Backstard (EUNE)
: I will blame everything on Riot as long as a keep getting trash in my teams. Just won a 4vs5 game the troll left the game at level 2. This is the 5th game in a row that someone in my team leaves only this time i won but i lost 4 games cause of that. The matchmaking is RIGGED and ranked games are SOLD
so. You want the other team to get all the "trash", while you always get the good people? Good logic. Maybe youre the person who is that "trash" who nobody wants on their team? I checked your history, you seem to only play for KDA, so what do u expect>?
: _Yes I know, you guys %%%%ed the matchmakings butt to get shorter queue times, but is it really worth that? I have no issue waiting 5 min to get a fair match and loosing a fair match is totally fine with me._ This ^ I play support and almost always I get game within 5-10 seconds, which I don't want and I always want fair matchmaking because, if the matchmaking is bad the winning chance goes down right from the start itself.
for plat or below queue times aren't the issue, but high diamond+ have a big issue there. They made these matchmaking changed to accommodate high rank players, which is completely unfair to 95% of the playerbase, but riot has shown time and again, they don't really care about us.
: WHY IS MY LASTNAME OFFENSIVE!?????????????????
Imagine last name %%%% being censored. >Currently, in the U.S., it ranks at 1,388 out of 88,799 surnames. edit: oh wait it is. d.ick is what i meant. edit2: should post it on reddit, Riot doesn't pay attention in EU forums.
tom98784 (EUW)
: Riot is not entirely blameless. Firstly, they have not announced this at all or responded on the boards, and are just going to keep quiet and hope the majority of the playerbase doesn't notice. Secondly, it's their choice to have their company based in the US. If they were committed to supporting players in every country, they could base their company in a country/block (e.g. the EU) that is less confrontational internationally and doesn't keep putting trade restrictions in place.
> [{quoted}](name=tom98784,realm=EUW,application-id=eZuvYsEr,discussion-id=8BsEA58x,comment-id=00000000,timestamp=2019-06-22T11:11:24.405+0000) > doesn't keep putting trade restrictions in place. Russia would like to have a word with you.
: They should bring back the original twisted treeline and summoner's rift with the oldschool jungle monsters and minions. Also, it would be cool if we could get the original models for visual upgraded characters (with skin and skill effects). Those skins could be called as "Oldschool". Yiss! Gimme!
i heard they have an excuse, they don't keep old data. Which is just that, an excuse. I expect to see some useless emotes and ward skins, and maaaaaybe a junk champ skin (trundle maybe?).
Rioter Comments
Omega Bot (EUW)
: Tank meta wasn't *that* bad
a few days agio someone complained how tanks are OP and assasins are useless. i said hes full of shit, and i got downvoted to oblivion. go figure
: Place a ward at one entrance, sit in bush at the other entrance. Upon getting invaded - leave the buff - go for the other one, and use vertical pathing. Problem solved.
by the time you ward one entrance, the enemy invade will already be in the brush at the other one :)
: Just remove Yuumi from the game please
1. her healing is meh. its like {{summoner:7}} but on 18sec cd. I don't see you complaining about {{champion:81}} having {{summoner:4}} on the same cd. Her heals only become strong once she gets {{item:3174}} , just like **any** healing sup with {{item:3174}} . 2. Her aoe root is weak. it needs to hit 3 times to root you, and you can still use all ur abilities and autos. {{champion:37}} ult is much more useful early game. Nevertheless her ult is strong late (as it should be). 3. her extremely long range slow has the less range than {{champion:222}} or {{champion:110}} slows. And its not a strong slow. its damage is meh as well. 4. you can't kill her, so you must focus the adc. once you kill the adc, theres a 90% chance you will kill her too. She's not very impactful early. all she has is her slow and her meager heals. 5. she has 45% winrate. so the team with her has actually **less** chance of winning. As someone who plays her, i can say shes the weakest champion early game of all 145ish champs in the game. she has only 2 meh abilities pre-6, so she can't help her adc much if he gets hard engaged on. All you have to do is play super aggressive, and she wont be able to do much. Her shine comes when skirmishes and teamfights begin, where she shines.
Rioter Comments
: > [{quoted}](name=Super Hooker,realm=EUW,application-id=39gqIYVI,discussion-id=eXWuOys1,comment-id=000100000000,timestamp=2019-06-10T15:22:23.215+0000) > > then, who are the "real" assassins? Tbh I can see his point, ahri and leblanc have more of a hybrid burst mage/assasin style because a lot of their burst comes from ranged/aoe abilities unlike pure assasins like katarina and fizz which have to get up in your face, with ahri being slightly more like a burst mage and leblanc with slightly more assasin like traits.
i know im late but still. i just picked the assassins from the top of my head. I can't think of anyone more assasiny than {{champion:121}} {{champion:107}} and {{champion:238}} , all 3 of them have ~50% winrate and are quite popular.
Rioter Comments
: ahri and leblanc are not real assassins, kata and talon are usually played by one tricks and finally fizz a counter-pick champion whose only picked by mains
then, who are the "real" assassins?
Fhaca (EUW)
: Bruisers broken as %%%%....assassins useless now.
every champion, if fed, should be able to carry the game. Don't feed a bruiser and he wont be able to do anything. meanwhile, if a bruiser builds {{item:3147}} {{item:3142}} , he wont be very tanky, but yes, he will be able to oneshot carries. and are assasins really useless? {{champion:238}} , {{champion:103}} , {{champion:55}} , {{champion:7}} are all in top10 midlaners by pickrate. {{champion:91}} and {{champion:105}} are in the top 20. If they were so useless, nobody would play them.
: (Avast) antivirus prevents you from connecting into the game after champ select
GreedoFire (EUNE)
: New game mode idea
new mode idea: very large map. 33 teams of 3 players. jungle mobs all over the place, once killed they drop random items. last team to survive wins. tbh, its easy to make new mods, but riot is lazy.
: as far as ive watched zwagg xeraths early game strength is shoving the waves so stay outside of the wave so he can't hit you and hit the wave if he chooses to hit you most sustain options in the game are capable of sustaining you till he goes oom after the first back akali should be capable of 1 shotting xerath and thus not allow him to freely poke/farm i don't agree with it being free it's free only if you just took scuttle or wraiths otherwise it sets you back especially how currently junglers compete at clearing the jungle before the scuttle spawn the more camps you can clear the better impact you will have in the game
thats why i said when going from one side of the jungle to the other. at worst it will set u back 20sec, compared to a minute or so on bot or top. honestly if you just farm 24/7 you should just go top or mid. AFK farming is not for junglers.
: is losing tempo in the jungle and being late to every other gank in the game worth you being able to stay for 1 more wave in lane? buy sustain if xerath pokes pre 5 without shoving the wave he is going to start losing the lane
honestly, i agree with you. But mid ganks are different. When I go gank top/bot I have to go out of my way to do so, it usually costs a camp or so. When i go gank mid, i usually do so in between camps, so it costs way less. My general rule is to gank mid whever im going from bot jgl to top jgl or vice versa. Its really cheap and does a lot for midlane. and overall, akali is at fault for firstpicking akali. shes weak, especially vs pokers. Shouldn't firstpick akali (or pick her into xerath) in the first place, its just asking for a beating.
: > When you have a very toxic teammate, then most likely those people have been toxic for a long long time And you know that how exactly? > Makes me sad Because you want it to make you sad. After all, you decided to think that he has been toxic for a long time. You don't actually know. You have absolutely no information or indication about that, you just want to think that way.
every game has someone who flames(usually more than one). Thats a very good proof that people easily get away with toxicity.
Tarolock (EUNE)
: there is a reason they balance the game around pros and not iron players... stop with this stupidity...
akali is bad across all ranks. she has 43% winrate in bronze and 43% winrate in diamond. I have no clue how shes doing in pro play, but they definitely shouldn't focus on it, since 99.9999999% of players aren't in it.
Rioter Comments
Cypherous (EUW)
: Highly constructive clearly indicates a problem using facts and proposed a viable solution to the system I rate this post a singed out of 100
unfortunately it doesnt matter how constructive a topic is, Riot just does his own thing anyway.
: It's the same on EUW and NA, as far as I checked, can't talk about the other servers. Funny thing is tho, these people aren't only part of the game. They are very much alive, and part of the society. This is the world you live in. It's not all sunshine and pink clouds. There are sick people, there are people with anger issues, there are cowards who only feel big due to their internet anonymity and there are assholes. You will find them everywhere from competitive games, to real life scenarios. I feel like me, personally, I got stronger from these 8 years here. It taught me how to handle confrontations. How to be the bigger man. How to avoid stooping down on the attacker's level. The whole LOL experience desensitized me. Now it all comes down to your being/personality. If you're a more sensitive guy/girl, this environment is not for you. That simple. LOL's toxicity comes from its core. It's the best competitive game out there. It gives you the most intense experience. That's why it can be SOOOO frustrating and it can bring out the worst, in weak minded individuals. If you feel like you can't handle it, you simply don't have to. As you said, there are other games, go play those. The community will never change. The community is not part of riot. It's something bigger than them, and they will not be able to control it any time soon, without a waaay better AI. - which is sci-fi currently.
im sorry? I've played plenty of competitive games before, but the amount of toxicity in lol is on the next level. You can't explain it away by saying what you said. Lol is the biggest competitive game, but having more players doesn't increase the ration of toxic people. Toxic people in lol can be polar opposites irl (i've known some flamers who are really nice dudes irl). Getting verbally abused isn't beneficial to your mental well being or how to handle confrontations. You can't just mute people IRL, and there are many ways to get out of confrontations IRL, that don't work in games. Usually no matter what u do or say, flamers will keep flaming in game.
: Karthus has been an S tier jungler for quite a while. Meanwhile, Tryndamere's a B tier top. He's not just complaining because he doesn't like the kit, Karthus is legitimately overtuned right now, and the recent buff to runic echoes only enhances that further.
tiers don't exist. An experienced player on the weakest jungler > an unexperienced player on "S tier" jungler. S tier pick in bronze can be a C tier pick in gold. S rated champs sometime have winrate <50%. Its not universal and very general, not worth trusting. btw i checked, karthus is rated as an A right now, and going by pick/ban in LCS hes somewhere in the middle, and has 50% winrate.
: Karthus is still unbalenced AF
{{item:3102}} {{item:3026}} {{item:3157}} {{item:3163}} {{item:3046}} , any kind of shield Karthus' problem is not that he does a lot of damage (everything does nowadays), but that people don't itemize properly.
Eambo (EUW)
: > [{quoted}](name=thebombardier92,realm=EUW,application-id=NzaqEm3e,discussion-id=J77Zj0s1,comment-id=0002000000000001,timestamp=2019-05-15T10:35:57.252+0000) > > I thought there was zero tolerance against deaththreatening. Reading your comment makes my confidence in that 'zero tolerance policy' go from 100 to 0 real quick. Death threats are very, very different. Please don't conflate the two things - while both are bad, actively threatening to kill someone goes beyond the game, and can result in real world consequences. I can't think of a single example where telling someone you're going to kill them is not going to throw up flags.
> [{quoted}](name=Eambo,realm=EUW,application-id=NzaqEm3e,discussion-id=J77Zj0s1,comment-id=00020000000000010000,timestamp=2019-05-15T10:49:30.689+0000) > > Death threats are very, very different. Please don't conflate the two things - while both are bad, actively threatening to kill someone goes beyond the game, and can result in real world consequences. I can't think of a single example where telling someone you're going to kill them is not going to throw up flags. y: ill find you y: and break ur knee caps taken straight from the post-game lobby chat (wasn't the only thing he said, but this is by far the worst). Ive saved it in word long time ago and im using it as an example how shitty your robot works. I've reported him writing "real life threats". Needless to say he hasn't stopped playing even for a day.
: > [{quoted}](name=Super Hooker,realm=EUW,application-id=39gqIYVI,discussion-id=y1imaWcP,comment-id=00000000,timestamp=2019-05-14T16:27:27.748+0000) > > which would you rather have: > 1. balanced league in pro scene, and completely unbalance for 99.9999999% of the players > 2.balanced league for 99.999999% of the players, but imba in pro. > > I personally dislike pro scene, because some champions remain dead for 99.999999% because of it. League is trying to do both and I think they are better at it then people give them credit for. It's not just pro play, it's high elo in general where those champs can pop off. They don't even "remain dead" for bad players; you just need to put a lot more time into it then to, say, play Garen. If you just overtune them like Akali a couple of patches ago you won't see the Champs at all because they will be permanently banned. So what's the point. The question you ask should rather read "Do you want Champions with exciting kits that can be really strong if utilized well but are terrible if not well understood OR do you want League of 143xGaren". I started playing Akali a couple of patches ago and I'm enjoying playing her. I could care less that her winrate is abysmal; it's still fun to play and I don't feel weak even if the winrate suggests otherwise.
I want league where my teammates can't pick some uber weak champion and then proceed to be dead weight throughout the game. I want league where i can see different champions every game, rather than the same 20-30, because the rest is too OP for pro play, so they are nerfed into oblivion. Its not only about akali. Its about riot thought process. Im in gold, so kinda in the middle of all players, but there are plenty of champs that i havent seen for months. Why is that? Because riot nerfed them into the ground for worlds.
: Why in god's name does Tryandamere's ulti have a 110/100/90 cd?
??? Thats all trynda has. some crit chance from passive and his ult. He has no damage steroids like yi, or burst like rengar, or sustained damage like Aatrox, or huge mobility like hecarim. The only thing he can do is ult and hope nobody cc him or else hes useless.
: Akali obviously doesn't because she still dominiates in pro play. As for Kata and Talon... I don't have a clue. Probably still to problematic in the right hands higher up the ladder.
which would you rather have: 1. balanced league in pro scene, and completely unbalance for 99.9999999% of the players 2.balanced league for 99.999999% of the players, but imba in pro. I personally dislike pro scene, because some champions remain dead for 99.999999% because of it.
Haze97 (EUW)
: Kata doesn't need a buff. It's other midlaners such as Yasuo, Kassadin, and Leblanc who make her laning phase terrible who require nerfs. Kata is often overshadowed by champions such as Yasuo who needs half the skill and gold required to get those triple kills.
Yasuo is a bronze hunter. Only an issue for bronzes. Is why you can see yasuo's complaining here that teammates ban their champ on purpose.
: and how does he have access to global data comprised of all elos?
JustClone (EUNE)
: First of all, since you have "soraka" in the tittle. I find the best way to deal with soraka is to kill the soraka. Not to try to play around her heals. Second, with the cooldown of ignite, I think its much easier to pick one or two in the team, instead of using gold for items, that may or may not be useful in the situation. Another thing, if you think that such item is 100% needed, {{item:3123}} this is free. The shop is literally offering you gold if you buy it.
{{item:3123}} {{item:3165}} {{item:3075}} aren't even good on most champs.
CJXander (EUNE)
: This community is going downards
community going downhill? was like that every game before we could select the role before the queue.
Mártir (EUW)
: So Anti-Heals for AD costs 800g, for tanks 1000... But for APs, 3000 golds.
you need to take into consideration this: executioner's calling builds into {{item:3033}} , which is means you sacrifice 10% armor pen for anti-heal thornmail is overall a bad item right now morellos is overall a very good item that fits a wide variety of apcs.
LSD1943 (EUW)
: that's true. BE isn't bad but there should be gains per played game too not just those stupid capsules.
you used to get IP every game, now you get capsules every few games. The difference is that you get a 800+ BE every few games, rather than 70ish IP every game. Theres no difference over a long period. You also get 50BE (and ~1.5 hours of game time of exp) for the first win of the day.
Vistha Kai (EUNE)
: >not the fact that be is faster or slower I don't care about that but the delusional memory of players saying IP was fast Nobody said IP was fast. You're the one being delusional here. The whole issue is about IP being FASTER than BE. But I see what's the problem. You are SO triggered by those threads that your brain enters low power mode and logical circuits don't get enough power to make you realize you're contradicting yourself here. >other facts 1. You never NEEDED those special runes. This entire argument is completely moot, because all those special runes were in fact much more expensive _(some even twice as expensive)_ than others. And Energy runes were always a complete NOOB TRAP. 2. You never needed additional rune pages either. 2.1 Also all features which were previously BE exclusive, were combined with IP features and they were NOT accounted for, meaning you earn even less BE, than you would IP, because back when IP and BE existed at the same time, you gained BE completely separately from IP. 3. IF you are lucky you MAY buy one champion with a 20% discount. Just as if you are lucky you MAY get more BE than you'd get IP. 4. Big capsule doesn't anyhow compensates for the difference for most players. 5. Missions aren't a part of the BE system, so it's not an argument. 6. Holy SHIT, mate. Talk of nostalgia being one hell of a drug. In 2015 games were on average 3 minutes longer. THREE MINUTES. The average right now is ~30 minutes depending on a server. >all of this cant be the the Be is slower then IP In three months following the BE conversion I lost at least enough in-game currency that I'd be able to get a free 4800-tier champion. >AND I REPEAT MYSELF, EVEN IF AFTER ALL THIS FACTS BE IS SLOWER, IP WAS NOT FAAST! so make threads where you complain that you gain champions to slow, but STOP saying you get them slow compared with IP with false memories that in past you got so fast all champions when it took YEARS! If BE was slower to earn than IP, then by extension you WERE getting champions faster. Period.
champ shards give 50% discount. and youre the one delusional. BE is at least as fast as IP was, just because you dont need to spend ANY BE on runes, their pages or even the champs (that you gte free at lv1-30).
Vistha Kai (EUNE)
: >but the upsides are way more then with the IP and where listed countries of time in this type of threads, Last guy who claimed to "know everything about BE and why it's better" hasn't responded since I asked him to give me the calculation spreadsheet he's using to obtain all his "math". Everybody else is operating on a heresay, providing zero evidence of any kind. Downsides of BE are numerous and all of them weren't present when IP was a thing. Upsides... if you are lucky you may be earning more BE than IP before, I guess? And it still is only a thing if you aren't play many games per day.
you are SUPPOSED to earn less BE than IP, because if you use champion shards, you get 50% discount unlocking champs.
: then it's bugged for me. I often get 3x90Be champs. also I often get a capsule that has just like 200 BE in it
it isn't bugged for you. It works just fine for you and everyone else, and you get at least 810BE every capsule. Next time you open one, go and count.
: If you understand the champion, then you should know that her items don't really matter to her W, just the amount of attackspeed she gets, which is already a lot with those 2 items + boots.
> [{quoted}](name=SSI CptHaunted,realm=EUW,application-id=39gqIYVI,discussion-id=Tek7dGap,comment-id=000000010000,timestamp=2019-05-07T13:43:12.040+0000) > > If you understand the champion, then you should know that her items don't really matter to her W, just the amount of attackspeed she gets, which is already a lot with those 2 items + boots. {{item:3124}} makes her w passive proc every 2 autos instead of 3. so sayins the only benefit to w is attackspeed is wrong. Also revenous hunter healing works on vayne's w.
: Jhin is highly vulnerable to assassins (which all have high mobility) because of his reload mechanic. Sounds like your assassins were not doing their job or his whole team were good at protecting him. Jhin is not a 1v9 champ, he is only good if his team play around him and if his enemies don't abuse his weaknesses.
not only assasins, but any kind of cc or/and burst. {{champion:99}} {{champion:131}} {{champion:1}} and so on
: Lissandra feels terrible to play as. Period.
play another champ then? There are plenty of dead champions in league, lissandra is not one of them.
RayleighTT (EUNE)
: Dark
Would be cool. But... It took riot like 2 years to make a Christmas themed map, so i wouldn't put my hopes up.
: Ahri Build
idk whats ur problem. tank items are very weak rn, and so are most of the tanks. Nasus is an exception because of his stacking.
: I absolutely love the change. It helps junglers who can't duel their opponent lvl 2 and changes the matchups in a way that's good (IMO). Also, you can't force laners to rotate to help the jungler anymore, which makes the game a lot more fun, less snowbally and overall just more enjoyable. I really appreciate that change.
Completely agree. it helped a lot to weaker junglers who cant contest scutte lv2-4. You don't get behind as far just because the enemy can take free scuttles every time. Im also not forced to play the top junglers now.
PrimeTim (EUW)
: so i've just got banned and like most i felt it was unjustified, disagree or agree up to you.
nobody cares what someone else did or not do. **You're** the one banned for **your **behavior. Why you flamed is irrelevant.
: LP gain in d4 with 65% winrate is completely broken.
More of this and maybe someday there will be no smurfs who ruin low rank games.
: I think this idea is pretty weak, you don't want to reward players for reporting someone just for rewards. This is the biggest issue, us players will find a way to abuse the system to the point where it just becomes "report because he said frick in chat" and get tons of BE for it. Also, I **THINK** that there has been something similar in place and they removed it. Don't quote me on this. However, a reward for reporting lots of uncommon bugs to riot should give you some sort of rare skin that you can only obtain it through those means, would promote a much less buggy game don't you think?
the thing about bugs is... riot doesnt care. Look at the client.
: Akali has 44% win rate. LET'S NERF HER SOME MORE!
Because shes strong in lcs. Riot balance priority is LCS.
: They already thought about this and even added shield breaking to Irelia's kit for a while (recently removed). Instead they decided to nerf all shield champs into the ground (Janna E now has a 20 second cooldown in early game, and the shield decays over time), Lulu shield destroyed, etc. Those champs are now balanced with around 50% win rate and plenty of counterplay opportunities, they are forced to interact and win lane or lose the game. Lower elo players just need to learn to abuse the long cooldowns. The exception is Lux support, she avoided shield nerfs because she was not really played as support at the time, and is now currently dominating high elo because her W is still totally broken. She has an upcoming prestige skin but once Riot has made enough $$$ off of that you can be sure that Lux W will be nerfed too. If they add shield breaking to items then they need to revert those changes or that whole category of champs will become trash tier < 45% win rate.
{{champion:92}} {{champion:145}} {{champion:518}} shields are really broken. Lux shield isn't so op coz it isnt instant
Chrysies (EUW)
: Yes, and while he is channeling he is standing in the same spot. I hate breaking it to you, but this game isn't about 1 v 1 in some remote corner of the jungle, so if your team can't shut down a simpleton like Yi, you have bigger problems.
Im sorry to remind you, but enemies aren't alone either. Yi does as much burst lategame as a zed, and his kit allows him to dodge most of your burst/cc in lanephase. Yi is never first to engage, but once he does he can 2hit any carry.
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Super Hooker

Level 140 (EUW)
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