Hansiman (EUNE)
: > So multiple warnings can stack I assume until you have X amount and they see reason to punish you. No, warnings don't stack. They don't stick to your account in the manner you assume they do. They act as a warning stating you have been reported more than normal, nothing more. Punishments are **never** based on reports alone, but rather by **your** behaviour. If you get enough reports, an investigation upon your account will be triggered. During this investigation, several factors will be checked, such as checking the value of reports from the people that reported you. People who send out false reports will not be trusted by the system as much as players that only truly report toxic behaviour. Your chat is then analyzed, and toxic behaviour is identified by looking into what you're saying, and the context of what you're saying. This way, it doesn't work as just a word filter that looks for certain words, but detects **how** you're using these words.
Thank you, you have now cleared this all up for me.
Hansiman (EUNE)
: > My point being yes I know I never did wrong so the warning will not account for anything but as a player how do I know this has actually happened? Have you ever been punished for obvious false reasons? If not, there's you proof, really.
That is going away from my point. You don't get punished for one offence do you unless it is a absolute must. So multiple warnings can stack I assume until you have X amount and they see reason to punish you.
Hansiman (EUNE)
: > Why can't players see the reports made against them and see them removed when false. Because there's no need, and it would only lead to unnecessary stress for the player to see whenever he gets false reports. If you're not breaking the rules, you're not getting punished. Why worry about it if you know you're behaving? Honestly, the only time you should be worrying is if you know yourself that you are breaking the rules.
> [{quoted}](name=Hansiman,realm=EUNE,application-id=NzaqEm3e,discussion-id=xnBouwlU,comment-id=000000000001,timestamp=2015-11-21T20:04:33.530+0000) > > Because there's no need, and it would only lead to unnecessary stress for the player to see whenever he gets false reports. > > If you're not breaking the rules, you're not getting punished. Why worry about it if you know you're behaving? > > Honestly, the only time you should be worrying is if you know yourself that you are breaking the rules. This would not cause stress to see that false reports are removed and no longer there. My point being yes I know I never did wrong so the warning will not account for anything but as a player how do I know this has actually happened?
: It would be nice to have a sticky post for this: Reports that are false have no consequence, and devalue future reports of that player. If you didnt break a rule, you have nothing to fear, even when being reported.
> [{quoted}](name=Stahlvormund,realm=EUW,application-id=NzaqEm3e,discussion-id=xnBouwlU,comment-id=0000,timestamp=2015-11-21T19:37:19.032+0000) > > It would be nice to have a sticky post for this: > > Reports that are false have no consequence, and devalue future reports of that player. If you didnt break a rule, you have nothing to fear, even when being reported. So with this is the report removed from your account? Why can't players see the reports made against them and see them removed when false. This would be a nice little feature.
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SgtRyuMasters

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