IzzŸ (EUW)
: ohhh there's a new series? had no idea, literally thought they were talking about her existence lmao
> [{quoted}](name=IzzŸ,realm=EUW,application-id=39gqIYVI,discussion-id=ivPoMjW6,comment-id=000100000000000000000001,timestamp=2019-10-12T20:33:02.555+0000) > > ohhh there's a new series? had no idea, literally thought they were talking about her existence lmao Oh yeah they did. Feminism 101 character right there.
IzzŸ (EUW)
: D...do you know Batwoman has existed as a character since 1956? She isn't new or part of some "trend"
> [{quoted}](name=IzzŸ,realm=EUW,application-id=39gqIYVI,discussion-id=ivPoMjW6,comment-id=0001000000000000,timestamp=2019-10-12T04:30:58.543+0000) > > D...do you know Batwoman has existed as a character since 1956? She isn't new or part of some "trend" In the new series she is. Quite obnoxious too, they removed everything about her to make some butch lesbian that steals from bruce vayne and acts independent.
Rioter Comments
Zuptra (EUW)
: you want people to dig into your match history? because the only factor in uneven teams seems to be you https://euw.op.gg/summoner/userName=STORY+FOR+GLORY Gangplank game 0-13-8 kayn 3-7-2 Gangplank again 1-11-1 Veigar 9-17 ??
> [{quoted}](name=Zuptra,realm=EUW,application-id=39gqIYVI,discussion-id=O6GYK4jd,comment-id=0001,timestamp=2019-10-11T05:59:07.145+0000) > > you want people to dig into your match history? because the only factor in uneven teams seems to be you > https://euw.op.gg/summoner/userName=STORY+FOR+GLORY > Gangplank game 0-13-8 > kayn 3-7-2 > Gangplank again 1-11-1 > Veigar 9-17 > ?? the 0/13 game froze my game up for about a minute outside of turret range, I got killed and was 3 levels behind after dying lvl 1. Then I got perma dived and their team went wherever I was. The Kayn game went poor for me no excuse, the toxic gangplank wasn't much help either calling me a racist and claiming I fed his lane and pushed it despite not being top. The 1/11/1 game their support kept roaming top for 3 man ganks while bot didn't ping or bother to do anything since they lost 2v1. The Veigar game idk what I was doing most of the time, it wasn't tilt or anything. Just very poor decision making and a huge lack of focus.
: Is Riot trying to chase away their playerbase?
Oh yeah, forgot to mention the 30 seconds to a minute random freeze that happens once a day. Only in LoL. Only once a day.
Rioter Comments
Rioter Comments
: Riot, matchmaking needs to be fixed
Update: Now it was a challenger :D Can riot top this extremely horrible matchmaking? Can they find a way to beat challenger? To hell with mmr, I should never have to be in the same game as a god damn challenger EVER.
Rioter Comments
: Riots design philosophy with aatrox as an example
Not long ago I saw a stacked Nasus, then he and 4 others came to deal with Aatrox who had half health. Aatrox came out of that alive with a quadra because they didn't have {{summoner:14}} {{item:3123}} {{item:3075}} or any other anti heal source. Aatrox is still strong, just not as much as before. I do miss the revive, tho.
: That and make him able to save the empowered auto from W. As of now, he close to always have to auto after W.
> [{quoted}](name=Trist mid opop,realm=EUW,application-id=39gqIYVI,discussion-id=EybjbEdT,comment-id=0001,timestamp=2019-08-30T09:28:40.378+0000) > > That and make him able to save the empowered auto from W. As of now, he close to always have to auto after W. You can save it, but you need to instantly give him a new move order before he lands, then he'll walk away without doing the auto. It's like the 2 barrel combo to GP just much easier. A little practice and you're golden. {{sticker:slayer-pantheon-thumbs}}
Rioter Comments
: I play mage support ({{champion:143}} {{champion:518}} ) and I often build {{item:3111}} {{item:3047}} {{item:3157}} kind of items, even if they're inefficient for the gold i get and not going to give damage stats much. It somewhat kills the purpose of mage support by not giving damage stats, but I play like a diver-walk in, get a full combo go Zhonya (both have two cc in E and R), get the team mates clean up the kills and flash out or walk out if they're alive rarely dying. Sometimes I have escaped with 5-10 hp, which can be really annoying for opponents. Problem is I say to build against the opposition team mate to adc players and like 95% of time all they build is attack speed or attack damage; I know only those things are listed in recommended items, but especially against assassins insta-deleting them they should build more defensive. {{champion:30}} is one of those champions who is great for clean up, especially when players don't respect his damage. I have seen that they don't even try to get some auto on minions to get life steal with items like {{item:1055}} {{item:3153}} {{item:3072}} to atleast try their best to survive; if I write anything more-they start writing lots of chat of how I don't have a shield or heal to save them. {{item:3814}} {{item:3156}} are for the defensive stats and idk what's wrong in building 1 or 2 defensive item, against a champion or a particular type of champions that is causing more damage. In {{champion:8}} games also this is common; he is weak early game and once he hits the item/level power spikes, he simply walks into players, pull out full combo kill one or two and walk out. Sometimes I have seen players ganging up on {{champion:8}} and he wins 1v2,1v3 easily.
> [{quoted}](name=maayonmaayan,realm=EUNE,application-id=39gqIYVI,discussion-id=aVzXIsg0,comment-id=0001,timestamp=2019-08-26T19:49:46.681+0000) > > I play mage support ({{champion:143}} {{champion:518}} ) and I often build {{item:3111}} {{item:3047}} {{item:3157}} kind of items, even if they're inefficient for the gold i get and not going to give damage stats much. It somewhat kills the purpose of mage support by not giving damage stats, but I play like a diver-walk in, get a full combo go Zhonya (both have two cc in E and R), get the team mates clean up the kills and flash out or walk out if they're alive rarely dying. Sometimes I have escaped with 5-10 hp, which can be really annoying for opponents. > > Problem is I say to build against the opposition team mate to adc players and like 95% of time all they build is attack speed or attack damage; I know only those things are listed in recommended items, but especially against assassins insta-deleting them they should build more defensive. {{champion:30}} is one of those champions who is great for clean up, especially when players don't respect his damage. I have seen that they don't even try to get some auto on minions to get life steal with items like {{item:1055}} {{item:3153}} {{item:3072}} to atleast try their best to survive; if I write anything more-they start writing lots of chat of how I don't have a shield or heal to save them. > > {{item:3814}} {{item:3156}} are for the defensive stats and idk what's wrong in building 1 or 2 defensive item, against a champion or a particular type of champions that is causing more damage. In {{champion:8}} games also this is common; he is weak early game and once he hits the item/level power spikes, he simply walks into players, pull out full combo kill one or two and walk out. Sometimes I have seen players ganging up on {{champion:8}} and he wins 1v2,1v3 easily. Yeah but that is why you buy {{item:3814}} because when he ults, you activate it and BOOM! Ult prevented.
Rioter Comments
Jupimm (EUNE)
: Were did you saw a nerf on Riven ? I just saw a buff on Fiora {{sticker:zombie-brand-facepalm}}
> [{quoted}](name=Jupimm,realm=EUNE,application-id=39gqIYVI,discussion-id=QGh8Vdo0,comment-id=0009,timestamp=2019-08-21T07:16:36.306+0000) > > Were did you saw a nerf on Riven ? I just saw a buff on Fiora > {{sticker:zombie-brand-facepalm}} They changed Riven's CD on her Q to be at 12 seconds at all levels.
Zanador (EUNE)
: All right, let's go down the list. Azir has owned the title of "No.1 strongest champion" when he had to be nerfed. Very long range, massive burst, ADC level sustained damage, mobility, teamfight changing ultimate and massive gank potential, all in AOE. Nothing could beat him between silver and pro league. Ornn has been nerfed because of the pros. He was a very safe pick and basically guaranteed a win for his team if the match lasted too long. He isn't gutted tho. He is a situational pick, but he still works well enough. GP: do you mean before or after rework? In both cases you will be wrong, but i don't know which one to explain. Swain again, pre or post rework? In this case post is more likely, so.. he was simply nerfed because he had insane lane harass and very good teamfight presence too. But i don't see how a champion with 51.41% winrate is "gutted". Viktor: His Klepto build was simply ridicculous. Pro teams couldn't handle it, solo queue couldn't handle it, flex couldn't handle it, so he had to be nerfed. Braum: yeah, he is in a bad spot now. Mostly due to a shifting meta, the pros and not just the nerfs he received a year ago. Nautilus, Rakan or even Pyke simply worked better as aftershock supports and aftershock is just really good still. Kalista is pretty much a design mistake. Her mechanics are interesting, unique and fun to use, but basically impossible to balance. At the top of her power she could basically kite anyone who didn't kill her instantly and she had a safer play style than basically every other ADC. Kassadin before his visual rework? You mean KassaWin? I wonder why he might have been gutted... It is true that Riot has used the "gut now, find a rework later" tactics a few times before, but none of those cases were for no good reason. And the champions you listed had way better reasons to be nerfed than Riven ever did.
> [{quoted}](name=Zanador,realm=EUNE,application-id=39gqIYVI,discussion-id=QGh8Vdo0,comment-id=00040000000000000001,timestamp=2019-08-20T13:40:15.190+0000) > > All right, let's go down the list. > > Azir has owned the title of "No.1 strongest champion" when he had to be nerfed. Very long range, massive burst, ADC level sustained damage, mobility, teamfight changing ultimate and massive gank potential, all in AOE. Nothing could beat him between silver and pro league. > > Ornn has been nerfed because of the pros. He was a very safe pick and basically guaranteed a win for his team if the match lasted too long. He isn't gutted tho. He is a situational pick, but he still works well enough. > > GP: do you mean before or after rework? In both cases you will be wrong, but i don't know which one to explain. > > Swain again, pre or post rework? In this case post is more likely, so.. he was simply nerfed because he had insane lane harass and very good teamfight presence too. But i don't see how a champion with 51.41% winrate is "gutted". > > Viktor: His Klepto build was simply ridicculous. Pro teams couldn't handle it, solo queue couldn't handle it, flex couldn't handle it, so he had to be nerfed. > > Braum: yeah, he is in a bad spot now. Mostly due to a shifting meta, the pros and not just the nerfs he received a year ago. Nautilus, Rakan or even Pyke simply worked better as aftershock supports and aftershock is just really good still. > > Kalista is pretty much a design mistake. Her mechanics are interesting, unique and fun to use, but basically impossible to balance. At the top of her power she could basically kite anyone who didn't kill her instantly and she had a safer play style than basically every other ADC. > > Kassadin before his visual rework? You mean KassaWin? I wonder why he might have been gutted... > > It is true that Riot has used the "gut now, find a rework later" tactics a few times before, but none of those cases were for no good reason. And the champions you listed had way better reasons to be nerfed than Riven ever did. Azir was repeatidly nerfed even after he was tuned down from being the strongest champ in the game, they hit him so hard long ago that for a long time there was no point in picking him. Ornn has also been in a terrible spot for a while after the hard nerfs. Kalista and Braum is a fine example, nerfed and left behind. I'm not talking prenerf kassadin as in "pick kassa to win". He was tuned to what he is today long before the rework which is why you stopped seeing him for a long time. The nerf to stop his silence oneshot wonder also hit him hard due to it being an AD assassin meta where Zed and such reigned. However right before the visual update came along (Which is what it was, visual update ony) they gutted his ult removing the ability to rift through most walls in league, reducing the rift range. However back then when Kassa got his visual update he was weaker than he is now due to the shifting meta and such. But they did gut him for no good reason. They also hit Viktor hard before the Klepto meta was discovered by changing the cost of his first passive upgrade to cost 250 more instead of just 1k. Made his lane surprisingly harder against most champs and he lost his ability to push and play safe. And before you say his E is too good of a lane push tool {{champion:103}} Q can do the same with less cost of mana and a blasting wand with lower CD.
Zanador (EUNE)
: For example?
> [{quoted}](name=Zanador,realm=EUNE,application-id=39gqIYVI,discussion-id=QGh8Vdo0,comment-id=000400000000,timestamp=2019-08-19T21:44:05.047+0000) > > For example? Azir, Ornn, Gangplank, Swain, Viktor, Braum, Kalista, Kassadin (right before his visual rework),
Zanador (EUNE)
: Riven is an interesting champion, because on the surface it seems like every trouble with her boils down to raw numbers or core design mistakes, but in reality it's mostly about the design direction Riot has choosen a while back. A bit of a background for my point of view: i've played Riven quite a lot back in season 2-3 but i dropped here soon after season 4 started simply because ever since then there are always far better champions to learn for any role she can play. Ever since then i only lost about 2-3 matches if the enemy team had a Riven in it, and that makes her the lowest winrate champion in my matches in the past 6 years. The explanation comes from a number of different factors. First of all, as i said, the design direction. Back around season 4 Riot completely adapted the idea of "buff strengths, nerf weaknesses" in order to create more distinct champions. Back in season 2 basically every melee bruiser was interchangable. It didn't matter which one you picked, they had similar styles, builds, strengths and weaknesses. This had to change obviously and it mostly worked too, but there are exceptions. Riven is pretty much one of them. Riot decided to make her all about well timed skills, burst and combos. To this end they lowered her base HP regen from one of the highest in game to the literall lowest in game. Meanwhile they lowered the shield duration but increased it's strength significantly. Overall, she is good against burst damage, pokes and short trades, but she can't heal back extended trades and consistent harass. This sounds good, but it pushed Riven into a very specific direction: **her strength in lane is very much decided by her opponent. If she has the advantage in a match up, she will take very little damage and deal a massive burst with low CD then back away, but if she is countered, then she is better off going afk or leaving the lane as soon as possible.** So if you main a champion that is countered by Riven, then you will basically have no chance to ever win the lane against her. At best you can minimize the losses you take, but even for that you have to abbandon the playstyle you like, which has been probably the reason you picked your main in the first place. On the other hand if you have a bigger champion pool or you main something that counters Riven, then she will be the easiest opponent you could get. Chogath, Quinn, Jayce and Garen for example absolutely destroys her without giving her a chance even if the Riven main is several ranks higher. ----------------------------- In the end the reason why nerfing or buffing a few of her stats won't change people's oppinion about her is because her match up based nature remains. Conqueror turned some of these match-ups around, for example Pantheon is not ideal against her anymore, even tho he used to be one of her strongest counters (tho i didn't test the new version yet) and for example Poppy moved from being countered to countering Riven a while back. Riot holds back massive nerfs because Riven is already quite easy to beat in certain match ups and giving her more consistency in the form of making her weaker in her good match ups and a bit stronger when she gets countered would go against the main balancing principle Riot has held for years now.
> [{quoted}](name=Zanador,realm=EUNE,application-id=39gqIYVI,discussion-id=QGh8Vdo0,comment-id=0004,timestamp=2019-08-19T17:59:06.525+0000) > > Riven is an interesting champion, because on the surface it seems like every trouble with her boils down to raw numbers or core design mistakes, but in reality it's mostly about the design direction Riot has choosen a while back. > > A bit of a background for my point of view: i've played Riven quite a lot back in season 2-3 but i dropped here soon after season 4 started simply because ever since then there are always far better champions to learn for any role she can play. Ever since then i only lost about 2-3 matches if the enemy team had a Riven in it, and that makes her the lowest winrate champion in my matches in the past 6 years. > > The explanation comes from a number of different factors. > > First of all, as i said, the design direction. Back around season 4 Riot completely adapted the idea of "buff strengths, nerf weaknesses" in order to create more distinct champions. Back in season 2 basically every melee bruiser was interchangable. It didn't matter which one you picked, they had similar styles, builds, strengths and weaknesses. This had to change obviously and it mostly worked too, but there are exceptions. Riven is pretty much one of them. > > Riot decided to make her all about well timed skills, burst and combos. To this end they lowered her base HP regen from one of the highest in game to the literall lowest in game. Meanwhile they lowered the shield duration but increased it's strength significantly. Overall, she is good against burst damage, pokes and short trades, but she can't heal back extended trades and consistent harass. > > This sounds good, but it pushed Riven into a very specific direction: **her strength in lane is very much decided by her opponent. If she has the advantage in a match up, she will take very little damage and deal a massive burst with low CD then back away, but if she is countered, then she is better off going afk or leaving the lane as soon as possible.** > > So if you main a champion that is countered by Riven, then you will basically have no chance to ever win the lane against her. At best you can minimize the losses you take, but even for that you have to abbandon the playstyle you like, which has been probably the reason you picked your main in the first place. > On the other hand if you have a bigger champion pool or you main something that counters Riven, then she will be the easiest opponent you could get. Chogath, Quinn, Jayce and Garen for example absolutely destroys her without giving her a chance even if the Riven main is several ranks higher. > > ----------------------------- > > In the end the reason why nerfing or buffing a few of her stats won't change people's oppinion about her is because her match up based nature remains. Conqueror turned some of these match-ups around, for example Pantheon is not ideal against her anymore, even tho he used to be one of her strongest counters (tho i didn't test the new version yet) and for example Poppy moved from being countered to countering Riven a while back. > > Riot holds back massive nerfs because Riven is already quite easy to beat in certain match ups and giving her more consistency in the form of making her weaker in her good match ups and a bit stronger when she gets countered would go against the main balancing principle Riot has held for years now. Riot's balancing principles? You do realize they have gutted champs for less, right?
: These ppl are going to keep posting stupid threads like this unless she literally becomes unplayable. It's just like people who cry for yasuo nerfs. The counterplay is there, ppl are just too lazy to learn it.
> [{quoted}](name=Nightangael,realm=EUW,application-id=39gqIYVI,discussion-id=QGh8Vdo0,comment-id=000000000000,timestamp=2019-08-19T17:05:37.901+0000) > > These ppl are going to keep posting stupid threads like this unless she literally becomes unplayable. It's just like people who cry for yasuo nerfs. The counterplay is there, ppl are just too lazy to learn it. Yasuo was broken for a very long time, but yeah if they nerf him now they will reach the point where they might aswell remove him. But you cannot deny how broken he was some time ago.
: salty riven mains have dislikes this post because they're biased
> [{quoted}](name=CampYourLane,realm=EUNE,application-id=39gqIYVI,discussion-id=QGh8Vdo0,comment-id=0000,timestamp=2019-08-19T16:56:45.254+0000) > > salty riven mains have dislikes this post because they're biased Ofcourse they do. They don't see Riven as broken because they play her alot and think too themselves that Riven is one of the most balanced champs, that they are so good with her that she looks OP to others. But I compare her kit with {{champion:82}} on the fact that it requires almost no effort to oneshot someone with the champ. Press ult and win fight, simple as that. The big difference is that people who play {{champion:82}} knows it's the champion's kit being strong as hell so it requires less to pull things off with them and they know it. But {{champion:92}} does not see this because her kit looks flashy. Having the ability to dash several times to escape and gapclose in your kit I just can't see how it is all the player and not the champ kit being overtuned. Remember the assassin meta? When Zed could snowball the map and still come back to lane with almost full HP? People called it out to be broken, but zed was a fan favorite back then so Riot was afraid to even touch him. Riven has been like this for years, and that is an issue.
Rioter Comments
: Panteon Aegsis Assault
Pantheon's early game is superior, his midgame is pretty nice when he gets ahead, lategame without a capable team he is doomed. He ain't riven, mordekaiser, fiora or any of these onetrick potential solo carry champs. he loses most 1v1 lategame because he does not have the burst to kill most champs unless they are glass cannons, and even then he might lose. His early game is where he thrives, after that the "broken" E is the only think not getting him oneshot by even showing his face. It's like braum's shield. He can block zed ult, karthus, teemo shroom and any other ability that affects the champ directly. You don't complain about that, tho. Panth has an extremely strong early game but his kit falls off lategame either way. There are far worse champs out there Riot is just afraid to nerf due to fanbases or just plain incompitence. But I do not think Pantheon is on that level as he is now.
: Riven needs a nerf already, stop ignoring her unbalanced kit
Saying Riven can be countered by the reasons mentioned here means we can revert Gangplank back to his origional state upon release. I mean to win teamfights he needs barrels, right? Well you have always been able to take them out, so why even nerf him when everyone technicly can counter him by last hitting his main strenght? Gangplank was a nightmare, tankplank could outdamage most assassin's with barrels. But the counter is the same as it is now. Riven is unbalanced If she can easily run away by smashing your fist against your keyboard repeatedly to dash to safety then what does it matter? No one can catch you.
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
: lol Pyke never gets real nerfs. He sells skins and riven does aswell thats why they dont get nerfed. kalista doesnt even have her second buyable skin and she is released for almost 5 years and she gets nerfed a ton
> [{quoted}](name=Cat ín The Hat,realm=EUW,application-id=39gqIYVI,discussion-id=TQM2ecpa,comment-id=0000,timestamp=2019-07-12T17:21:21.812+0000) > > lol Pyke never gets real nerfs. He sells skins and riven does aswell thats why they dont get nerfed. > kalista doesnt even have her second buyable skin and she is released for almost 5 years and she gets nerfed a ton Pyke gets tweaks, Riven gets away for free. That is the difference.
Rioter Comments
Rioter Comments
Raul04 (EUW)
: This is not about special treatment as I have stated many times, but you too are just blindfolded minion who doesn't have the guts to actually read and inform himself about this topic, you clearly didn't read what I wrote down and it automatically disqualifies you to have a meaningful opinion on this topic. I mentioned that there are far better punishments for toxic people, both for normal toxicity and for people with mental issues, Permabanning IS NOT the solution and never will be. If you think it is, then you simply support suicide and depressions. You will never know what depression and hypersensitivity means, you can't tell someone life sucks and tell them to just move on, it could hit any of us and one day who knows, maybe your beloved mother will hang from the ceiling or your father got a bullet through his head because they had depression and thought about suicide. You will know what it means to be depressed and suicidal.
> [{quoted}](name=Raul04,realm=EUW,application-id=NzaqEm3e,discussion-id=2EjOcPL1,comment-id=0000000000000000,timestamp=2019-06-26T20:36:30.550+0000) > > This is not about special treatment as I have stated many times, but you too are just blindfolded minion who doesn't have the guts to actually read and inform himself about this topic, you clearly didn't read what I wrote down and it automatically disqualifies you to have a meaningful opinion on this topic. > I mentioned that there are far better punishments for toxic people, both for normal toxicity and for people with mental issues, Permabanning IS NOT the solution and never will be. If you think it is, then you simply support suicide and depressions. > > You will never know what depression and hypersensitivity means, you can't tell someone life sucks and tell them to just move on, it could hit any of us and one day who knows, maybe your beloved mother will hang from the ceiling or your father got a bullet through his head because they had depression and thought about suicide. You will know what it means to be depressed and suicidal. oh and btw, I know what depression is because I have been through it myself. The big difference is that I don't go whine on the forum about it and instead got my life together and not share what sucks about it on a forum for attention. If you want to be unbanned because your life sucks and that is why you are toxic you are asking for special treatment for those ridicules reasons.
Raul04 (EUW)
: Permabanning accounts for toxicity reinforces mental issues and leads to even more toxicity.
I've been reading through alot of responses from the guy that posted this, and I can see how he was banned for toxic behaviour if this is the tip of the iceberg
Raul04 (EUW)
: This is not about general problems, this is about serious depression, hypersensitivity etc, you're not educated on this topic and you clearly haven't read my text.
> [{quoted}](name=Raul04,realm=EUW,application-id=NzaqEm3e,discussion-id=2EjOcPL1,comment-id=00000000,timestamp=2019-06-26T20:19:24.985+0000) > > This is not about general problems, this is about serious depression, hypersensitivity etc, you're not educated on this topic and you clearly haven't read my text. Don't need to read it. Got issues and act toxic? Get banned. Why should you get special treatment above others? Why are you so sure you have the most problems in life? Guess what, life sucks. Get over it. If you are such a snowflake then take the ban as a blessing, quit league and get help like a REASONABLE PERSON WOULD DO instead of sitting in the league forum and demand a snowflake treatment.
Rioter Comments
01Zero23 (EUW)
: Nerf that BROKEN af Morde
Morde is a nightmare when he is FED, note what I just typed in caps; FED. Like {{champion:122}} {{champion:103}} {{champion:266}} {{champion:119}} {{champion:38}} {{champion:141}} {{champion:107}} {{champion:6}} {{champion:83}} {{champion:238}} {{champion:8}} {{champion:91}} {{champion:75}} {{champion:39}} and the list goes on. I mean seriously, there are so many champs your ult is wasted on. It's also wasted on every champ if they buy QSS. If someone feeds him he will feel OP, that is the point of juggernauts. And if you are so sick of Morde, just pick {{champion:41}} and ba-da-bom! Morde loses all edge. Play safe, have sustain, poke him down, juke his E and just remind him his ult is worthless when you got oranges.
: ive played tahm kench in diamond and i can tell you that ganking him is pretty easy especially before lvl 3 he is a sitting duck
> [{quoted}](name=Ornndyr2k19,realm=EUW,application-id=39gqIYVI,discussion-id=m3rHJUjA,comment-id=000100000000,timestamp=2019-06-19T15:24:44.058+0000) > > ive played tahm kench in diamond > and i can tell you that ganking him is pretty easy > > especially before lvl 3 he is a sitting duck Sadly in my "elo" I never see junglers even think about ganking top unless you are already dominating. Then they flame if you lose 1v1 because you can't get away from tahm once he got you. The champ is a disgusting mess that has too much base damage to be a heavy tank. Why haven't riot tried to balance him out yet?
: Anyone with range can counterplay against him quite easily. He's very easily kiteable, with a telegraphed skill shot that can be dodged. He as a champion is always going to excel in extended skirmishes with melee champions - this is his strong point. Extended skirmishes (poking him before his grey health can heal) from a distance is his biggest weakness, along with any sort of disengage.
> [{quoted}](name=A Snarky Cyclone,realm=EUW,application-id=39gqIYVI,discussion-id=m3rHJUjA,comment-id=0000,timestamp=2019-06-19T15:06:04.302+0000) > > Anyone with range can counterplay against him quite easily. > > He's very easily kiteable, with a telegraphed skill shot that can be dodged. > > He as a champion is always going to excel in extended skirmishes with melee champions - this is his strong point. > > Extended skirmishes (poking him before his grey health can heal) from a distance is his biggest weakness, along with any sort of disengage. Yeah but that's the thing. His utility allows him to keep going, so 5 minutes of poke he can easily just turn withing 10 seconds and most likely kill you. I mean his Q alone takes almost a quarter of the health of squishier champs alone. You can't build against him because they all buy AD and his abilities deals AP damage with base scalings that puts prenerf sion to shame
Rioter Comments
iaapvper (EUW)
: Mordekaiser is NOT op!
Morde is less broken than irelia. Keep that in mind.
Rioter Comments
: Conceptually, Akali is fine. The issue is her numbers are too good and the time you have to react to her is too low.
> [{quoted}](name=The7thSeal,realm=EUW,application-id=00edEA0o,discussion-id=KWWdcxWo,comment-id=0001,timestamp=2018-11-12T08:14:47.615+0000) > > Conceptually, Akali is fine. The issue is her numbers are too good and the time you have to react to her is too low. You forgot the game breaking stealth under tower. Riot gave towers true vision for the exact purpose that stealth champs wont be able to abuse it. Then they spit on one of their core designs about tower and made her untargetable under tower.
Rioter Comments
Antenora (EUW)
: You're over exaggerating the nocturne ultimate cooldown. Even with 5/5 Ultimate Hunter + 40% CDR it's like a 35 second cooldown at rank 3. Vi ult can get down to like 25 seconds.
> [{quoted}](name=Antenora,realm=EUW,application-id=39gqIYVI,discussion-id=uwEt0i6w,comment-id=0002,timestamp=2018-11-02T12:35:49.602+0000) > > You're over exaggerating the nocturne ultimate cooldown. > > > Even with 5/5 Ultimate Hunter + 40% CDR it's like a 35 second cooldown at rank 3. > > Vi ult can get down to like 25 seconds. Presence of mind. Oneshot someone, lose cd on it and regain mana. 20 seconds cd or less.
253IQ (EUW)
: Nocturne can be countered by armor and tanks . and he is useless in teamfights . the problem is AP champs . 99.99999999% of them are noob champs . no skill required . someone gonna tell me "sKiLlshOtS aRe hArD" nah dude . if AP champ touched u with an ability u are dead . ahri can pee in ur ass with Q . Velkoz Q . Viktor ... idk how this champ work but i had a game when he was 0/14 and i was 11/1 as khazix in normal game but oneshoted me and he got no dmg . "i oneshot mf with auto without using Q" . and i cant win a game against aurelion sol which Go with a universe to u and get pentakill . dafuq ? And playing against a champ like heimer . u are ok but u aren't ok because he is ok and he isn't ok making u ok . u aren't dead but u cant farm . because he is far away from u and he isn't ok making u not dead . so he spam all abilitys . dead Playing against Lissandra : no cou!nterplay and thanks . she use zhonya while ulting and heal with 2000HP while dmging u and u dont understand what's happening and someone come and kill u from behind u deffend she kill u . Xerath : undodgable skillshots and thanks Malzahar : u know without i tell u . all those champs tank so much dmg too so i think riot forcing people to play AP instead of high skilled champs "Zed - Yasuo - Camile - GP - Jayce - Kled..." and someone will come and say : AD champs are op look at draven and MF and zed . i say : get good . if zed get u with a good combo he kill u . and he need playing safe early . / Draven need farm and good teamplay to be usefull . MF can be oneshoted . not like ur Xerath :) and i'll tell u about Melee AP champs later
> [{quoted}](name=253IQ,realm=EUW,application-id=39gqIYVI,discussion-id=uwEt0i6w,comment-id=0001,timestamp=2018-11-02T11:58:27.697+0000) > > Nocturne can be countered by armor and tanks . and he is useless in teamfights . the problem is AP champs . 99.99999999% of them are noob champs . no skill required . someone gonna tell me "sKiLlshOtS aRe hArD" nah dude . if AP champ touched u with an ability u are dead . ahri can pee in ur ass with Q . Velkoz Q . Viktor ... idk how this champ work but i had a game when he was 0/14 and i was 11/1 as khazix in normal game but oneshoted me and he got no dmg . "i oneshot mf with auto without using Q" . and i cant win a game against aurelion sol which Go with a universe to u and get pentakill . dafuq ? > And playing against a champ like heimer . u are ok but u aren't ok because he is ok and he isn't ok making u ok . u aren't dead but u cant farm . because he is far away from u and he isn't ok making u not dead . so he spam all abilitys . dead > Playing against Lissandra : no cou!nterplay and thanks . she use zhonya while ulting and heal with 2000HP while dmging u and u dont understand what's happening and someone come and kill u from behind u deffend she kill u . > Xerath : undodgable skillshots and thanks > Malzahar : u know without i tell u . > all those champs tank so much dmg too so i think riot forcing people to play AP instead of high skilled champs "Zed - Yasuo - Camile - GP - Jayce - Kled..." > > and someone will come and say : AD champs are op look at draven and MF and zed . > i say : get good . if zed get u with a good combo he kill u . and he need playing safe early . / Draven need farm and good teamplay to be usefull . MF can be oneshoted . not like ur Xerath :) > > > and i'll tell u about Melee AP champs later i think you are missing the point. I'm talking about a global ult with 20 seconds cooldown.
Rioter Comments
Rioter Comments
Tr0LL1002 (EUNE)
: Please buff adc
Its not the adc's being weak that is the problem. The problem is all these super mobile champions with burst and the bursting mobile bruiser champs you can't stop if they had a decent early game. Ofcourse if you are one of those amazing ADC mains that is ready to adapt then sure, it wont affect you much. But if you do not play adc and you actually get autofilled there you are in for a nightmare.
Kentaxas (EUW)
: Camille hookshot bug
So? Camille Hookshot stunned me when she was rappling away and I was behind her. Not even our player models were close to collide.
: > [{quoted}](name=Story For Glory,realm=EUW,application-id=39gqIYVI,discussion-id=udeNoQuo,comment-id=00070000,timestamp=2018-06-20T21:55:53.355+0000) > > If Yasuo can have true damage and a rune that gives him extra AD while be build only crit then Gangplank can be buffed with ease. They could almost bring back the gangplank from release and he can be messured with Yasuo now. So you wanna make a champ broken OP because you are convinced there's another broken OP champ in the game anyway. Ok, perfect sense. This must be the right way to balance the game. {{sticker:slayer-jinx-wink}}
> [{quoted}](name=Sarchiapon,realm=EUW,application-id=39gqIYVI,discussion-id=udeNoQuo,comment-id=000700000000,timestamp=2018-06-21T06:32:27.352+0000) > > So you wanna make a champ broken OP because you are convinced there's another broken OP champ in the game anyway. Ok, perfect sense. This must be the right way to balance the game. > {{sticker:slayer-jinx-wink}} No, I want a champion to obtain something to give him a better place in the current meta so that he can compete a bit against the champs with incredibly broken design. Before you start to twist what I want into some warped view of yours I have never said I wanted gangplank broken, I wanted a buff to make up for all the direct and indirect nerfs riot has done to him. The broken champ can remain broken for months and riot wont act, if they wont balance them why not balance others that is outside this meta?
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Story For Glory

Level 168 (EUW)
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