall thought process of your post. I don't think it's specificially about assassins being bad in this patch/ season but more so about tanks being way too strong. Everytime tanks or champions with a lot of cc (as in current support meta) come a lot into play, assassins usually get less played due to their reduced impact against tanky targets or heavy cc. I think once Riot fixes tanks being op (especially the part about Colossus, which has already been adressed on the PBE) the game will suit assassins way better and they will see a huge rise in play and success (well, can't diminish, can it?). About Lethality: As with Colossus, Lethality has changes on PBE seing it buffed in the early game (with 60% start value at lv 1 instead of 40%). I think this can definetely help with snowballing because once you get to two Lethality items (maybe combined with runes and masteries) snowballing becomes way more of a possibility than in 7.1.
> [{quoted}](name=Ahwu,realm=EUW,application-id=39gqIYVI,discussion-id=31V41HEk,comment-id=0004,timestamp=2017-01-14T09:37:53.550+0000) > > Although I think you have a few good points here and there, I must say that I disagree with the overall thought process of your post. > I don't think it's specificially about assassins being bad in this patch/ season but more so about tanks being way too strong. > Everytime tanks or champions with a lot of cc (as in current support meta) come a lot into play, assassins usually get less played due to their reduced impact against tanky targets or heavy cc. I think once Riot fixes tanks being op (especially the part about Colossus, which has already been adressed on the PBE) the game will suit assassins way better and they will see a huge rise in play and success (well, can't diminish, can it?). > About Lethality: As with Colossus, Lethality has changes on PBE seing it buffed in the early game (with 60% start value at lv 1 instead of 40%). > I think this can definetely help with snowballing because once you get to two Lethality items (maybe combined with runes and masteries) snowballing becomes way more of a possibility than in 7.1. Copy paste from my post on NA boards, might not address your post entirely as a result. Nah, from the looks of it they're just planning on giving you a bit more upfront penetration for lethality so that it scales faster..but that's still not paticularly impressive. The thing about Lethality is that flat penetration and armor are at odds with each other - they both counter one another. Armour penetration is effective against low armour, but is countered by high armour. So while the amount of lethality you gain against champions scales with level, it's effect doesn't really as each time your opponent levels up they will gain more armour in comparison to the amount of lethality you gain against them. So that ramping penetration that you've been promised isn't really ramping up at all. Throw in an armour item such as Zhonyas, GA or tabi and lethality becomes even more underwhelming. Then you think to yourself, percent penetration counters high armour! Except that the options for this are underwhelming too. Cleaver requires stacks - it ramps up over time which again, is at odds with burst. Then there's Last Whisper, which gives 45% bonus armor penetration - but does nothing about that base armor... so really the options for assassins are quite limited. That idealized oneshot that every Assassin dreams for has, with each patch, become more and more of a dream. Riot saw that Assassins were starting to utilize crit to try and reach the oneshot, so they neutered the synergy that certain assassins had with crit during the 'assassin rework' - rengar's Q is no longer an auto modifier, and it can no longer Crit. Talon is different too now, I think. So, the options of utilizing penetration to achieve extremely high levels of burst were nerfed. The option of utilizing crit to achieve extremely high levels of burst was taken away. The option of stacking AD HARD to achieve extremely high levels of burst doesn't really exist, exclsuively building the highest ad items won't give you the same amount of damage, or utility that crit or penetration centric builds of old did. So now you have assassins that are either building bruiser, or rely on dealing their damage in waves to get the kill. Edit: Honestly, I don't even think current tanks are even that broken. (barring poppy, who's busted). I mean guys like Zac are definitely super strong, but I think it's more a case of every Meta ADC being nerfed and Assassins being hard done by than of Tanks being broken. Cinderhulk meta was when tanks were legitmately broken.
: You start a post about assassins, but then reduce the scope to only AD assassins, except khazix, except Rengar, Yasuo and Shaco, you also didnt mention Lee. Ok, then maybe just start with "State of Zed and Talon" ? They kind of got the shit end of the stick but Talon buffs are comming in. Can't say for Zed. He is bad, but not unplayable. I anyway like the direction they gave to the overall rework : give assassins potential in terms of mobility, dps, or utility, but remove the most frustrating and problematic burst options. I know a player who is currently dia and was smashing games playing only rengar and getting average of 15 kills a game. When you saw him play and the amount of counterplay there was, you could for sure tell the champ was unhealthy af as he could kill full health people in less time they would need to flash out. Even if you may be right the nerfs are slightly too hard, it may be time to accept that the meta shifts and that 1-2 champions are weak enough to be off meta. You know, your frustration that beloved champs aren't top tier anymore doesn't interest much people.
> [{quoted}](name=JacquesMart1n,realm=EUW,application-id=39gqIYVI,discussion-id=31V41HEk,comment-id=0005,timestamp=2017-01-14T12:43:37.776+0000) > > You start a post about assassins, but then reduce the scope to only AD assassins, except khazix, except Rengar, Yasuo and Shaco, you also didnt mention Lee. Ok, then maybe just start with "State of Zed and Talon" ? They kind of got the shit end of the stick but Talon buffs are comming in. Can't say for Zed. He is bad, but not unplayable. > > I anyway like the direction they gave to the overall rework : give assassins potential in terms of mobility, dps, or utility, but remove the most frustrating and problematic burst options. I know a player who is currently dia and was smashing games playing only rengar and getting average of 15 kills a game. When you saw him play and the amount of counterplay there was, you could for sure tell the champ was unhealthy af as he could kill full health people in less time they would need to flash out. > > Even if you may be right the nerfs are slightly too hard, it may be time to accept that the meta shifts and that 1-2 champions are weak enough to be off meta. You know, your frustration that beloved champs aren't top tier anymore doesn't interest much people. Your entire post expresses two things; A vile and vehement hate for assassins, an attitude that is largely prevalent on boards. And a general ignorance. Am I to take you seriously or not? This is the issue I contemplate, for I feel that engaging you in any sort of debate (Would the results of which even be savoury enough to be called a debate?) will merely lower the standard of this thread. First off, let me make this very, crystal clear. Lee is not an assassin, he is a fighter. Yasuo is not an assassin, he is a fighter. Riven is not an assassin, she is a fighter. Ekko, as far as I can see, falls more in line with the prior three than any true assassin, as a result I regard him to be a Fighter...or tank mage assassinbruiserhybrid mishmash, I really don't know. Ekko is weird, clearly has idenity issues. Now if you cannot recognize why they are not true assassins, then I suggest you leave this thread as you will likely have nothing constructive to contribute. Dps, mobility and utility? Shit, sounds like a fighter. I don't pick assassins for dps and utility, I play for the oppurtune moment - the one that all boils down to a split second, you go in, you drop your abilities, correctly I might add, and lo and behold, an enemy has been slain. But if you mes up? Then that's it, you're done. Bottom line? That's assassination, and everything you've said in your post links back into the very first lines of this one - hate and ignorance. I've presented a problem, you respond with hate, and broad, sweeping and largely incorrect statements that belittle my problem - making it seem as if it isn't real, as if it doesn't matter. Well, it does. Because right now assassins are not in a good state, and no matter how much you hate them, that is not okay.
Rioter Comments
Rioter Comments
Nitrocean (EUW)
: Let's say you're with one of your friends. He/She has some trouble loading in and might some some while. So, you want to wait for him/her to connect.
> [{quoted}](name=Nitrocean,realm=EUW,application-id=39gqIYVI,discussion-id=ybVEEMHG,comment-id=0002,timestamp=2016-08-26T18:07:24.937+0000) > > Let's say you're with one of your friends. He/She has some trouble loading in and might some some while. So, you want to wait for him/her to connect. But if the rest of the team doesn't want that then it shouldn't matter. They shouldn't have to play at a disadvantage because you want to wait for your friend, that's selfishness.
Rioter Comments
Overloard99 (EUNE)
: Too bad bro, you are from EUW, Eune Irelia main here.
> [{quoted}](name=Overloard99,realm=EUNE,application-id=WtAasNBw,discussion-id=4eo94m5M,comment-id=0000,timestamp=2016-08-22T01:16:03.205+0000) > > Too bad bro, you are from EUW, Eune Irelia main here. ;___;, the EUW Eune divide.
10962670 (EUW)
: Dude your problem is nida. Simply impossible to carry Gold/Silver with her. I recall going 20-2, 20+ kills like 6 detahs and still losing with her so many games I've lost with her even when I have a really good kda. It's unfortunate but true she's just not that great at low rating unless your like an incredibly amazing Diamond 2+ main nida player :( I'll add you up though mabye we cna get some games together
> [{quoted}](name=Good Girl Rìven,realm=EUW,application-id=WtAasNBw,discussion-id=4eo94m5M,comment-id=0001,timestamp=2016-08-22T11:23:21.621+0000) > > Dude your problem is nida. Simply impossible to carry Gold/Silver with her. I recall going 20-2, 20+ kills like 6 detahs and still losing with her so many games I've lost with her even when I have a really good kda. It's unfortunate but true she's just not that great at low rating unless your like an incredibly amazing Diamond 2+ main nida player :( I'll add you up though mabye we cna get some games together You know what, I think you may be right about this. I was thinking about it before but eventually I came to the conclusion that ' I like playing Nida, so I simply have to be good enough to win while playing what I want to play, ergo I'll keep going for it and focus on improving while not looking too much at winrate, as if I get good enough the win rate will come on it's own' But now I'm starting to think this is wrong in the sense that it's just unnecesary hardship. No matter how hard I play refining my Nidalee in low elo to the point that I can consistently hard carry those games is just a waste of effort, I'd be better off onetricking a champion that requires less finesse, and is easier for lower elos to synergise with until I'm at a decent elo, and then picking Nida back up. So, much as I dislike it, I'll probably have to just fall back on Kha Zix for now since I'm simply not good enough to play what I want to play, and getting to that level in games of this level is nothing short of purgatory. But yeah, I'd like to play together sometime, if you're still interested that is.
Rioter Comments
Axelney (EUW)
: {{sticker:slayer-jinx-catface}} i know she can be played mid but Im bad so I pick annie to oneshot bitches with 80 AP
> [{quoted}](name=Axelney,realm=EUW,application-id=39gqIYVI,discussion-id=WzktEUAy,comment-id=000f00010000,timestamp=2015-11-06T14:17:53.790+0000) > > {{sticker:slayer-jinx-catface}} i know she can be played mid but Im bad so I pick annie to oneshot bitches with 80 AP What's with all these pink haired pictures being spammed around boards? What tf is that? O_o
: I still can't use Rek'Sai, and I had her from day one....
I have the same problem. I watch streamers do it, then I try to replicate it, and I'm like wtf. How do I fucking stick to people? I've yet to have this problem with any other champ...only Rek Sai.
Xêm (EUW)
: Only 6%? I did 40% to myself last week :^)
> [{quoted}](name=Shadow Xylex,realm=EUW,application-id=39gqIYVI,discussion-id=bQYG1hFf,comment-id=00030000,timestamp=2015-07-20T11:06:51.461+0000) > > Only 6%? I did 40% to myself last week :^) Well damn son, you got me beat there. One day I expect to see Zhonya Hourglass show up in the death recap. I think that'll just take the cake.
: losing 9 ranked games in a row in gold v
Stop playing Thresh. You're at a 41% win rate with him, so you need to accept that your thresh play needs to be significantly better than it currently is to consistently rack up wins at your elo. So stop playing him in ranked and practice him in normals until you're better with him, or just drop him altogether. Keep playing Rengar, you have a 55% win rate on him so obviously your current play style with him suits where you're currently at. Also your farm is poor. Minimum of 150 farm at 20 mins. 250 at 30 mins.
Platurt (EUW)
: Dianas Passive with Elixir of Iron?
What's the point, you'd just get focused down more easily. Even if it did work like you envisioned it wouldn't really be worth it.
: Death Recap is so god damn stupid
I did 6% damage to myself yesterday as Devourer Diana. GG
Azters (EUNE)
: To you people saying "Omg report our bot feed noobs"
Meanwhile Botlane; Botlane: Report Noob Jungler no Ganks GG
: > [{quoted}](name=Scazie,realm=EUW,application-id=39gqIYVI,discussion-id=gt6alEzL,comment-id=000000000001,timestamp=2015-05-23T05:34:18.269+0000) > > +1. > Give me a Riven instead of a Sion any-day. > Dunno why the hell people are still crying about Riven when there are several Mids/Junglers and ADCs that are just retardedly strong. > It's like people just don't want Top Laners to be anything more than hunks of meat to protect them...huh. Why? Sion has an awesome kit with lots of healthy interaction. Junglers are retardedly strong, agreed. Top lane isn't limited to tanks, people are just sheep.
> [{quoted}](name=NorthernRedStar,realm=EUW,application-id=39gqIYVI,discussion-id=gt6alEzL,comment-id=0000000000010002,timestamp=2015-05-24T17:10:12.400+0000) > > Why? Sion has an awesome kit with lots of healthy interaction. > > Junglers are retardedly strong, agreed. > > Top lane isn't limited to tanks, people are just sheep. Because, bottom line, Tanks are boring as fuck to play against.
Vingthór (EUW)
: Nope definitly not. Riven is a fun and interesting skillmatchup, unlike all those boring tanks you see nowadays.
> [{quoted}](name=Thór,realm=EUW,application-id=39gqIYVI,discussion-id=gt6alEzL,comment-id=00000000,timestamp=2015-05-22T20:14:49.170+0000) > > Nope definitly not. Riven is a fun and interesting skillmatchup, unlike all those boring tanks you see nowadays. +1. Give me a Riven instead of a Sion any-day. Dunno why the hell people are still crying about Riven when there are several Mids/Junglers and ADCs that are just retardedly strong. It's like people just don't want Top Laners to be anything more than hunks of meat to protect them...huh.
miké (EUW)
: its been suggested a thousand times already x player picks unconventional pick even though he might be really good at it the 4 others dont like it, kick x player and start new game ggwp easily abused
> [{quoted}](name=hi im mike,realm=EUW,application-id=39gqIYVI,discussion-id=6mw3j7yT,comment-id=00030000,timestamp=2015-05-18T20:56:02.102+0000) > > its been suggested a thousand times already > > x player picks unconventional pick even though he might be really good at it > the 4 others dont like it, kick x player and start new game ggwp easily abused If he's really good at it then he simply has to link his LoLking and show that it works.
Rioter Comments
: The REAL REASON why League players are Toxic.
Should be able to vote/kick people in Lobby, I really just don't know why that hasn't been implemented yet. Could even be that you can vote/kick people In game too, at which point a prompt on the enemy team comes up where a player has to volunteer to leave to make it 4v4. Player who gets kicked loses elo, and the player who opts to leave gains it. (Maybe half the amount you'd gain/lose if you had won/lost normally) I guess there are some problems with this in practice that wouldn't make the last suggestion viable, but the first should definitely be introduced IMO.
Fler (EUNE)
: Well, he would need to log into your account but account sharing is forbiden and leads in a permanently ban, so what if he do a trasnfer and gives u the money just so u can buy urself RP.
> [{quoted}](name=Fler,realm=EUNE,application-id=2BfrHbKG,discussion-id=EGkqOnF8,comment-id=0000,timestamp=2015-02-28T19:33:32.201+0000) > > Well, he would need to log into your account but account sharing is forbiden and leads in a permanently ban, so what if he do a trasnfer and gives u the money just so u can buy urself RP. What about gifting? .__.
Rioter Comments
AoSoul (EUW)
: What does Riot think about Akali right now?
I think she deserves more nerfs. Gutt that bitch beyond Diana tier.

Scazie

Level 56 (EUW)
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