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I was completely open to the changes at first and thought they looked "interesting" - in a way I couldn't directly tell how they would change gameplay. After having tried them extensively I absolutely hate them.
Before there were many viable builds for Sol, now you must go Electrocute and rush Spellbinder. Without electrocute you miss burst - a burst mage without burst is garbage, especially with bad CC and no range. Spellbinder is the only item that gives you enough damage AND enough movement speed (to offset the removal of passive E and your AWFUL 325 base movement speed).
If Sol at least got buffed to 340 base movement speed...
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So he has zero survivability and sustain and they decide to gimp his AP ratio by 30% while also making his spell super easy to counterplay - so instead of adding more strengths to a character plagued by too many weaknesses, they just add another weakness.
Great balancing.
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What he needs is his 0.35 ratio back on W.
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1. His name is in the post, read more closely
2. Guess his play rate dropped so bad after this shit-rework that people forgot he even existed
3. Look at my summoner name
4. Look at my summoner icon
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Sexy Star Dragon

Level 105 (EUW)
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